pouët.net

nemesis by excess [web] & kvasigen [web]
[nfo]
screenshot added by Sesse on 2004-04-22 04:00:27
platform :
type :
release date : april 2004
release party : The Gathering 2004
compo : pc 64k
ranked : 1st
  • rulez 67
  • is ok 32
  • sucks 6
popularity : 2%
 2%
  • rulez 0.58
alltime top: #688
added on the 2004-04-22 04:00:27 by Sesse Sesse

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comments

Congratulations for making this run in <1 FPS on my machine.

AMD 1ghz, 512mb ram, Radeon 9600 PRO 128mb.
added on the 2004-04-22 07:59:44 by a_lee_n a_lee_n
This does not want to work on my machine. It crashes somewhere in atioglxx.dll.

Oh,.. yes,.. the specs:
P4 2.4GHz 2GB RAM, Radeon 9700 Pro 128MB with the latest drivers from ATI.
OpenGL version = 1.5.4273 WinXP Release
added on the 2004-04-22 08:32:52 by datsua datsua
So i don't have to even try then :/ :(
added on the 2004-04-22 08:46:48 by cerror cerror
Will this work on my 1GHz laptop with sth sth Radon mobility? :-D
added on the 2004-04-22 08:59:53 by sprocket sprocket
runs on my nvidia geforce 3 ;)
the framerate is slow in some parts
rulezadded on the 2004-04-22 09:17:16 by termos termos
hmm
win32 exe refuses to start here
p4, r9800, xp, the latest catalyst
added on the 2004-04-22 09:18:49 by t1_ t1_
didnt even start on my AMD 2000+ with radeon 9600 pro 128mb
added on the 2004-04-22 09:20:22 by bzz bzz
don't watch demos on crappy cards or
with crappy drivers, please.

i'd say don't watch crappy demos on any cards

didn't start
ti4200-128/256 newest drivers/ winME
ti4200-128/256 old good drivers/ win2k
added on the 2004-04-22 09:31:37 by apricot apricot
wow we need lowest-compatibility64k compo !!!
i'd like to contribute :)))
added on the 2004-04-22 09:33:18 by apricot apricot
didn't start.. Seams like a final would be really welcome!
added on the 2004-04-22 09:48:56 by ekoli ekoli
Yes, didn't start. p4, r9800pro, xp, latest catalysts.
added on the 2004-04-22 10:04:05 by break break
dont start on athlon XP1800, geforce fx 5200
added on the 2004-04-22 10:11:12 by Duckers Duckers
not bad.
rulezadded on the 2004-04-22 10:14:33 by xeNusion xeNusion
Yay, so it works on:

- my ATI card (Radeon 9600 Pro, Linux)
- titanstar's ATI card (Radeon 7500 Mobillity, Windows XP)
- our debug machine's ATI card (Radeon 8500, Windows 2000)
- the compo machine (Radeon 9800, Windows XP)

but obviously failing on every other ATI card in the world... okay, _this_ sounds easy to debug... :-/
added on the 2004-04-22 10:40:04 by Sesse Sesse
Crashes on gf2 too.
added on the 2004-04-22 10:44:52 by tomaes tomaes
es will nicht!!!
added on the 2004-04-22 10:47:19 by ttl ttl
I saw this on the party. Not that I remember much. But it was ok for it's size :P
did not start : geforce 4200 ti 128 leadtek, p4 at1.8g, 1Gb Ram, dx9, win2k sp4 + sp5 patchs
No problems with exe dated 22-04-04 03:47 on:

Win2k sp4, DX9
AMD 1600+
Gf3 Ti200
768MB RAM

Great music, decent effects, excellent attitude! Yes, the design is a bit lacking and yes, there are some empty parts. Looking forward to finalversion; not to mention future 64k intros from you guys. I'll check out the Mac version later today.
rulezadded on the 2004-04-22 11:41:00 by Betong Betong
Runs perfect on P4, win32, ati 9700 :) Nice 64k, rocked TG, no real competition for it there
added on the 2004-04-22 11:48:45 by faenhest faenhest
cool
rulezadded on the 2004-04-22 11:54:30 by blz blz
works fine on g5 osx here. can't say I enjoyed it much, but it's kinda okay 8)
added on the 2004-04-22 12:11:34 by bhead bhead
Bah! Found the problem. Same URL, try the new exe file. Should work better for people who could never get it to launch :-)
added on the 2004-04-22 12:26:31 by Sesse Sesse
Nice...

