pouët.net

death and taxes by Fairlight [web]
[nfo]
screenshot added by dabb on 2005-04-03 15:37:50
platform :
type :
release date : march 2005
release party : Breakpoint 2005
compo : pc 64k
ranked : 2nd
  • rulez 100
  • is ok 18
  • sucks 4
popularity : 1%
 1%
best 64k intro
  • rulez 0.79
  • cdcs 1
alltime top: #525
added on the 2005-04-03 15:37:49 by dabb dabb

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seems VERY unfinished, but i was curious about it and wanted to see it, since it got 2nd.

maybe they will make a final/fixed to be added here...
added on the 2005-04-03 15:42:01 by dabb dabb
Great ambience and the scenes with frozen in time-objects look fantastic.
rulezadded on the 2005-04-03 15:44:32 by Preacher Preacher
My personal winner. Yep, those "frozen" objects rules!
rulezadded on the 2005-04-03 16:01:29 by Corial Corial
i really loved it (though it doesn't even get close to "fresh!"). some said it's ugly. i disagree.
rulezadded on the 2005-04-03 16:07:11 by skrebbel skrebbel
Really impressive content. A bit boring though :)
rulezadded on the 2005-04-03 16:09:48 by dairos dairos
it IS ugly... but hey, it's 64k!
rulezadded on the 2005-04-03 16:10:50 by Lupin Lupin
well, its dirtugly and so on.. BUT! what i heard, smash removed random data and flags to reach 64k... its nice someone is learning from the best!
rulezadded on the 2005-04-03 16:19:28 by Hatikvah Hatikvah
Some very nice ideas. and hey, it looks very different from most other things (except other fairlight intros). good to see that at least one group can live up to it's name.
rulezadded on the 2005-04-03 16:27:36 by Mr Twist Laser Mr Twist Laser
Has potential, but rushed and unfinished party prods always deserve a thumb down in my opinion.
sucksadded on the 2005-04-03 16:35:09 by Shanethewolf Shanethewolf
dabb, you're a moron.

1) the exe is called flt_deathandtaxes_NOTWORKINGREALLYATALL.exe
2) the exe is 87kb

-> this isn't the compo version. this is a pre-version that got spread by mistake, since we handed the compo version in so late that ryg forgot to add it into the party system.
added on the 2005-04-03 16:41:15 by reed reed
Nice one, was my favourite in the compo. And yes, the frozen objects are really cool.
rulezadded on the 2005-04-03 16:53:15 by nufan nufan
reed:
i didnt see dabb say it was a compoversion at all? just he was curious and waited for a final?

and anyways, if you score second at a party sized as breakpoint and got an executable out before you release a working version, you shouldnt expect anyone care about filename.. really :)
added on the 2005-04-03 17:05:39 by Hatikvah Hatikvah
So where is the compo version than uh? :)
added on the 2005-04-03 17:08:00 by magic magic
hmm... this is not the version we saw at the bigscreen. looks really fucked up on my pc here.

anyway, i'm REALLY waiting for a final version or something like an official version to be released soon.

this rocked so hard, the concept is fantastic, i really expected this for the 1st place in the compo.

anyway, no thumb from me at the moment, i'll wait. (...)

added on the 2005-04-03 17:10:58 by pro pro
®:
well i found it in the somewhat "official" directory on untergrund.net. i agree, i could have seen its not 64k.
sry about that. anyway, theres nothing i could do about it now, so someone should delete this prod or update the link to the official release!
added on the 2005-04-03 17:11:44 by dabb dabb
as stated, this is the one we uploaded on sunday morning to "get in the compo system", it totally didnt work (LOADS of bugs). it should never have been spread by the organisers, it was uploaded apparently by accident. we spent the day fixing it and made it to the compo with a better version. that was still dodgy, so i fixed a better one again this week, which is getting uploaded now.
hope you can judge it on that, not the one that should never have been spread.

added on the 2005-04-03 17:15:11 by smash smash
hush... PROJECT: BEETLEJUICE ;)
added on the 2005-04-03 17:24:06 by Maali Maali
ok boys and girls, download link updated - this zip contains both the compo version and a fixed version (still not quite final). leech away.

the zip on the breakpoint ftp servers is still the wrong one, we're getting that fixed. so use scene.org.
added on the 2005-04-03 17:29:20 by reed reed
yep, now here is my thumb :)
rulezadded on the 2005-04-03 17:42:39 by pro pro
+ Excellent soundtrack
+ Good concept & atmosphere - hello Tim Burton ;)
+ Some cool ideas
+ Good code

BUT:

- Ugly shadows
- The part with the cubes is very slow on my 6600 GT / Athlon 64 3000+
- Insane precalc duration with a mere blank screen
- As for the 70kb version, I simply ignored it since it's supposed to be 64kb, not 70.

