pouët.net

Enigma Studio 3 Source - Transplant Edition by Brain Control [web]
[nfo]
screenshot added by Pap on 2012-01-20 00:12:40
platform :
type :
release date : january 2012
  • rulez 53
  • is ok 7
  • sucks 2
popularity : 1%
 1%
  • rulez 0.82
alltime top: #1010
added on the 2012-01-20 00:12:40 by Pap Pap

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Awesome contribution!
rulezadded on the 2012-01-20 00:46:54 by Defiance Defiance
I'm not really a fan of BC but the tool looks great ;)
rulezadded on the 2012-01-20 01:05:14 by xernobyl xernobyl
Great release, however using operators for _everything_ still feels very unintuitive to me.
rulezadded on the 2012-01-20 01:52:24 by BoyC BoyC
uhhh this got flagged as a Trojan virus when i downloaded it, i didnt even extract it, it detected it inside the zip as soon as it finished downloaded :

Trojan:Win32/Orsam!rts
Alert Level : High
Category: Trojan

Description: This program is dangerous and executes commands from an attacker.

Recommended action: Permit this detected item only if you trust the program or the software publisher.

Security Essentials detected programs that may compromise your privacy or damage your computer. You can still access the files that these programs use without removing them (not recommended). To access these files, select the Allow action and click Apply actions. If this option is not available, log on as administrator or ask the security administrator for help.

Items:
containerfile:D:\demos\Enigma_Studio_3_-_Transplant_Edition.zip
file:D:\demos\Enigma_Studio_3_-_Transplant_Edition.zip->Enigma_Studio_3_-_T ransplant_Edition/tools/kkrunchy.exe
webfile:C:\ProgramData\Microsoft\Microsoft Antimalware\LocalCopy\{0E3636B3-1257-4860-AED9-5D878CECBE35}-Enigma_Studio_3_-_T ransplant_Edition.zip|http://www.braincontrol.org/demos/Enigma_Studio_3_-_Transpl ant_Edition.zip
webfile:D:\demos\Enigma_Studio_3_-
sucksadded on the 2012-01-20 07:08:31 by nebadon nebadon
youtube version plz :)
rulezadded on the 2012-01-20 07:33:37 by pohar pohar
when will people stop using bad virus scanners that recognize kkrunchy as evil? :)
added on the 2012-01-20 07:34:11 by payne payne
I hope this will bring new blood into the scene. Remember this is not something BC no longer uses! This is unselfishness at its best, this is the Scene!
added on the 2012-01-20 09:30:47 by strepto strepto
I haven't tried the tool, but this thumb is to counteract the moronic behavior of nebadon20025.
rulezadded on the 2012-01-20 09:47:35 by gloom gloom
Toolz!
rulezadded on the 2012-01-20 09:57:22 by raer raer
Tools with source code!
rulezadded on the 2012-01-20 09:58:51 by kusma kusma
++
rulezadded on the 2012-01-20 10:11:12 by mad mad
Awesome!
rulezadded on the 2012-01-20 10:34:45 by Nitro/Black Sun Nitro/Black Sun
blow me gloom, i was just reporting what I saw so why don't you go fuck yourself in the ear ya douche I stand by my thumbs down..
added on the 2012-01-20 11:19:04 by nebadon nebadon
Tools with source code deserve all thumbs up!
rulezadded on the 2012-01-20 11:22:48 by v3nom v3nom
"no null render-targets supported!"
sucksadded on the 2012-01-20 11:27:39 by marsulpi marsulpi
.
rulezadded on the 2012-01-20 11:39:27 by xTr1m xTr1m
marsulpi: apparently your graphics card does not support null render-targets. what about testing it on a proper graphics card than directly thumbing down?
added on the 2012-01-20 11:52:29 by hunta hunta
nebadon2025: I think you fail to understand that Pouet is a product database, and not the personal webpage of the author or their support hotline. The fact that you don't have the intelligence to understand what everyone else in the scene knows (that compressed executables aren't in fact viruses) says more about your general knowledge level than about the authors, and giving the product a negative review because you, the user, is an idiot, isn't really their issue now is it?

