pouët.net

eye catcher (the whammy bar bbs) by Surprise!Productions [web]

    ÜÛÛÛÛÛÛÜ ÜÛÛÛ     ÜÛÛÛÛÛÛÜ ÜÛÛÛÛÛÛÜ ÜÛÛÛÛÛÛÜ ÛÛÛÜ ÜÛÛÛÛÛÛÜ ÜÛÛÛÛÛÛÜ ÛÛÛÜ
    ÛÛÛÛÛÛÛÛ ÛÛÛÛ ÛÛÜ ÛÛÛÛ ÛÛÛ ÛÛÛÛ ÛÛÛ ÛÛÛÛ ÛÛÛ ÛÛÛÛ ÛÛÛÛÛÛÛÛ ÛÛÛÛ ÛÛÛ ÛÛÛÛ
    ÛÛÛÛ     ÛÛÛÛ ÛÛÛ ÛÛÛÛ ÛÛÛ ÛÛÛÛ ÛÛÛ ÛÛÛÛ ÛÛÛ ßÛÛÛ ÛÛÛÛ     ÛÛÛÛ ßßß ÛÛÛÛ
    ßÛÛÛÛÛÛÜ ÛÛÛÛ ÛÛÛ ÛÛÛÛ ÛÛß ÛÛÛÛ ÛÛÛ ÛÛÛÛ ÛÛß    Ü ßÛÛÛÛÛÛÜ ÛÛÛÛ     ÛÛÛÛ
    ÜÜÜÜ ÛÛÛ ÛÛÛÛ ÛÛÛ ÛÛÛÛ     ÛÛÛÛÛÛÛÝ ÛÛÛÛ     ÛÛÛÛ ÜÜÜÜ ÛÛÛ ÛÛÛÛÛ    ÛÛÛÛ
    ÛÛÛÛ ÛÛÛ ÛÛÛÛ ÛÛÛ ÛÛÛÛ     ÛÛÛÛ     ÛÛÛÛ     ÛÛÛÛ ÛÛÛÛ ÛÛÛ ÛÛÛÛ     ÛÛÛÛ
    ÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛ ÛÛÛÛ     ÛÛÛÛ     ÛÛÛÛ     ÛÛÛÛ ÛÛÛÛÛÛÛÛ ÛÛÛÛ ÛÛÛ
    ÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛ ÛÛÛÛ     ÛÛÛÛ     ÛÛÛÛ     ÛÛÛÛ ÛÛÛÛÛÛÛÛ ÛÛÛÛ ÛÛÛ ÛÛÛÜ
    ÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛ ÛÛÛÛ     ÛÛÛÛ     ÛÛÛÛ     ÛÛÛÛ ÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛ ÛÛÛÛ
    ßÛÛÛÛÛÛß ÞÛÛÛÛÛÛÝ ßÛÛÛ     ßÛÛÛ     ßÛÛÛ     ßÛÛÛ ßÛÛÛÛÛÛß ÛÛÛÛÛÛÛß ßÛÛÛ

Ä´ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÄÄÄÄÄ PrOdUcTiOnS ÄÄ Ä Ä Ä   Ä    Ä       Ä     Ä

  


  00   TABLE OF CONTENTS


       00   TABLE OF CONTENTS
       01   OPENING WORDS
       02   ABOUT THIS DEMO/PROGRAMM/RELEASE
       03   RELEASE CREDITS
       04   DISTRIBUTION AND HANDLING OF OUR PRODUCTIONS
       05   DEMOS/PROGRAMMS FOR COMMERCIAL PURPOSE
       06   CURRENT SURPRISE! PRODUCTIONS MEMBERLIST
       07   TOO MANY MEMBERS?
       08   RELEASE HISTORY
       09   RELEASE FAKES
       10   GREETINGS, MESSAGES AND THANKS
       11   HOW TO CONTACT SURPRISE! PRODUCTIONS?
       12   SURPRISE! PRODUCTIONS FAN-CLUB
       13   OFFICIAL DISTRIBUTION SITE BBS LIST
       14   HOW TO BECOME A SURPRISE! PRODUCTIONS MEMBER?
       15   HOW TO BECOME A SURPRISE! DISTRIBUTION SITE?
       16   FINAL WORDS



  01   OPENING WORDS


       We, the members of Surprise! Productions (S!P), are very glad 
       to welcome you to another production.