No thumb up until a polished 64k version is released ;)
added on the 2005-04-03 17:54:06 by keops keops
very cool!
rulezadded on the 2005-04-03 17:56:12 by hornet hornet
Very different and original intro. Music perfectly fits the atmosphere. It is good to see someone tries to do different things in 64k category.
The cubes part was slow on my computer too and longest precalc i have ever seen..
But it rulezz , thumbs up...
rulezadded on the 2005-04-03 18:08:42 by scg_ scg_
im waiting for that final version O_o the compo version didnt really convince me.
added on the 2005-04-03 18:10:57 by psenough psenough
It looked quite unfinished. Had some weak parts here and there. But I really liked the soul in it. Was the winner entry for me. But it could be way better with more "polishing"
rulezadded on the 2005-04-03 18:14:05 by chock chock
I must admit I didn't find this intro too impressive at the party. However, it appears to work better if you're at home, and not totally fucked up by booze & jazz tobacco.

I liked the visual look and the cube-building thing, and the music sounds damn good for a 64k. The only things worth complaining about are the blindingly awful walking animation, some ugly shadows and the inexplicably slow first cube part. Other than that, good stuff! Looking forward to the final.
rulezadded on the 2005-04-03 18:44:58 by break break
boyz final version please
at this point I like that cubez damn
and music is fukeen great making me thinking this is the moral winner
keep going
added on the 2005-04-03 18:51:32 by [EviL] [EviL]
very unusual but I like it anyway
rulezadded on the 2005-04-03 18:58:49 by ghandy ghandy
FI-NAL!
FI-NAL!
FI-NAL!
;)
rulezadded on the 2005-04-03 20:35:46 by Gargaj Gargaj
thanks for the show ! :)
rulezadded on the 2005-04-03 22:20:17 by med med
was ok! The music was as of the later Fairlight PC's intros, just f***in' beautiful! The idea seemed nice with the design but could need a lot of polishing too recive my upward thumb.
added on the 2005-04-03 22:42:12 by ekoli ekoli
+ nice engine, nice idea, nice objects
- slooow engine -> fucked up sound, awful colorscheme ( imo )
rulezadded on the 2005-04-03 23:01:09 by apricot apricot
Something truely fresh from the Fresh man himself...nice one Smash!
rulezadded on the 2005-04-04 00:56:06 by peta peta
I owe you that wine-coke Smash!
rulezadded on the 2005-04-04 01:32:30 by BoyC BoyC
Very nice visualy! please release a final version!
rulezadded on the 2005-04-04 02:21:38 by elend elend
These Fairlight 64ks just get better and better.
Can't wait for the next one.
rulezadded on the 2005-04-04 02:43:52 by Scali Scali
i guess its up to you if you choose for some moral reason to watch the 64k compo version not the 68k fixed version (which fixes a lot of stuff.. makes cube scene run a lot better, fixes the problems on the walk anim, tidies up a lot of stuff). the main reasons it's larger are a) i put back the setup dialog, caps checking, loading bar, actual working shutdown code and other "niceties" ;) and b) used better versions of e.g. the samples in the tune.
in fact, a bit more work would have seen it in 64k, but because the really fucked up version got leaked we had to replace it asap. sorry. =)

added on the 2005-04-04 10:04:42 by smash smash
great work
rulezadded on the 2005-04-04 11:12:23 by dipswitch dipswitch
Pretty amazing stuff, and strong in code, deisgn and music. I especially liked the clouds and the town. The walk animation doesn't look too good tho.. perhaps it can be improved for the final?
rulezadded on the 2005-04-04 11:43:16 by psonice psonice
like it. rulez.
rulezadded on the 2005-04-04 13:36:24 by _docd _docd
I like it!
rulezadded on the 2005-04-04 16:14:45 by jimmi jimmi
Super!! Synth-music, visual!! Very fairlightish
rulezadded on the 2005-04-04 17:09:02 by zeebr zeebr
The moral winner of the BP2005. Now go get that final out.
rulezadded on the 2005-04-04 19:21:18 by kb_ kb_
one the best intro for months and in the way demos should be unlike those boring 3D object rotating for the big screen.
Amazing music for these 64k (or 68k but WHO CARES?). Should be the winner at BP.
Please a final one.
rulezadded on the 2005-04-04 20:32:59 by oxb oxb
beautiful!
rulezadded on the 2005-04-04 21:50:17 by flash^peon flash^peon
Nice code smash , nice to see something from the UK

BUT

5mins waiting for 64k intro to load/precalc
64k intro that needs 2ghz to run ?

