pouët.net

195/95 by Plastic (.pl) [web]
[nfo]
screenshot added by scg_ on 2005-03-28 19:30:12
platform :
type :
release date : march 2005
release party : Breakpoint 2005
compo : pc demo
ranked : 1st
related :
  • rulez 189
  • is ok 42
  • sucks 10
popularity : 5%
 5%
  • rulez 0.74
  • cdcs 1
alltime top: #96
added on the 2005-03-28 15:37:35 by Stelthzje Stelthzje

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comments

A little short. Music is quite slow in the beginning but than for a short while some trance. The 3d scenes are unbelievable. Quite a breathtaker on the big Screen I
can imagine. So I guess thats why it won!
GOod work! Buzka :)
rulezadded on the 2005-03-28 15:43:59 by magic magic
dont work on nVidia gear
added on the 2005-03-28 15:44:06 by [EviL] [EviL]
Rulez! Far less kitschy than YFGOMS.

Great shader programming, great use of HDR-rendering, great scenes!


But makes me want to buy a faster gfxcard.

rulezadded on the 2005-03-28 15:49:45 by Stelthzje Stelthzje
crash on GF 6600 GT
added on the 2005-03-28 15:50:58 by keops keops
I saw it on the big screen, and this demo was one of the best things ever happend to me, big respect for the guys at platic!

Crashed on my Acer Aspire 1610 with ATI 9700 mobility, ... the system just rebooted after a blue screen, but hey... i saw it on the big screen! :D
rulezadded on the 2005-03-28 15:56:07 by [ej] [ej]
The visuals are so good it's unbelivable and the soundtrack is nothing less than brilliant! I can't even imagine what the final will be like!
rulezadded on the 2005-03-28 15:56:16 by ekoli ekoli
doesnt work.

does it need v2 shaders?
no problem at all on ATI Radeon 9550. Amazing (!) modelling and textures. Very good soundtrack. But... TOO short. And size is huge.
rulezadded on the 2005-03-28 16:58:56 by Manwe Manwe
It doesn't run here. I prefer prods which run on older gpus.
sucksadded on the 2005-03-28 17:23:28 by Cj Cj
crash on GF 6800 GT

(and i do prefer prods that makes use of modern GPU capabilities)
added on the 2005-03-28 17:42:46 by fox fox
no luck on ati fgl x2
added on the 2005-03-28 18:26:18 by madMixx madMixx
Crashes immideatly for me too (6800LE, 66.93 drivers). I'll wait with the thumbing and see if they release a fix...
added on the 2005-03-28 18:53:28 by Sdw Sdw
crashed
added on the 2005-03-28 18:57:43 by apricot apricot
crash on P4 2.8 / R9800Pro / 1GB. latest drivers...
added on the 2005-03-28 19:01:55 by substrate substrate
40mb+ content ! Oh well, the video would probably be smaller...
added on the 2005-03-28 19:11:45 by Navis Navis
Whoa .. Great demo.Visuals are unbelievable and music is very good. This demo is far beyond the other demos in the compo.
rulezadded on the 2005-03-28 19:17:00 by scg_ scg_
Crashed on a GForceFX 5950 arggggg !
added on the 2005-03-28 19:47:24 by u2 u2
Sorry, couldn't get this huge package to run with my Radeon 9600
sucksadded on the 2005-03-28 20:21:19 by Vulture Vulture
Working perfectly here with r9800 & catalyst 5.1.
The scenes are a little bit static but the rendering is cool.
rulezadded on the 2005-03-28 20:33:39 by hitchhikr hitchhikr
Looks good, has little action
rulezadded on the 2005-03-28 20:35:40 by ileaardbei ileaardbei
video?
added on the 2005-03-28 22:04:18 by hfr hfr
sorry guys,
but if i see envmaps and can tell the urls they are from right away ( www.debevec.org/Probes ) i'm bored.
got so bored that even the good modeling could not cheer me up.

( also crashes on my machine. gf6800 gt )
sucksadded on the 2005-03-28 23:51:27 by abductee abductee
sorry guys,
but if i see envmaps and can tell the urls they are from right away ( www.debevec.org/Probes ) i'm bored.
got so bored that even the good modeling could not cheer me up.

( also crashes on my machine. gf6800 gt, wich btw did not play into my judgement. )
added on the 2005-03-28 23:54:57 by abductee abductee
Nice, but a bit too slow paced for my taste
rulezadded on the 2005-03-29 00:43:56 by shash shash
Fantastic. Music is very good and professional. Runs fast enought on my crappy 800mhz athlon + ati 9600 pro.
rulezadded on the 2005-03-29 06:00:32 by moredhel moredhel
crashed (GF5600)
crashes (mobility radeon 9600 with 128 MB)
added on the 2005-03-29 06:10:01 by neon neon
Didn't crash and am I happy it didn't ! One fine piece of work! The whole package is fantastic.
rulezadded on the 2005-03-29 07:53:06 by wham wham
Forgot: 9600 256 MB with latest drivers . if that helps anyone
added on the 2005-03-29 07:55:04 by wham wham
The bright Scene Rocks. Hey, grab you all a new gfx-card. That's sad, but match the compohardware and stop complaining (that's what Comporules are for). If you want stable Hardware buy an Amiga or C64.
rulezadded on the 2005-03-29 08:49:08 by vscd vscd
Beautiful demo! Really nice work.
rulezadded on the 2005-03-29 09:20:37 by jimmi jimmi
video.
added on the 2005-03-29 09:40:23 by hfr hfr
Quote:
Far less kitschy than YFGOMS


That's your story. Me, I saw the kind of statues that my grandmother would put in a glass cupboard for decorational purposes ;)

Anyway, lots of shiny models in a 3d player show, the really pretty rendering doesn't make up for the lack of events. Not my cup of tea.
added on the 2005-03-29 10:41:15 by Shifter Shifter
crashes at the loading screen
added on the 2005-03-29 11:01:00 by rock rock
coders will love... i only loved models
rulezadded on the 2005-03-29 11:11:29 by nytrik nytrik
Very impressive on the bigscreen. However, I'm not sure how much effort it really takes to produce demos like this?
rulezadded on the 2005-03-29 11:20:48 by Optima Optima
Tremendously beautiful on the bigscreen, thank you guys.
rulezadded on the 2005-03-29 11:22:35 by dixan dixan
Great looking 3ds, env mapped highlighted detailed models, not my favorite demo though, but thumbs up for good looking scenes anyways!
rulezadded on the 2005-03-29 11:26:48 by Optimus Optimus
left me feeling uncomfortable, the scenes look awesome but it has too less action for my taste. And showing off the lenght of your hardware... it's feels icky.. but no thumb down cause it's too good looking for that!
added on the 2005-03-29 11:45:48 by okkie okkie
crash. quadrofx 1000 with latest nvidia drivers.
added on the 2005-03-29 11:56:25 by psonice psonice
awesome gfx and music! beats yfsgoms anywhere
rulezadded on the 2005-03-29 12:05:51 by Duckers Duckers
Crashes on my Radeon 9800 PRO.
added on the 2005-03-29 12:40:53 by a_lee_n a_lee_n
Well all i can say at this point is that this is better than last year's winner. I'm keeping my thumb until the final version (there will be one, RIGHT?).