       We hope you will like and enjoy it. Please honour our work, as
       it is really a lot of "work" in every production.



  02   ABOUT THIS DEMO/PROGRAMM/RELEASE

       Typed by Erik

       This demo requires at least a 80386SX processor, a VGA and a Gravis
       Ultrasound for music. Tseng ET4000 / Vesa chipset support.

       You should have at least 500k of free memory.

       These files should be there:

                EC.EXE ......................... The Demo itself
                EC.NFO .......................... This Info file
                FILE_ID.DIZ ........................ BBS ID-file
                UNIVESA.ZIP ......... Vesa Driver for many VGA's

       If the demo hangs (or has problems to start) start it with the '?'
       option. You might also use the '/i' parameter to get the auto-detect
       debug information.
       There's a rich variety of command switches, it should be possible to
       'configure' the demo for a big range of machines.

       Humm, ti Dumm, here it is. The long awaited EyeCatcher demo for
       our US-HQ The Whammy Bar.
       Just to remind you of the features of this top-class board, here
       are the specs:

ÛÛÛÛÛÛÛ ÛÛ   ÛÛ ÜÛÛÛÛÛÛ     ÛÛ ÛÛ ÛÛ ÛÛ   ÛÛ ÜÛÛÛÛÛÜ ÜÛÛÛÛÛÛÜ ÜÛÛÛÛÛÛÜ ÛÛ   ÛÛ
  ÞÛÝ   ÛÛÜÜÜÛÛ ÛÛÜÜÜÜÜ     ÛÛ ÛÛ ÛÛ ÛÛÜÜÜÛÛ ÛÛÜÜÜÛÛ ÛÛ ÛÛ ÛÛ ÛÛ ÛÛ ÛÛ ÛÛÜ ÜÛÛ
  ÞÛÝ   ÛÛ   ÛÛ ßÛÜÜÜÜÜ     ßÛÛÛÛÛÛß ÛÛ   ÛÛ ÛÛ   ÛÛ ÛÛ ÛÛ ÛÛ ÛÛ ÛÛ ÛÛ   ÞÛÝ

                         ÛÛÛÛÛÛÜ ÜÛÛÛÛÛÜ ÛÛÛÛÛÛÜ
                         ÛÛÜÜÜÛß ÛÛÜÜÜÛÛ ÛÛÜÜÜÛß
                         ÛÛÜÜÜÛß ÛÛ   ÛÛ ÛÛ   ÛÛ

                         +1708.941.7551 @ 28.8k
                         +1708.941.8658 @ 28.8k

     ù Quantum Net WHQ / 7:708/0 ù SBC-Net Illinois Host / 13:555/0 ù
                ù Federation Net Midwest Hub / 38:100/6 ù
      ù  Gravis Regional Support Node ù Surprise! Productions US HQ ù
    ù Delusion and Radical Rhythms Dist Site ù Twilight Zone Dist Site ù
     ù TRiBE Dist Site ù Xography Dist Site ù Access Denied Dist Site ù
        ù Psychic Monks Dist Site ù KLF Dist Site ù SCS Dist Site ù
             ù One of the largest music BBS's in the Midwest ù
                  ù Over 1 Gig On-Line ù No Ratios ever ù
                            ù Sysop: Guitar ù


       Well, what else is to say about this demo? Not too much I think....
       It's quite straightforward and not too inovative.
       I just  want to  answer some  often asked  questions regarding this
       demo (asked by the staff of my beta-test-slaves ;-)

       "Where did you get that eye-animation?"

