Who Killed the American Demoscene?

category: general [glöplog]
Independently, you europeans surely have my full respect. Skills and creativity are top notch over there.

Even knowing that this would be really hard to beat the big groups, I still believe that being allowed to submit remotely to the more traditional/hardcore parties would be a great reason to spend half or maybe an entire year building a more polished prod.

Even then, as already said, this sub-culture is deep at my heart. You are awesome!
added on the 2020-02-12 17:25:24 by imerso imerso
deep in*... lol
added on the 2020-02-12 17:26:53 by imerso imerso
imerso: i suppose you are not aware of the often employed method to circumvent no-remote submission rules which is to somehow involve a person who will attend the event and let them handle the submission of the prod on-site. just putting "support: <nameofscenerthatsupportsyou>" in the nfo is usually enough to pass the checksums, to be absolutely sure you could ask the local to perform an actual production related task (usually smth small like writing the nfo but actual coops are cool too of course).
added on the 2020-02-12 19:00:55 by havoc havoc
(...which is why that rule is absolutely pointless but I've repeated that enough times)
added on the 2020-02-12 19:04:54 by Gargaj Gargaj
also, working an entire year on a well-polished prod and then releasing it remote isn't exactly exciting either
That's not entirely true, as being able to travel to germany might not be an option and the streaming services of revision are topnotch, so it still would kinda be like you're there.
added on the 2020-02-13 12:04:18 by okkie okkie
"Who Killed the American Demoscene?"
the same who killed grindcore.
just think about it...
added on the 2020-02-13 19:54:24 by dq dq
god i wish i could submit remotely to somewhere that I could gauge the audience's reactions remotely... hard to get to the EU on a hard budget of $30.
added on the 2020-02-14 06:08:36 by Parzival Parzival
Well 8088Mph was a mostly American prod and it won revision and some awards later on. But simply because it rulez - I think it's irrelevant where people come from, I don't think there is much local vote (at least not on revision)
added on the 2020-02-14 07:37:54 by v3nom v3nom
gargaj that doesnt makes the rule pointless... only the execution of the rules.
added on the 2020-02-14 16:39:57 by xeNusion xeNusion
regarding the "no remotes at big parties" rule:
well its not absolutely pointless as in "you need to know someone who is actually going".
this will effectively stop outsiders of the scene while it is close to nonexistent for established and networked sceners. not sure if that is or should be the intention of the rule, in any case im sure its mostly there for practical reasons.
added on the 2020-02-14 17:49:47 by wysiwtf wysiwtf
Probably should branch that discussion out to a different thread though.
added on the 2020-02-14 18:02:01 by Gargaj Gargaj
Well 8088Mph was a mostly American prod

Eh, a third, maybe.. Trixter and the musicians, the others are around the globe.
added on the 2020-02-15 03:43:33 by phoenix phoenix
whooo killed mr moonlight?
added on the 2020-02-16 01:59:02 by rutra80 rutra80
Oh yeah, but then there is also this thing that apparently europeans are afraid of external competition. Most of the parties / competitions won't accept remote entries

What utter nonsense.
added on the 2020-02-18 22:33:48 by gloom gloom
Thanks, Obama!!
added on the 2020-02-18 23:06:45 by farfar farfar
<google poisoning>
obama idiot
</google poisoning>
added on the 2020-02-19 15:23:55 by rutra80 rutra80
The US demoscene (of sorts) actually happened in the 1970s, in the form of the Homebrew Computer Club with - I quote, "creating something previously thought impossible" with hw/sw combos (this was a very local club with few members), and with Apple II picture+scroller type crack screens, though not demos as we know them because there were no standalone crack screen competitions.

After that, a US friend explains what you ask by the fact that depression hit and USA skipped from 1970s 8-bits to consoles without experiencing the home computer phenomenon that the rest of the world experienced.

The Demoscene as we know it started on 8- and 16-bit home computers circa 1986, and the above would explain why it didn't get a foothold in the US early. Now, the PC was released in 1981. But households couldn't even afford PCs until a bit into the 1990s, and even by then, few PCs could show releases consistently on the neighbor's PC. This is why youngsters with lots of lost sleep couldn't get their hands on them. :)

So, for anyone but a select few, I think it had to wait until standardized 2D and 3D drivers before the PC could deliver effects that impressed a multitude of exe downloaders.
added on the 2020-02-22 02:22:56 by Photon Photon