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Sommerville by Nuance [web]
[nfo]
screenshot added by Raven^NCE on 2011-04-26 07:37:30
platform :
type :
release date : april 2011
release party : Revision 2011
compo : pc demo
ranked : 2nd
  • rulez 34
  • is ok 23
  • sucks 13
popularity : 1%
 1%
  • rulez 0.30
alltime top: #2447
added on the 2011-04-26 07:37:30 by Raven^NCE Raven^NCE

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Lovely
rulezadded on the 2011-04-26 09:18:58 by mop mop
Well done but doesn t work for me
added on the 2011-04-26 10:33:07 by nytrik nytrik
Sweet particles!
rulezadded on the 2011-04-26 10:35:11 by Optimus Optimus
crash at load time.
added on the 2011-04-26 10:35:41 by Navis Navis
Enjoyed it!
rulezadded on the 2011-04-26 10:39:28 by scicco scicco
Navis: Can you mail me your configuration specs or any error messages to raven@nuance-family.de ? Thanks.
added on the 2011-04-26 11:28:37 by Raven^NCE Raven^NCE
Nice demo
rulezadded on the 2011-04-26 11:40:33 by BiTL BiTL
really nice , i like that!
rulezadded on the 2011-04-26 11:54:22 by s!Nk s!Nk
crash at load on XP Sp2, Vista (GTS8800, Core2 Quad,2 Go) : 1st - instruction at "0x6cef7390" use memory address "0x00181000" "memory couldn't be written" (and try to connect to internet) and 2nd - instruction "0x6f6f2c2c" use memory address "0x6c6f2c2c" "memory countn't be read"
some nice graphics but oh my fucking god those colors, glow and blurring!?
added on the 2011-04-26 13:29:39 by noby noby
cyberpingui:
as the demo is using WIC for loading textures, you should at least have win XP SP 3 installed... sorry :( will add a better fallback for that.
added on the 2011-04-26 13:30:08 by pro pro
Crash 2sec after loading (no messages errors) config :

XP SP3 (32bits) , QX9650, GTX 470 (1280mo), 4go (DDR2)
added on the 2011-04-26 14:27:13 by Rafale06 Rafale06
youtube please !
added on the 2011-04-26 15:17:25 by e2020 e2020
i'm uploading a version to YT right now. it looks like there are some more problems with winXP (even SP3). will look at this l8r.
added on the 2011-04-26 15:25:25 by pro pro
Somehow empty and boring.
added on the 2011-04-26 16:19:06 by msqrt msqrt
I liked it, especially the soundtrack and the second part.

But somehow, the whole thing feels a bit empty/soul-less/incoherent.

One of the best in the compo nevertheless.
rulezadded on the 2011-04-26 17:59:10 by wullon wullon
looked like an ASD demo on a bad hair day
sucksadded on the 2011-04-26 19:39:30 by Maali Maali
Nice flow, nice melody and nice transitions. The part with the human is really cool. Best demo from Nuance, a demo i can watch many times.
rulezadded on the 2011-04-26 20:37:41 by Zplex Zplex
i didn't get it. still, thumb for the fireworks performance
rulezadded on the 2011-04-26 20:41:18 by cupe cupe
what noby said, a bit overdone in places
added on the 2011-04-26 21:00:44 by Alpha C Alpha C
nice! great work! especially transitions and music :)
rulezadded on the 2011-04-26 21:44:08 by nemesis nemesis
Oh god this was amazing!!! It might not be as technically impressive as other demos and it looked a bit dated in places, but the direction is outstanding and has such an immersive atmosphere. The opening scene with the logo, 3d scene and the fireworks gave me chills.

And the soundtrack...wow! One of the best demo tracks I've heard for ages. Really exciting and it matches the pace of the demo perfectly. The additional sound effects work exceptionally well too.
rulezadded on the 2011-04-27 00:46:08 by Wade Wade
Very good Nuance demo, I like it :-)
rulezadded on the 2011-04-27 00:46:49 by Chainsaw Chainsaw
Nice one!
rulezadded on the 2011-04-27 01:22:33 by Aasemoon Aasemoon
Ok, which crosseyed, colourblind, dutch, systems-programmer is responsible for the eyeraping colourscheme? I think effects were niceish, but frankly got distracted by the eyestrain-inducing palette. Sorry.
added on the 2011-04-27 03:31:07 by hornet hornet
I get the feeling the ideas were there, but the execution was lacking in almost every area. For a crew with such experience, I expect more polish.
sucksadded on the 2011-04-27 03:45:46 by jonnyram jonnyram
ok
http://www.youtube.com/watch?v=QMAHRnA08yo
rulezadded on the 2011-04-27 09:02:06 by psolord psolord
This was great! I thoroughly enjoyed the style of this one :). Solid production technically and aesthetically, very personal style and far from boring :).
rulezadded on the 2011-04-27 09:51:29 by elfan elfan
Sorry this seems to be a collection of really bad ideas, very badly executed.

