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Random "work in progress" shots

category: general [glöplog]
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Figured out how Quite did it. Here's some proof :).
added on the 2014-08-31 21:46:50 by TomoAlien TomoAlien
@Marq: Awesome!
added on the 2014-08-31 22:42:06 by xeron xeron
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new material test case
added on the 2014-08-31 23:43:56 by cupe cupe
Are you using unlimited detail technology? ;-)
added on the 2014-09-01 00:42:49 by xeron xeron
Can't really be sure until he zooms in so we can see the atoms.
added on the 2014-09-01 03:27:34 by bloodnok bloodnok
slash atoms, until he zooms in so we can see the CODE!
added on the 2014-09-01 08:29:21 by leGend leGend
@cupe: Magic 8 Ball: Heavy Metal Edition on sale? :P

Also,
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Improved the Ambient Occlusion technique for Werkkzeug1.
ZanaGB made me do it because she didn't like noisy AO and gave me the idea to blur it. Surprisingly, it's less expensive than the previous AO (Probably because the AO pass is lower res instead of being a full frame).
added on the 2014-09-01 08:40:07 by TomoAlien TomoAlien
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added on the 2014-09-01 21:08:47 by mog mog
@Gargaj: thanks for the grunt work!
added on the 2014-09-02 05:48:54 by Zavie Zavie
The JR-200 coder's cable practically done, comes with an autobooting ROM with the transfer slave:

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Shouldn't have bought those cheap Chinese Nanos off eBay, 2/2 didn't work...
added on the 2014-09-05 22:10:51 by Marq Marq
My work in progress WebGL demo engine/framework. Only basic rendering for now :
http://florent.cure.free.fr/files/demos/petrichor/

On some configurations the rendering is fucked up, I don't know yet what is wrong.
Github here : https://github.com/flure/petrichor
added on the 2014-09-06 15:18:32 by flure flure
Ok, and now with linkified urls, sorry for the inconvenience :

wip demo
github
added on the 2014-09-06 15:19:39 by flure flure
Flure : cooool! :)
added on the 2014-09-06 19:29:43 by fra fra
Test of baked lighting and dynamic glossy reflections with WebGL (big image!):

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added on the 2014-09-07 00:10:09 by spite spite
Cool screenpics for sure TomoAlien (y)
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Hopefully I can work with Buckethead again. :)
added on the 2014-09-08 08:51:32 by mudlord mudlord
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Glitch on real hardware, non glitchy on lxdream. Figures.
added on the 2014-09-08 23:02:22 by Jae686 Jae686
Marq: Nice to see some electronics. :] I'll be interested to see what you produce on the JR-200.
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Software rendering "design demo" prototyp from 2006. Never finished. (Also on DevArt)
added on the 2014-09-10 10:37:26 by tomaes tomaes
Tomaes that looks fabulous, release it if you still have data?
added on the 2014-09-10 12:11:16 by leGend leGend
What LeGend said.
added on the 2014-09-10 16:31:54 by Zavie Zavie
Unfortunately, it's not really a complete demo. There's no timeline/sync, you can only switch between 7 scenes (yep, 2 more than shown above) with cursor keys. Music is kinda cute, but probably not fitting well. Also, there's a timing bug in the code that sometimes leads to freezing frames (aka modern 'puters are just too damn fast :P). If someone wants to have a go at the code, I can put it up, but I don't think it's worth it. It really looks rather dated/low-res in realtime. :)
added on the 2014-09-10 18:49:24 by tomaes tomaes
who cares if it looks dated. it has some twist0r! :D
Quote:
It really looks rather timeless

ftfy
added on the 2014-09-10 19:13:49 by noby noby

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