So no, I'll refrain from "blowing you" and just continue my pointing and laughing instead :)
added on the 2012-01-20 12:07:37 by gloom gloom
Big thumb up. This is no "expired" tool, this is cutting edge! :)
rulezadded on the 2012-01-20 12:16:34 by ara ara
Awesome release and thanks for the source!
rulezadded on the 2012-01-20 12:34:47 by Preacher Preacher
Nice release, thumbs up of course. :)
rulezadded on the 2012-01-20 13:05:25 by StingRay StingRay
Wow !
rulezadded on the 2012-01-20 13:57:45 by Korguiq Korguiq
respect.
rulezadded on the 2012-01-20 14:02:16 by pista pista
What gloom said.

+ let's BURN those "uhh that's a virus" thumbdowners!

Nice! 5 years of hard scene work in one zip - right?
Now it's about time to start hardcoding stuff again ;)
rulezadded on the 2012-01-20 15:18:34 by las las
great! thanks!
rulezadded on the 2012-01-20 16:16:19 by questor questor
It can per definition only rullllez!
rulezadded on the 2012-01-20 17:41:15 by maytz maytz
Thank you for sharing your ideas here.
rulezadded on the 2012-01-20 17:41:45 by Cj Cj
remember dead deer : http://deaddeer.free.fr/
added on the 2012-01-20 17:59:28 by Bartoshe Bartoshe
it could be cool to work with.
added on the 2012-01-20 17:59:50 by Bartoshe Bartoshe
 
rulezadded on the 2012-01-20 18:18:20 by mrsebe mrsebe
Finally released! Yyyyeahhh!

Respect for releasig sources.
Thanks for werkkzeugish WYSIWYG.

I'll probably explore it... later :D


So thanks very much in advance: tool looks just great.
rulezadded on the 2012-01-20 18:23:56 by closed closed
Can't really compile this one , missing :
SCRIPT_OP_CREATOR::createOp for eplayer3 and
lot of definitions for tfplayer3 , is it work for anyone ?
added on the 2012-01-20 22:08:49 by draxd draxd
draxd: these missing things are generated by the java tool eplayercppcollector.jar that is invoked automatically by estudio when exporting a project. look if you have a production.cpp. if not, then this tool was not invoked correctly
added on the 2012-01-20 22:33:46 by payne payne
draxd: payne is right. you need to have a java runtime environment installed and java.exe in your path env var. when you export the demo in estudio (F5) the java package will be called automatically. if it fails, just execute "java -jar eplayercppcollector.jar" manually from the command line
added on the 2012-01-20 22:40:04 by Pap Pap
eplayercppcollector.jar is not functioning properly because of :
java.io.FileNotFoundException: productionsources.gen (The system cannot find the file specified)
added on the 2012-01-20 22:54:12 by draxd draxd
productionsources.gen should be created when you export the demo in estudio: load the transplant project, select the demo operator and press F5
added on the 2012-01-21 00:16:41 by Pap Pap
thumbs up for releasing the tool with source code and all
rulezadded on the 2012-01-21 01:19:55 by psenough psenough
A werkkzeug tool with source! ioperator.hpp/cpp looks good. Great job. Thank you for sharing.
rulezadded on the 2012-01-21 10:25:04 by neoneye neoneye
Should it works on AMD Radeon HD 6630M graphics card with 256MB of GDDR5 memory? I like to buy Mac Mini with such card and install Windows 7 as a second system to "return to the PC demoscene" :)
added on the 2012-01-21 16:50:15 by Manwe Manwe
manwe: yep, that should work just fine. my mac has a similar hardware (2011 macbook pro)
added on the 2012-01-21 16:52:48 by payne payne
thank you, Payne - it's great! Will buy this machine then (as soon as it will be available in Moscow stores).
rulezadded on the 2012-01-21 17:11:03 by Manwe Manwe
Even if I get myself to write a proper demo engine like this I seriously doubt I'll release it. You're awesome!
rulezadded on the 2012-01-21 17:55:25 by mu6k mu6k
WebGL version now! ;)
rulezadded on the 2012-01-21 17:55:58 by dixan dixan
Give Smash a challenge please! :)
rulezadded on the 2012-01-21 21:26:11 by magic magic
magic: I am not entirely sure that is possible :) we'll keep trying though
added on the 2012-01-21 21:33:00 by payne payne
Nice! Big thumb
rulezadded on the 2012-01-22 20:20:18 by raizor raizor
source <3
rulezadded on the 2012-01-23 02:57:16 by cupe cupe
Can't wait to test this one!
rulezadded on the 2012-01-23 10:17:22 by pixtur pixtur
Played around a little bit. Works like a charm for me. However, it is not as intuitive as iMovie ;-) Why not quickly record a 15 minutes video-walk through? Especially getting a glimpse of the animation features would be quite helpful.