Debian sid (with msttcorefonts)
Geforce4 Ti 4200 (128mb)
nvidia driver (53.36)
ALSA (with OSS emulation)
kernel 2.6.x
rulezadded on the 2004-04-22 12:32:37 by moT moT
crashes
ati radeon 9200se 128 vram
Athlon 850Mhz
512 ram
c'est dommage...
added on the 2004-04-22 12:36:51 by SilkCut SilkCut
SCHPENNA :D jeg ler meg skakk
rulezadded on the 2004-04-22 12:41:06 by leijaa leijaa
worked flawlessly but failed to impress.
p4 3.5ghz
97pro 128mb cat 04.3
1gb pc500
added on the 2004-04-22 12:51:04 by keith303 keith303
argh damn you, our work in progress intro had the name "nemesis"...
added on the 2004-04-22 14:02:46 by BoyC BoyC
I'm obviously missing out on some effects as for now..

(BoyC: Then make up something less cheesy. It's like saying "hey *I* was planning to call my son John!")
added on the 2004-04-22 14:06:11 by superplek superplek
Really cool Intro and works perfectly on my 1.5Ghz Centrino Notebook w/ nVidia FX Go5200 64MB running WinXP and my P4/2.8Ghz Linux Workstation w/ nVidia Ti4200 128MB running Gentoo Linux :)
rulezadded on the 2004-04-22 14:15:34 by q q
You see people, this is a true multi-PC-platform effort! It's compatibility as well as portability is astonishing. That's why it fails to work properly for most of the target audience.

Oh boy, I just needed to say this :)
added on the 2004-04-22 14:18:55 by superplek superplek
Nice! Everything is nice in it. Compared with the others intros at the competition entry that's worth a first place.
rulezadded on the 2004-04-22 14:22:37 by daddyvx daddyvx
actually, the worst compatibility-issue has been resolved. it was simply a missing dll (that shouldn't been required in the first place, but clumsy release-build made it so anyway) that didn't get reported to the user due to the fact that fsg was used for compression. however, the archive has beed fixed.
added on the 2004-04-22 14:22:54 by kusma kusma
Great snaredrum!
Best voronoi effect ever!
Cool vocoder!
Nice objects (transformation maps?)
Cool colours!

Very slow, but as I know approximately your timeschedule for making this intro-engine, you are excused ;)
rulezadded on the 2004-04-22 14:24:04 by loaderror loaderror
Great :)
rulezadded on the 2004-04-22 15:25:16 by morten morten
television part runs slow on my geforce2mx winxp system. incredible performance on the bigscreen at tg, i liked it :) man that vocoder must have smoked too much :)
rulezadded on the 2004-04-22 15:42:40 by rydi rydi
Works fine here, very fast, nice production
Amd1900+
XP
TI4200 64 / with StarStorm.WinXP2k.v44.67P drivers
rulezadded on the 2004-04-22 17:32:20 by yes yes
Athlon 1.3 GHz
512 MB
Win XP
Radeon 8500 CAT 3.1 (newer ones cause problems)
Works fine.
added on the 2004-04-22 17:43:28 by mjz mjz
Runs perfectly on both Geforce FX 5600 and Radeon 9600 XT here :)
rulezadded on the 2004-04-22 17:46:49 by ravity ravity
nuff said
rulezadded on the 2004-04-22 17:49:15 by quisten quisten
now it works! great intro, but i got some terrible "tearing" in the scene with the bouncing cube. Like when you turn vsync off, but there was like a houndred of those "cuts"
rulezadded on the 2004-04-22 18:02:52 by Duckers Duckers
"tearing" = "design" duckers. :)
added on the 2004-04-22 18:26:01 by gloom gloom
very nice work! thanks for the OS X port!
rulezadded on the 2004-04-22 18:35:25 by elmindreda elmindreda
It has potential but fails. The effects didnt look so good and the "design" is not good. Repeating the scenes is a bad bad thing :)
sucksadded on the 2004-04-22 18:40:46 by wain_ wain_
Cool! Mad hugs! (Q!!) -- You might want to run X with 24bit btw ;)
rulezadded on the 2004-04-22 18:40:58 by sindrete sindrete
I thought that "design" was a bug too ;)
Anyway, let's see if I can get this to run properly at home.
added on the 2004-04-22 18:42:30 by superplek superplek
nice, finally got it running, liked it alot ;)
rulezadded on the 2004-04-22 18:43:38 by bzz bzz
A bit more colour variation would have been nice, but still a very good intro.
rulezadded on the 2004-04-22 18:45:02 by Wade Wade
A bit too repeating and the snare pushed bit too loud. Big hand for multi-platform efforts
rulezadded on the 2004-04-22 19:04:44 by Vulture Vulture
gf4mx: nice working slideshow.

