pouët.net

eighteen by Dekadence [web]
[nfo]
screenshot added by ham on 2015-04-05 21:43:33
platform :
type :
release date : april 2015
release party : Revision 2015
compo : amiga 64k
ranked : 2nd
  • 79
  • 2
  • 0
popularity : 64%
 64%
  • 0.98
alltime top: #1480
added on the 2015-04-05 21:43:12 by ham ham

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Amiga OCS intro in 1992 "Megademo" style. World records, scrollers and raytraced animations!

I need to check it on my A500. Anyway, you have my premature thumb up!
rulez added on the 2015-04-05 21:50:21 by ham ham
I really like the light-hearted presentation and flow, that put a wide smile on my face during the compo. Top that off with good code and effects in 64k and you get a great prod. Thumbs up!
rulez added on the 2015-04-05 21:55:21 by Kylearan Kylearan
I agree with the previous comment.
rulez added on the 2015-04-05 22:02:06 by Starchaser Starchaser
What Kylearan said, even though I usually don't like the style.
rulez added on the 2015-04-05 22:03:17 by noby noby
oldskool for the win
rulez added on the 2015-04-05 22:04:47 by yzi yzi
ST-01!!!1 Lovely!
rulez added on the 2015-04-05 22:14:53 by leGend leGend
Great!!!
rulez added on the 2015-04-05 23:00:16 by Sir_Lucas Sir_Lucas
Loved every single second of it, good stuff Britez0r! :)
rulez added on the 2015-04-06 00:38:44 by StingRay StingRay
Oh, and greetings to Wal o/ nice to hear some new tunes from you! :)
added on the 2015-04-06 00:39:38 by StingRay StingRay
Funny and interesting, seems pretty legit.
rulez added on the 2015-04-06 02:52:49 by cce cce
Britelite always delivers
rulez added on the 2015-04-06 02:58:07 by SiR SiR
Impressive and fun to watch, good work.
rulez added on the 2015-04-06 03:01:28 by Ramon B5 Ramon B5
really bloody cool :D
nice to hear some new ziks from Wal too \o/
rulez added on the 2015-04-06 03:11:24 by ne7 ne7
Excellent, loved it!
rulez added on the 2015-04-06 06:10:57 by ramon ramon
Excellent... real good idea and great execution!
rulez added on the 2015-04-06 09:05:56 by sLASH_1 sLASH_1
Megademo in 64k \o/ YouTube
rulez added on the 2015-04-06 12:05:45 by pintcat pintcat
Very nice. A fun retro concept with solid execution and code, to me this is the good kind of "oldskool". Lovely music from Wal too, as always. Happy birthday guys! Btw, that "unreadable" scroller wasn't unreadable at all :)
rulez added on the 2015-04-06 12:17:44 by break break
64K real megademo in 2015, omg
+++ for the crazy old school sprites record <3
BB ImageBB ImageBB Image
rulez added on the 2015-04-06 13:43:54 by Buckethead Buckethead
Nice.
rulez added on the 2015-04-06 14:39:11 by BeheriT BeheriT
Kind of lovely!
rulez added on the 2015-04-06 15:39:51 by elend elend
An oldschool megademo, more stylish, in 64k ?
Those guys forked the 80's and made it even more awesome.
rulez added on the 2015-04-06 17:39:36 by fra fra
Neat!
rulez added on the 2015-04-06 19:22:57 by Daniel Daniel
The music while loading is tad to loud, and the spriteballs should be yellow (not green). No further critique :) Thumb!
rulez added on the 2015-04-06 21:20:45 by HellMood HellMood
Niiiice :)
rulez added on the 2015-04-06 21:46:26 by xeron xeron
great
rulez added on the 2015-04-07 11:26:19 by gopher gopher
Many musics, many quite different parts. Reminded mit a bit of dies irae. :)
rulez added on the 2015-04-07 13:06:11 by Exin Exin
An Amiga megademo in 64K, fantastic job boys! :) What next? A megademo in 4K perhaps? :D
rulez added on the 2015-04-07 13:09:26 by mayday mayday
Loved that on the bigscreen. Impressively much stuff in 64k. \o/ for the nice bob-record, even if cheated a bit.
rulez added on the 2015-04-07 15:08:57 by axis^oxy axis^oxy
Oldskool style with a newskool flow. Kickass.
rulez added on the 2015-04-07 15:15:34 by jobe jobe
Cool idea and very good implementation ... i like this!
rulez added on the 2015-04-07 15:22:12 by at0m at0m
Yep, this does it for me!
rulez added on the 2015-04-07 21:04:52 by booger booger
Like it, really.
rulez added on the 2015-04-07 21:22:14 by Emod Emod
.haha
rulez added on the 2015-04-07 21:23:14 by kempy kempy
Classic Megademo with loading & decrunching, many one-screeners, animation and everything that makes a proper megademo ... in 64kB.
NUTJOBS !! :D
rulez added on the 2015-04-07 21:35:39 by d0DgE d0DgE
Cool concept and execution - rulez!
rulez added on the 2015-04-08 00:54:34 by sachy sachy
Cool Megademo. It's funny to see something like this these days :)

