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The Line Age by trauma
[nfo]
screenshot added by diver on 2005-07-31 13:33:08
platform :
type :
release date : july 2005
release party : Assembly 2005
compo : combined demo
ranked : 4th
  • rulez 36
  • is ok 11
  • sucks 13
popularity : 0%
 0%
  • rulez 0.38
alltime top: #2607
added on the 2005-07-31 08:00:00 by diver diver

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Unfortunately, it doesn't look as interesting at home as it did via stream. A piggy for now.
added on the 2005-07-31 09:33:09 by tomaes tomaes
cool concept, boring realization.
added on the 2005-07-31 10:26:01 by mrdoob mrdoob
prolly the first traumarmada demo that actually looks nice - and of course the music is lovely.
rulezadded on the 2005-07-31 11:54:31 by Gargaj Gargaj
codersdemo, nice fx but the design doesnt appeal. thumb up anyway for the cool ideas in this demo.
rulezadded on the 2005-07-31 11:59:02 by Maali Maali
a demo entirely in lines is, well, just f*n cool. Also the haloed line drawing technique would be cool for things... maybe I've seen it before, maybe I haven't, don't care, was used well.
A weak thumb, the music is great but the visuals are not that appealing. Some nice ideas though.
rulezadded on the 2005-07-31 12:32:33 by zoom zoom
Nice, clean and effective! Good work!
rulezadded on the 2005-07-31 12:48:06 by Zplex Zplex
nice :D
rulezadded on the 2005-07-31 12:53:31 by las las
It's a nice concept and if there's anyone out there who likes lines as much as I do, I'd certainly like to meet him, but where the heck is your GL_LINE_SMOOTH? Especially the landscape part looked quite rough and aliased.
added on the 2005-07-31 17:33:16 by Preacher Preacher
You stole my lines-only-demo idea, and did it all the way i wouldn't have.
sucksadded on the 2005-07-31 22:13:25 by kurli kurli
Wow! Great concept and the logo transitions at the beginning really reminded me of 2d logo line bouncing effects on the CPC! =)
rulezadded on the 2005-07-31 22:21:02 by Optimus Optimus
nice scene.
good concept.
however, a bit boring.
added on the 2005-08-01 17:53:21 by got got
thumb up for the lines, thumb down for the awful typedesign that completely contradicts the demo.
added on the 2005-08-01 17:57:06 by monroe monroe
ugly and boring
sucksadded on the 2005-08-02 16:13:49 by teel teel
crappy
sucksadded on the 2005-08-02 16:21:00 by dodke dodke
The basic idea was good, but remembering the older Trauma demos, this one was a real disappointment. I hope you guys get the hold of the old style again soon :)
sucksadded on the 2005-08-02 19:21:34 by zeroic zeroic
Sorry, I kind of like it. There's just something in eventboxes, voronoi abuse, hidden surface removal and codercolours.
On the other hand it could have been way better. There are freakier effects around, the "trademark" L-system-thing sucks and the aforism in the beginning is just plain lame.
added on the 2005-08-02 20:08:18 by 216 216
i remember liking this one.
rulezadded on the 2005-08-03 00:53:33 by nosfe nosfe
The intro sequence with logos splitting up into lines was great, reminds me of the old FLD/FPP effects on the C64, expcept in 3 dimensions. Simple to do but nice looking. The rest of the demo doesn't quite deliver though I do like the effect-description-texts, also gives me that oldschool C64 vibe where every effect had to have a name!
rulezadded on the 2005-08-03 01:14:13 by Sdw Sdw
Yeah, it was neat. I'm into this.
rulezadded on the 2005-08-05 04:30:36 by thom thom
A Trauma prod: the code is there while the design isn't.
added on the 2005-08-06 11:22:31 by Marq Marq
Very very good!
rulezadded on the 2005-08-06 18:37:00 by rave-n rave-n
Some very nice scenes, but I don't think it fits too well together. A piggie for me.
added on the 2005-08-08 22:50:19 by front243 front243
The music was awesome, but the effects were only so-so. You need a coder's background to really appreciate them.
added on the 2005-08-10 07:22:10 by s_tec s_tec
Sorry but the music sounds as if coming from a laptop speaker, plus there are only a couple of scenes with nice visuals. The rest seems to be an attempt to mash together as much 'line effects' as possible, with no design or carefully selected colors : Voronoi or not, it just looked like some sort of uninteresting mesh interpolation.
The fonts sucked big time.

The demo is also rather small (3 minutes flat).
sucksadded on the 2005-08-11 21:49:30 by Navis Navis
I didn't like it at the compo and it still doesn't do it for me back home. For being 4th at this years ASM it's athumb down. Otherwise it would have been a piggy.

The space/stars background doesn't fit in and never blends in with the effects. Many of the line effects look like from a demo around 1995 (simple and aliased). You could do at least double with these ideas.