Considering the quality of the other intros released at the gathering, that rank is hardly a surprise.
added on the 2004-04-22 19:40:32 by hitchhikr hitchhikr
well, it's okay.
added on the 2004-04-22 20:03:09 by sagacity sagacity
very nice music although it sounded way better on optimize's speakers than the tiny multimediaspeakers i got here :) visuals are ok
rulezadded on the 2004-04-22 22:38:08 by neon neon
I really enjoyed this one :)
rulezadded on the 2004-04-22 23:03:34 by shash shash
Good to see atleast some quality stuff was released at TG.
rulezadded on the 2004-04-22 23:15:08 by Sdw Sdw
My mac did NOT have enough horsepower for this :) However descent intro.
added on the 2004-04-23 00:14:14 by Prot-DHS Prot-DHS
fancy
rulezadded on the 2004-04-23 01:07:05 by SirKew SirKew
Okay, now it worked. Looks okay, the strings 'n stuff reminded me of the Mekka 2002 thingy by SK at first. It could have used some more colors and blah, but it's nice enough. I do think Lugoober can do much better tracks though, but I'm not sure if it's the synth itself or the lack of time to get used to it that spoils it :)
(Assuming the samples are generated..)
rulezadded on the 2004-04-23 01:52:29 by superplek superplek
thnx plek :)
there are btw no generated samples, this intro has a realtime synth (sanestation). and you're right, we're not used to it yet ;)
added on the 2004-04-23 01:59:37 by lug00ber lug00ber
definitelly you got power. but this onr is boring, next one must will be great.
added on the 2004-04-23 02:44:02 by mrdoob mrdoob
sorry i was looking my balls.. defninitely you got power, but this one is boring, next one will be great.
added on the 2004-04-23 02:51:32 by mrdoob mrdoob
just good.
rulezadded on the 2004-04-23 04:15:13 by cherri kandler cherri kandler
trace: What?! ;-)

