pouët.net

68K Mac demos and emulation

category: general [glöplog]
 
I am trying to get some old 68k and PPC Mac demos running. So far I managed to get the Basilisk II emu working as a Quadra 650. It boots System 7, but I can't run anything I downloaded from Pouet, because if I uncompress them with StuffIt (regardless of the version) the executable file is always 0 bytes in any of them. Other files like readme's and modules uncompress OK.

See for example these:
http://pouet.net/prod.php?which=1800
http://pouet.net/prod.php?which=24593
http://pouet.net/prod.php?which=6980

A solution, anyone?
added on the 2010-07-03 20:53:29 by tomcat tomcat
Maybe The Unarchiver can uncompress it?
added on the 2010-07-03 23:02:06 by neoneye neoneye
Well, a lot of progz can uncompress it, but why the executable is always 0 byte? Will try, thanks...
added on the 2010-07-03 23:05:30 by tomcat tomcat
there might be some incompatiblity in the windows version of stuffit.
On Os X -at least erotomania - uncompresses correctly...
added on the 2010-07-03 23:42:07 by FooLman FooLman
Ah, now I got it. StuffIt on Mac uncompresses correctly. But when I copy them into the emulator's virtual HD, executables get 0 bytes long.

I am using HFVExplorer on WinXP. It offers a lot of file copy methods (BinHex, Mac binary, etc) but neither works.
added on the 2010-07-04 00:26:19 by tomcat tomcat
Perhaps there is something stored in the resource fork, that isn't uncompressed?

If I try uncompressing the above prods I get 0 bytes as well on my mac (osx 10.6). Dunno.
added on the 2010-07-04 00:38:14 by neoneye neoneye
Now I can uncompress them on the Mac, but I still get 0 bytes on Win. Furthermore if I copied the extracted files from the Mac to the VMware Windows, it also becomes 0 bytes. Weird! And what is even more funny, if I copy the hard disk file from the Windows Basilisk to the Mac, it won't work with the Mac Basilisk.

Actually what is a resource fork?
added on the 2010-07-04 00:47:07 by tomcat tomcat
https://www.youtube.com/watch?v=-vomXNL2rGA
The mac68k scene is non existent :(
Another cool Intro-Effect is at the beginning of this game:
http://macintoshgarden.org/games/powerball
Files on mac are weird. There isn't a single stream of bytes, but multiple ones. The resource fork is a second, separate stream, invisible to regular file manipulation methods. As a result, it cannot be stored on usual filesystems.

I recommend getting a version of stuffit on your emulated mac and extracting files there, so all the file data and metadata is preserved. You will probably need to get stuffit as a disk image so that itself doesn't lose its resource fork. Now have fun figuring out a way to get stuffit expander in your emulated mac, including its resurce fork!

Download links for useful apps here: https://www.emaculation.com/doku.php/68k_software
.bin is binary format
try HFV explorer for copy to HDD image, install StuffIt, have fun
added on the 2019-01-09 10:40:57 by g0blinish g0blinish
thanks to drzeissler for wasting the above posters' time by necroing this thread \o/
added on the 2019-01-09 11:58:57 by havoc havoc
perhaps we could help people see when something is ooooold
BB Image
added on the 2019-01-09 12:37:34 by farfar farfar
You think that would've helped? :)
added on the 2019-01-09 13:33:26 by Gargaj Gargaj
For the responders maybe, for the sender it seems to be a habit so probably not (#1 #2 #3)
added on the 2019-01-09 14:07:02 by havoc havoc
Gargaj: I’ll answer that in 9 years :)
added on the 2019-01-09 16:26:15 by farfar farfar
farfars idea is brilliant. still loling at that mockup :D
added on the 2019-01-10 22:07:48 by jco jco
I'll be back! ...for sure!

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