pouët.net

Darwin 80% by The Dreams
screenshot added by cruzer on 2004-04-16 03:09:08
platform :
type :
release date : april 2004
release party : Breakpoint 2004
compo : c64 demo
ranked : 4th
  • rulez 6
  • is ok 7
  • sucks 0
popularity : 0%
 0%
  • rulez 0.46
alltime top: #12926
added on the 2004-04-16 03:09:08 by cruzer cruzer

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Kewl coderpr0n, like 6 sprites over FLI. Too bad the pic doesn't look like real FLI each line, although I'm sure it is if Ninja says so. Crossbow made the same mistake with his 5 sprites over FLI in Demus Interruptus. When people make records it's always a good idea to make an effort to prove that it really is what you claim it is.
rulez added on the 2004-04-16 03:17:34 by cruzer cruzer
Not one of my favorites, but that sprites of FLI code was kind of entertaining. I'm wondering if it's FLI every line too. It looks to me like the same value is stored in $d011 two lines in a row now and then, which I guess would mean that it's not FLI every line. And a picture by Jailbird that isn't 5 years old would have made the part look nicer. :-)
added on the 2004-04-16 11:36:01 by puterman puterman
It is FLI on every line. I tried to contact JB shortly before the party but no luck. Yes, the demo could have looked way better. But I was already working on it for years and I have other plans for my future.
added on the 2004-04-16 18:42:15 by ninjadrm ninjadrm
you work on it for years, and still only put out an 80% version? cool effects and sloppy design seem to have been the trend at bp04 c64 demo compo.
added on the 2004-04-17 10:40:20 by hollowman hollowman
Incoherent and fugly. But then again, the effects are rather decent and it was the second best compo entry.
added on the 2004-04-17 11:12:45 by tomaes tomaes
@NinjaDRM: Hopefully these plans include making more c64 demos.
added on the 2004-04-18 19:27:38 by cruzer cruzer
@hollowman: Mainly, I worked on the effects. During this time I also thought about different and fresh ways to present them. I started working on this, too, and got stuck. After some times I ended in a deadlock. A last hope was some adrenalin before the BP-deadline, but even this did not help much. But I guess, neither would have helped delaying this any further... But I think I will get some helping hands for the 100% version.

@Cruzer: I don't think I'll do another demo again. Maybe single parts, possibly assisting other ppl. I think I'll head this direction. I prefer helping other people getting their productions off rather than creating a new one which will also take ages until a release...
added on the 2004-04-19 19:14:50 by ninjadrm ninjadrm
ALiENthumbs up for this coderprOn.
Nice ape and whales. ;)
rulez added on the 2005-09-08 05:25:05 by ALiEN^bf ALiEN^bf
Great all over.
rulez added on the 2006-02-11 00:46:33 by Preacher Preacher
sound and music
dots tunnel
vertical scroll, big, with raster colors and distorter
FLI picture with sprites moving horizontally sinusoid
digi music with vertical sample line
julia fractal
colorfull whales picture with stretching scroll
rulez added on the 2008-06-23 21:50:31 by BITS BITS
Fuckings to the super annoying channel changing effect.
added on the 2009-02-17 16:58:02 by ilmarque ilmarque
Code rules!
rulez added on the 2009-02-17 17:14:23 by Emod Emod
rulez added on the 2009-02-17 22:36:50 by Alpha C Alpha C
okkish
added on the 2009-02-18 03:41:01 by comankh comankh

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