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SNES STNICCC NO FX by Desire [web]
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screenshot added by Heaven/TQA on 2020-08-15 23:27:33
platform :
type :
release date : august 2020
release party : Novoque 2020
compo : alternative demo
ranked : 1st
  • rulez 33
  • is ok 6
  • sucks 0
popularity : 56%
 56%
  • rulez 0.85
alltime top: #5061
added on the 2020-08-15 23:27:33 by Heaven/TQA Heaven/TQA

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using no "super FX" chip for rendering... plain SNES...

Code:

Heaven
Oziphantom

Art:

LowLife (Desire/Oxygene Logo, Vanessa, Atari ST SC Monitor)
SV2020 by Mystic Bytes

Rendering data by Oxygene
https://youtu.be/BQE1rr1Xqf0
and it's not even a tilestreamer!
rulez added on the 2020-08-16 00:02:33 by porocyon porocyon
Thumb for the technical stuff, but I am tired of seeing this particular thing again and again.
rulez added on the 2020-08-16 00:02:44 by Preacher Preacher
good
rulez added on the 2020-08-16 00:14:15 by Sir Sir
Nice =)
rulez added on the 2020-08-16 00:20:16 by 4pLaY 4pLaY
I love it, the visuals, tune and pace all go very well together.
rulez added on the 2020-08-16 00:24:21 by Ramon B5 Ramon B5
Looks nice with the Artwork around. I had hoped the SV2020 logo would appear on the inside of the ST Monitor screen.
rulez added on the 2020-08-16 00:53:14 by JAC! JAC!
Great! Looks quite well even in that small (160x100, I guess) resolution.
rulez added on the 2020-08-16 01:12:58 by ham ham
I like it!

There's some interesting design choices (Why no HDMA, background colour?) but apart from that the rendering of a 3d scene entrely on the main cpu is pretty impressive.
rulez added on the 2020-08-16 01:44:32 by Molive Molive
Wow. That's some solid 3D for stock SNES. Good work on the music too! (I know it's hard) Big up's from Australia - and congrats on Novoqe win 2020 ;-)
rulez added on the 2020-08-16 03:30:29 by cTrix cTrix
keep it up!
rulez added on the 2020-08-16 08:32:31 by sLASH_1 sLASH_1
Quote:
I like it!

There's some interesting design choices (Why no HDMA, background colour?) but apart from that the rendering of a 3d scene entrely on the main cpu is pretty impressive.


well... it has something to do with my chunky buffers... and we put sprite layer around... and some "raster IRQs" to please Lowlife "I want more colors for Vanessa".... :D

so these "trickery" took longer than expanding the scene with HDMA etc... the sprite layer took longer to code than the rendering engine :D
for the sake of challenge numbers. this is 128x100 @ 10 fps, correct?
added on the 2020-08-16 10:10:56 by the_Ye-Ti the_Ye-Ti
technical stuff i do not have any clue about thumbs :D
rulez added on the 2020-08-16 10:17:40 by sensenstahl sensenstahl
Nice version!
rulez added on the 2020-08-16 11:34:25 by Dma-Sc Dma-Sc
Another platform joins the fold, keep em coming :) Additional cudos for not giving in to the FX and/or tilestream temptation.
rulez added on the 2020-08-16 12:13:48 by tin tin
oh no, not again
yess
rulez added on the 2020-08-16 17:23:30 by cce cce
wow another stniccc.
added on the 2020-08-16 18:55:04 by teo teo
Nice one!
rulez added on the 2020-08-16 18:55:52 by Mystra Mystra
nice, but with but as this stniccc ain't that unique as some other remake targets, I'm thinking as you got the tech, why not to model your own scenes and 3d world to animate. that'd should be respected no less.
rulez added on the 2020-08-17 11:16:57 by hollowone hollowone
If you are calling for different scenes, then you might just not get it. This is a benchmark. And if some coder implements it in a bad way for a given platform, then this platform stinks, and it's a call for other coders on this platform to make a faster version.
rulez added on the 2020-08-17 11:32:38 by bifat bifat
No FX. No tilestream! Great!
rulez added on the 2020-08-17 11:52:38 by Daniel Daniel
Much more fluent now =) Hi Vanessa! ^^
rulez added on the 2020-08-17 11:57:51 by HellMood HellMood
yay snes
rulez added on the 2020-08-17 12:13:47 by ferris ferris
again... just in case what's all about the STNICCC compos...

http://arsantica-online.com/st-niccc-competition/
great
thumbs up.
rulez added on the 2020-08-17 22:16:39 by rrrh rrrh
super nice, I was surprised about the speed of it
rulez added on the 2020-08-18 13:06:47 by v3nom v3nom
Proper port
rulez added on the 2020-08-18 14:12:14 by Soundy Soundy
SNES !
rulez added on the 2020-08-18 16:39:39 by fyrex fyrex
Honestly, this is a good port.
Also didn't expect for Silly Venture logo to appear at the end.
rulez added on the 2020-08-18 21:34:36 by vitalkanev vitalkanev
I have updated the ZIP archive with the final version... actually runs now faster.... ;-)

I have forgot to setup the SNES to run faster using FastROM...

;-)

Updated video:

https://youtu.be/NANeUldKAfI
really nice version! drawing polygons on plain snes is quite challenging!
rulez added on the 2020-08-21 09:06:09 by leonard leonard
nice!
rulez added on the 2020-08-21 12:29:52 by iks iks
OK. Second half credits were too long.
added on the 2020-08-21 21:59:59 by AntDude AntDude
Nice another ST-NICCC port this time on SNES without Super fx
rulez added on the 2020-08-22 14:51:28 by Queen_Luna Queen_Luna
pretty cool for being done without fx
rulez added on the 2020-08-26 13:55:09 by Tjoppen Tjoppen
Nice!
rulez added on the 2020-09-01 09:46:52 by violator violator
The music, the music, the musiiiiiiccccccccc!!!

It could've been a black screen with this music and it'd get a thumbs up, but the pix and gfx are great too. Fantastic work ppl!
rulez added on the 2020-09-04 17:03:38 by baldrick baldrick
ő_ő
rulez added on the 2020-09-15 05:02:35 by Xyl2k Xyl2k
Demo did not run properly on my SNES with Everdrive, only top-left quarter of the SC1224 was filled with some skewed attempt at polygon drawing.
added on the 2020-10-12 23:41:04 by spkr spkr

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