It's actually quite a shame that it's that close to werkkzeug.

Anyways. Amazingly cool stuff! The overall design is impressive and clean.

Can't understand why some hates can thumb this down...
added on the 2012-01-23 21:26:06 by pixtur pixtur
thx for the feedback pixtur. good point with a tutorial movie.
added on the 2012-01-24 09:55:01 by hunta hunta
thanks pixtur, I think I will start working on a couple of videos on the weekend that show how to work with the tool
added on the 2012-01-24 11:00:19 by payne payne
respect to your work
rulezadded on the 2012-01-24 20:46:41 by quickyman quickyman
Windows essentials detects a trojan (win32/Orsam!rts). Is it for real ?
added on the 2012-01-25 22:40:14 by TME TME
of course, it's a trojan and we want to steal your credit card information ... no, be assured that this is false alert. and excuse me for being a self-voter, but i think our release is quite good and veeery unselfish after all
rulezadded on the 2012-01-26 00:07:17 by Pap Pap
wtf guys do you even realize the awesomeness of such a release ? You rock, seriously. :)
rulezadded on the 2012-01-26 22:41:43 by xtrium xtrium
Thumb up even though I haven't got it to run yet :)
rulezadded on the 2012-01-31 22:52:07 by numtek numtek
Sharing is caring!
rulezadded on the 2012-02-02 13:39:50 by kbi kbi
Holy shit, you built a music tracker into your tool. :-)

rulezadded on the 2012-02-02 14:19:32 by revival revival
instant thumb up even my credit card info got stolen :) The tool is worth the money!
rulezadded on the 2012-02-02 15:09:16 by magellan magellan
w00t! big respect for releasing your main tool!!

that mean that next version is already on the way? :)
rulezadded on the 2012-02-02 15:11:42 by rez rez
rez: sure, enigma4 is in the pipeline...
added on the 2012-02-02 16:08:21 by hunta hunta
yea
rulezadded on the 2012-02-02 18:00:30 by wullon wullon
This tool is truly amazing! Keep up the good job, guys!
As an old fan of Werkkzeug I figured out how most things work (+ your included demo was so informative) but I'm kinda at a deadlock with Particles and Liquids. Any hints? Pleeease!
rulezadded on the 2012-02-04 10:47:34 by Skinnytorus Skinnytorus
pandora has been coded with that tool ?

thanks for sharing your baby with the community, i'm sure it'll be helpful for many people.
rulezadded on the 2012-02-05 00:55:54 by bull bull
looks great but this:
"no null render-targets supported!"

it won't even start. i don't think my radeon 2400 won't support that dx9 feature. any fix?
added on the 2012-02-05 10:53:03 by Kabraxis Kabraxis
bull: yes, pandora was made with this, too

Kabraxis: unfortunatelly it is your graphics card that needs the fix. This is a necessary feature that the engine requires.
added on the 2012-02-05 11:24:45 by payne payne
Hey there payne!

