Optimus information 13230 glöps
- general:
- level: user
- personal:
- first name: Michael
- last name: Byte
- portals:
- csdb: profile
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: Contrast by Oxygene [web]
- cdc #2: Robotnik by Rage [web]
- cdc #3: Fruit Cake by Deus [web]
- cdc #4: Heart Core by Illi Recentes ImperatoreS
- cdc #5: Stargazer by Orb [web] & Andromeda [web]
- cdc #6: Extatique by adinpsz [web]
- cdc #7: Batman Forever by Batman Group
- cdc #8: Artphosis by Hitmen [web]
- 64b MS-Dos Azurite 64b by Desire [web]
- Cool for size
- rulezadded on the 2024-05-13 14:12:11
- demo Commodore 64 Layers by Finnish Gold
- The huge rotating scroll wowow
The parallax also wow - rulezadded on the 2024-05-13 08:59:25
- demo Gameboy Advance Junction Jive by Solar [web]
- Cool to see another GBA demo, that was nice
- rulezadded on the 2024-05-12 09:49:50
- demo Wild Everybody Wants to Crank the World by Nesnausk! [web]
- Haha funny platform
- rulezadded on the 2024-05-12 09:49:23
- 512b Atari Jaguar TJ_raytrace by 42Bastian [web]
- That's so cool for the Jaguar. It... kinda runs frames
- rulezadded on the 2024-05-12 08:12:46
- 4k Commodore 64 Soul on Fire by Reflex [web]
- Wow, those smooth vector-line balls and the distort bitmap is also cool. And Reflex is back again!
- rulezadded on the 2024-05-12 08:11:34
- 256b MS-Dos Colorfall by 7dUMP
- Coloooors ditherrrrrr
- rulezadded on the 2024-04-30 11:44:14
- demotool Amstrad Plus splitRaster+ v8 by Praline
- Cool car and great to see some more CPC+ tools
- rulezadded on the 2024-04-29 15:43:43
- 512b MS-Dos x86 Ray Tracer in 506 bytes
- I've seen the video and I realized that eventually the sphere comes close. And what seemed like something moving is much slower than I thought.
- rulezadded on the 2024-04-13 10:30:50
- 512b MS-Dos x86 Ray Tracer in 506 bytes
- Do the spheres come close.
Tried on Dosbbox-X for now, something is slowly moving but the spheres are far away and they never come close.
At thought that maybe it's something you control with keys and move camera close but no, it exits.
I have put cycles at very high like 500000. Or is it for some much higher cycles and eventually the spheres will come close? - isokadded on the 2024-04-13 10:05:11
account created on the 2000-12-14 14:58:36