Run on 2.8ghz p4 with 768 meg memory and seriously slowed down :(

Bring back demos that load within seconds , run full frame rate and dont need mega machines to run!
added on the 2005-04-04 21:52:54 by _CoDeMaN_ _CoDeMaN_
Rushed unfinshed demo entered into compo due to lack of time i understand .. Why release it after the comp still unfinished promising a final to be releases soon ???
sucksadded on the 2005-04-04 21:55:04 by _CoDeMaN_ _CoDeMaN_
"Bring back demos that load within seconds , run full frame rate and dont need mega machines to run!"

Ah yes, back in the days when this was the whole point of the demoscene and when the demoscene had a point!
now you should appreciate that i managed to do a precalcbar in 4k :)))
anyway, do a final _and_ a video
added on the 2005-04-05 00:39:17 by blala blala
Rules - nice to see someone trying to differentiate themselves..

And Shane: you have always been a lamer and will always be a lamer. Go troll on slashdot, im sure you make a great linux zealot.
rulezadded on the 2005-04-05 01:03:28 by nic0 nic0
runs very ok on AMD 2500+ with 1Gb RAM. So Tune Up your machine _CoDeMaN_!!! Fairlight - rulez
added on the 2005-04-05 07:35:42 by zeebr zeebr
wow :O
This prod is #1 !!1
Brillant music and eyes candy smooth tridi.
Thanks for the great show :)
rulezadded on the 2005-04-05 10:57:27 by Buckethead Buckethead
I luv it for the same reasons as many of you do. Music, moody shadows/colors. Well,. yes, seems unfinished at some places (or I didn't understood the concept), but still rocks!
rulezadded on the 2005-04-05 11:01:10 by Optimus Optimus
a really nice intro .. but i think fresh was better
rulezadded on the 2005-04-05 12:02:49 by nytrik nytrik
Some of the best music in a 64kb i have heard, and love that sky :)
rulezadded on the 2005-04-05 12:39:53 by Zplex Zplex
how could this NOT win??
rulezadded on the 2005-04-05 12:59:43 by sam sam
It may be unfinished but this has style by the bucketfull, the music was cool too.

I eagerly await a final version.
rulezadded on the 2005-04-05 13:07:02 by Shockwave Shockwave
music was nice, but next to that: profusely ugly, sorry.
added on the 2005-04-05 13:18:25 by superplek superplek
I should fix Niels' comment. I think he meant to say that this was *not* profusely ugly. Not that it was completely gorgeous, though, but I liked the concept, the tune and the final shot.

And it certainly was more original than the other intros in the compo. Should've won.
rulezadded on the 2005-04-05 17:02:16 by sagacity sagacity
Liked it.
rulezadded on the 2005-04-05 17:09:30 by T$ T$
Nice to have serious competition again.
(arrogant mode off ;)
rulezadded on the 2005-04-06 18:49:27 by zoom zoom
oh come on, you werent serious competition to begin with :P
(arrogant mode off too)
added on the 2005-04-06 19:48:06 by Maali Maali
astonishing music, I purely love it... Great 64k also, all is in the atmosphere, being a bit dark, it's greeeeeat ! Congrats to FLT !
rulezadded on the 2005-04-06 21:22:54 by MrHoward MrHoward
Just one thing i don't understund... how the hell placed this just second ? :(
rulezadded on the 2005-04-07 16:22:43 by AbcuG! AbcuG!
cool code.
great music.
I like it!
rulezadded on the 2005-04-07 18:12:06 by got got
i found it ugly too
added on the 2005-04-07 18:14:59 by shadez shadez
really nice design, but it´s very slow for the number of polygons and the precalculating time is awful...
added on the 2005-04-07 18:52:37 by RA RA
Straight up dope. Also, thumbage doubled for putting the 'who's gonna win' back in Breakpoint pc 64k compos (:
neat style and very good music; much love to flt-demo
rulezadded on the 2005-04-09 02:33:05 by root root
This rocks! I really love this one!
rulezadded on the 2005-04-09 17:24:29 by Raven^NCE Raven^NCE
i say: great stuff!
rulezadded on the 2005-04-09 19:16:11 by kusma kusma
best in the compo for sure! really nice atmospheric burton-like intro.. those shadows give an extra creepy feeling.. thumbs up!
rulezadded on the 2005-04-10 05:26:58 by chavez chavez
This is even better at 4am in the morning.
BB Image BB Image BB Image
added on the 2005-04-10 05:59:02 by Shockwave Shockwave
An absolute classic!
Codeman: you really should get your head out of your ass, you code in shitzbasic so how can you comment? This has style and individuality not like your 2bit mofo ripped throwback shit.
rulezadded on the 2005-04-10 11:40:51 by Devistator Devistator
Nice and fresh and definitely not ugly. Very good athmosphere thanks to the nice soundtrack. The cubes scenes look somewhat slow, even though the cubes themeselves seem to move smoothly...
rulezadded on the 2005-04-11 00:52:01 by beavis77 beavis77
Nice, dark theme. The rendering is amazing, as always, but it kills my CPU. Time for an upgrade, me thinks.
rulezadded on the 2005-04-11 07:18:53 by s_tec s_tec
Every prod that tries characters should get a really big bonus. Death and taxes should have won the compo.

