intro soft-synth query

category: general [glöplog]
Wcf, take a look at microtonic (http://www.soniccharge.com/) to get an idea of how to synthesize good drum sounds.
added on the 2004-05-01 14:51:33 by steffo steffo
hitchhikr, afaik, logic was used to do the midi. vstis can be used in any vst-capable program.
added on the 2004-05-01 14:53:40 by dalezr dalezr
"4ks with "softsynth" and sourcecode.

thanks a lot!
I looked at the first one already and managed to get it to work on linux but without sound :-(
I guess i will investigate some time on that intro if it has a softsynth!
I'll look at the other intros too ;-)
added on the 2004-05-01 15:10:56 by juhees juhees
dlk, afaik logic supports vsts too.
added on the 2004-05-01 15:13:42 by hitchhikr hitchhikr
Weyland Yutani: Of course it sucks because I don't have a Mac... but from their POV I can completely understand it. If all I did was making music, I would INSTANTLY buy a Mac.

Used Logic (5.0) on a Mac in my former uni once. Damn, 30 audio streams full of EQs or plugins and that thing didn't even think about getting slow. This somehow convinced me ;)

On the other hand it's funny - Logic on PC was much, much more stable than on the Mac. Every Mac I used crashed now and then (both OS9 and OSX), and on my home PCs it was like starting on saturday morning on a song, and on sunday evening i thought "damn, i should save" :)
added on the 2004-05-01 17:22:16 by kb_ kb_
yeah, I totally agree, I used to work in a recording studio with a Mac and Protools hardware for 6 years, when I left the studio I figured I'd buy Logic for my home PC and continue doing music that way ... a month or so later Apple bought Emagic and I was seriously pissed, I don't want to make the switch to Cubase (still) but I feel I have to sooner or later ...

and yes : the solution is invest in a mac for my studio :( exactly what they wanted in the first place ... bastards :)
Yeah, it sucks to see all these guys with Macs and Logic 6 getting the features you've always wanted (like straight exporting to .wav instead of realtime bouncing).

I'm in the process of switching to Cubase now, but it still kind of sucks... I've always made intense use of the native Logic plugins and now I have to find good VST replacements for all those things.
added on the 2004-05-03 18:17:45 by dennis dennis
A question concerning filters:
I have implemented high- and lowpass filters unsing windowed-sinc generated FIR kernels, but they turn out to be very slow, especially when I use a function to change the cutoff frequency over time. So, am I just bad at writing fast code, or are IIR filters the better solution for realtime? I read that they are faster, but achieve worse results than FIRs. Is this tradeoff worth the improvement in efficiency?
added on the 2004-05-20 00:18:29 by 0xtob 0xtob
IIR filters are not only much faster, they are also closer to their analog equivalents than your usual FIR filter, which is probably what you want in a synthesizer.
remember: you are not interested in a filter that filters good, but in a filter that sounds good.
a great source for filters is, btw, musicdsp.org
added on the 2004-05-20 01:29:21 by deemage deemage
Hey, thanks for the link!
In the meantime I have read the chapter in dspguide and implemented an IIR for high-/lowpass. I can't believe how fast these things are compared to my FIRs. And you're right, they also sound much better. I think that is beacuse they are more stable in the time domain and therefore keep the original shape of the filtered sample much better than these FIRs that turn everything into a sine.
added on the 2004-05-20 01:59:09 by 0xtob 0xtob
oxtob: The opposite is the case.. IIR filter cause a phase shift inherently, while that can be avoided with FIR.
added on the 2004-05-20 11:59:40 by Stelthzje Stelthzje