       It's taken from an Austrian TV-commercial for - believe it or not -
       an anti tick serum.

       "Who's that girl on the cube? Your girlfriend?"

       No. I don't  know who  she is, I  guess I got  the picture  from  a
       PD-library.

       "Why does the music fade out too early?"

       Well, Fred  has composed  the song  that way,  and I didn't want to
       restart the music for ten secs, just to fade it out again...

       Most of  this demo  was coded  in two weeks, around easter of 1994.
       Of course  I could  also do this  common zooming & rotating  of the
       maps for  the cube, whoever does a mapping routine really knows how
       fucking easy it is.. I just didn't do it.
       About the texture routine: It's optimized. And I mean it.
       Of  course, I  know it's really dangerous to stick out your head in
       such a  manner, but  as far  as I know (from tests, and by watching
       other demos) it's the fastest of it's kind.
       It  is a  general texture  mapper  for 256  colors, no perspective.
       Bitmaps  can  be  up  to  256x256  pixels, clipping is implemented.
       It uses  8 bits for the fractional parts. It uses 4.25 instructions
       per pixel (4 instructions per pixel, then a stosd for 4 pixels)
       And  last but  not least,  it's been a topic of several letters be-
       tween me and Stone / Dust. In the  end (after  even eliminating the
       pipeline stalls of the CPU) we both agreed, that it's quite 'good'.

       This demo uses two mcga-pages for pageflipping, so it looks best on
       a super vga. Without super vga, it simply doesn't flip. That speeds
       some routines up a bit, but it looks far more awful (especially  on
       slow machines)
       To get access to the two pages you need either:
           ù a ET4000 chipset
           ù a Vesa BIOS
       or
           ù a Vesa driver for your VGA
       Well,  I can't  do anything  about the first two,  but I included a
       public domain vesa driver (Univesa) for a big variety of cards.

       This demo has been tested on a big range of machines with 80486 and
       80386 CPU's. It always worked. We couldn't test it on a Pentium, so
       if it doesn't wotk, just buy me a Pentium, and we'll fix that!
       Sometimes it  doesn't work  on Trident VGA's (8800 and 8900 series)
       but hey, whoever has a Trident should be used to having troubles :)

       O.K. for those who don't know it:
       Rick Dangerous  has  stopped to exist. I don't use this handle any-
       more. Now I call myself simply by my real name which is Erik Pojar,
       so whenever you see Erik/S!P it's that good old Rick Dangerous dude

       Howevery I'm also a little bit shizophrenic: I really ran into this
       chart (in some diskmag) with two different rankings for Erik of S!P
       and Rick Dangerous of S!P..... Oh man, why do you publish diskmags?
       To document how uninformed you are about the scene?


  03   RELEASE CREDITS

       The Credits for EyeCatcher:

                Code .................................. Erik
                Music ................................. Fred
                Graphics .............................. Erik
                Design ................................ Erik
                Beta-Testing ........................ Guitar
                Beta-Testing .................. Stone / Dust
                Beta-Testing ................. Beasty / ACid
                Beta-Testing ................. Ironman / ???

       IRC-shock support by Yaka / Xography
       Yaka: "Hey, I liked the preview of your new demo!"
       Erik: "??? Oh my god! The preview got spread.. ARGH!!!"
       Yaka: "Calm down, I just saw it at our Xography/Dust/KLF meeting...
             Stone showed it to me..."
       Erik: "Phew, and I was afraid it really got spread...."
             (Erik feels a *great relieve*)

       Erik wants to thank all the gfx-artists who promised to do GFX
       for this demo, but kept him hanging on in the end.
       So I had to do it myself... I ended up using fractals and Corel
       draw fonts... Big deal, eh?


  04   DISTRIBUTION AND HANDLING OF OUR PRODUCTIONS


       All our demos/programms, except the ones which we made for
       different companies, are freeware.

       This means that you can copy and distribute them freely as long
       as you make no modifications to them. Also, you must not charge
       any money for copying/spreading them.