And next time, test your shoit before releasing it hmmkay?
added on the 2005-03-29 12:46:53 by kurli kurli
you really have read some serious tech papers i guess.
the shaders just rocked, the scenes were soso (not my taste at all) and there was very little action in them
flyby=>thumb down, visual quality=>big thumb up
in the end it's a thumb up
rulezadded on the 2005-03-29 12:58:09 by Hopper/SquoQuo Hopper/SquoQuo
SUPERHOT! SUPERPLASTIC!


now what about the title ? is that 195/95 or 155/95 ? and wtf does that mean ? :p leetspeak ? female alien measurements ? bah i would suggest Plastic a simpler name : Candytron 2 ;)

oh and thanx for recalling to me that my 9600pro is already good for retirement :>
rulezadded on the 2005-03-29 14:36:26 by Zest Zest
ok we're back after 15 hours of trip. First of all: party just rocked, orgaz You're awesome. I've met so many fantastic people and that was the best birthday present that I could get :).
As for the demo. I didn't want to release it but my friends knocked that idea from my head. Well As You can see the demo is unfinished most of design synching and mastering has been done at party (not including the engine). So You can realize that I havent got any time to check it on any other card than mine and the X700 that was in a compo machine. Today I'll get FX5200 from my brother so I'll make a quick prefinal version with some easy bugfixing. As for the final, we'll try to reduce the size of that shit and add two more scenes because the original soundtrack has 4:04. I think that 2 weeks will be enough to fix everything and speed up a little (engine is totally unprofiled and runs mostly on STL stuff so don't expect it to run fast (I used STL because without it I could never finish it in 40 days (starting from "int main(){return0;}".

Ok couple of thanks:
witja - well i think that this demo is really his success - cheers.
xen - for making all the stuff at the party.
cdnalsi - you rule! (this is the first tune by cdnalsi made for demoscene - Romanian scene rockz!!).

Ok so stay tuned, I'm going to finish this demo as soon as possible and maybe then I will start to like it.

P.S.
MFX demo was better. I really wanted to meet you guys at the price giving ceremony (I think that You had to catch the plane - so CYA next Time)

P.S2
TBL demo was the best production at the party!!

P.S3
once again - the party really rocked - we'll be there next year but we'll bring finished (and more compatible) demo then.
added on the 2005-03-29 16:50:46 by bonzaj bonzaj
crashed even before any screen opened..

the .ogg file is fantastic though! Almost worth a thumb up alone.
added on the 2005-03-29 18:26:16 by darkus darkus
I can't wait for a working Nvidia version.
rulezadded on the 2005-03-29 18:32:26 by Lord Graga Lord Graga
crashed on GeForce FX 5900XT with latest WHQL forceware drivers
sucksadded on the 2005-03-29 21:41:32 by 0x$$ 0x$$
Beautiful
rulezadded on the 2005-03-29 21:52:36 by Preacher Preacher
I so love the way it crashes.
Leadtek GF4 TI4600 with bestest drivers for it and AMD2400+/NForce2 chipset + 512 Mb RAM.
added on the 2005-03-29 22:10:24 by oxb oxb
great.. tho the first WHOAAA scene is actually the ugliest scene ever! (the one with the "freak" sitting on the floor")
rulezadded on the 2005-03-29 22:15:38 by mrdoob mrdoob
rules
rulezadded on the 2005-03-29 22:33:55 by gg|rhg gg|rhg
i won't even try to run it on my box, but it looked very great and it really was the best PC demo.
rulezadded on the 2005-03-29 23:33:21 by Lupin Lupin
was pretty nice
rulezadded on the 2005-03-29 23:45:34 by psenough psenough
cool
rulezadded on the 2005-03-29 23:51:01 by lithis lithis
beautiful modelling.
but the colors used weren't that pretty to my taste.
looked like it would've taken a few more days to be extremely good.

added on the 2005-03-30 00:30:58 by nosfe nosfe
Mostly static models as far i can remember but great shading, plz make avi!!!
added on the 2005-03-30 01:34:58 by winden winden
spherical harmonics <3
rulezadded on the 2005-03-30 02:28:02 by Gargaj Gargaj
I just love it.
.
rulezadded on the 2005-03-30 12:28:26 by sobec sobec
Don't like asus v9750 td (fx5700) 256mb with 66.93 too :( Someone , video please !
added on the 2005-03-30 14:57:21 by AbcuG! AbcuG!
yo! unfortunately I'll have that nv card tomorrow morning, so You'll have to wait a bit more. Everything will be fixed as always and here is some "making of" bonus stuff: http://kolos.math.uni.lodz.pl/~plastic/demo/
added on the 2005-03-30 15:14:34 by bonzaj bonzaj
not exactly my aesthetic preference, but technically really amazing and looks pretty neat aswell. finally a worthy BP democompo winner!

and plastic, it was a pleasure to travel with you people! see ya at marast!
rulezadded on the 2005-03-30 18:47:48 by dipswitch dipswitch
good stuff :)
rulezadded on the 2005-03-30 18:52:29 by kusma kusma
Hoping to see this in movement soon :)
added on the 2005-03-30 19:24:17 by r3D^rgba r3D^rgba
runs like a charm here. p4HT/3.0+1Gb+R9800Pro

I love the soundtrack, is it stolen from somewhere or??
rulezadded on the 2005-03-30 19:28:15 by Maali Maali
no its not ripped ;)
added on the 2005-03-30 19:33:52 by xeNusion xeNusion
Great thing! Like it
rulezadded on the 2005-03-30 21:28:24 by pty pty
vidcap please?
added on the 2005-03-30 22:54:12 by gloom gloom
Not bad for a shader flyby. I hope the music wasn't ripped this time..
rulezadded on the 2005-03-31 08:15:40 by break break
Great on the bigscreen. Didn't work on my machine aswell! Fix that please!!!
added on the 2005-03-31 08:28:02 by ghandy ghandy
Very professional!
rulezadded on the 2005-03-31 08:44:37 by zeebr zeebr
Didn't run here as well but nice as hell on the bigscreen. Fiiiiiiiix iiiiiiiit! Pretty please?
rulezadded on the 2005-03-31 08:49:19 by Delax Delax
beautiful visuals. doesn't run here. final please.
rulezadded on the 2005-03-31 10:19:42 by fiver2^fB fiver2^fB
runs slow and buggy on an ATi FireGL T2.
(no texture mapping for exmpl.)
but anyway. it's veeery good prod. good music fits to the nice visual.

rulezadded on the 2005-03-31 11:01:14 by TrX TrX
Great models, nice visuals. A feeling of was that it? at the end of the production. I can't see why it got 1st over Aether :/ Only a piggy from me.
Didn't work on 4.10 Cats, works fine on 5.3
added on the 2005-03-31 13:14:11 by Intrinsic Intrinsic
very smooth rendring. blowed me away at the compo. but i hated the end text so extremely much! someone should suffer for that ;) (prolly the coder :)
rulezadded on the 2005-03-31 13:41:17 by quisten quisten
ok leech the patch http://kolos.math.uni.lodz.pl/~plastic/demo101.zip

It is a fix for NV 5 series cards (haven't tested on series 6 (so info me if it still not working).

Anyways the bug on NV was pretty big and I had to precalculate some stuff on ATI and put it in exe (about 12KB). I hope It will work for You.

Ok some answers to previous questions:

about the name - originaly it was 155/95 (my preasure measurement for the last week ;) ) but I made a mistake when uploading it from Ryg's computer and that's why it Is 195/95.

The meaning of using HDRI probes from debevec site is that they're completely free to use and are still the best. (give me a digital camera with ~180 degree perspective and I'll do it my own HDRI's.

The final version will be totaly different starting from 2:20:300.

