pouët.net

Random "work in progress" shots

category: general [glöplog]
Busted.
added on the 2017-04-12 16:47:17 by tomaes tomaes
Hey, I never said it was my work...
added on the 2017-04-12 20:31:41 by Tigrou Tigrou
But everyone else is posting "random work in progress shots" of their own work here...
Tigrou: damn nice!
added on the 2017-04-13 00:02:54 by quisten quisten
Hey, those are my (testicular) metaballs! :D
Those are pretty much finished, let me post some other related "in progress" shot:

BB Image
added on the 2017-04-13 17:35:47 by spite spite
hey man thats nice modeling ;D
added on the 2017-04-13 17:47:54 by leGend leGend
Quote:
Hey, I never said it was my work...

Jeez.
added on the 2017-04-13 22:14:44 by gloom gloom
another work in progress then:
BB Image
added on the 2017-04-13 23:17:15 by Maali Maali
BB Image
oh too much blur :)
added on the 2017-04-14 21:02:45 by wbc\\bz7 wbc\\bz7
new board design
BB Image
added on the 2017-04-16 03:56:47 by sigflup sigflup
32MBit Pro-Spec Gear FTW
added on the 2017-04-16 12:50:11 by spike spike
ojo de dios workshots:

BB Image
BB Image
BB Image
BB Image
BB Image
BB Image
added on the 2017-04-16 17:28:58 by visy visy
visy: neat ;)
added on the 2017-04-16 17:45:27 by wbc\\bz7 wbc\\bz7
Some work in progress shots from "Where the dead things dwell" by Architect:

BB Image
BB Image
BB Image
BB Image
BB Image
BB Image
BB Image
BB Image
added on the 2017-04-17 03:51:51 by merry merry
merry: lovely wood!
added on the 2017-04-17 10:28:25 by bloodnok bloodnok
indeed :)
added on the 2017-04-17 19:52:38 by wbc\\bz7 wbc\\bz7
by the way, dos strikes back! =)))
BB Image

p.s. don't pay attention at window caption, it's a fail-safe win32 version ;)
added on the 2017-04-17 19:54:03 by wbc\\bz7 wbc\\bz7
Rendering polygons to tiles:

BB Image
added on the 2017-04-17 20:58:24 by jix jix
@visy:
ambient album cover art generator?!
added on the 2017-04-17 21:10:10 by 1in10 1in10
@jix: 😮
added on the 2017-04-17 21:50:26 by mrdoob mrdoob
wbc\\bz7, wow! cannot wait!

jix, can you maybe explain what's happenning.
added on the 2017-04-18 00:47:11 by branch branch
jix: wow!
wormsbiysk: kinda nice!
added on the 2017-04-18 01:39:50 by Flashy Flashy
branch: If I had to guess, it'd be the awful hacks required to get polygons rendering on an old 16-bit console.
added on the 2017-04-18 04:57:22 by bloodnok bloodnok
@branch: one problem with this hirez stuff is overall pretty low fps, i.e. this scene drops down to ~25fps even on cel300a@375 :(
added on the 2017-04-18 12:59:37 by wbc\\bz7 wbc\\bz7
https://www.youtube.com/watch?v=s1RvQxGR2Z

not really a wip. just test with a new fx in our 3dengine. i use it in our revision demo.
No enough time to made better things with it in the demo.
it works like the afx plugins "PLEXUS" but you can add your own modifier or renderer with a nodal editor
added on the 2017-04-18 21:38:40 by ntsc_ ntsc_

login