Yeah, you should be right.
But i think my graphics card is already supporting that. Isn't "null render-target" a DX9 feature? Or is it for DX10?
added on the 2012-02-05 12:08:29 by Kabraxis Kabraxis
awesome!
rulezadded on the 2012-02-05 12:14:20 by oPless oPless
BB Image
rulezadded on the 2012-02-05 12:16:21 by rbz rbz
kabraxis: yes, it is a dx9 feature. dx10 does not need that anymore, but enigma3 is still a dx9 engine. enigma4 is dx11, but that is in development right now. maybe somewhen we will release that, too ;)
added on the 2012-02-05 12:48:45 by payne payne
Looks great, some video tutorials would be nice to watch.
rulezadded on the 2012-02-11 00:30:58 by neptun neptun
@pap : so long for my credit card informations ;-)
rulezadded on the 2012-02-13 20:48:38 by TME TME
nice guys! I really need to take a look back into it ;D
rulezadded on the 2012-02-14 19:32:32 by ewerybody ewerybody
that's just massive! respect
rulezadded on the 2012-02-17 13:28:14 by Paralax Paralax
thanks for sharing, really impressive stuff
rulezadded on the 2012-02-17 14:50:05 by cce cce
Looks good and very similar to wkz, I try to make something soon. But I have few questions about that... payne you got e-mail from me.

Here is my thumb up ;o)
rulezadded on the 2012-03-09 10:53:01 by jack-3d jack-3d
Here's a guide to building an executable with the tool: http://www.braincontrol.org/demos/enigma_building_executable.pdf
added on the 2012-03-12 11:52:30 by payne payne
Great demotool. Tried making an executable and worked. Everything is in the tutorial.
rulezadded on the 2012-03-13 08:14:59 by astearon astearon
Many thanks for that, payne! Maybe you could shed some more light on the tool's functionality.
It looks like the particles op and some WPs are disabled. If I get it right, the tool is limited to the ops used in Transplant demo. Does it make sense to compile the source in order to make it fully functional or both the source and exe are identical? Or it's just me? ;-)
Thank you.
skinnytorus: as far as I know, the particles are broken in the version. we did not use them in transplant and probably broke something during the work on it. We'll make a fixed version public soon. Also video tutorials will be done just there is no ETA for those currently
added on the 2012-03-17 18:28:45 by payne payne
oh btw, for those who have problems with the tool, there might be a way to just meet us at revision and ask ;)
added on the 2012-03-17 18:30:46 by payne payne
payne:
Great! Great! Great! As long as you are working on a fixed release, may I suggest you include something alike 'link edit' (like in wz) in order to control the camera keys from the viewport. I apologize if such feature already exists and I failed to guess how it woked... Anyway, this tool rocks!!!
im close to thumbing down - just by reading the nfo :)

anyways, im not a demotool fan - but i liked the output (transplant).
skinnytorus: no link edit feature exists (yet).
added on the 2012-03-20 10:04:17 by hunta hunta
A new bug fixed Enigma Studio 3 version is available now on github: https://github.com/enigmastudio/Enigma-Studio-3

* Particle systems are fixed + example project showing how to use them
* Problems when compiling player using PopulateSurface in demo was fixed
* Step-by-step guide for how to build Enigma Studio 3 and Player is available
added on the 2012-03-24 18:56:44 by hunta hunta
Just releasing the source is reason enough for thumbs up.
rulezadded on the 2012-03-24 20:02:53 by Joghurt Joghurt
payne, hunta,
i don't know how to thank you more, guys. you have just made me happy! Long live Enigma!!! :-)))))
Totally awesome!
The tool is pretty stable and i just discovered small bugs. Compiling the studio will fail currently while stablefluids.cpp/.hpp is missing on git.

Anyways, thank you for sharing your software! It makes totally fun to play around with it =)
rulezadded on the 2012-12-16 12:18:15 by Fuxx Fuxx

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