Ok CYA have fun - and report any more bugs.

added on the 2005-03-31 13:55:20 by bonzaj bonzaj
Oh well. Nice Models. Nice Visuals. But it's just like... one scene after another. It has no real demofeel to it. :/ I hope that'll be fixed in some later final version.
added on the 2005-03-31 13:58:26 by elend elend
http://kolos.math.uni.lodz.pl/~plastic/demo101.zip and remember that it currently uses 32bit registers on nVidia so It's damn slow - It will be fixed in the final
added on the 2005-03-31 13:59:07 by bonzaj bonzaj
Why did the monkey climb the tree?

VIDEO
- so, did you actually intend for people to have more than 2GB RAM? :)
- w2ksp4, 6600GT (71.84). Peaked at 2.27GB allocated before I killed it.
added on the 2005-03-31 14:15:21 by hornet hornet
Still doesn't work here, on a 6800LE with latest WHQL drivers. When the progress bar is at about 95%, it just becomes one big memory leak, I killed the process when it was using nearly 2 gb of memory.
added on the 2005-03-31 14:18:47 by Scali Scali
I found it a little static as well, but I really liked the 'epic' build-up in the music (and the art as well, obviously).

Some more coherence and movement next time, please. :)
rulezadded on the 2005-03-31 14:28:30 by sagacity sagacity
Ok let's make a summary It was tested on FX5200 FX5900 and it works. it crushes on FX6 series. I must get that card from somewhere. (I've already got 3 gfx cards lying on my desk - but I still haven't found nobody that lives near with series 6).

As for ATI - it will run only on drivers 5.1 and higher (it makes strong use of GLSL).
I've checked some:
9700 PRO
9500 PRO
9500
X700
X700 PRO
9800 (my friend updated the drivers)

I've removed one simple hack bug for ATI's, but I heard that It crashed on Omega drivers. Any more issues?

Thanks
added on the 2005-03-31 14:35:54 by bonzaj bonzaj
VIDEO PLZ!
rulezadded on the 2005-03-31 14:40:46 by myco myco
and video will be released with final so please don't use fraps and don't record it be yourself
added on the 2005-03-31 14:41:48 by bonzaj bonzaj
bonzaj: Works fine with latest catalyst on a x600 Pro.

Good Work! i don't like the style (music too slow) but it's a good looking prod :)

Cheers.
rulezadded on the 2005-03-31 15:20:07 by Astharoth Astharoth
Worked fine here on 9800Pro with not-quite-the-latest catalysts btw, except for some tiny jerks at a few points.
added on the 2005-03-31 15:22:48 by break break
very beautiful object-show :D ok, I'm just jealous, although the engine could run a bit more smoothly ;) Anyways nice prod, and I'm prouda' 'ya :)
rulezadded on the 2005-03-31 15:34:00 by etak etak
Worked okay with 9600Pro and Omega based on cat 5.1, just very very very slow when you turn the resolution up.
added on the 2005-03-31 16:20:25 by Scali Scali
Liked it at the party, but crashed on my Radeon 9600 XT at home.
rulezadded on the 2005-03-31 16:28:20 by nufan nufan
features some incredibly beautiful visuals. Still gave me a certain feeling it was unfinished, hence my vote for the mfx demo.
rulezadded on the 2005-03-31 17:23:17 by heetach heetach
works fine but slowly on nv quadro fx1000.

Great engine, great models, great music.. but it failed to click together to make a great demo for me. Maybe its the slow speed, maybe its just not working for me, but its a well deserved thumb for the quality + quantity of work.
rulezadded on the 2005-03-31 17:26:55 by psonice psonice
ok I'll have GF6600 at 22:00 GMT so stay tuned
added on the 2005-03-31 17:35:37 by bonzaj bonzaj
Worked on my gf6800gt, but I'm not sure if it was meant to look like that - I haven't noticed HDR and one scene was 100% black backround with 100% white mesh, so other scenes could have been rendered wrong as well, because everything looked more or less like textured meshes with envmap added. I'm waiting for video (or yet another patch/release).

Good to see Polish demogroup in action (am I right?).

btw. Is this demo named 155/95 or 195/95?
added on the 2005-03-31 17:58:44 by KK KK
polish rulez! but no movements here and looks like ati benchmark.. dont work on my fx5700, but cool on the bigscreen.
added on the 2005-03-31 18:33:54 by TawnY TawnY
I really love the modelling and visuals, totally :) . but it's a little too much 3D flyby for me. Also please replace the typeface in the final version. This clumsy put serif font (times?) annoyed me in "your fingers so gently ..." already and ruins the overall visual beauty big time.
added on the 2005-03-31 18:56:28 by monroe monroe
Great models --> So sexy :)
Beautifull
Great music
next one please
rulezadded on the 2005-04-01 10:40:51 by _wheely_ _wheely_
It looked nice'n'shiny, but in a cheap way - just like plastic. Some direction, a concept or a theme, and 2d visuals and I'll consider thumbing your prods up :-)
added on the 2005-04-01 18:20:05 by asasel asasel
hell yeah ;D
not really my style, but it rocked
rulezadded on the 2005-04-01 18:30:56 by las las
nice prod. created a great feeling....
rulezadded on the 2005-04-01 20:54:01 by pro pro
grrr. video please!!!
rulezadded on the 2005-04-01 21:06:07 by taimme taimme
Athlon XP 2600+, 1GB DDR RAM
NVIDIA GeForce FX 5900XT, 128MB VRAM, Drivers 71.84.
WinXP SP2, logged in as a simple user and with the demo101 patch:

"picoEngine v2.1: demo.exe - Application Error. The instruction (hex) referenced memory at (hex). THe memory could not be read. Click OK to terminate the program"
added on the 2005-04-02 00:06:57 by moT moT
Well, ran it as an admin and problem got solved.

As stated above, it crawls on the 5900XT. And it seems unfinished. But the effects and graphics are pretty nice indeed.
added on the 2005-04-02 00:24:35 by moT moT
beautiful visuals
rulezadded on the 2005-04-02 12:11:03 by stonda stonda
check this prod. out compare to this one :)

http://www.pouet.net/prod.php?which=13816
added on the 2005-04-02 14:01:49 by magic magic
really great models and rendering :) I'll have to buy a new gfx card soon..
rulezadded on the 2005-04-02 15:32:47 by loaderror loaderror
still doesn't work. patched version starts loading, but stops at like 90-95% and starts allocating _a lot_ of memory. same as for the others.

geforce 6800gt, windows xp sp2, athlon xp 2800+, 1GB ram.
added on the 2005-04-02 21:57:53 by fox fox
rulezadded on the 2005-04-03 00:32:41 by iks iks
the demo doesn't work on my machine, but the music does.. ahh.. the first half of the tune is _so_ good! big props! :)

and yes, the 3d looked nice on the bigscreen..
rulezadded on the 2005-04-03 22:46:17 by chavez chavez
will somebody do a video?
added on the 2005-04-04 12:01:47 by earx earx
sadly i have not the decent equipment to watch it again... but it rocked at the party
added on the 2005-04-04 19:01:36 by dirtie dirtie
the terribly blocky glow and shadows really ruin the fucking excellent visuals on some scenes. i've not a very big clue about the technical issues about that, but if modern hardware doesn't support bigger texture sizes for that purpose, don't do that kind of shit. nice tune, too.
added on the 2005-04-04 19:07:03 by skrebbel skrebbel
Fucking great soundtrack and smoooooth rendering with attitude. Still, a bit soulless in the end and it, like, should run somewhere. But:
rulezadded on the 2005-04-04 19:23:22 by kb_ kb_
bonzaj: works fine on radeon x800 pro too, just so you know.