This was a good intro! I don't know if my GeForce3 did delete some effects but from time to time things tended o be a little boring (ugly). Perhaps an option for higher quality textures would be nice. Don't get me wrong, It had a really nice feel right thru it, good going!
rulezadded on the 2004-04-23 06:02:05 by ekoli ekoli
I like it, the grayscale design fits very well. Nice job :)
rulezadded on the 2004-04-23 11:30:37 by AM AM
Good.
rulezadded on the 2004-04-23 13:03:36 by raer raer
definitely a lot better than the previous excess intros. A big thumb up for the platforms. Apparently it requires a lot more from the cpu than the graphics card.
rulezadded on the 2004-04-23 13:39:52 by dodke dodke
Well done!
rulezadded on the 2004-04-23 16:54:03 by zeebr zeebr
There must be something wrong with the mac version. 1-2 seconds per frame on some parts. 667MHz/Radeon7500.
added on the 2004-04-23 18:07:17 by evil evil
evil: There is nothing wrong, your CPU is simply too slow. The softsynth eats a lot of CPU power in some parts (like the voronoi part), which leaves little left for the graphics.
added on the 2004-04-23 22:06:14 by Sesse Sesse
Thumbs up for sure. I think it's great to have such a skilled group that's active within the norwegian community... horray :)
rulezadded on the 2004-04-24 01:44:51 by vame vame
that's *two* skilled groups plus a lone wolf ;)
added on the 2004-04-24 16:05:53 by lug00ber lug00ber
Hurray.
After a minute of jittering and smooth motion alternating, the thing actually hung up after the credits-scene. Hung up as in: music repeating the same 500ms buffer without any progression, zero motion and uberzilch reaction to any type of user interaction.
PIII 1.2ghz + GeForce3. Probably a pbuffer problem, noticed this type of crashes on some new Smode demos as well...
I'm open for testing, so you contact me in that case.
added on the 2004-04-24 16:41:24 by Gargaj Gargaj
Gargaj: Yes, that scene is quite RTT-heavy (to put it mildly), but debugging such things without actually having the machine there isn't all that easy :-) If you come to Solskogen, we can look at it there, perhaps :-)
added on the 2004-04-24 17:23:50 by Sesse Sesse
You don't expect me to bring my PC all the way to Norway just because your code isn't working, do you? :D
added on the 2004-04-24 17:25:44 by Gargaj Gargaj
Lovely. The soundtrack just kicks, and the rest provides enough entertainment.
rulezadded on the 2004-04-24 17:29:14 by dixan dixan
gargaj: well. yes, of course we do. :) or; you can come just for solskogen, since it will be a kickass scene-party. :)
added on the 2004-04-24 17:39:51 by gloom gloom
It feels a bit empty, also the textures suck, but somehow i feel that i should give it a rulez.
rulezadded on the 2004-04-24 17:40:08 by asasel asasel
nice!
added on the 2004-04-25 20:58:43 by f040 f040
nice one! maybe abit boring to show the effects again in the end and the textures could be better, other then that i really like it alot! nice music too.
rulezadded on the 2004-04-25 21:30:03 by fgfgf fgfgf
Ok, ok... very nice, and some fresh ideas.
No comment for the name, but can you please explain what's the reason for those flat screens being there?
It's not the first intro/demo with wall mounted flat screens I see, but still can't catch what's the point.
rulezadded on the 2004-04-26 09:48:54 by pan pan
nice work... good music... more scenes would be better than use the same twice
rulezadded on the 2004-04-26 14:16:59 by spengler spengler
Very nice scenes and cool music. Waiting for more!
rulezadded on the 2004-04-26 20:08:40 by dairos dairos
very enjoyable, fast-paced and excessish demo packed in 64k!
waiting for more as well.
rulezadded on the 2004-04-26 23:39:44 by xbit xbit
*Thumbs up*
This sweet stuff... :D
rulezadded on the 2004-04-27 00:25:16 by Kleevah Kleevah
works ok now with lastest version
ok music, ok design
cool picture filters with hexa forms
too much classic 3d scenes, too much black screens, simple synch, ok prod
great! man will mehr...
rulezadded on the 2004-04-29 19:20:15 by neo neo
maybe i would have thumbed this up if you had not modelled that many-screens-connected-to-central-tube-thing ONCE AGAIN ;)
added on the 2004-04-29 21:58:56 by cp_ cp_
Nice but this needs a big processor ! I couldn't run it fast enough on my powerbook 867 !
added on the 2004-05-03 23:22:06 by DaD1916 DaD1916
dad1916: yes, the readme says that quite clearly, doesn't it? :-)
added on the 2004-05-06 15:39:09 by Sesse Sesse
ok
rulezadded on the 2004-05-06 17:15:39 by blala blala
Linux support...
sucksadded on the 2004-06-13 09:50:36 by Hatikvah Hatikvah
Linux support!
rulezadded on the 2004-06-14 20:40:49 by Marq Marq
hard.
rulezadded on the 2004-07-21 01:15:36 by tinto brass 2 tinto brass 2
like this one
rulezadded on the 2004-07-27 20:36:28 by uns3en_ uns3en_
Linux support...
sucksadded on the 2004-11-15 02:51:27 by Shanethewolf Shanethewolf
good intro
rulezadded on the 2004-11-23 20:19:26 by Frozzy Frozzy
no.
sucksadded on the 2004-11-23 20:31:51 by Mr Twist Laser Mr Twist Laser
This isn't that great an intro... fairly unremarkable except that it's been ported to MacOS X and Linux.