       If you are a PD/shareware/freeware distributor, make sure to
       contact us to get a written permission to include our productions
       in your collection/library.

       If you are a PD/shareware/freeware distributor, who includes
       our productions without written permission you agree in paying
       the producer of the programm USD ($) 100.000,--

       In general, all commertial utilization of our demos without our
       written permission is strictly forbidden. This includes selling
       disks (or any other electronic media) containing our demos or
       programms. By acting against this you agree in paying the
       producer of the programm USD ($) 100.000,--



  05   DEMOS/PROGRAMMS FOR COMMERCIAL PURPOSE


       If you think our demos/programms are interesting and would like 
       us to make one for you, be welcome to contact us.

       When contacting us, include a short explanation of the kind of
       demo you are interested in. This would help us to evaluate the 
       size of the project.

       Kindly include, for example, the following information:

       o  what kind of demo effects would you be interested in

       o  are you interrested in full graphic design (pictures, logos...)

       o  if the demo should have sound, which soundcard should be
          supported (Adlib/Soundblaster/Gravis Ultrasound) and which 
          kind of music should be played

       o  how long should the demo run (in minutes approximately)

       o  where will the demo be shown and when would you like to 
          recieve it (when should it be finnished)

       o  how much you would be willing to pay for the demo

       o  are you interested in any other tool/programm from us 

       We would like to point out that our demos are no animations.
       Which means, that nearly everything you see on the screen is 
       being real-time calculated. The speed of the movement is usually
       dependant to the speed of the processor and the speed of the
       VGA-card.

       You should also know that we do not make demos for MicroSoft
       Windows due to its limitations from an assembly language
       programmers point of view.

       To contact us write to management address listed in point 11 in 
       this file.



  06   CURRENT SURPRISE! PRODUCTIONS MEMBERLIST

       
       AUSTRALIA
       ~~~~~~~~~
       Saint Sinner             Musician

       AUSTRIA
       ~~~~~~~
       Antibyte                 Coder, Management Adviser
       Burning Chrome           Coder, Musician
       Corwin                   Graphix
       Erik Pojar               Coder, Management Assistance
       J.O.E.                   Graphix, Musician
       Luke                     Coder, GFX
       Thomas Obermayr          SysOp of "Deep Thought"
       Maestro                  Graphix
       Peci                     Coder
       ReeBoK                   Management, PR, GFX
       Slowhand                 SysOp "Polymorph Lights", Tool-coder
       Spike                    Hardware, Driver, Coder
       The Faker                Coder

       CANADA
       ~~~~~~
       Bigboy                   Courier

       CHILE
       ~~~~~
       Death Adder              Tool-coder

       DENMARK
       ~~~~~~~
       Firefly                  PR, GFX

       FINLAND
       ~~~~~~~
       O'Neill                  Courier, PR
       Outcast                  Courier
       Whiplash                 Musician, GFX

       FRANCE
       ~~~~~~
       Elwood                   Management Assistance France
       Fred                     Musician
       Kid                      Graphix
       Patriot                  Courier

       POLAND
       ~~~~~~
       Jasper                   Coder
       Marqs                    Coder
       Saracen                  Renderer
       Tees                     Graphix
       Unreal                   Coder, Management Assistance Poland

       SWITZERLAND
       ~~~~~~~~~~~
       Blackbird                Coder
       Chicken                  Management Swiss, Coder, SysOp "The Lycaeum"
       Joop                     Coder
       Karreng                  Coder, Management Assistance Swiss
       MahlZahn                 Renderer, GFX
       Necromancer              Coder
       Nosferatu                Musician
       Silent Mode              Musician
       Zarek                    Coder
       Zwerk Zwack              Coder



  07   TOO MANY MEMBERS?


       In a world where distances are getting closer day by day, where
       nationalism and rasism have to be stopped, we think it is very
       important to have people with different nationality, color and
       religion together in one group.