and the question is, why is the demo called 155/95 inside and 195/95 outside?
added on the 2005-04-04 20:27:46 by psenough psenough
ps: thanks I'm gathering all the info about compatibility that I can get, and X800 pro was untested till now :). As for the name - the explanation is somewhere above in my comments. Now I'm fighting with NV6600 - and I've got a major problem in fixing that bug - but i think I'll manage to do this in couple of hours.
added on the 2005-04-04 22:21:02 by bonzaj bonzaj
bonsaj: come on dude - i just got my new computer up and running (nforce4-939, 1gb corsair dual-ddr, nvidia 6800 sli) and i'm dying to get something to test it with. finish the final! :)
added on the 2005-04-04 22:39:29 by gloom gloom
gloom .. haha .. some leftover money from TG perhaps ?...

and yes please make a fix for nv6800
added on the 2005-04-04 22:46:56 by dwarf dwarf
dwarf: hehe, actually no. :) i didn't participate in any of the tg-compos and alas, no prize-money. i bought the hardware with money i earned from my day-job, believe it or not. :)
added on the 2005-04-04 22:57:05 by gloom gloom
shane.v.2. and everyone else asking for a video: Bonzaj politely requested that no-one made a video-rip of the partyrelease, so of course we won't. Right?
added on the 2005-04-04 23:12:57 by hornet hornet
shane: Fortunetely ryg has written that he does not support OpenGL right now :). But because of the response and so many requests I will make a video of party version :) - but first I must fix that NV bug and believe me or not - I must wait for a guy from GLSL-Support@nvidia.com to reply my mail. This memory leak while GLSL linking is well known NV bug, so I must wait for that d#@! tip how to handle it in current drivers :)
added on the 2005-04-05 01:50:07 by bonzaj bonzaj
thanks bonzaj, I can wait!
ps: look up previous plastic demos and see who was the coder ;)
added on the 2005-04-05 13:18:48 by Gargaj Gargaj
hm, not sure what to think about it
added on the 2005-04-05 13:21:41 by superplek superplek
ATI POWAH!

cool. no probs (1.2 duron/512 MB/128MB all-in-wonder 9600XT/cat 5.2)
meshes rule (can't remember the artists name that you certainly got inspired by.. was it some italian guy?! :(
but the rest? -> just 99% pure environment/reflection mapping! ;)
added on the 2005-04-05 16:12:46 by toxie toxie
Bonzaj : Have you heard back from the nVidia support yet? I'm still waiting to see the demo on my 6800...
added on the 2005-04-05 23:16:32 by Sdw Sdw
ok here's the patch http://kolos.math.uni.lodz.pl/~plastic/demo102no_shadows.zip for 6600 (it also resolves most of the problems on ATI's).
Couple of words from me:
I had to remove shadow maps in this version. It seems that using 5 samplers in GLSL caused this weird memory leaks on NV. so I decided to temporarly remove 5th sampler (which is shadow map :) till I receive a resonable solution or this is fixed in future drivers. And ...
NV series 6 cards do the job!! the demo runs suprisngly fast on 6600 (not GT with AAx2 and anisox8) and totally rocks with 8xS antialiasing (choose 16 samples) this is AA quality that i haven't seen on any ATI card yet (I haven't checked that price X850 XT PE yet - coz I don't have PCIe right now).

Have fun. And now I'll patch rest of the plastic demos because none of them actually runs on series 6 :D. he he he
added on the 2005-04-06 22:43:51 by bonzaj bonzaj
Works fine here on my P4 3,2Ghz 1gb RAM
Radeon ATI X740 XL

See the very first comment where I put my thumb up! :D
added on the 2005-04-06 22:52:06 by magic magic
and it works on my 6800gt now ...

this is the most beautiful demo i have seen, at least what i can remember of...

please ... allow me to let thorsten have your young ones for this demo..
rulezadded on the 2005-04-06 22:59:53 by dwarf dwarf
outch ! too bad the models are so "static".

don't run on my gf4ti, but was so great at party place.
rulezadded on the 2005-04-07 16:23:04 by bLa bLa
great great great great great great grate!

good everything, esp. the models.
lovely feel
plastic is by far my favorite group of late.

one thing: there're lots of artifacts in reflections (and any indirect texture lookups). have you tried getting better filtered textures using derivatives in the shader? also, a higher res HDR image might do the trick, but i'm not sure where to find any other than debevec's...
rulezadded on the 2005-04-08 08:29:17 by mrtheplague mrtheplague
Very nice indeed
rulezadded on the 2005-04-08 12:26:57 by Spock Spock
very cool materials and shader use, seems rushed tho
rulezadded on the 2005-04-09 02:00:35 by root root
- sort of a 3d-slideshow with quite few actual effects. I'll thumb it up anyway because it truely is beatiful.

Looking forward to the final ;)
rulezadded on the 2005-04-09 21:33:40 by hornet hornet
First, it rawks.

Second, where is a video of it? I still haven't found ANY machine where it worked on.
rulezadded on the 2005-04-10 01:30:36 by freeze freeze
runs great on 6800 ultra... hehe
Insanely good looking demo.
rulezadded on the 2005-04-10 18:10:09 by dairos dairos
P4 2.4 GHZ
ATI Radeon 9800 Pro
Catalyst 5.2

i never saw the end of the loading bar and had to reboot
for some weird reason it reason it crashes when I try to use the 16samples AA (gf6600gt/win2k)

but even with lower settings this is just unbelievably great.
rulezadded on the 2005-04-10 21:58:57 by mizc mizc
the more i watch it the less i like it.

but it was great at the party.
rulezadded on the 2005-04-11 02:27:08 by paniq paniq
How ironic... NVIDIA is actually the one with hardware support for shadowmaps, and they have to be disabled to make it run :)
added on the 2005-04-11 03:37:02 by Scali Scali
I don't see the point in it, enough 3d rotating object for today
sucksadded on the 2005-04-12 11:20:32 by skarab skarab
oops it's not life-after.
works fine here.
nice prod, could have been longer. would have been great to watch the things more animated... thumb up
added on the 2005-04-12 11:28:33 by skarab skarab
WOW!
rulezadded on the 2005-04-14 00:25:56 by jomafister jomafister
env-mapping kinda rulez, eh?
rulezadded on the 2005-04-16 00:53:12 by rock rock
What is the big deal with the HDR maps? Why is debevec's the only source? Cant you use some raytracer to generate your own?
added on the 2005-04-16 02:48:38 by Stelthzje Stelthzje
what happened to that video then...
added on the 2005-04-16 04:14:56 by Navis Navis
Great stuff!
rulezadded on the 2005-04-16 05:01:01 by knox knox
very goodlooking. the name of the group fits the look of the objects. :)
rulezadded on the 2005-04-17 12:13:35 by gloom gloom
v-i-d-e-o p-l-e-a-s-e
added on the 2005-04-17 12:20:49 by apricot apricot
perhaps this is the way pc demos really should look these days.

however, im not convinced on the quality of all the models (apart from the few models of people it seems quite generatorish, even), and someone wise told me that you should never trust it when everything is just envmapped, it smells of being too lazy to texture it all. =) also, taking the maps from devebec, using nice but fixed lighting calcs that really limits how much can move (and not attempting any tricks to get around it), a lot of stuff which is basically "standard" ms/ati/nvidia example shaders and fx..
it adds up to a demo which is really beautiful as a series of stills, but has some limitations overall. i'd like to see you take it further and do something really _clever_ and new next time.

