pouët.net

[announce] Syntracker 2

category: music [glöplog]
Hi there fellow (scene-) musicians !

I hereby want to announce the first public alpha of my new tracker ("Syntracker 2").

I am posting this because a) You may find this useful and b) I am looking for beta-testers!

A more comprehensive description of the tracker's feature set is available here [readme_syntracker.txt].

Here's a small sound sample: st2-808.flac

The software can be downloaded here [syntracker2-28Sep2010.7z].

Any kind of constructive feedback (or even music!) would be greatly appreciated!

Greetings,
Bastian

p.s.: Platform is win32. Linux support is still experimental.
added on the 2010-09-28 19:19:42 by xyz xyz
source code or it didn't happen.
added on the 2010-09-28 21:38:20 by trc_wm trc_wm
since when do musicians care about source codes ? :)

besides, 50% of the source is already available for d/l, the rest will follow sooner or later.
added on the 2010-09-28 21:46:16 by xyz xyz
Who said I was a musician?
added on the 2010-09-28 21:47:36 by trc_wm trc_wm
thought so :)
added on the 2010-09-28 21:53:44 by xyz xyz
anyway, here's a sneak preview for you coders: NewInstrumentDialog.tks , NewInstrumentDialog.xfml
added on the 2010-09-28 22:01:48 by xyz xyz
oh noes, i pressed 'q' just as a matter of trying an instrument out and it quits :( after all that faffing about ;-)

was in the instrument editor.
added on the 2010-09-28 22:09:54 by m0d m0d
m0d: never encountered this issue but well, please send me a mail (you'll find my address it in the readme) and please include the console log
added on the 2010-09-28 22:13:16 by xyz xyz
-it
added on the 2010-09-28 22:13:48 by xyz xyz
Quote:
OpenGL graphics accelerator with up-to-date drivers (must support FBO extension)

Ah, of course. When will shaders be mandatory for trackers? :)
added on the 2010-09-28 22:44:26 by dixan dixan
ah, c'mon. the reason for that is that windows are being *cached* so that not everything's needs to be redrawn.
This is a driver requirement, not a hardware requirement.
added on the 2010-09-28 22:49:17 by xyz xyz
Works in Wine but without sound, gotta reboot ;)
added on the 2010-09-28 22:57:45 by dixan dixan
dixan: hehe, thanks for testing ;) if you want to run this on Linux (native) drop me a mail and I'll guide you to it
added on the 2010-09-28 23:06:00 by xyz xyz
The name "Synctracker 2" has already been used by a scene production! It's the name of the predecessor to GNU Rocket, made by Skrebbel!
added on the 2010-09-28 23:07:44 by kusma kusma
it crashes when I move the window about ...
You need to turn off whatever key-repeat might be activated in windows. Otherwise, it's a little hard to hear samples longer than the amount of time it takes for the repeat to kick in ;-)

Testing on...
added on the 2010-09-28 23:13:14 by Punqtured Punqtured
Holding one note while pressing triggering another results in no note-off when keys are released
added on the 2010-09-28 23:14:16 by Punqtured Punqtured
Phew - I find it really confusing. It seems there's all these nice features and stuff, but right now, I'm struggling even understanding the pattern-editor. I've tracked in Protracker, Fasttracker and now use Renoise, but Syntracker seems nowhere near any of those. Perhaps it's closer to Impulse-tracker, which I never really got the grip of?

Anyways - it seems the learning-curve is quite steep, even with the online guide and the help-functions. I guess it'll take more than half an hour of fiddling arround with it before it makes sence.

Or perhaps it's just the old saying that old dogs have a hard time learning new tricks ;-) It looks quite promising with all the features, though, so I'd say you should team up with two or three musicians and spend some time on the usability
added on the 2010-09-28 23:24:17 by Punqtured Punqtured
kusma: The name "Syntracker" has been used by me since 1990 ! (syntracker, not synctracker!)

rasmus: please send the console log to my e-mail and I'll try to fix it

Punqtured: That's odd but after looking at my code I can see that I do not explicitely turn off key repeat (on my setup it is disabled by default). With a little bit of luck adding "SDL.enableKeyRepeat(0, 0);" at the end of "config.tks" might fix this (paste it w/o the "")
added on the 2010-09-28 23:27:27 by xyz xyz
Some kind of preferences would be nice too. I'd really love to be able to set the output device manually. It seems to default to whatever windows uses. Had to rewire a bit to have windows sound routed to the soundcard (an external card) to be able to hear anything ;-)
added on the 2010-09-28 23:31:57 by Punqtured Punqtured
Punqtured: about the learning curve: Yes, I whole-heartily agree and also one of the reasons I posted it here. I guess ppl never really understood the tracker I wrote ~16 years ago for the 'miggy ;) (well, Pink did so greets to Abyss!) Then again, this is just the first public alpha so I'll do my best to make it accessible to all of you!
added on the 2010-09-28 23:32:54 by xyz xyz
have you taken a look at the config file ? (config.tks) The output device is configured there (I admit it is not exactly user-friendly ATM)
added on the 2010-09-28 23:33:56 by xyz xyz
(the SDL.enableKeyRepeat(0,0) did the trick with key-repeat, by the way)

At least when placed outside the class-definition - when placed inside, it crashed :-)
added on the 2010-09-28 23:34:33 by Punqtured Punqtured
No need to apologize for anything. I admire everyone who spents their spare time creating stuff that potentially (eventually) makes my work easier, more fun or just gives me an advantage over other musicians in the compos ;-)

I'll try to check the config and see if I can figure out a way to change output-device. I'd still recommend an in-program-option to be able to route the sound on the fly without restarting. Just add it to whatever todo-list you might have - it's no big deal, really
added on the 2010-09-28 23:39:22 by Punqtured Punqtured
let's say it gave you a parse-error ;) but thanks, good to know, I'll include the fix in the next release
added on the 2010-09-28 23:40:36 by xyz xyz

login