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Croissant 9 by bohemiq
[nfo]
screenshot added by Scali on 2003-08-31 22:05:32
platform :
type :
release date : august 2003
release party : Buenzli 2003
compo : combined demo
ranked : 8th
  • rulez 14
  • is ok 7
  • sucks 1
popularity : 0%
 0%
  • rulez 0.59
alltime top: #4191
added on the 2003-08-31 22:05:32 by Scali Scali

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cool, although the last one had nicer colors.
rulezadded on the 2003-08-31 23:08:10 by Gargaj Gargaj
Impressive Java 3d engine. It has texture filtering too, wow!
rulezadded on the 2003-09-01 05:34:26 by Optimus Optimus
short and retro, but it has something sweet about it.
rulezadded on the 2003-09-01 09:37:49 by superplek superplek
Ppl at the pardey didn't noticed immediately it was a java demo ... nice work!
rulezadded on the 2003-09-01 13:07:35 by rIO rIO
I didn;t like the scenes much. COuld have been more interesting there - the textures too. But the 3d engine looks very nice for java, the music was good, and the metaballs scene somehow rocked :)
rulezadded on the 2003-09-01 14:01:23 by psonice psonice
is java an excuse for having a slow engine?
sorry...
added on the 2003-09-01 14:46:04 by deemage deemage
Pretty decent, very '95
(as in: In 1995, this would have been a great demo)
Are the symbols on the cube from 'transformers' ? i am sure i did already see them, a long time ago...

I think bohemiq is on the right track, and hope they are working on something like
'baguette.onze ' :)

If the product is .Java, it ain't white.
added on the 2003-09-01 15:56:59 by Tolle Tolle
yeah, next time please watch the texturing and port the lot to cpp. i hate low framerates and resolutions.
added on the 2003-09-01 16:10:10 by superplek superplek
Thanks for your comments.
I have prepared a 'lo-fi' script, which you can download here. Replace the original croissant9.xml in the croissant9-directory with this one, to disable specular lighting and bilinear filtering.
This should improve performance quite a bit on 'low end' machines.

If it still isn't fast enough, you can freely change the resolution either on the commandline or in the html (the width and height fields in the applet-tag), or even scale down the textures in the croissant9-directory.

I hope that people with PCs of less than 2 GHz will be able to enjoy the demo aswell now.
added on the 2003-09-01 17:57:04 by Scali Scali
some parts are really slow, but some are totally realistic :) i'll give a thumb up for the overall impression being pleasant however :)
rulezadded on the 2003-10-18 15:43:30 by timna timna
liked it - continue your work :)
rulezadded on the 2003-10-18 23:24:52 by NuKem NuKem
I want a Croissant mit Dönner Kebab inside now!
added on the 2003-10-31 15:03:47 by Optimus Optimus
Hey, hey, hey, hey, hey, hey, hey!!! Were are the other comments here??? Scheisse!!! They are lost because of the HD crash perhaps? Now this totally sucks, because this was the funniest flames mixed with technical stuff I have ever read on Pouet! :P
added on the 2003-10-31 15:07:06 by Optimus Optimus
the engine rules, the prod is nice and fun as it intended to be. Croissants 9s for everyone!!
rulezadded on the 2003-11-03 09:55:12 by makc makc
I like this prod... runs well, looks damned good, nice to see a software graphics engine these days :) Only problem is that it loads slowly. If you can't speed that up, you should add a status bar.
rulezadded on the 2003-11-05 17:38:36 by mausmalone mausmalone
crap, what the heck is so great about #00FF00 !
sucksadded on the 2004-11-03 13:47:24 by xbit xbit
very impressive
rulezadded on the 2005-05-21 23:50:13 by dila dila
yes where are the silly comments gone?
added on the 2005-07-12 22:39:11 by the_Ye-Ti the_Ye-Ti
Javatastic!
rulezadded on the 2005-07-18 02:20:45 by ALiEN^bf ALiEN^bf
revote :)
Impressive
rulezadded on the 2005-07-18 02:33:02 by Buckethead Buckethead
mucho impressed.. that's softwarerendering? i ever wanted to write an alike engine in assembler, now that i know some tricks like fast filtering and so on.. but this was done 2003 and in java.. prod rules, even by the name.. (except gfx)
rulezadded on the 2007-07-11 14:13:43 by mad mad
Java 3D Engine in application mode
Resizing frame
Width: 640, Height: 480
CodeBase: file://Users/guardian/Desktop/croissant9/
DocumentBase: file://Users/guardian/Desktop/croissant9/
Using Ogg Vorbis
java.net.UnknownHostException: Users
Exception in thread "Thread-2" java.lang.ArrayIndexOutOfBoundsException: 4 >= 0
at java.util.Vector.elementAt(Vector.java:432)
at Engine.c(Unknown Source)
at aD.run(Unknown Source)

scali if you're around :)
Same as Guardian : where is the fix ?
Wouldn't run at the default resolution, so I ran it at 640x480 instead. The music was all messed up (I hope it's not supposed to be that way).
Nice to see some software rendering stuff though.
rulezadded on the 2008-07-12 16:14:28 by mic mic
Well, I'm not sure why it won't work on some systems.
I've not run it in a long time, but I've just tried it under Vista Home Premium with the Sun JVM, version 1.6.0_07 (latest currently available), and it worked fine, with music and everything (the croissant9.ogg music file is included in the croissant9 directory so you can play it and see what it's supposed to sound like).

Sounds like it's a configuration issue... It doesn't use the right path (file://Users)... Could be that you cannot run Java applets from the desktop or something (security issues?). Try putting it in a different directory... Perhaps just C:\croissant9 or something.

You could also try to run it in a browser with the included demo.html. Running as an applet works slightly differently from a standalone application.
added on the 2008-09-01 19:03:22 by Scali Scali
uhm well.... not really my taste. :P

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