pouët.net

Condense by Hansa [web]
[nfo]
screenshot
platform :
type :
release date : july 2001
release party : Euskal 2001
compo : combined demo
ranked : 8th
  • 5
  • 5
  • 1
popularity : 54%
 54%
  • 0.36
alltime top: #17780
  • JaK JaK [Code, graphics, sync]
added on the 2001-08-01 10:31:57 by robotriot robotriot

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Nice music, didn't like the cube part too much, the second part is much better... Let's see if the spanish scene can get hold of some artists. mail us, we're only coders!!!!!!!!!!!!!
added on the 2001-08-02 05:15:23 by mac mac
Hey Hansa, you are going good. Youre better and better, nice designed demo with smooth style. Nice effects cool music. I like it
rulez added on the 2001-11-13 09:16:07 by Trauma Zero Trauma Zero
hoho! Thank you all. Comments like this encourage us to continue. Too many things to improve, but we'll continue working hard ;)
added on the 2001-11-17 16:08:58 by JaK JaK
Yeah !!! spanish scene is alive !!!!! =)
Good work guy's ! :)
al fin veo por le meno producion española !!! soy español tambien pero vivo in francia !!! y soy en el grupo Syn[Rj]... pero me a gustado mucho esa prueba ! :)
Steve. (esteven)
PS: si queriez hacer algo con nosotros ... héhé ! :)
mi español es podrido..
rulez added on the 2001-11-17 17:12:56 by Stv Stv
anyways with speedy part ! :)
added on the 2001-11-28 20:51:41 by Stv Stv
Nice... prod. Rithm and sync can be better.
added on the 2002-06-12 21:33:31 by pan pan
one word.. rulez
rulez added on the 2002-08-08 19:20:58 by DiJ DiJ
¤¤Agree with DiJ¤¤
rulez added on the 2003-01-01 11:12:33 by Mike 3D Mike 3D
Nice, but 2 minutes more wouldn't have hurted.
rulez added on the 2003-01-23 02:49:39 by shash shash
ugly & awful & horror 2d gfxs, unuseful 3d scenes, ok music
a vomit prod!
sucks added on the 2004-03-01 15:35:30 by Zone (leZone) Zone (leZone)
well, okayish, and a little bit large...
added on the 2005-01-10 16:14:53 by AbcuG! AbcuG!
ok but too short
added on the 2015-10-27 17:12:19 by T$ T$
The idea back then was, a vision of a dream, with floating cubes and particles around surrounded with cosmic images, then the morning clock alarm buzzes and you wake up inside an agressive maze of industrial materials and hard-tech music (KB^FB agreed to use an excerpt from a tune he was working on)
Technically considreing a 2001 scenario with almost no tools, and building a 3dsmax plugin from scratch, a 3dengine from glTriangles with no shaders, and a composite 2d engine. I did it well.
added on the 2023-12-26 00:43:28 by JaK JaK

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