Droid 2 by fresh!mindworkz [web]

"droid2" pc-demo by fresh!mindworkz, released at resource'04, hungary.

Technical Info:

  Known bugs:

  - texture compression support is needed to run this demo perfectly
  - 16 bit mode is experimental, there can be depth buffer fight bugs
  - At Win95/98/ME there's no display frequency configuration ability
  - Medium and low quality textures are experimental use only if you haven't got
    enough VGA memory (Med.:less than 64MB, Low: 16MB or less)
  - This demo is a "threedayafterwork" production, don't expect to much

  Press space for more info runtime.


  Needs an OpenGL 1.3 compatible videocard (with lot of ram) and a standard 
  dsound soundcard. Should run without hardware t&l also... 
  in high quality texture mode you need at least 64MB VGA ram 
  Windows bugreports: pasy@freshmindworkz.hu

  All textures are stored so no precalculation needed...

  This demonstration made with GPL or freeware modules/compilers.

  If this version crashes, please report (it should work fine with nVidia
  GeForce cards though).


  Code: pasy,pontscho
  Gfx: csirke,maxie,mike,toky
  Music: just


  E-mail: pasy@freshmindworkz.hu
  Homepage: http://www.freshmindworkz.hu/demoscene