+ time-freezed animation of cubes
+ cloud animation
+ lighting
+ character
+ passepartout
+ music

- long preload; shadow artifacts; double credits; end; typo
rulezadded on the 2005-04-11 14:04:05 by pixtur pixtur
wonderful soundtrack and overall great impression.
it´s a really great intro! well done!!
rulezadded on the 2005-04-12 09:03:32 by jazz jazz
yeah, using passepartout design was nice, but perhaps a bit overused. killer soundtrack (are you wendy carlos?) and stunning graphics production. the boggy cube stuff will be fixed hopefully. anyways, keep on doing moody stuff like this, it's really inspiring!
rulezadded on the 2005-04-12 11:11:46 by tcp tcp
YEAH!
rulezadded on the 2005-04-12 11:15:32 by skarab skarab
well done
rulezadded on the 2005-04-12 11:23:13 by xeNusion xeNusion
nice mood, nice style - again. it's fun to see your prods.
rulezadded on the 2005-04-12 11:58:04 by Ger Ger
looks like a nice intro, but it runs way too slow on my system. the final scene runs smoothly, but thats the only scene worth praising. it would have been a nice slideshow anyhow.
added on the 2005-04-15 19:47:45 by rydi rydi
fresh and funky!
rulezadded on the 2005-04-15 20:11:45 by NuKem NuKem
mindblowing style.
and the code as well tends to blow up my win2k, so, a Final would rule :)
rulezcdcadded on the 2005-04-16 01:04:07 by mizc mizc
Yes, it looks like a rough draft in several places, but this still rules. The freeze-frame physics, the buildings that aren't perfectly prismic, the fading out rectangular screen segments, etc.. Can't wait for a final.
rulezadded on the 2005-04-16 04:55:01 by thom thom
I really love fairlight since years but it's a bit boring :)
rulezadded on the 2005-04-19 10:21:51 by WoDK WoDK
I'll wait for the final, but the party intro was cool!
rulezadded on the 2005-04-20 19:17:58 by shash shash
nice work... but a little bit boring
rulezadded on the 2005-04-22 14:21:24 by spengler spengler

there is some magic within this intro, although i dont get the story and its not visually too appealing for me as well [except for the character!]

added on the 2005-04-29 20:00:02 by raver raver
rocked at the party
rulezadded on the 2005-05-08 17:04:41 by las las
Well done, very moody. Shadows were buggy though.
rulezadded on the 2005-06-17 20:48:08 by NeARAZ NeARAZ
rulezadded on the 2005-06-25 00:50:56 by p01 p01
maybe if I was depressed this would get more than a piggy from me!
added on the 2005-06-25 21:26:32 by legalize legalize
Curious!
added on the 2005-07-07 19:29:33 by r3D^rgba r3D^rgba
A great visual-impact and a spherical atmosphere.
This rocks!

Feels good to see the 1987's phenix Fairlight from the ashes of West Coast Crackers (WCC) is still alive and kicking in 2005!

