nature still suxx by Federation against nature [web]
screenshot added by  on
platform :
type :
release date : april 2001
release party : Mekka & Symposium 2001
compo : pc demo
ranked : 5th
  • rulez 23
  • is ok 14
  • sucks 1
popularity : 0%
  • rulez 0.58
alltime top: #2602
added on the 2001-04-17 14:41:16 by bhead bhead

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wow cool work
added on the 2001-04-18 11:46:30 by med med
Hmm.. get it if you like raytracing. It's pretty much the same idea as the last one.
added on the 2001-04-18 15:15:12 by phoenix phoenix
Like in nature suxx you are able to press 'c' and move around with your mouse in the scene. This is nice.
added on the 2001-04-19 13:44:55 by avatar avatar
Hmm ,software raytracing & aliasing, kinda slow on my Celeron 700@870 only 320*200 rezolution is acceptable. Gfx in this rezolution is crapy and bad looking. Wanna 640*480 , 25fps ??? - then run diz demo on your P4 - 1,2Gz. But scenes are pretty and music Rocksssssss !!!!!!
dunno if there's a real point in using raytracing in demos.. it kinda fits in intros, with limited size and the emphasis on coding skills, not design, but demos is a different story imho.. but anyway, it's better than the previous one, with more colors and more funky music.. 8)
added on the 2001-05-20 11:20:43 by bhead bhead
I still like Nature Suxx more than this one,.... perhaps because it's faster???
added on the 2001-05-25 18:22:15 by Optimus Optimus
One of the most impressive demo i´ve ever seen. How could they do that. Raytracing rulezz and polygons suxxx. I´m boring to see over and over again the shitty Blowjob stuff.
added on the 2001-05-30 14:17:25 by dan dan
OK, so it's realtime raytracing. Does that mean you can omit design?
added on the 2001-06-08 00:13:05 by fractalgp fractalgp
don't diss raytracing. it's the wave of the future :)
added on the 2001-08-11 11:58:20 by bigcheese bigcheese
Like the idea of the demo, but it didn't really capture my attention as much as some other demos from ms2k1. Kudos for the raytracing, some of that stuff looked pretty.
rulezadded on the 2001-08-11 12:40:59 by Shifter Shifter
way better than last year's demo. music has improved a lot, but there are still some extremly ugly scenes (the tunnel for example).
added on the 2001-08-31 16:37:53 by robotriot robotriot
My comments for the first "Nature Suxx" still ring true. Nice engine, but dull and dark scenes.
added on the 2001-11-26 06:08:34 by thom thom
Nice improvement over the first demo. The music for starters is much better, although not perfect, the raytracer also looks more accurate. There are better ideas about objects and more coherence overall. The scorpion is quite nice at the end.

About design: Current technology allows us to make the first acceptable efforts in raytracing. Raytracing needs a bitchload of horsepower, nomatter how well you optimize it. That's why it's an exception to see a well designed demo that uses tracing (H7). Think of it like the first demos on the pc where everyone at first showed what effects could be done. Design came later. Anyway, realtime raytracing *is* the future. And it will probably be done in hardware too. It's just a matter of time.
rulezadded on the 2001-12-01 03:25:29 by moT moT
there's a lot of cheating in Heaven 7's raytracing. ;)
added on the 2001-12-01 04:42:22 by Shifter Shifter
The dogs bollocks
rulezadded on the 2002-02-26 13:43:41 by Navis Navis
Something tells me I should have watched this on something quicker than a 450MHz PIII =) Anyhow, I don't really feel that the scenes work that well, but there are parts of the music (especially the beginning vocal parts) that appeal to me. :-)
added on the 2002-07-26 03:35:55 by Sesse Sesse
rulezadded on the 2002-08-12 12:43:11 by diver diver
yeah! i like it! good work!
rulezadded on the 2002-10-21 13:52:56 by carsonix carsonix
it's a zip these dayz
added on the 2003-01-10 16:32:42 by daison daison
Nice engine, although I preferred the first demo
rulezadded on the 2003-01-20 23:39:16 by shash shash
...'cos nature SUCKS
rulezadded on the 2003-04-02 14:35:44 by Gargaj Gargaj
better than H7
rulezadded on the 2003-08-30 22:20:39 by marschild marschild
basolutely great.
one of the best visuals i ve seen.
for me rtrt is a proof of work from the group and of skills for the coder. You cant do a dull 3dshow with a few api calls. And besides that, its so many times more beautiful...
rulezadded on the 2003-11-03 18:38:25 by HeLLoWorld HeLLoWorld
My favourite of the nature suxx-series. Love the checkerboard and the csg pipe-scene.
rulezadded on the 2004-10-12 21:11:15 by Preacher Preacher
+ Cool raytracing
+ Good music
rulezadded on the 2004-11-29 21:34:11 by Frozzy Frozzy
I somehow like those nature demos...
rulezadded on the 2005-04-20 20:35:49 by Zweckform Zweckform
sucksadded on the 2005-07-08 17:41:13 by cherri kandler cherri kandler
an inspiration for people making realtime raytracing demos
rulezadded on the 2005-08-12 00:33:01 by RandomGr RandomGr
rulezadded on the 2005-10-25 20:22:10 by apricot apricot
rulezadded on the 2005-10-26 00:47:37 by bdk bdk
rulezadded on the 2006-04-07 13:13:51 by seppjo seppjo
Absence! :P not FAN ;)
rulezadded on the 2006-06-23 17:40:22 by ltk_tscc ltk_tscc
Rules!!! Sound-Track - Superb! Raytracing - kewl!
rulezadded on the 2006-11-03 13:00:05 by BiTL BiTL
Hardcore coding rocks
rulezadded on the 2008-01-12 17:20:29 by samurai samurai
Nature still suxx...
rulezadded on the 2008-08-18 13:41:21 by Sir Sir
rulezadded on the 2008-12-19 15:08:00 by texel texel
a nice demo, but unfortunately it crashes on my rather new laptop. Fix anyone?
rulezadded on the 2011-12-03 18:48:41 by Frequent Frequent
Crash :(
added on the 2012-02-04 13:21:05 by closed closed
Some pretty cool scenes in this one, inspiring. (:

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