oh, very good music and 2d gfx.
rulezadded on the 2005-04-17 13:05:17 by smash smash
one word(i write this all together): this_demo_and_xenusion_gfx_rocks
rulezadded on the 2005-04-23 19:35:51 by uns3en_ uns3en_
please the video thing
rulezadded on the 2005-04-24 05:14:23 by jeenio jeenio
the 3d stuff was done by witja so better praise him.
i just did 2 textures + 2dstuff.

new page (with final/vid) will be up soon
added on the 2005-04-25 16:58:01 by xeNusion xeNusion
Great Demo - and Nice Soundtrack :)
rulezadded on the 2005-04-26 18:46:53 by SaphirJD SaphirJD
we'll be updating just in a couple of days - so to not keep You waiting - this is an avi to party version of the demo:
http://plastic.fork.pl/195_95_party_version.avi
added on the 2005-04-30 10:17:51 by bonzaj bonzaj
Disappointing. It's like a Visualise demo without the nice graphics and design.

Sure, the scenes look nice with all the shaders etc, but credit for that should be directed towards ATI/Nvidia.
sucksadded on the 2005-04-30 16:26:26 by Shanethewolf Shanethewolf
I agree with Shane. The demo didnt impress me at all.
sucksadded on the 2005-04-30 16:45:50 by Zplex Zplex
I guess the shaders are just turned on and does everything automatically..
added on the 2005-04-30 18:11:26 by loaderror loaderror
Life is a loop... almost 10 years after closer/cncd, we can shout again... "look it's all shiny over the screen!!!" Nice marble texture and models but the end-scroller font kills any trace of style.
sucksadded on the 2005-04-30 18:44:34 by winden winden
Ok I removed the permision to download - I thought that You all wanted to see that party version stuff before releasing the final, but I see that You've just wanted to waste it ...
Shane: in case You don't know it - it's all like loaderror said there's an internal switch in latest openGL API "GL_SHINNY_SHADERS_ARB;" of course it's a token for glEnable.
Do You want me to send You the source? I think it's about 12 kb uncompressed so reading it will not waste your time.

Cheers
sucksadded on the 2005-04-30 19:11:33 by bonzaj bonzaj
This is beautiful. Eagerly awaiting video.
rulezadded on the 2005-04-30 20:22:04 by lester_chaykin lester_chaykin
hello, there's a video link up there ^^^^? :)
added on the 2005-05-01 00:40:38 by ryg ryg

in fact, seemed to be rather finished already on the bigscreen! // except sum transitions, it felt very complete and coherent, a piece on its own -- somekind of an information cell // i'll check it out once again tho' but the thumb goes for sure

++ hiya's to Bonzaj & Plastic mates! >>

rulezadded on the 2005-05-01 02:16:04 by raver raver
ryg: take a look at bonzaj's post, he removed the permission to download the video. Not complaining though, I'm sure the final version will be worth the wait.
shane,zplex&winden you stink, subjectively. I guess the reason why nobody else does demos with shader as nice as this is that they think it is too easy and lame to use "GL_SHINNY_SHADERS_ARB".
added on the 2005-05-01 22:22:58 by Stelthzje Stelthzje
dobro!
rulezadded on the 2005-05-02 20:35:32 by randomi randomi
video? I don't really remember the demo much.
Impressive... is all I can say :)
rulezadded on the 2005-05-05 11:56:18 by ltk_tscc ltk_tscc
looks so beautiful
rulezadded on the 2005-05-06 13:00:25 by Kauto Kauto
I loved the modelling, but was let down by the lack of character animation, especially after YFSGOMS. I was expecting the first humanoid figure to suddenly begin dancing, but instead it remained frozen. The rendering was nifty.
rulezadded on the 2005-05-07 04:58:21 by thom thom
OMG! The music! The atmosphere! The colors! And the music again!
Dosen't matter that it's a bit static and dosen't run smooth on my ati 9800 pro. Not at all! Just the music make it excellent!

Maybe one of the best demos ever.

<3
rulezadded on the 2005-05-15 17:03:02 by Happy-H Happy-H
Great !
rulezadded on the 2005-05-15 17:42:45 by Buckethead Buckethead
most of the individual scenes look fuckin' excellent. The textures, glossiness, and the whole look'n'feel of the thing is amazing. music is also quite nice.

Too bad that running out of time is so evident, especially in the sync/direction department.

Still a big thumb up.
rulezadded on the 2005-05-15 22:10:29 by uncle-x uncle-x
I saw the video and I liked it alot ! This is something that can impress alot of people that are not much familiar with the demoscene.

It was, however, rather small and static. But the plastic guys should take a credit for putting such thing together in such short period of time. well done.
rulezadded on the 2005-05-24 10:14:35 by Navis Navis
It looks amazing. Some of the best accelerated stuff I have seen and a worthy winner of the compo.
rulezadded on the 2005-05-24 11:11:59 by Corial Corial
Nice engine for sure, it gives a nice result! congratz!
rulezadded on the 2005-06-05 20:46:18 by alkama alkama
Stunning!
rulezadded on the 2005-06-06 01:09:08 by rio702 rio702
Quote:
As for the final, we'll try to reduce the size of that shit and add two more scenes because the original soundtrack has 4:04. I think that 2 weeks will be enough to fix everything and speed up a little


So, let's talk about the final... :D
added on the 2005-06-07 16:57:10 by hornet hornet
its under work.
forgive him his lazyness :P
added on the 2005-06-07 23:39:16 by xeNusion xeNusion
Great demo.
rulezadded on the 2005-06-08 12:21:35 by NeARAZ NeARAZ
this ruled sooooooo much on the bigscreen!!
can't wait for the final
rulezadded on the 2005-06-08 12:31:56 by v3nom v3nom
How come I haven't commented on this demo yet?
rulezadded on the 2005-06-08 13:16:32 by ravity ravity
Ouch, I never thumbed up this one. Time to solve that.

This was the only demo that managed to impress me during the BP demoshow. It's great to see people trying to do some new coding ;). Great models.

BTW, when I run this from my computer (Athlon 1800 XP, Radeon 9600 Pro), it showed that I need some more hardware to make it go smooth :).
rulezadded on the 2005-07-01 10:41:30 by utopian utopian
fantastic!
rulezadded on the 2005-07-02 06:11:21 by NuKem NuKem
ouch!
rulezadded on the 2005-07-02 19:04:01 by p01 p01
Any news when the final version will be out?
added on the 2005-07-02 19:29:03 by ltk_tscc ltk_tscc
Ehrm... it _might_ be that the previously announced 'give me just to weeks for the final' _could_ be over by now... ;-DDDD

WE WANT A FINAL, FINALLY....pleeeeeeease!! :-D
This rocks!!

Ah, and btw: could some sysop here please RENAME the prod-title as well? It's _not_ 195/95 but 155/95...!!
This really confuses everytime you are searching for that prod here in the database! :-)
Thanks...