       Because this is a great way to learn from each other, to learn 
       about other cultures and to learn to accept them.

       We have to learn that we are not white or black, moslem or jew,
       Austrian, German, Dane or whatever. Because we are all humans!
       And that's the only thing that counts.

       So respect each other, have an open mind for all new things you
       don't know yet and you will live happier...

       We see ourselves as first successfull demo-group, which got the
       attribute "international". We want to show, that friendship is
       possible all over the world. There can't be borders to stop us.

       So share your talents, complement one anothers talents and learn
       to accept each other and a better world could become one step
       closer.



  08   RELEASE HISTORY


       LATERNA.ZIP     Laterna Magica by Surprise! Productions
                       A Slideshow. The Wonderful Art of J.O.E.

       COPPER.ZIP      Copper by Surprise! Productions 
                       A Demo. Erik shows what a standard PC can do.

       HIGHLAND.EXE    Highlander BBS Advertisment by Surprise! Productions
                       An Intro. for the S!P AHQ (out & offline)

       D&P.ZIP         Drums & Pipes by Surprise! Productions
                       A Musicselector. J.O.E.'s first musics.

       UNLPOWER.ZIP    Unleased Power by Surprise! Productions
                       A Demo. S!P Denmark shows its talent.

       STARDRM.ZIP     Stardream by Surprise! Productions
                       A Dentro for our Demo "The Good, the Bad & the Ugly"

       SADT.ZIP        Surprise! Adlib Tracker V1.1
                       A Musiceditor. "Finally our own replayer!", Erik.

       S!P-BBS.ZIP     Killroy BBS Intro by Surprise! Productions
                       A Intro. for our new DKHQ.

       GBUFINAL.ZIP    The Good, the Bad & the Ugly by Surprise! Productions
                       A Demo. This is the ONLY final version!
                       2nd Place on The Party 3 Demo compo!

       D&P_GUS.ZIP     Drums & Pipes supports now the Gravis Ultra Sound.
                       A Musicselector.

       HARDFOLK.ZIP    Hardfolk.mod by Trap/Bonzai/Surprise! Productions
                       2nd Place on The Party 3 Music compo!

       S!POINT.EXE     Pointbreak BBS Advertisment by Surprise! Productions
                       An Intro. for the S!P EuroHQ

       S!P_I2R.ZIP     IFF to RAW converter by Surprise! Productions
                       A Tool. Graphic-Converter incl. ASM-source

       S!P_ID.ZIP      Includer Daemon by Surprise! Productions
                       A Tool. Includes ASCII-text into .mod-files.



  09   RELEASE FAKES


       GBU.ZIP         The unfinished version of The Good, the Bad &
                       the Ugly-Demo. Released by the Amiga-Organisers
                       of The Party 1993. Be sure you get the final 
                       version of this demo including the "GBU.NFO" info-
                       file.

       SADT13.ZIP      The Surprise! Adlib Tracker V2.0 beta, which was
                       supposed to be only avail for S!P-members, because
                       of bugs and beta-testing. 
                       Be sure you get the real SADT 2.0 without those 
                       horrible bugs.



  10   GREETINGS, MESSAGES & THANKS

       Erik greets:

       Antibyte, Arjan Brusee, Barti, B-Man, Burning Chrome, Charp, Chicken,
       ChuckB, Daryl, Darkness, Drax, Erik Stridell, Firefly, Fred, Gore,
       Guitar, Green Jester, Hellraiser, JCH, J.O.E, JCAB, Kapsu, Luke,
       Mahlzahn, Marc Helwig, MartialArtist, Mirage, Moleql, O'Neill, Peci,
       Red Devil, Rich Geldreich, Robban, Sigfrid, Silent Mode, Slowhand,
       Spike, Stone, The Faker, Timo, Tobe, Uli, White Shadow, Wildfire,
       Xerox, Yaka, Zwerg Zwack, Zax

       Watch out for our next demo!
       Working title: 'Cyprian Ukwende & Khashdrahr Miasma'


