pouët.net

XteNt
screenshot added by XteNt on 2002-05-30 19:43:16
platform :
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release date : may 2002
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popularity : 52%
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alltime top: #45201
added on the 2002-05-30 19:43:12 by XteNt XteNt

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hey :)
first "prod" if anyone but myself can call it that hehe.
just thought I'd put it up here though. I know my music sucks, I know the code sucks, and actually the whole thing sucks lol
well, I think it's cute.. but that's just because I made it hehe
anyways, check it out, feel free to write whatever you want about it :)
added on the 2002-05-30 19:55:57 by XteNt XteNt
er.
sucks added on the 2002-05-30 19:56:34 by protectin'myhive protectin'myhive
What you get:
- a 52k exe
- a 7mb wav (!)
- a 48k texture

And when you start... well... look at the screenshot. :)
sucks added on the 2002-05-30 20:01:41 by tomaes tomaes
What tomaes said. (somehow when reading tomaes' comment i imagined in my head the wizard from Monty Python's Holy Grail saying his 'Look at the bones!' line at the cave of caerbannok :-D)

A tip for XteNt: _Never_ release your '1st' prod:-D (but keep on coding/tracking/whatever. Eventually you'll make something cool)
sucks added on the 2002-05-30 22:03:44 by uncle-x uncle-x
rulez added on the 2002-05-30 23:30:38 by bruce bruce
hehe, yeah I guess I was just too anxious :)
I should have just kept it on my computer.. I realize the 52k exe
7mb wav!! lol
and the 48k texture.
but thanks for the feedback, I'm trying to start out all on my own, from limited knowledge of any of programming or tracking :)
i'll keep it up, and hopefully I can release something decent in the future, and may be form a group or have a mentor type role to help me out :)
Thanks, XteNt.
added on the 2002-05-31 01:49:44 by XteNt XteNt
That's the spirit!
rulez added on the 2002-05-31 15:24:07 by ravity ravity
i just love it how ppl optimize size =)
rulez added on the 2002-05-31 20:37:37 by maali maali
hmm, Why was the WAV file used?
If a WAV file was not used, possibly size has been compressed more.:)
added on the 2002-06-01 09:23:02 by got got
Well, maybe because sound.h can't read non-wav formats, and is the easiest thing around to use ;)
Some suggestions for next time:
-Try to include a timer to make it run at the same speed on all systems
-Include a wider variety of "effects" that are not so similar to each other
-Learn how to use *smaller* music formats

Anyways, keep up the work!
added on the 2002-06-01 20:30:18 by Nezbie Nezbie
I guess I should point out that using a .WAV file doesn't mean it has to be uncompressed audio. A .WAV file uses codecs, just like an .AVI file does. So it could have just contained mp3-compressed audio...
added on the 2002-06-01 21:55:05 by sagacity sagacity
Hey, Yep, working on all that was meantioned.
I already got the bass library for using mod,it xm,mp3.. etc..
I used wave because it was the simplest at the time, now I realize that using the bass library is just as simple :)
For my timer all i did was use an integer and switched the scene's based on that, lol
If anyone can help me out on that what would be a better way to do so.. anyways I'm using this like a BBS, probably no one who saw it will come back but oh well lol
thanks again :)
added on the 2002-06-02 00:42:56 by XteNt XteNt

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