the so complete pouët.net oneliner
- 2014-04-03
- hmmm,
- 2014-04-04
- thats called evolution............
- 2014-05-10
- found some sourcecode to a release last year, wondering if i should rls on pouet, already did YT of it...
- there, done, added links for soundtrack by adam/onslaught too. :)
- still no discussions on ECC or RSA, boring
- 2014-05-18
- someone kill me X_X
- 2014-06-03
- .
- LoccOtHaN: why would you want to do that when there is GL3/4 and DX10/11?
- 2014-06-22
- ugh........
- 2014-08-12
- good riddance
- 2014-08-21
- meow :3
- 2014-09-06
- https://github.com/McNopper/OpenGL/blob/master/Example37/src/main.c : cpu based raymarching....looks cool
- 2014-11-05
- http://i.imgur.com/0Wo0Z9gh.jpg
- 2014-11-18
- wysiwtf: link?
- 2014-12-23
- GNU Rocket is also nice for even syncing code to time. You could just make the row grabbing increment based off a delta timer.
- 2015-01-11
- lame
- 2015-01-12
- pouet != scene, live with it.
- exactly, it annoys me. its like 4chan in some ways. maybe i should avoid it and stick to demoparties instead.
- yeah, true..
- 2015-04-08
- EXTERMINATE
- 2015-04-23
- thanks keito, that can be my new intros name
- 2015-04-30
- anyone having problems kkapturing 4klang based prods in Windows 8.1? I seem to be unable to capture audio in my prod.
- 2015-05-10
- which it is. Pouet != demoscene.
- 2015-05-18
- pouet == scene. Fuck off.
- damn straight.