Sorry.
sucksadded on the 2005-08-11 22:02:36 by ManJIT ManJIT
I never have been liked much Trauma prods and this is no exception, logo in begin was nice, but everything wasnt. And what is with that basic L-System tree, Sol you can do better. Sorry, but not my cup of tea.
sucksadded on the 2005-08-11 22:34:44 by blueflame blueflame
I liked this very much. Big props for the line logos and the scetch.
rulezadded on the 2005-08-15 06:54:04 by Trilkk Trilkk
nice prod
rulezadded on the 2005-10-22 23:01:37 by starbuck starbuck
some nices ideas, quite a few executed very well.
on the other side there is definitely some design missing and yeah, as monroe already pointed out, the typedesign SUCKS!
added on the 2005-10-24 19:06:39 by styx^hcr styx^hcr
Substantial
rulezadded on the 2005-10-30 11:59:43 by Mike 3D Mike 3D
Very nice, a GL_LINE_SMOOTH_HINT version would have been cute too... or was jaggyness a somewhere wanted feature?
OpenGL lines rulz, a good work :)
rulezadded on the 2005-10-30 13:54:46 by bdk bdk
what a great era!
rulezadded on the 2005-12-04 12:31:49 by EarlGrey EarlGrey
oldshool in a serious way!
rulezadded on the 2005-12-05 15:29:00 by v3nom v3nom
and the logo effect was the killer :-)
added on the 2005-12-05 15:30:17 by v3nom v3nom
Trauma is back!
rulezadded on the 2005-12-14 12:47:56 by toxie toxie
this just looks bad in almost every way
sucksadded on the 2006-01-19 16:11:32 by hollowman hollowman
Guess this went for something similar to floppy's dream equation series. Looked much better on the big screen when the jaggyness wasn't visible. Really disappointing to see afterwards and 4th place was too much anyways.
sucksadded on the 2006-01-29 16:05:32 by slux slux
short, but thumb up for the design and music
rulezadded on the 2006-01-29 16:14:19 by RA RA
!music.
rulezadded on the 2006-03-14 11:22:12 by flexi flexi
argh
sucksadded on the 2006-03-14 11:47:53 by dairos dairos
Rewatched :(
sucksadded on the 2006-03-14 12:00:31 by Preacher Preacher
math porn. unfortunately, no design or spirit to this, and it's short anyway.
sucksadded on the 2006-04-20 01:33:12 by phoenix phoenix
Maybe the demo is not too entertaining but the music is pretty cool.
traumoja traumasta
added on the 2006-05-23 23:14:04 by waffle waffle
nothing to say, it's high level
rulezadded on the 2007-03-22 22:07:31 by sokoban sokoban
Underrated. Have already thumbed this up. Also the music rocks!
added on the 2008-01-17 21:10:23 by Optimus Optimus
music rulez.
rulezadded on the 2008-01-17 21:32:46 by scg_ scg_
I enjoyed this one a lot... the music is awesome!
rulezadded on the 2008-04-12 02:05:44 by Stebo Stebo
gl_lines rulez :)
rulezadded on the 2008-06-29 22:31:25 by pera pera
Line age rules ;) say whatever...
rulezadded on the 2008-07-24 07:41:35 by neksus neksus
It's nice to see some innovation... Nicely done. The music is pretty cool too, it could've been cooler with antialiased lines though.
rulezadded on the 2008-07-24 08:28:46 by d3pth d3pth
rulezadded on the 2008-09-30 17:50:32 by ltk_tscc ltk_tscc
this made my day
rulezadded on the 2009-01-04 13:54:45 by frost242 frost242
rulezadded on the 2009-11-13 06:56:02 by eye eye
Its one of the greatest things I ever saw. That music is really going with animation))
rulezadded on the 2009-11-20 13:50:10 by LauNCheR LauNCheR
Agree with 800x600 and no antialiasing, but it looks slightly better with forced antialiasing in gfxcard settings. SDL... meh... why? :) But a good demo with good music and pretty neat ideas/fx, so here's a thumb!
rulezadded on the 2009-11-23 16:20:37 by Photon Photon
well, no. nothing interesting/beautiful, scientific remarks and very slow (10fps on r3870?!).
sucksadded on the 2010-04-15 08:42:51 by provod provod
I'm glad they didn't anti-alias all the lines. I feel it would have detracted from the feeling/meaning behind the demo. Great music and prod. Love the oldschool!
rulezadded on the 2010-08-10 05:49:14 by infey infey
Heres a Youtube for it:

Youtube(HD)
rulezadded on the 2011-08-13 18:35:35 by anni anni
Lines......
rulezadded on the 2012-01-11 21:27:28 by Frequent Frequent
great!
rulezadded on the 2013-03-19 07:18:48 by sensenstahl sensenstahl
I really like the awesome and mindboggling effects, great track too!
rulezadded on the 2013-04-26 21:50:37 by Shinobi Shinobi

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