There is almost no saving grace in this demo that borrows very heavily from very popular productions from ASD and Farbrausch. How could anyone think this was a good idea is beyond me.

The execution is below expectations as several design and technical errors are made:

* Same old over-saturated coder's colours

* Same old "lets blur everything to hell" and post-processing flare overlays that obstruct view. The whole thing looks like it is rendered on a 320x240 buffer and scaled up with a cheap bilinear filter.

* Particles intersecting with geometry in plain view.

* Overdone vignetting that spoils any sense of immersion, by shouting "you are still watching a rectangular screen".

* The kinect effect was ok, although there is a stray pixel at the bottom left; which means that you can now "see" the rectangular frame of the animating sprite.

The whole feeling that I get from this demo is that it would kind of work in 2004 but not any more. At least that's my opinion.
sucksadded on the 2011-04-27 11:02:20 by Navis Navis
What Navis said. It's very annoying to watch a demo and say "oh hey, I know this scene from somewhere…".
sucksadded on the 2011-04-27 11:08:21 by decipher decipher
I am trying to figure out what the hell the story is in this thing. Like, if you would try to explain to someone what this is about.

First we see some fireworks. Then there's a street and something grows up the wall. Smoke comes out of a chimney. A person on top of a tower. Finally some sea animals or something. More fireworks. The end.

I mean, seriously. I don't necessarily expect a Hollywood movie. But maybe, like... some sort of an idea would be really nice. That would certainly make it much easier to get the prod stuck in people's brains too.

Just my thoughts on this :]
added on the 2011-04-27 11:33:31 by jazzman jazzman
I think it is about the transition of material into etherial and back. The man/woman is awakened, becomes a spirit; the trip is over and back to the streets.

added on the 2011-04-27 11:40:18 by Navis Navis
crashes at loading
added on the 2011-04-27 11:40:27 by pista pista
What Navis said, plus the music is meh.
sucksadded on the 2011-04-27 12:27:22 by raer raer
I think Navis nailed it ... in both comments
added on the 2011-04-27 12:36:30 by d0DgE d0DgE
Really nice Demo. Love it!
rulezadded on the 2011-04-27 12:59:53 by TMA TMA
ok'ish...
added on the 2011-04-27 18:45:08 by moqui moqui
Quite nice.
rulezadded on the 2011-04-27 20:10:10 by Mystra Mystra
<3
rulezadded on the 2011-04-27 20:16:01 by XT95 XT95
exactly what decipher said... and seriously, those colors...?
sucksadded on the 2011-04-27 21:15:53 by prm prm
seems to be a matter of taste. i <3 the colors and the code and the gfx and the demo. +++
rulezadded on the 2011-04-27 21:26:36 by necronomic0 necronomic0
I enjoyed it, color scheme is a bit off at times but other than that it's a nice demo. Good transitions and the music is nice too. Oh, and I liked the greetings part. :)
rulezadded on the 2011-04-27 21:34:58 by StingRay StingRay
mkay
rulezadded on the 2011-04-28 17:41:09 by Sir Sir
Quote:
There is almost no saving grace in this demo that borrows very heavily from very popular productions from ASD and Farbrausch.

[..]

added on the 2011-04-27 by Navis

what the fuck.
added on the 2011-04-28 17:47:22 by Gargaj Gargaj
Usually, my views are quite different from Navis' even if we're in the same group, but in this occasion I agree completely with what he said.

and yes.. the "deja vu" quotient was through the roof...
sucksadded on the 2011-04-28 18:40:51 by aMUSiC aMUSiC
it's a very reasonable observation...
added on the 2011-04-28 18:49:49 by Navis Navis
Tell me whyyyyyyyy ! ( Sorry i could not help )
added on the 2011-04-28 19:05:13 by nytrik nytrik
Good show but some textures are just ok, also some scenes seems a bit "empty".
rulezadded on the 2011-04-28 19:41:38 by BackSpace BackSpace
Well, as Navis coined several things here but also the scenes are on for way too long.