Nice tongue in cheek with the sprite record but it's easy to pull with a different curve and a vertical symmetry. No doubt you guys can pull an impressive amount of sprites using the same curve, but that's not really possible in a 64kb, or is it ?
rulez added on the 2015-04-08 11:05:51 by p01 p01
Funny and entertaining.
rulez added on the 2015-04-08 14:49:18 by jack-3d jack-3d
like what you've squeezed into 64kb.
rulez added on the 2015-04-08 15:03:08 by bonefish bonefish
endpart floffy + precalculated animation lol ! :D
rulez added on the 2015-04-08 15:08:59 by Oswald Oswald
Love the idea of a megademo!
rulez added on the 2015-04-08 21:28:18 by CONS CONS
ZOMG A MEGADEMO IN 64K!!!

my favourite intro from the compo <3
rulez added on the 2015-04-08 23:36:59 by rez rez
Impressive amount of FX in 64KB.
About the sprite record, what p01 said , more information here : 16*16 Sprite Record History
rulez added on the 2015-04-08 23:46:26 by Cyg_BLaBla Cyg_BLaBla
Worked really well in the compo, congrats!
rulez added on the 2015-04-09 00:13:54 by noname noname
holy sh*t at wobble scroller! Is there a longer part of the "loading & decrunching" music? so smooth
rulez added on the 2015-04-09 00:36:50 by declis declis
64kb Megademo! :)
rulez added on the 2015-04-09 08:39:55 by ok3anos ok3anos
This was great entertainment on the big screen! <3
rulez added on the 2015-04-09 15:00:05 by dv$ dv$
thumb up for the last part - really nice four color distorted DKD logo in a background.
regarding sprites, hmm... that's pity that they are mirrored, and I would expect a much more due to hardware support and biltter
added on the 2015-04-09 15:48:54 by Blast! Blast!
ops, and thumb up
rulez added on the 2015-04-09 15:49:35 by Blast! Blast!
Simply amazing and very entertaining.
rulez added on the 2015-04-09 17:49:54 by srt srt
Nice production in an old-skool vibe :)

I think the limit with blitter for 16x16 pixel bobs in 2 bitplanes was around 240, maybe a little more... but this is with some small DDFSTART & DDFSTOP values to reduce bitplane DMA bandwidth, and copper writes to set the blitter off. I may be wrong.. it's a long longgggg time ago.
rulez added on the 2015-04-09 19:00:03 by DanLemon DanLemon
Music!
rulez added on the 2015-04-10 06:38:59 by slyspy slyspy
very nice! (scroller too ^^)
rulez added on the 2015-04-10 19:14:30 by sensenstahl sensenstahl
Pretty nice, and excellent job fitting it all into 64k :)

Dan: at least 384 "sprites" are possible on Amiga (without using sprites, of course...). A few less if you decide to not go full cynical lamer like the ST record. More, if you actually use *real* sprites. ;)

Going CPU only, MHz for MHz ("if you are good at optimizing"), the Amiga can do 5% more sprites than the ST record (reserving some time for proper music and scroller).

This is all with four bitplanes on.

If Leonard (I think it is?) responds to the record part he'll probably have a problem with the vertical mirroring, but then again he knows what he did to pull off his record so probably he won't raise a fuss ;)
rulez added on the 2015-04-11 01:49:28 by Photon Photon
Shit what a nice release!!!
rulez added on the 2015-04-11 09:24:49 by bitflippr bitflippr
Nice idea! Feels like the real thing. :)
rulez added on the 2015-04-11 09:42:48 by Blueberry Blueberry
Nice concept and execution. Thumbs up!
rulez added on the 2015-04-11 11:03:09 by malmix malmix
Photon, interesting topic.
Can you post any example for those 5% CPU faster sprites?
added on the 2015-04-12 14:00:54 by Blast! Blast!
excellent execution :)
rulez added on the 2015-04-12 16:49:51 by maali maali
Ten thumbs up for the great idea and execution.
rulez added on the 2015-04-12 22:06:33 by slayer slayer
really nice
rulez added on the 2015-04-12 23:49:38 by blala blala
Great demo! Btw it's nice to see amiga try to beat my record!
Unfortunatly, 352/2=176 sprites :)