Greetings from old friends.
Cheers
added on the 2005-07-07 20:02:53 by ALiEN^bf ALiEN^bf
P.S.
Kill a Commie for Mummy!
rulezadded on the 2005-07-07 20:05:41 by ALiEN^bf ALiEN^bf
Great work. Great precalc.
rulezadded on the 2005-07-08 01:24:29 by bdk bdk
The compo version doesn't seem to work here, but the not-so-final version was definitely worth the download. Nice atmosphere.
rulezadded on the 2005-07-08 01:41:38 by knox knox
nice cubes :P
rulezadded on the 2005-07-25 06:03:28 by rave-n rave-n

rulezadded on the 2005-07-25 07:55:14 by ninja ninja
very very nice intro actually, found the music quite boring... else ive digged it a lot, remind me of Tim Burton.
rulezadded on the 2005-09-03 16:48:19 by knl knl
rulezadded on the 2005-09-25 01:22:13 by junjanes junjanes
after half a year we bothered doing a video, eheheheh have fun with it, i guess :P
added on the 2005-10-23 14:34:12 by Maali Maali
Moody track by Reed... it's special and stands out very well from the rest that currently floods the scene. Extra respect to that. Keep up the great work, folks.
rulezadded on the 2005-12-13 16:00:48 by Axel Axel
i love the look and mood of this. very well done!
rulezadded on the 2006-02-20 05:53:46 by blackpawn blackpawn
rulezadded on the 2006-03-08 12:26:41 by Quarryman Quarryman
rulezadded on the 2006-08-16 15:12:42 by wie8 wie8
rulezadded on the 2006-08-18 14:47:43 by hardi hardi
well, flt done it again.
it's cool... nice boxy placement log stuffs.. nice design work, very clever code
rulezadded on the 2006-11-21 06:26:37 by Gaia Gaia
´
rulezadded on the 2006-11-21 06:31:18 by texel texel
Ok!
rulezadded on the 2006-11-21 14:43:32 by BiTL BiTL
rulezadded on the 2006-11-24 19:23:00 by eye eye
not very interesting, but great soundtrack.
rulezadded on the 2006-12-02 13:38:55 by v3nom v3nom
Yuppz
rulezadded on the 2006-12-27 18:28:29 by wix wix
An other refreshing intro by FLT.
rulezadded on the 2007-03-27 15:34:14 by Cj Cj
you would be a fool to miss this...
rulezadded on the 2007-04-19 04:44:00 by praetor_alpha praetor_alpha
sure thing!
rulezadded on the 2007-04-23 16:35:19 by Dalton Dalton
Not 100% my taste, but really solid and impressive 64K.
rulezadded on the 2007-06-19 23:23:24 by Pirx Pirx
rulezadded on the 2007-06-19 23:28:32 by nitro2k01 nitro2k01
Fab intro! The cubes are a nice touch and I really like Reed's tune.
rulezadded on the 2007-08-16 23:29:53 by Stebo Stebo
Another masterpiece by Tim Bur... *cough* I mean Fairlight ;)
rulezadded on the 2007-09-15 18:48:29 by Maissi Maissi
to slow pacing for my taste, but as said, reeds music is good stuff...
sucksadded on the 2007-09-15 19:28:28 by thec thec
wtf?
sucksadded on the 2008-03-02 19:51:39 by #535 #535
Can't say I thought much about it when I first saw it, but now I see how awesome the fog and the music (and the general demo, too) is. I like.
rulezadded on the 2008-03-31 20:58:36 by Lord Graga Lord Graga
btw, is the music available for download seperatly?
on reed's webspace yeps www.reed.cc
added on the 2008-03-31 21:19:49 by Maali Maali
music: ok; block stuff: nice; guy walking: piggy;
added on the 2008-04-19 22:27:20 by zefyros zefyros
Fantastic stuff!
rulezadded on the 2008-07-02 23:13:33 by d3pth d3pth
I love the music.
rulezadded on the 2008-11-18 21:41:47 by Mystra Mystra
nice one
rulezadded on the 2009-02-08 21:43:59 by Sir Sir
i still like this one very much.
added on the 2009-02-08 22:49:27 by skrebbel skrebbel
/me too
rulezadded on the 2009-09-17 00:31:39 by substrate substrate
not bad
rulezadded on the 2009-09-17 01:29:57 by blala blala
Slooooow even on 2008 year computers.
added on the 2009-10-10 05:45:07 by Manwe Manwe
apart from the walking dude I like pretty much everything in here, especially the music
rulezadded on the 2010-01-12 20:53:23 by Alpha C Alpha C
A couple of very good cropped frames, and a high quality sound. Also the visual touch is so 2005. :)
rulezadded on the 2010-08-25 20:30:26 by Zavie Zavie
final version!
rulezadded on the 2012-01-07 20:26:42 by Frequent Frequent
still looks nice and music is great.
rulezadded on the 2012-12-21 00:33:50 by cherri kandler cherri kandler

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