  11   HOW TO CONTACT SURPRISE! PRODUCTIONS?


       To be in contact with the Surprise! Management use following
       possible ways:

       By Mail:        ReeBoK                      (Management, PR)
                       Severin-Stephan Kittl
                       Hollergasse 27/19
                       A-1150 Vienna
                       Austria
                       Europe

                       Erik Pojar                  (Coder)
                       Siegfriedgasse 55
                       A-1210 Vienna
                       Austria
                       Europe

       Phone (voice):  +43-1-8924204               (ReeBoK)

                       +43-1-2154457               (Erik Pojar)

       Fax:            +43-1-2704723               (Luke/ReeBoK)

       FidoNet:        2:310/64.15                 (ReeBoK)
              
                       2:310/64.16                 (Erik Pojar)

       CDN:            94:57/104                   (ReeBoK)

       DGI:            68:430/1.1                  (ReeBoK)

       InterNet:       smarton@email.tuwien.ac.at  (Erik Pojar, Antibyte)
                       
       IRC:            channel #coders

       BBS:            Polymorph Lights            (Surprise! World HQ BBS)
                                                   (Slowhand)
                       +43-1-4951874               (multinode ringdown)


       You can also contact the producers of this production:

       Erik Pojar
       Siegfriedgasse 55
       1210 Wien
       Austria

       Phone / Fax:     +43 1 2154457
       Email:           smarton@email.tuwien.ac.at
       Fido:            2:310/64.16



  12   SURPRISE! PRODUCTIONS FAN-CLUB


       As it is not possible for us to answer absolutly ever letter,
       but you may still feel like writing us for some questions and
       want to be sure about an answer, the Surprise! Productions 
       official fan-club is born.

       If you choose this way to be in contact with us be sure to 
       include a stamped-addressed-envelope (SAE) (inside Austria) or 
       2 international-reply-coupons (IRC) (rest of the world) and write 
       to:

       Official S!P Fan-Club
       c/o Thomas Neuhofer
       Hollergasse 27/18
       A-1150 Vienna
       Austria

       If you will do the above standing, an answer is guaranteed!

       Here you can also say things you don't like about S!P or tell us
       your ideas what we could make better... 



  13   OFFICIAL DISTRIBUTION SITE BBS LIST


     * "Polymorph Lights" (2 nodes rd) WHQ   +43-1-4951874  (DST/ZyXEL)
       "Pointbreak"       (3 nodes rd) EHQ   +32-1-1436925  (DST)
     * "Deep Thought"                  AHQ   +43-316-384842 (DST)
       "Deep Thought"     (ISDN node)  AHQ   +43-316-850235 (Euro ISDN)
       "The Whammy Bar"   (2 nodes rd) USHQ  708 941 7551   (DST)
     * "The Lycaeum"      (node 1)     CHHQ  +41-41762989   (DST)
       "The Lycaeum"      (node 2)     CHHQ  +41-41763289   (ZyXEL)
       "Kilroy BBS"                    DKHQ  +45-45833298   (ZyXEL)
       "Genesis BBS"      (4 nodes rd) BHQ   +32-2-2453498
       "A.C.E"            (3 nodes rd) FHQ   +33-1-45887548
       "Side Effects BBS"              IHQ   +39-755724644
       "Channel 0"        (node 1)     USDS  714 532 5950
       "Channel 0"        (node 2)     USDS  714 532 5968
       "Powergrid"                     USDS  813 481 6539
       "The End of Time"               USDS  803 855 0783   (V32bis)
       "SouthWest Music"               CANDS 519 734 2639
       "Triplex"                       SFDS  +358-0-5062277
       "Methadone"                     SFDS  +358-0-4208227
       "Chaotic Vision"                SFDS  +358-4-2714528
       "Megaverse"                     GRDS  +30-61277089   (V32bis)
     ! "Dune II"                       HDS   +36-62342793

     * = SysOp is S!P member!
     ! = 15:00-07:00 CET weekdays only! 24 hours on weekends.



