pouët.net

simulation is a tribute by from://kennewick [web]
[nfo]
screenshot added by Starchaser on 2013-10-20 04:02:22
platform :
type :
release date : october 2013
release party : TRSAC 2013
compo : combined 4k
ranked : 7th
  • rulez 4
  • is ok 6
  • sucks 0
popularity : 0%
 0%
  • rulez 0.40
alltime top: #17361
added on the 2013-10-20 04:02:22 by Starchaser Starchaser

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Excellent!
rulez added on the 2013-10-20 16:17:51 by CHEF-KOCH CHEF-KOCH
ok
added on the 2013-10-21 10:08:03 by las las
AMcBain: For some reason this is incredibly slow on my AMD-driven machine (unlike your first prod), also the content is quite scarce to be fair and there is no music. Still giving this a motivational thumb as I know you were a bit hesitant with your release in fear of incoming flame-posts, but you will need to show off a bit more next time if you want to get people excited over your stuff! So hang in there dude!
rulez added on the 2013-10-22 21:48:17 by SunSpire SunSpire
it's no eyecandy for sure but i like it more than your first release because it's different. so this time motivational thumb for your next prod (=
rulez added on the 2013-10-22 21:58:03 by sensenstahl sensenstahl
Motivational pigface :)
added on the 2013-10-22 22:22:33 by StingRay StingRay
Quote:
by SunSpire:
For some reason this is incredibly slow on my AMD-driven machine (unlike your first prod), also the content is quite scarce to be fair and there is no music.

I didn't have room for music anyway with this technique. Doing DOM/CSS stuff is verbose. As to the speed, well I didn't do things quite properly in the name of getting under size. Every donut gets a single-run timer with a incredibly low wait duration that schedules itself again after it's done processing. I'm relying on things being slow and there being a floor on the wait time so things are a bit choppy. In my first one all animations were created/scheduled in CSS (not JavaScript) so it helped smoothness.

Quote:
by SunSpire:
but you will need to show off a bit more next time if you want to get people excited over your stuff!

I've got more ideas, that should be less "black backdrop and some thing in the middle". I'll have to see where they go. :) I wanted to get this one off my desk,* so to speak, because I had intended to do something for @party, missed, and felt like I should show some sort of control over things (to myself) and not miss another opportunity (TRSAC).

* Not to say I purposely spent any less effort on it.

@sensenstahl,
Thanks! I'm working at this whole demo thing ... slowly.
O_o--b
rulez added on the 2013-10-23 09:20:07 by aha aha
incompatible...
added on the 2013-10-26 23:01:17 by T$ T$
@T$
With what? The browsers I explicitly didn't develop for to get it under 1024 bytes? :)

WebKit (Blink) hasn't managed to complete and unprefix their 3D CSS implementation despite being the ones to pioneer it. Copies of properties with prefixes to target other browsers waste space. Secondly while IE did add unprefixed 3D CSS support in version 10, they decided not to implement transform-style: preserve-3d;, so this won't work until they do. I will, however, admit to using arrow functions to save bytes, which are known to be Firefox only at the moment. This was noted in the NFO.

A version above 1k could be produced using regular functions and with extra prefixed properties that would run in at least Firefox, Safari, and Chrome for minimal trouble, which I may get around to in the future.
what stingray said.
added on the 2013-11-02 04:52:54 by iks iks
This works in Chrome now as it added support for things I used when I wrote it.
ok
added on the 2017-08-03 18:24:41 by Emod Emod

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