pouët.net

MandelBLOT by Lungcancer Entertainment [web]
[nfo]
screenshot added by -SP- on 2012-04-15 12:14:11
platform :
type :
release date : april 2012
  • rulez 10
  • is ok 5
  • sucks 0
popularity : 0%
 0%
  • rulez 0.67
alltime top: #9431
added on the 2012-04-15 12:14:11 by -SP- -SP-

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My first Mandelbrot set in 512, using HTML5 canvas & js. Tested on Chrome, Firefox and Safari.

Online version here
added on the 2012-04-15 12:16:42 by -SP- -SP-
Trippy :)
rulezadded on the 2012-04-15 12:18:15 by Preacher Preacher
cool!
rulezadded on the 2012-04-15 12:21:37 by blackpawn blackpawn
slow
added on the 2012-04-15 12:23:51 by BiTL BiTL
Big & slow

Quote:
setTimeout("q("+(n+.1)+")")
Really ?
added on the 2012-04-15 13:59:20 by p01 p01
(=
rulezadded on the 2012-04-15 14:05:24 by sensenstahl sensenstahl
Cool but very slow..
added on the 2012-04-15 16:10:53 by Dylte Dylte
ok
rulezadded on the 2012-04-15 17:55:46 by provod provod
MandelWater
rulezadded on the 2012-04-15 19:45:51 by BackSpace BackSpace
p01: well it does work, doesnt it :D
rulezadded on the 2012-04-16 07:10:22 by Gargaj Gargaj
quite cool for the size
rulezadded on the 2012-04-16 08:56:09 by wullon wullon
gargaj: hence the piggy
added on the 2012-04-16 09:02:38 by p01 p01
very nice wavey fractal. and works fast enough with chrome here.

@p01: c'mon pal, effect looks good after all. i don't think -SP- would claim he's the best JS optimizer in the world. you don't need to be hard on the others just because you are too good at sth. ;)
rulezadded on the 2012-04-16 10:05:29 by Skate Skate
"Smooth" on my 3.4Ghz desktop computer and sluggish on my EEE.

The effect is cool yes! But there's been Mandelbrot and Julia fractals in JS in 256b ( and 128b ) for ages. For this very kind of "effect", JS is pretty close to MSDOS ASM now. Such wavy mandelbrot would be ok/meh at 512b, ok/rulez in 256b, massive rulez at 128b or less.
added on the 2012-04-16 10:21:58 by p01 p01
well, there's always space for improvement innit? :)
it's pretty slow over here too, but I have a crappy machine and had no change to test it on better hw, so I hoped at least a few people would have a smooth result.

I respect what p01 says, since he's right about the performance rant, so don't worry, he's not being that hard and I am not easily offended anyway.
Tips on speed optimization are highly appreciated though :P
added on the 2012-04-16 14:23:40 by -SP- -SP-
^ had no *chance
added on the 2012-04-16 14:27:13 by -SP- -SP-
Oh yes! There is ALWAYS room for improvements. Esp. when you think you saw the end of it.

The most simple and efficient speed optimization here would be to use a single ImageData ( no need to re-create one for each frame )
added on the 2012-04-16 14:40:03 by p01 p01
nice one
rulezadded on the 2012-12-22 00:02:26 by T$ T$
Cool.
rulezadded on the 2013-02-27 17:16:46 by Pirx Pirx

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