pouët.net

4K Procedual GFX Monitor by SystemK [web]
[nfo]
screenshot added by kioku on 2009-04-12 23:26:17
platform :
type :
release date : april 2009
release party : Breakpoint 2009
compo : none
ranked : n/a
  • rulez 22
  • is ok 1
  • sucks 0
popularity : 1%
 1%
  • rulez 0.96
alltime top: #2531
added on the 2009-04-12 23:26:17 by kioku kioku

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comments

I'm enjoying Breakpoint! ;)
added on the 2009-04-12 23:30:37 by kioku kioku
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rulezadded on the 2009-04-12 23:37:47 by panic panic
I think this is really nice, the gfx on the screenshot alone look very pretty
rulezadded on the 2009-04-13 02:00:05 by stijn stijn
very cool, fiddling away at it right now
rulezadded on the 2009-04-13 02:46:04 by Weyland Yutani Weyland Yutani
Could be useful..
rulezadded on the 2009-04-13 18:24:46 by Al3x4nd3r Al3x4nd3r
Nice sample ! :)
rulezadded on the 2009-04-13 21:08:30 by XT95 XT95
Cool tool
rulezadded on the 2009-04-14 04:09:26 by Queen bittin Queen bittin
thx
rulezadded on the 2009-04-14 21:32:10 by ٩๏̯͡๏۶ ٩๏̯͡๏۶
nice :D
rulezadded on the 2009-04-14 22:52:14 by aizen aizen
rulez.
rulez.
rulezadded on the 2009-04-15 17:03:47 by Preacher Preacher
cool tool.
rulezadded on the 2009-04-16 04:59:09 by got got
Nice.
rulezadded on the 2009-04-17 00:04:32 by jimmi jimmi
cool stuff :) very useful

oh, and thx for the random number generator for shaders.
rulezadded on the 2009-04-19 16:34:32 by src src
cool thanks.
rulezadded on the 2009-04-19 16:35:20 by auld auld
here we go
rulezadded on the 2009-04-19 18:12:48 by las las
nice idea!
rulezadded on the 2009-04-29 17:51:38 by chock chock
useful gadget
rulezadded on the 2009-06-06 15:13:34 by T$ T$
very nice tool.

too bad it works only for opengl :( i started a 1K with ogl then have to rewrite it for dx (for smaller size), so it wont be possible to test it with this tool
rulezadded on the 2009-07-25 12:43:20 by Tigrou Tigrou
yey!
rulezadded on the 2010-03-07 02:12:10 by mudlord mudlord
 
rulezadded on the 2010-03-07 09:10:52 by v3nom v3nom
Nice way to get started with shader programming. It's like an offline Shader Toy (with sourcecode). I already had a lot of fun playing with the enclosed raymarching sample. Thanks for sharing!
rulezadded on the 2010-06-09 13:33:44 by smoothstep smoothstep
sweet
rulezadded on the 2010-06-09 15:56:39 by lsl lsl

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