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Vicious SID by Masters' Design Group [web] & Onslaught & Origo Dreamline

platform :

  Commodore 64
type :

  demo
release date : october 2008
release party : X 2008
compo : c64 demo
ranked : not shown
44
7
0
popularity :
1 %
1
1
average rating 0.86 cdc 1
alltime top: #1121
[csdb]
[download]
[mirrors...]
added on the 2008-10-30 by scoutski  

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comments
oh, scoutski, not for the first time I notice your usefulness equals zero. thank you very much for your wise statement. most impressive (as always).

Mods are nothing new on other 8bitters (like Atari XL, Spectrum, Sam Coupe) so there is nothing to be excited of.
Also I can hear filters so this filteres sound comes from Sid, NOT Vic.

and finally - there are no real Mods in this demo, what authors admit.

Not bad experiment so I give a "pig". But it's a far way before C64 to to catch up with other 8bitters that played Mods in mid 90s. So please, don't get excited...
  added on the 2008-11-26 by abscess  
and abscess seems to be clueless as always...

the filters come from the SID, as the sounds are played by the SID. and there's ONE single part that has sounds produced by the VIC, which naturally aren't filtered.

Oh, and can you please point me to an atari xl or spectrum demo that actually plays REAL mods? And it's not like we haven't heard mods on the c64 before, just not with this soundquality.
  added on the 2008-11-26 by britelite  
@abcess: you're absolutely right. the reason i'm here is just to piss you off.
Furthermore I don't feel like sharing my real point of view/codinginfo with a bunch of clueless atari/cpc/spectrum pissheads here @ pouet.
  added on the 2008-11-26 by scoutski  
Yerzmyey: Its an idea that evolved from ideas on some talk on IRC chat from various people(me too). Its basicly about using the Waveform & other registers to produce some kind of filtered samples at a high playback quality. Its generally a mix of a few techniques to achieve best sound quality with small effort. I think the vic is only involved as generating the Interrupt, so you dont have to synch everything by code and have more free time for graphics.
  added on the 2008-11-26 by Exin  
I've checked it out on some emul (vision + some audio) & most music on the MP3 files.
The prod *rulez*.

For us it's very impressive that moving screen and so many effects are present while playing multichannel digital music (as far as I know only one demo has such fx while digitrax, on our scene).

Congratz for the authors and - we want more! ;)
  added on the 2008-11-26 by YERZMYEY/H-PRG  
@Exin
But there is one section that is just VIC sound, no SID involved. That was the section i was talking about.

Unless scoutski gives us a description, I still think i'm on the right track, since $D020 and $D021 are toggling between black and white, and the scrolltext mentions that the scroller itself causes noise on the output, so really, what can it be other than modulating the VIC interference on the sound output by toggling colours?
  added on the 2008-11-27 by xeron  
scoutski
Haha, the only thing what could Scoutski The Primitive Pisshead do (as a man permanently deprived of resonable arguments) was only childish insulting me. Soooo pityful! :) I'm really amused because also he assumed I'm a fan of Atari, Spectrum and so on, and - without real arguments (there are no such in C64 matter) - he wanted to insult also machines he thought I could be fond of. How old are you, scoutski, 5? :) Probably less. No, my son, I am not a fan od 8 bit devices. I'm interested in PC scene (no go ahead - spit also on PC scene, boy, you can do nothing more :) ).
But I like to know what other scenes do and - in opposite to c64 hooded order - I know that multichannel digital music composed in fine quality on trackers is popular on Atari, Sam, Spectrum for 10 years.

britelite
good one, really: britelite repeated after me my own senteces that this music comes from sid, that vic sound is not filtered, and after all of this he still decorated his wise statement by calling me "clueless". :) Haha. This is a consequence very typical for britelite, yes.
As for "pointing anything": no - I will not point you programs that actually plays REAL mods - LOOK FOR THEM YOURSELF, try SOMETIMES to tear yourself away from c64 and check it out, it will not kill you. (Although other members of your order might do it. Yes).
I can only suggest you that there are plenty od mods for example on Atari XL, played by regular pokey, with every require mod's commands, in good 4bit quality (that is so "new" on c64). Ask the atari fans. Watch. Listen. Open your mind.
Oh, who do I talk to...?

yermeey
I don't know why you are so polite? You must realize that this demo is funny (at most) in comparison to your scene's achievements. Also read scoutski (typical c64 user) and notice that he doesn't deserve politeness but pity.

Btw, I still think the demo is really not bad.
  added on the 2008-11-28 by abscess  
"in good 4bit quality (that is so "new" on c64)."

this demo plays mods at 8 bits.
  added on the 2008-11-28 by Oswald  
as I said, clueless
  added on the 2008-11-28 by britelite  
Entertaining thread ;)

As for the demo: Rocks of course!
  added on the 2008-11-28 by StingRay  
Well,
how many MOD players should I list here for Atari XL/XE !? We have 4 bit Pokey MOD players for 64k and for upgraded machines, like MODplayer by the Gatekeeper, Soundtracker 1, 2, 3; Fampy 2.3 by Friday Software, Fampy 6.1 (uses 6bit playback) also by Friday software to name just a few ones...

If we add some DAC`s to Pokey, we can playback MOD`s or WAV`s or digisounds with 8bit; this simple enhancement is called Covox on the A8 and therefore we have Inertia 2.x, Inertia 3.x and Inertia 4.x MOD players by MadTeam, Protracker 1.5 by MadTeam (MOD player + editor), NEO-Editor by EPI (plays MOD, NEO and SMP) and many many others...

You want a demo production which plays MOD on the A8 ?!? Well, there are several ones by Friday Software (author of Fampy) or check out "Impossible but Real" which plays a MOD while doing some nice 3D stuff (wait for the last part of that demo to hear the MOD)...

This is no criticism, just some information about A8 MOD players... for the ones interested. No comment for this demo, since I do not own a C64 (and never owned one), so I don`t know if this demo is really good or not regarding its sound... -Andreas Koch.
  added on the 2008-12-02 by CharlieChaplin  
Bit more info about it:
http://c64music.blogspot.com/2008/11/new-revolutionary-c64-music-routine.html
  added on the 2009-01-07 by Sander  
yay! looks good :)
  added on the 2009-01-07 by daXX  
No words to describe the awesomeness. Flawless modplay I must say!
  added on the 2009-01-11 by noby  
most impressive
  added on the 2009-01-23 by Paralax  
Rules. A pity it didn't make it into the competition to get some further attention that is certainly deserves. Looking forward to further productions taking advantage of this routine.
  added on the 2009-01-30 by Jazzcat  
Fantastic. And I do think that some people need to develop both a bit more self-esteem and a lot more manners.
  added on the 2009-01-30 by elsewhere  
sounds very nice to me.
  added on the 2009-04-20 by comankh  
C64 is the new Amiga ;)
is there already a tracker based on this routine?
  added on the 2009-04-20 by hermes  
Amazing
  added on the 2009-04-26 by Joghurt  
WOW.
  added on the 2009-04-28 by DUAL  
srsly, WTF: enlighten me: how did you do it?
(it even works in VICE..)
  added on the 2009-04-29 by hermes  
pure awesomeness.
  added on the 2009-06-25 by Saga Musix  
Heh, works pretty well on a real C64. The VIC noise part is bad for the eyes though!
  added on the 2009-08-22 by pigpen  

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