  14   HOW TO BECOME A SURPRISE! PRODUCTIONS MEMBER?


       You are a smart talented guy who want to share his ambitions
       with us and work in a professional organised demo-group?

       So just make sure that you copy some of your ownmade stuff
       (graphix, musics, source-codes) on a/some disk/disks and send
       it/them with a letter and the downstanding outfilled sheat to
       ReeBoK of S!P (send ONLY by MAIL, FAX, FidoNet, CDN or DGI!).

       --------------------------------------------------------------------
       | Handle:                         | Group:                         |
       |                                 |                                |
       --------------------------------------------------------------------
       | Real Name:                      | Address:                       |
       |                                 |                                |
       -----------------------------------                                |
       | E-Mail:                         |                                |
       | (IRC/InterNet)                  |                                |
       --------------------------------------------------------------------
       | FidoNet:                        | Phone (Voice):                 |
       |                                 |                                |
       --------------------------------------------------------------------
       | CDN:                            | Fax:                           |
       |                                 |                                |
       --------------------------------------------------------------------
       | Other Net(s) (DGI, GDN, ...)                                     |
       |                                                                  |
       --------------------------------------------------------------------

       Please notice that sending us your work and filling out the above
       sheat means not that you are automatically a Surprise! member.
       We will check your work and get back to you if we have a positive
       answer.



  15   HOW TO BECOME A SURPRISE! DISTRIBUTION SITE?


       What we expect from you and your BBS:

       o  All ever released productions of S!P have to be online.

       o  You have to contact S!P at least once a month by calling
          the Polimorph Lights BBS.

       o  Your BBS has to be absolutely Demo-oriented, you yourself have
          to be very interested in demos and the PC demo-scene in  
          general.

       o  All S!P releases have to be free download for all users of
          your bulletin board system.

       In exchange you can expect:

       o  Your BBS (Name & Number) will be mentioned in every S!P release
          in the distribution site BBS list of this file.
  
       o  You have the chance to get all S!P releases first hand, but only
          if you are active yourself.

       What we can't guarantee but what is likely happen, is that your
       BBS will become more and more popular and its quality will 
       improve dramatically.

       Please read the above rules carefully and think twice before sending
       the following sheat to POLYMORPH LIGHTS BBS (S!P World HQ):

       --------------------------------------------------------------------
       | Handle:                         | Group:                         |
       |                                 |                                |
       --------------------------------------------------------------------
       | Real Name:                      | Address:                       |
       |                                 |                                |
       -----------------------------------                                |
       | E-Mail:                         |                                |
       | (IRC/InterNet)                  |                                |
       --------------------------------------------------------------------
       | FidoNet:                        | Phone (Voice):                 |
       |                                 |                                |
       --------------------------------------------------------------------
       | CDN:                            | Fax:                           |
       |                                 |                                |
       --------------------------------------------------------------------
       | Other Net(s) (DGI, GDN, ...)                                     |
       |                                                                  |
       --------------------------------------------------------------------
       | BBS-Name:                                                        |
       |                                                                  |
       --------------------------------------------------------------------
       | BBS-Numbers / Connected Modem / Speed                            |
       |                                                                  |
       |                                                                  |
       |                                                                  |
       |                                                                  |
       |                                                                  |
       |                                                                  |
       --------------------------------------------------------------------
       | I am HQ / Distribution Site for following groups at the moment:  |
       |                                                                  |
       |                                                                  |
       |                                                                  |
       |                                                                  |
       |                                                                  |
       |                                                                  |
       --------------------------------------------------------------------

       Please notice that filling out the above sheat means not that you 
       are automatically a Surprise! Distribution Site.
       We will check the sheat and get back to you if we have a positive
       answer.



  16   FINAL WORD


       We hope you enjoy all our work and thank you for reading this
       information file.

       Signed: the Surprise! Productions crew & supporters!