Bye,
Weasel

...continue waiting...and hoping!!
rulezadded on the 2005-07-02 20:50:14 by Weasel Weasel
We're still alive :) - The final will be ready for 14'th of July. It's because of couple of festivals. TTA special ATI contest and bitfilm festival. They changed deadline to 15th of July. We have almost everything ready but since they gave us more time we'll try to polish it even more.
The title is "195/95" but It was my fault that I made a mistake when finishing.
Cheers.
added on the 2005-07-03 00:55:02 by bonzaj bonzaj
Wow! Excellent modelling and color scheme and really awesome looking shaders.
rulezadded on the 2005-07-03 16:10:04 by parcelshit parcelshit
did I count two effects and the rest modelling? no animation on those qute models? No, I cant make better myself but this is IMO not worth a thumb up for yet another winning 3d-show, a piggie for the nice shaders and the modeling, just too much of it in my humble opinion.
added on the 2005-07-04 22:15:58 by thec thec
Impressive, good work.
Cheers
rulezadded on the 2005-07-07 13:56:45 by ALiEN^bf ALiEN^bf
Beautiful hires maps/models and pleasant music.
rulezadded on the 2005-07-08 01:41:09 by bdk bdk
ah damn... doesnt run on my notebook with some kind of windows error. seems like a driver problem :/
but the screenshots look amazing... will download the video and thumb it up later ;)
added on the 2005-07-10 15:21:48 by ttl ttl
ok, found the bugfixes :)
finally works here. file size quite big and performance not that great on my machine but the visuals didnt disappoint me.
rulezadded on the 2005-07-10 15:49:15 by ttl ttl
Looks fantastic, sounds fantastic and certainly something to show off with. But a bit "boring" demowise and not something i would rewatch a lot. Still, awesome work.
rulezadded on the 2005-07-11 12:59:20 by z5 z5
=)
rulezadded on the 2005-07-13 03:51:28 by [ProToS] [ProToS]
high-tech shit!!
rulezadded on the 2005-07-13 05:49:10 by cherri kandler cherri kandler
Thanks for your reply, bonzaj... ;-)
Didn't know that about the name...ok, so 195/95 is the correct name then.

But btw...today is 07-16-05 !! ;-D
(to days after (your) deadline...)

FINAL is (near)here...!? ;-D

Bye,
Weasel

...much luck for your festivals and a GREAT show with that awesome piece of visual artistic realtime demonstration!
added on the 2005-07-16 17:30:41 by Weasel Weasel
I finally got to see it running on my new computer. There may be a time when I'll stop being amused by shaders, but this is just breathtaking. If only it didn't end too soon after the climax...
added on the 2005-07-16 17:50:19 by Preacher Preacher
hello :D - the good news is: the final is already out for the festivals. The bad news is that I have a little back in my packing system. So I sent unpacked version to festivals. But for the scene I want to prepare nice and clean package. The demo was already tested on several configurations and debugging/profiling systems so I think You can check the webpage tommorow and leech the final.
added on the 2005-07-17 17:34:11 by bonzaj bonzaj
back=bug :)
added on the 2005-07-17 17:35:52 by bonzaj bonzaj
ok You can visit the page now and get the final:

www.plastic-demo.org

download links will be fixed soon.
The videos will be created in about two hours (check them at 23:00).
added on the 2005-07-18 20:43:12 by bonzaj bonzaj
damn I forgot to write in NFO file that You'll need minimum ForceWare 77.72 to run it on nVidia cards (the driver bugs finally got fixed :D )
added on the 2005-07-18 20:44:59 by bonzaj bonzaj
Gorgeous!
rulezadded on the 2005-07-18 21:54:01 by svok svok
Final Version roxx. The two end scenes (alien and black roling ball) are also real eyecatchers! Can't wait on Plastic's new demo !!
added on the 2005-07-18 22:02:07 by magic magic
Yes. Yes. Yes! It took three months but it was more than worth the wait <3
added on the 2005-07-18 22:13:52 by Preacher Preacher
dayum ! crashes on my XP Pro SP2 Laptop with radeon 9700 mobility and latest catalysts, shame shame shame :(
damn, I will fix this in a sec. Meanwhile try to login as Administrator.
added on the 2005-07-19 00:01:50 by bonzaj bonzaj
I was :) doesn't help, diagnostics confirm that all extensions have been found
anyways It crashes here when logged as guest. I'm fixing this now - maybe this will help. I'm betting that there is some kind of problem with the temporary files manager. (check if You've got disc space on drive with Temp directory).
added on the 2005-07-19 00:17:33 by bonzaj bonzaj
no, that's not it, it's a fault in atigloxx.dll
Heyy, video link not working! Now I have to wait until I get back home again
added on the 2005-07-19 09:21:48 by Vulture Vulture
Now that's what I call a demo-art. Slightly pornographic, but that was probably done to either make people clasp right in front of the big screen or just for fun. Whatever be the answer, it still looks astonishingly good and breath-taking. I bet Kinga is so damn proud of you =) Thumb up, no other way to comment on this.
rulezadded on the 2005-07-19 10:39:37 by kbi kbi
ok I'm uploading patched version now (fixed that issue with non Administrator account). This will be the last bug fix for now. Please understand that there is a variety of configurations on the market and taking care of 70% users with required config and using OpenGL is a big task for me. I just want to start that Evoke demo right now, and not fixing that shit for the rest of my life. I don't know when the movie will be online. I just found out that half of the rendered frames is corrupted, so I think I will render rest of them on ATI card. So I think that the estimated time of releasing the movie will be about midnight.

Cheers - and thanks for nice comments :)
Weyland - I really really hope that this will fix your problems. The engine that I'm still rebuilding will be backwards compatible So after releasing Evoke demo I'll write a debug console which will surely help me.
added on the 2005-07-19 13:00:48 by bonzaj bonzaj
ok, videos are uploaded
added on the 2005-07-19 15:35:47 by bonzaj bonzaj
I really loved the party version of this demo and I couldn't wait to see the final version. Now I have seen it, and I am totally disappointed. Two of the three new scenes are almost exact 1:1 copies of "candytron", except for the glossy look. For that reason, the party version is much better than the final one (in my opinion, at least). But it's still a thumb up, though.
rulezadded on the 2005-07-19 18:12:23 by KeyJ KeyJ
I just think that the final version kicks some serious ass!
added on the 2005-07-19 21:47:14 by ekoli ekoli
Final is much better... smoother, and hangs together better too it seems. I think the bit where it goes a bit techno in the middle feels out of place though, it doesn't fit the mood of the rest.
added on the 2005-07-20 12:36:23 by psonice psonice
Great! FINAL finally there!! :-D
Really great version...indeed worth the wait!
Congrats and huge respect for that one...

Absolutely breathtaking demo these days...

What I sadly missed from the party-version was those nice scenes with those mechanical objects spinning around etc.
What have been nice to see such a scene in a final reworked part as well though!

_ABSOLUTELY_ great was and is this completely NEW scene(and style) with this black ball rolling through the tunnel!
This looks _damn_ awesome, dudes!!! :-D
What a pitty that this part is _way_ toooo short overall!! :-)

Hey, bonzaj, how was the feedback at the festival where you showed the final as well? :-DDD

Can't wait for your evoke demo now...
Good luck, pals...