Magic touch is about 10-15 seconds per scene or at least some solid developments after that. This just kept on and on. First showing a boring effect and then continuing with greetings for 1:30 minutes with the same effect on? Who wants that...
sucksadded on the 2011-04-28 19:50:29 by d3pth d3pth
to be honest, i didn't know that there is a connection between this demo and asd. sure, there is this no cut tningy, but other than that i can't remember other scenes that are like asd demos. yes, there are pipes along walls but this is not copyrighted, there were demos before this asd demo 'that i can't remember' that have pipes.i'm not a big asd fan so please forgive me lookalikes.i'm not sure if i even saw all of their demos.

and yes, there is this rove-like tribute-by-accident (rly...) but it was too late to take it out and some members liked it because 'they have finally arrived in saarbruecken'... so we kept it.

if we're about to hunt more plagiarism, make sure you name particles with sharp edges and some dof, because agenda by flt has them too :)

but to be totally honest, i just had fun making this demo from one scene to another, learning blender while doing it and just connect things. love it or hate it :)

and hey, beeing copied is some kind of honour as well :)

take it easy.... cheers
added on the 2011-04-28 21:31:15 by pro pro
pro: it's ok, sometimes these things happen by accident... which is not strange, considering that we are all trying to produce visuals on, usually, very limited resources. So... Houses, tentacles, cubes etc. etc...
added on the 2011-04-28 21:46:34 by Navis Navis
Some nice particle stuff, but maybe a little overpostprocessed and whitecrushed
added on the 2011-04-28 21:58:01 by leGend leGend
Liked the kinect capture, nice idea
rulezadded on the 2011-04-28 23:41:44 by Zonbie Zonbie
Hello ^^

A question for pro :
A new version of the demo without crashing?
added on the 2011-04-29 01:13:56 by Rafale06 Rafale06
this demo totally reminds me of that old 1960'ies ASD demo
http://www.youtube.com/watch?v=3Dsz4dB6DuM
added on the 2011-04-29 02:32:04 by chaos chaos
I believe that there is a certain stage in most cg artists' path (generally speaking) where postprocessing is being totally overused. Like, you just have to sort of get it out of your system at some point. So when you have done that, try to use it more sparingly. Also: There is of course always a fine balance between perfectionism (that noone but the creator himself will ever notice) and delivering on time, but I think that you need to take some more time to polish things up.
nice. great music.
rulezadded on the 2011-04-29 14:13:36 by sensenstahl sensenstahl
sound rules ! demo rules ! 2nd place well deserved. Especially I like the way it was created: from one scene to the next and the artist watching it evolving during the creation process. THAT is the way of a true artist. color shemes story etc. are irrelevant facts in my book.
rulezadded on the 2011-04-30 18:07:22 by cosmicollie cosmicollie
you made me wanna move :)
rulezadded on the 2011-05-01 02:57:17 by response response
really ASDish. i like that demo but this is not a killer one.
rulezadded on the 2011-05-01 16:40:10 by Tigrou Tigrou
boring
added on the 2011-05-01 17:27:31 by fyrex fyrex
I really wanted to like this, but it's just such a huge mess. :(
added on the 2011-05-03 12:41:36 by gloom gloom
What Gragaj said.

Or have I missed something? Have ASD and Farbrausch copyright on certain type of demos or is just Navis ego to big for pouet?
added on the 2011-05-03 22:48:40 by Happy-H Happy-H
nice work, but not really my cup of tea
added on the 2011-05-04 21:12:35 by blala blala
The birds are stolen from FR Rove demo. And even no greetings to Farbrausch at the end.
sucksadded on the 2011-05-09 13:41:13 by yorik yorik
I like the syncing to the sound effects, and the burning cloth was pretty cool.
Apart from that, what maali said.
sucksadded on the 2011-05-19 18:49:24 by lug00ber lug00ber
.
rulezadded on the 2011-05-25 17:55:29 by las las
art :)
rulezadded on the 2011-06-02 01:08:38 by hArDy. hArDy.
not bad
rulezadded on the 2011-08-21 19:09:41 by spritus spritus
I liked this prod. I agree with a lot of Navis' post, and with what d3pth said, but I think that the music and sync really do save this one.

Navis: About the crappy vignetting: I had the same thought, but then I realized something. Think about how the vignetting would look like on the big screen.
rulezadded on the 2011-09-16 21:56:11 by MidKnight MidKnight
is ok
added on the 2011-10-31 18:00:36 by provod provod
I like it on the video - but the speed varies between 1 frame every 2 or 3 seconds, down to 1 frame evry 10 seconds
rulezadded on the 2011-11-12 00:39:32 by caffeine_demon caffeine_demon
and with the latest drivers, it's fine!
Nice one
rulezadded on the 2011-12-09 21:41:38 by T$ T$
That's quite good.
I enjoy the overall demo but there are many problems as Navis said - flow is not always good, some parts look empty, incoherent, it lacks some polishing, too ASDish, etc.
Still, I enjoy it. :)
rulezadded on the 2012-01-27 00:18:59 by LLB LLB
Nice
rulezadded on the 2012-02-06 13:24:33 by ltk_tscc ltk_tscc
I don't know what to say.. Let the thumb speak for itself.
sucksadded on the 2012-03-15 21:53:37 by pommak pommak
doesn't hold
sucksadded on the 2012-05-19 01:14:22 by noby noby
doesn't feel right
sucksadded on the 2012-06-10 23:09:01 by praetor_alpha praetor_alpha

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