Shane, why is having Linux support a BAD thing? How does that make a demo bad?
sucksadded on the 2004-11-23 22:22:17 by crusader crusader
meh
added on the 2004-11-23 22:30:37 by witeshade witeshade
!
rulezadded on the 2004-11-23 22:47:00 by Maali Maali
WORKS FINE WITH MAC OS X TOO :DD
added on the 2004-12-16 12:14:27 by uns3en_ uns3en_
Pretty plain for the most part, but there were some moments of interest. For example, the green circles overtop the cube's spikes was simple but effective, and the above pictured filter, although lo-res, had potentional.

I really expected the arms supporting the TVs to become animated and do all sorts of goofy things, but alas...
added on the 2005-01-02 02:23:51 by thom thom
uhm, yes, the mac- and linux-users must chmod stuff to make it executable. fuckings to those OSes!
added on the 2005-01-31 18:49:12 by kusma kusma
teh thumb0r.
rulezadded on the 2005-01-31 19:08:30 by Gargaj Gargaj
yes!
rulezadded on the 2005-05-08 14:37:36 by las las
nice design.
and great music.
yeah!
rulezadded on the 2005-06-24 19:02:03 by got got
Good job.
rulezadded on the 2005-10-07 05:12:43 by ALiEN^bf ALiEN^bf
very nice :-)
rulezadded on the 2005-10-19 19:38:58 by Quarryman Quarryman
neo said it all:
Quote:
maybe i would have thumbed this up if you had not modelled that many-screens-connected-to-central-tube-thing ONCE AGAIN ;)


a great demo wrecked by too much spinny spikey..
added on the 2005-11-01 15:55:08 by Gaia Gaia
pig
added on the 2005-11-01 15:55:55 by Gaia Gaia
it ran a little slow at times on my system (15fps est) but other than that, i liked this one alot

my specs

-amd sempron 2200 (1.5ghz)
-1024 ddr400
-7000rpm ata133 hdd (dma of course)
-winXP pro
-nvidia mx4000 128mb (core 300mhz)
rulezadded on the 2006-01-16 23:18:17 by xteraco xteraco
excellent
rulezadded on the 2006-03-04 23:36:15 by blackpawn blackpawn
haha.super :D
rulezadded on the 2006-06-24 19:39:35 by chenmy! chenmy!
Mixed feelings about this. Some good music sync gets you into the mood, ok shiny objects, the background is too boring grey though..
added on the 2006-07-22 18:50:53 by Optimus Optimus
All that in 64kb. Not surprised this got first place. Well done.
rulezadded on the 2006-11-28 19:44:42 by DaD1916 DaD1916
Cool intro!
rulezadded on the 2007-07-03 18:59:56 by Ized Ized
stylish design and very cool soundtrack
rulezadded on the 2007-10-11 17:25:16 by decipher decipher
rulezadded on the 2008-04-29 11:33:18 by wb wb
very nice. the break parts in the tune rox
rulezadded on the 2008-06-16 22:37:54 by mEDiA sENtRY mEDiA sENtRY
This is so cool! Great design.
rulezadded on the 2008-08-04 22:18:36 by d3pth d3pth
i almost forgot to watch this stunning piece again after all these years. nice performance wise.
rulezadded on the 2008-12-11 00:04:06 by rudi rudi
rulez
rulezadded on the 2009-03-15 17:53:35 by T$ T$
wain_ said it
sucksadded on the 2009-11-27 12:26:37 by relias abardon relias abardon
is ok
added on the 2010-05-12 10:48:18 by provod provod
Totally missed this one. Nice work.
rulezadded on the 2010-05-12 11:35:52 by tFt tFt
I'm intrigued by the synth. It has a really interesting/good sound for some instruments (and the talk?), and then just totally blows monkey butt for the percussion :-)

Solid effort.
rulezadded on the 2011-06-29 15:23:45 by revival revival
.
rulezadded on the 2011-06-29 15:46:36 by Defiance Defiance
Schpenna!!
rulezadded on the 2011-12-26 01:06:03 by Frequent Frequent

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