Bye,
Weasel
added on the 2005-07-21 00:20:36 by Weasel Weasel
The techno part is a bit of a down, but I love the models in this demo and the lighting is umpteenth times better than anything I've seen on the demoscene. The new rolling ball was awesome ! :) go go go. I'm looking forward to evoke.
added on the 2005-07-21 13:11:12 by loaderror loaderror
wow - beatiful - nice ass!
looking forward to your evoke entry =)
rulezadded on the 2005-07-21 18:04:22 by badpeon badpeon
have seen final yesterday
what a show !!!!!!!!!
rulezadded on the 2005-07-21 18:06:27 by [EviL] [EviL]
admirable! congrats.
rulezadded on the 2005-07-21 19:15:21 by diodak diodak
Saw the video, very nice models, and very nice image-based lighting. Overall a bit boring but good-looking as well.
rulezadded on the 2005-07-25 15:47:48 by Nuclear Nuclear
Just great
added on the 2005-07-25 15:53:26 by zeebr zeebr
i watched the final, but before i replaced that slow music with some hardcore-techno stuff... much better. too much atmosphere for my taste, but the "effects" are very well (perfect) placed. more non static objects please :)
thumb already set upwards :D
added on the 2005-07-25 16:07:20 by las las
ok.
rulezadded on the 2005-07-25 17:22:58 by AbcuG! AbcuG!
Taking a look to RGBA version is mandatory!!!
added on the 2005-07-25 19:06:18 by drpain drpain
final version is better than the original.
still, that green/yellow part in the beginning, those colors are just ugly. ugh. anyway, a good demo.
added on the 2005-07-25 19:08:59 by nosfe nosfe
Thanks for doing the final version.

Now some thoughts..

+ I think the scene of the pink petal is ugly as hell, and also is veeery slow, but as a transition to something nice like the next scene is.. well.. it's ok.

Regarding the new additions

+The scene with that kind of "clock" was very nice, why didn't you mixed the new scene with that one?

+The new scene/girl looks a little bit boring, the music is faster, yes.. but the camera movements are a bit.. outofthemood..

+The new scene with the ball going by the tube is very nice, nice ball model, reflections, shadows, motion.

+Looks like works much faster now, thx for that.

Overall is a wonderful piece, but i would be sourpised of myself if i watch it more times.
added on the 2005-07-25 20:02:07 by mrdoob mrdoob
very beautiful piece of art. extremely nice models - maybe a bit too static (apart from the great tunnel/ball-scene). the music is outstanding. i like the fact, that it's quite uncommon for a demo track.
rulezadded on the 2005-07-26 17:43:48 by a-move a-move
Sorry, but this demo is boring to death, technically it is very impressive work on nowaday hw, but there are no motion, only objects and rotating camera around them, all scenes looks like they are ripped from some waxworks museum. Music is cheap try to do some OST, like "Mama. look I am making music like Hans Zimmer does"

Piggie, do some motion and transition next time !
amazing music, unbelievable atmosphere, beeeaaauuuuutiful models and objects! especially the final version is incredible!

WOOOOO!
rulezadded on the 2005-08-02 20:29:22 by netpoet netpoet
pretty demo! perfect music and graphics! :)
added on the 2005-08-02 21:10:21 by Biter Biter
none of these versions works on my ATI Mobility Radeon 9700 :-(
added on the 2005-08-02 21:30:13 by RA RA
nice graphics, but takes too long to load + it's boring
added on the 2005-08-12 14:48:48 by RandomGr RandomGr
Somehow, these fixed scenes are fascinating, mostly due to the mix between the very highly detailled objects and the surrounding emptyness. Music fits very well in the begining but tends to be in disharmony by the end. A rulez, yes, but all in all, I prefer the remake by RGBA.
rulezadded on the 2005-08-13 00:31:50 by {OdS} {OdS}
Well, this prod rulez mostly for being first with the now called "Plastic marble statues" and for the awesome music. The final was a stretch upwards.
rulezadded on the 2005-08-13 01:07:28 by ManJIT ManJIT
Najlepiej wyglądające demo jakie w życiu widziałem! Gratulacje chłopaki!!
The best looking demo as i ever saw! Congratulations guys!!
rulezadded on the 2005-08-15 00:40:16 by Pepus Pepus
Plus świetna muza!!!
added on the 2005-08-15 00:49:13 by Pepus Pepus
Make demos, not 3ds loaders...
Even if I forgive the fact that it's a 3ds loader, it STILL is boring...
Congratulations to the modelers
sucksadded on the 2005-08-24 05:57:49 by RandomGr RandomGr
It's not a fucking 3ds loader meeen :P. Check the files. Will you manage to overcome the beauty and modularity of .pa files? I think no. You'll see on Evoke that it is not a simple 3ds loader. meeen.
added on the 2005-08-24 11:18:54 by bonzaj bonzaj
.
rulezadded on the 2005-09-02 22:50:51 by diver diver
Nice.
rulezadded on the 2005-09-04 07:50:43 by AntDude AntDude
zajebiste!
rulezadded on the 2005-10-10 14:49:02 by vAlsary vAlsary
added on the 2005-10-10 20:40:35 by wie8 wie8
Now, this is a demo! Great stuff!
rulezcdcadded on the 2005-10-24 23:13:44 by El Topo El Topo
omg, fuckin beautiful!
rulezadded on the 2005-10-28 18:56:24 by Spewk Spewk
runs extremely slowly here but that's because of memory amount i reckon.
still very beautiful.
rulezadded on the 2005-10-28 19:22:46 by apricot apricot
was going to ask where to download a high quality version of the soundtrack (the bitrate in the demo was way too low for my ears), but then i found it myself:

http://plastic.fork.pl/music/cdnalsi_prelude_for_plastic.ogg
rulezadded on the 2005-10-31 09:11:55 by melw melw
rulezadded on the 2005-11-03 11:26:16 by Quarryman Quarryman
beautiful. but unfortunately beaten by final audition he he.
rulezadded on the 2005-12-17 17:46:44 by junjanes junjanes
I like the demo and the music is really great, EXCEPT for the faster part in the middle that is so unnecessary and almost ruins the demo
rulezadded on the 2006-01-22 18:26:57 by britelite britelite
demoish or not, this is insanely beautiful. Perhaps my favourite score yet in a demo: and i assure you that's a big call. The music is incredibly well orchestrated, appropriate, and mastered.
Lovely if odd modelling... and a most absolutely beautiful finishing on effects.
Despite its short length, i think it says a lot. big thumbup.
rulezadded on the 2006-01-23 09:00:05 by Gaia Gaia
Lame.




No, sorry. I was kidding.
rulezadded on the 2006-01-25 18:03:51 by kelsey kelsey
meeen!
added on the 2006-02-03 08:01:32 by kbi kbi
Nice models. But the music ruined the mood, imo.
added on the 2006-04-29 17:48:05 by Dranix Dranix
hmm i dont like it. Looks like a collection of render tests to me
added on the 2006-05-05 21:56:42 by the_Ye-Ti the_Ye-Ti
Magical......
rulezadded on the 2006-07-19 00:14:41 by Aasemoon Aasemoon
Hey, there's a final. Here's my thumb
rulezadded on the 2006-07-19 09:32:55 by kurli kurli
rulezadded on the 2006-08-17 11:02:20 by hardi hardi
everything was said before... a beautiful boring demo.
rulezadded on the 2006-08-31 15:00:29 by bhead bhead
a bit static but combination of music&graphics is excellent!
my fav. scene is ones with white background and abstract figures around the balirine
rulezadded on the 2006-09-18 15:23:03 by _xiod_ _xiod_
A very nice demo, nice music, nice visuals, nice sync...
rulezadded on the 2006-09-21 14:24:27 by xernobyl xernobyl
great!
rulezadded on the 2006-10-08 16:20:36 by texel texel
One of the best plastic's demos ever!
I love the surrealistic sculptures.
rulezadded on the 2006-11-08 00:07:20 by masterm masterm
<3 music.

