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Boules et Bits by Vanity (cpc) [web]
screenshot added by Hicks on 2006-09-10 10:50:26
platform :
type :
release date : september 2006
  • rulez 31
  • is ok 1
  • sucks 0
popularity : 0%
 0%
  • rulez 0.97
alltime top: #3448
added on the 2006-09-10 10:50:26 by Hicks Hicks

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Yeaaaahhh !!! Incredible !!! AW Team Rulez !
rulez added on the 2006-09-10 10:54:03 by Candy Candy
I couldn't believe I'd see another record break on CPC with such a great amount of balls (I counted them on screen pause). Keep up the spirit!
rulez added on the 2006-09-10 14:43:23 by Optimus Optimus
Just for the name itself :)
rulez added on the 2006-09-11 02:22:36 by iks iks
WOW
Great record with a sweet presentation.
Thumb up!
rulez added on the 2006-09-11 02:48:53 by Buckethead Buckethead
Can't believe some people still do that! Nice stuff :)
rulez added on the 2006-09-11 16:35:09 by keops keops
impressive and clean
rulez added on the 2006-09-11 20:54:17 by loveboulderdash loveboulderdash
Awesome :)
rulez added on the 2006-09-11 20:57:31 by ALiEN^bf ALiEN^bf
respect: breaking the record *and* looking good whilke doing it.
rulez added on the 2006-09-12 10:34:11 by auld auld
This demo kicks my ass ! Go on this way !
rulez added on the 2006-09-12 12:07:43 by toms toms
World record!!! Congratulations!

I may join the CPC bob record party one day. Of course I need to learn about CPC a little bit first ;)
rulez added on the 2006-09-12 15:40:41 by Skate Skate
Very impressive ! and nice title indeed :)
rulez added on the 2006-09-12 20:03:24 by faraday faraday
Brilliant ! Please to see that record has been beatten !
rulez added on the 2006-09-12 23:38:09 by ramlaid ramlaid
And great to see competitors to also thumb it up :)
rulez added on the 2006-09-13 21:02:06 by Dbug Dbug
I'm sure there could be at least one more ball in there, hu? :)
rulez added on the 2006-09-14 03:58:30 by knox knox
Maybe impressive, probably clean but really not my cup of tea, sorry...
added on the 2006-09-16 08:54:22 by Nicky One Nicky One
Nice!! :)
rulez added on the 2006-10-16 17:47:10 by gman gman
Breaking records is always cool! :) And it looks totally nice! Cool music as well.
rulez added on the 2006-10-26 03:29:56 by StingRay StingRay
Great piece of code...
rulez added on the 2007-06-06 23:37:47 by Longshot Longshot
It a very big record... ! ! !
Impressive !
rulez added on the 2007-07-05 19:35:16 by Supersly Supersly
42 balls? Not that bad for such a noob :)
rulez added on the 2007-10-28 18:12:19 by Gʀɪʍʍy Gʀɪʍʍy
my cup of c\~/
rulez added on the 2007-10-28 18:58:45 by p01 p01
Niiiiiiiiiiice !
rulez added on the 2008-10-31 17:34:43 by Beb Beb
He he, nice record.
rulez added on the 2009-01-14 03:01:06 by micdune micdune
For the spirit! :)
rulez added on the 2011-03-23 15:21:00 by baah baah
Very impressive, even several years later.
I hope the record will be broken as soon as possible
rulez added on the 2011-03-30 13:02:25 by krusty krusty
still keeper of the record even in 2011...
rulez added on the 2011-09-04 21:12:54 by ∨oXfⱤΞʌ̟X ∨oXfⱤΞʌ̟X
42 balls are amazing by ZX Spectrum standards! Will try to think this out for Spectrum :)
rulez added on the 2014-10-03 11:10:48 by Alone_Coder Alone_Coder
good. nice tune \o/
rulez added on the 2014-10-03 11:15:13 by g0blinish g0blinish
I would like to see what the spectrum can do. I always thought it could do a little bit more because of smaller vram.
added on the 2014-10-03 11:18:59 by Optimus Optimus
Optimus, not Spectrum aka ATM allow something like that.
added on the 2014-10-03 11:21:39 by g0blinish g0blinish
That's a lot of balls.
rulez added on the 2014-10-03 11:23:08 by Preacher Preacher
<insert random balls joke here>
rulez added on the 2014-10-03 11:50:20 by britelite britelite
btw, how do demo output balls fast?
added on the 2014-10-03 11:51:26 by g0blinish g0blinish
by putting the balls to the wall
added on the 2014-10-03 11:58:45 by britelite britelite
thank you, mr.Obvious xD
added on the 2014-10-03 12:23:49 by g0blinish g0blinish
Hehe,. baaalllzz

Anyway, it's just very clever unroll codes per sprite. Maybe few more stuff? On AtariST, Leonard was doing something like clearing blocks of screen where many balls might be there in previous frame. So, with many balls overlapping, you clear much less area than if you individually cleared every ball alone. I don't know if the same technique is applied here since there are much less balls to make a gain, although they are more close together if you check.

And the unroll could be like 16 or 32 different unroll codes. As optimized for CPC videoram specific structure, sprite starting from 0 to 7 line on Y, also from pixel 0 to 3 in starting byte. So, lot's of memory. At least that's similar to something I tried for this challenge (but never finished and I was at 23 sprites only at the time). Also, I was doing ADD HL,BC with BC = 2048 to go to next lines and then -14336 + 80. But today it can be optimized with SET/RES bits.
added on the 2014-10-03 12:58:38 by Optimus Optimus
The contest is still alive! Watch Pulpo Corrosivo's part to see a greater amount of balls ;)
added on the 2016-11-16 21:17:52 by toms toms
smooth balls.
rulez added on the 2018-04-05 00:39:18 by MacDeath MacDeath

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