pouët.net

what is this ? http://intel.de/demoscene/

category: general [glöplog]
haha, Zplex (our not very clever troll) is thumbing everything down from this compo with the comment:

[quote}Capitalistic and elitistics pigs and swines[/quote]

So, makers of these demos.. discuss!!
added on the 2006-11-06 17:37:11 by okkie okkie
i am the quoting king.. lol :(
added on the 2006-11-06 17:37:27 by okkie okkie
rainmaker: we are actually fixing a final btw. heh.
added on the 2006-11-06 17:37:32 by smash smash
Quote:
rainmaker: we are actually fixing a final btw. heh.


Nice, because what i was able to see looked really nice :D Quite a bit advertising agencyish but still really nice.
added on the 2006-11-06 17:41:24 by kurli kurli
Quote:
does anyone have a 512mb machine anymore? :)


o/
added on the 2006-11-06 17:41:47 by kurli kurli
well I have 512.

Sometimes I think I even bother with optimization when there are many succesful demos out there that need a beast of a machine to run, and people ofcourse make a judgement based on the video (which should kkrun at 60fps anyway).

I am wondering if people actually do take that into account or not... It is reaching the point where same platform demos run with 10 times different framerates, yet all people see is the videos and probably think they run the same.

And I include asd demos in this category, as some of them, unfortunately, run really slow on 5200 and 6200, but that is life... :-(









added on the 2006-11-06 17:43:37 by Navis Navis
i guess the problem for us is, we simply dont have any lower end hardware to test it on.. (superfast pcs in development is killing the scene!) and that speed of coding sometimes takes precedence over speed of execution. :)
added on the 2006-11-06 17:46:04 by smash smash
yeah, everybody has their own reasons, but my question is : does it matter anymore with videos etc. ?
added on the 2006-11-06 17:48:51 by Navis Navis
Eventually videos really aren't sufficient. Demos are HD-ready!
added on the 2006-11-06 17:51:03 by _-_-__ _-_-__
hmm.. lithography runs fine on my athlon 750mhz ;-)
added on the 2006-11-06 17:51:20 by starbuck starbuck
isnt the essence of demomaking that people at home go like WHAT THE FUCK, THAT ROCKS!!! cos they see some stunning visual effects IN REALTIME on THEIR HARDWARE (whatever the common standard is around the time of release) rather than watching a youtube video or having to buy state-of-the-art pro-gamer machinery cos some groups tend to do unoptimized (in a way that's also pushing hardware to their limits, but you know it's not the true way) productions? maybe im too oldskool already then.. ;)
added on the 2006-11-06 17:53:35 by maali maali
i'll be really curious to see what the stats are between video watching hits and downloads on the exes for this intel thing.

and hey, im personally pretty guilty of watching the video if it's available rather than downloading the demo. it's easier, mroe convenient (doesnt fuck up your multimonitor desktop, easy to run and you can pause it and stuff), and bandwidth isnt an issue .. yea, its nice to know it's done realtime, but i often dont bother to verify that directly. :)
added on the 2006-11-06 17:56:17 by smash smash
i'm pretty sure the original tracks by hell were ace, like most of the stuff the guy touches. but of course certain people prefer to listen to demopop mixed with guitars in demos... haha. one of the top techno/electro producers gives people tracks to visualize and they just bitch around.
added on the 2006-11-06 17:57:53 by dipswitch dipswitch
smash yeah it sure is a bother:

1 I had to find the .exe link first (almost hidden!)
2 I had to open the zip, and realize windows' integrated zip support didn't like those macosx-made zips
3 Unzip in a new directory
4 Double click

Downloading a zip file sure is clunky compared to just clicking on a video. Even not taking into account it might not even work on your own machine
added on the 2006-11-06 18:03:46 by _-_-__ _-_-__
smash, i can't watch your demo fullframe on core duo2/1900xt pc. what kind of a machine do u use for developing??
added on the 2006-11-06 18:04:51 by ton ton
dip: then it's a good thing you haven't heard them, so you can still truly worship him :)

Might be it's how Navis said: he had some unreleased stuff laying around or just didn't bother too much and did the whole stuff in 2 mins...
added on the 2006-11-06 18:06:03 by zoom zoom
dipswitch: this is the collective opinion of many people in 5 different groups + lots of friends. The tracks were simply bland, with absolutely no life, good samples or anything special.

I agree that we should not bitch about it though...
added on the 2006-11-06 18:06:29 by Navis Navis
guestbook: http://intel.seefeeldo.com/main.php?action=gb_write&lang=en
GO GO GO!
added on the 2006-11-06 18:07:54 by las las
dipswitch, if those "certain people" are from five different countries, have five different musical tastes, and still ALL of them were only able to think "WTF" upon hearing the original tracks, this might get some weight though.
Personally speaking, I wouldn't have given those tracks to anyone if I had made them with 15 years as my fist protracker attempts. And I DO normally like minimal techno and electro.

So who's bitching, huh? :)
added on the 2006-11-06 18:09:31 by kb_ kb_
Quote:
does it matter anymore with videos etc. ?


Yeah, it matters... I personally respect f.ex. ASD and Farbrausch guys because all of your stuff runs decently on my setup, no matter how humongous they are (I have a 1,667Ghz P4 with 512mb's of ram and a Radeon 9800).

And one of the main reasons for me to have a low end machine is to keep my own stuff optimized (well, usually i just call 216 and tell him i have a problem :))
added on the 2006-11-06 18:11:04 by kurli kurli
rainmaker: the performance of ours is purely a memory problem. it allocates too much on start up which makes teh whole thing eat into vram bigtime, it doesnt cache warm to get all those (massive) textures and vertex buffers into vram first. thats why you end up with a lot of vram swapping on 512mb machines, and a the odd skip/jump on the paging of textures in.
yes, it's fixable, if you get to spend a few hours with the finished demo before the deadline, rather than just compiling an exe and sending it off. :)
added on the 2006-11-06 18:13:42 by smash smash
Quote:
but of course certain people prefer to listen to demopop mixed with guitars in demos...


They do.

And litography runs perfect on my old hardware, the torpedo-thing won't even start.
added on the 2006-11-06 18:15:35 by imYemeth imYemeth
rainmaker: I wish more sceners made demos that way instead producing demos that require fancy or high-end hardware whereas the same results could have been produced on lesser hardware with a little bit more optimizations ;)
added on the 2006-11-06 18:16:39 by keops keops
instead OF
added on the 2006-11-06 18:18:01 by keops keops

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