The whole thing is rather good.
rulezadded on the 2007-01-21 05:41:51 by wullon wullon
i think it's nice, but i don't like... sorry...
added on the 2007-03-15 18:10:46 by sokoban sokoban
beautiful...
rulezadded on the 2007-04-07 14:09:14 by can can
Not the best entry at BP05', goodlooking anyway
rulezadded on the 2007-04-07 21:04:32 by T$ T$
The soundtrack is just amazing. The visuals simply make me love my new graphics card :)
This demo is really beautiful to watch.
rulezadded on the 2007-04-12 21:38:18 by oxb oxb
o kurde, zapomnialem tego thumbnac ;)
rulezadded on the 2007-04-16 20:42:22 by prophet prophet
Stunning 3D models, really beautiful pictures and the absolutely best HDR stuff I had seen up to this point … and it has a great soundtrack of course! Hurt me – but in front of the bigscreen I like it more than “aether” – even if it was short, unfinished, not synced nor really compatible and much like an object show.
rulezadded on the 2007-05-10 19:17:08 by Admiral^Elyssis Admiral^Elyssis
Absolutely magnificient rendering.
rulezadded on the 2007-05-25 20:57:30 by Nezbie Nezbie
This little touch of breathtaking beauty makes me your whore.
...
Still doesn't make sense, does it ? :)
Anyway rules.
rulezadded on the 2007-06-17 17:42:06 by Drunk_Poet Drunk_Poet
awesome gfx and reflections! and relaxing music! and teh fonkey part! coool 8)
rulezadded on the 2007-06-24 01:13:47 by Saga Musix Saga Musix
Very nice rendering.
rulezadded on the 2007-08-01 15:22:07 by XT95^FRq XT95^FRq
as I have a fast enough computer , now - I enjoyed this demo a lot :) great!
rulezadded on the 2007-08-01 15:46:48 by titus^rab titus^rab
titus has a bucket.. great!! and the demo surely rocks..
rulezadded on the 2007-08-01 15:48:29 by mad mad
this prod is one of the few that are genuinely beautiful... thanks!
rulezadded on the 2007-08-27 11:32:28 by bfx bfx
rulezadded on the 2007-09-02 15:27:48 by mEDiA sENtRY mEDiA sENtRY
polska!
rulezadded on the 2007-09-18 08:29:31 by substrate substrate
Masterpiece.
added on the 2007-09-28 17:08:12 by Maissi Maissi
damn!
rulezadded on the 2007-10-06 00:46:09 by keith303 keith303
so much beauty in one demo.. and then it comes along with a music being a pure piece of brilliance.. thanks :)
added on the 2007-10-06 01:24:22 by fiveofive fiveofive
what fiveofive said but with the thumb up
rulezadded on the 2007-12-26 10:48:26 by chromag chromag
extremely nice music although I don't like the funky-part
rulezadded on the 2008-01-03 09:36:15 by Marc_Shake Marc_Shake
Didn't comment yet? What a shame...

This one's a timeless jawdropper - couldn't believe it when I first saw the video in 2005. Fantastic modelling job!
rulezadded on the 2008-01-03 09:40:55 by Stebo Stebo
Forgotten thumb.
rulezadded on the 2008-02-22 17:19:57 by Maissi Maissi
rulezadded on the 2008-03-02 19:52:20 by #535 #535
rulezadded on the 2008-03-31 02:00:35 by Skate Skate
good demo to show ppl that have no clue about the demoscene.! (as an entry-point ;) )
rulezadded on the 2008-04-13 16:54:07 by hArDy. hArDy.
rulezadded on the 2008-04-13 17:06:43 by wb wb
beautiful
rulezadded on the 2008-04-24 22:01:53 by Sir Sir
Nice one.
rulezadded on the 2008-04-25 19:47:50 by Zweckform Zweckform
Awesome modelling and rendering.
rulezadded on the 2008-05-10 15:25:58 by Alpha C Alpha C
Nice original ambient ;)
rulezadded on the 2008-05-30 21:57:53 by Queen bittin Queen bittin
camera!
rulezadded on the 2008-06-24 15:50:12 by Speed Speed
Wow...i'm not sure how I missed this one along the way. The black ball rolling down the tunnel is completely awesome. Super smooth ambience and super smooth effects!!
rulezadded on the 2008-07-08 01:42:08 by [HamsTeR] [HamsTeR]
really cool but wtf alien tits `:(
rulezadded on the 2008-08-11 01:55:16 by Confused Confused
Awesome one of my favourites. The style and music are just beautiful.
rulezadded on the 2008-09-12 20:01:19 by rounddodger rounddodger
Lovely rendering.
rulezadded on the 2008-09-17 13:37:32 by s_tec s_tec
This is really really nice :)
rulezadded on the 2008-11-16 11:53:52 by noby noby
chilling
rulezadded on the 2008-11-16 12:02:44 by ٩๏̯͡๏۶ ٩๏̯͡๏۶
I adore Plastic's style. The symphonics of this soundtrack is really huge and everything is really beatutiful. Basically it's an object show but the modelling have been done with such artistic skills that it's really an art show. One of my favourites.
rulezadded on the 2009-01-29 08:25:03 by elfan elfan
OMG I never thumbed it One of my favourite demos ever. A real inspiration. Love the deforming bag ball and those shaders - awesome. Colour sense in this is something I dream of having..
rulezadded on the 2009-03-22 15:27:31 by auld auld
typically plastic, jawdropping visuals but leaving me sort of cold on other aspects
added on the 2009-03-22 16:09:48 by stijn stijn
Technically it's breathtaking.
rulezadded on the 2009-04-05 11:17:46 by aizen aizen
beautiful
rulezadded on the 2009-04-29 16:21:44 by unc unc
Supersmooth rendering, great style overall
rulezadded on the 2009-06-06 15:06:01 by jua jua
late thumb for an awesome demo
rulezadded on the 2009-07-28 17:35:20 by keito keito
barbie plastic is fantastic.
rulezadded on the 2010-01-11 22:16:24 by lamb lamb
Nice and smooth.
rulezadded on the 2010-05-31 04:39:07 by zoolum zoolum
Plastic rocks!
rulezadded on the 2010-07-28 23:59:09 by Hicks Hicks
Superb artistic direction; epic result.
Having imagined and modeled dancers of different ages is great too.
rulezadded on the 2010-08-16 14:10:05 by Zavie Zavie
awesome 3d engine and models! I liked it A LOT!
rulezadded on the 2010-10-28 09:43:50 by rez rez
This is art!
rulezadded on the 2010-12-31 21:58:27 by LLB LLB
Awesome demo, so nice plastic modelling :D

Made a Highres Youtube for it:
Youtube (HD)
rulezadded on the 2011-07-30 14:24:37 by anni anni
Best modells I ever seen. Great music. Rose petals...
rulezadded on the 2011-08-12 12:03:48 by closed closed
!!!!!!!!!!!!!!!!!!!!!!!!!!
rulezadded on the 2012-01-07 20:49:13 by Frequent Frequent
good atmosphere, good overall design
rulezadded on the 2012-01-07 21:12:12 by mueslee mueslee
very silk
rulezadded on the 2012-01-10 15:20:11 by scooper22 scooper22
cool!
rulezadded on the 2013-10-13 07:50:57 by provod provod
Forgot to thumb this one back in the day - nice models and rendering, very clean and "artistic" look.
rulezadded on the 2013-12-30 19:49:21 by Sdw Sdw
Smooth.
rulezadded on the 2014-03-23 11:40:27 by cce cce

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