I guess record from 2005 is still open :)
rulez added on the 2015-04-13 23:05:58 by leonard leonard
@Leonard: well, this is not a serious attempt at beating any records, otherwise I would've taken your route and pre-generated a load of code and data ;)
added on the 2015-04-14 07:24:22 by britelite britelite
@britelite: yes I get it. Anyway 176 without offline data generation is really nicely done!
added on the 2015-04-14 16:19:35 by leonard leonard
Nice prod in spite of that nasty attempt at starting another war with Atari folks. We rule over you guys ! :) By the way even tho I'm an Atarian, I truly hate these silly sprite records, they all look so ugly (hello Leonard :)
rulez added on the 2015-04-16 14:49:22 by stsurvivor stsurvivor
Nice demo for beginners!)
rulez added on the 2015-04-16 21:56:52 by aGGreSSor aGGreSSor
Now this was cool. Loved it.
rulez added on the 2015-04-17 12:29:29 by pmc pmc
rulez added on the 2015-04-20 13:34:52 by moqui moqui
got no word for this :)
rulez added on the 2015-04-20 13:47:58 by gentleman gentleman
Megademo done properly in 64k! Excellent!
rulez added on the 2015-04-26 17:38:22 by Frequent Frequent
Megademos rule, especially in 64k! Great stuff, special greets to Wal :)
rulez added on the 2015-05-05 18:49:42 by Serpent Serpent
Viewing the video on youtube, especially the "loading&decrunching" parts, I forget this was a 64K prod in the first place and tought it was a standard full-disk prod. Good job, thumb up.
added on the 2015-05-08 14:47:08 by __sam__ __sam__
That "Megademo" style is a great idea but getting it done in 64k is just incredible! Love it!
rulez added on the 2015-05-17 13:09:22 by kwe kwe
A lot off stuff for 64k even some screens are just average. For me the "end part" is the best one.
rulez added on the 2015-05-18 21:47:36 by RA RA
Good presentation and very nice music. Quite interesting use of old STxx samples in the modules.
rulez added on the 2015-07-24 23:32:38 by dissident dissident
Funny thing, nice parts, what could have been placed on DD disk before now in 64kb. Only Amiga makes it possible :) 64kb megademo!
rulez added on the 2015-08-01 21:26:53 by lvd lvd
Nice. liked the epic DMA Design-style intro . A lot of references in there,ot the least from this. Strong intro very full.
rulez added on the 2016-02-21 13:26:34 by Baudsurfer Baudsurfer
proper
rulez added on the 2016-02-25 23:54:01 by T$ T$
Great idea and execution
rulez added on the 2020-07-19 15:31:55 by grip grip
yes
nice 64k, Megademo and Happy late 18 years DKD and some Atari and Amiga bashing
rulez added on the 2021-05-17 02:21:33 by Queen_Luna Queen_Luna
2015-04-09 19:00:03 by DanLemon
Quote:
I think the limit with blitter for 16x16 pixel bobs in 2 bitplanes was around 240, maybe a little more... but this is with some small DDFSTART & DDFSTOP values to reduce bitplane DMA bandwidth, and copper writes to set the blitter off.


2015-04-11 01:49:28 by Photon
Quote:
...at least 384 "sprites" are possible on Amiga


And where can I feast my eyes on those 240 and 384 bobs? And what are the specifications? Are these masked bobs? 240 is a lot but seems to be doable with a (slightly) reduced screen size. But 384? I don't know. Is that a purely theorectical number and what would be the restrictions? A screen as small as a stamp?
rulez added on the 2021-08-27 16:04:31 by ROG_VF ROG_VF
2021-08-27 16:04:31 by ROG_VF
Quote:

2015-04-11 01:49:28 by Photon
Quote:
...at least 384 "sprites" are possible on Amiga


And where can I feast my eyes on those 240 and 384 bobs? And what are the specifications? Are these masked bobs? 240 is a lot but seems to be doable with a (slightly) reduced screen size. But 384? I don't know. Is that a purely theorectical number and what would be the restrictions? A screen as small as a stamp?

I see Photon has released this year his sprite record attempt:
https://www.pouet.net/prod.php?which=90591
added on the 2022-02-10 22:10:27 by Blast! Blast!
Exactly, why not to do a megademo in 2015 !
rulez added on the 2022-12-24 05:12:44 by mccnex mccnex
Lovely tiled floffy.
rulez added on the 2023-01-05 02:31:54 by cruzer cruzer
Goof stuff!
rulez added on the 2023-01-05 02:36:46 by keops keops
No... Good stuff! :).
rulez added on the 2023-09-12 08:27:38 by tjahzi(aka Jimi) tjahzi(aka Jimi)

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