pouët.net

fr-063: Magellan by farbrausch [web]
[nfo]
screenshot added by kb_ on 2010-12-29 01:49:22
platform :
type :
release date : december 2010
release party : the Ultimate Meeting 2010
compo : pc demo
ranked : 1st
  • rulez 269
  • is ok 25
  • sucks 2
popularity : 8%
 8%
best graphicsbest effectspublic choice
  • rulez 0.90
  • cdcs 1
alltime top: #37
added on the 2010-12-29 01:49:22 by kb_ kb_

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comments

amazing quality, GOD DAMN!
rulezadded on the 2010-12-29 01:50:31 by substrate substrate
simply "unglaublich" geil ...
rulezadded on the 2010-12-29 01:50:41 by _H2o_ _H2o_
Also, YouTube
added on the 2010-12-29 01:50:45 by kb_ kb_
Best demo ever!

...At least on the blurry low res stream it was the best demo ever.
rulezcdcadded on the 2010-12-29 01:52:01 by xernobyl xernobyl
most impressive
rulezadded on the 2010-12-29 01:52:14 by pasy pasy
Damn you, Farbrausch!
rulezadded on the 2010-12-29 01:52:34 by Salinga Salinga
Thank you, Farbrausch
rulezadded on the 2010-12-29 01:53:10 by numtek numtek
Wow your designed has evolved a lot. Much closer to video game look and feel I'd say. Also nice to see attention on the font.
On the technical side, well I have no clue how hard is it to have that kind of physics, but seems state of the art.
Obvious thumb.
rulezadded on the 2010-12-29 01:53:56 by Zavie Zavie
Very Nice
rulezadded on the 2010-12-29 01:56:52 by joooo joooo
Very nice and detailed. Awesome gfx, and a lovely soundtrack.
rulezadded on the 2010-12-29 02:00:42 by Saga Musix Saga Musix
Just... stunning.
rulezadded on the 2010-12-29 02:02:35 by menace menace
Realtime mandelbulb... how do they work?
rulezadded on the 2010-12-29 02:03:03 by ponce ponce
kickass ;)
rulezadded on the 2010-12-29 02:03:27 by nCore nCore
Ganz, ganz großes Tennis, Farbrausch!
rulezadded on the 2010-12-29 02:03:55 by Stebo Stebo
Soundtrack:
http://j.mp/hLIlWB
added on the 2010-12-29 02:05:16 by Salinga Salinga
Slendid prod with great physics and very cool idea with the greetings, nice space graphics (with this "Mass Effect" touch) and good music.
rulezadded on the 2010-12-29 02:05:31 by BackSpace BackSpace
Was totally worth staying up untill 2am on a worknight :)
rulezadded on the 2010-12-29 02:08:21 by tFt tFt
I don't know when will this run in realtime on my computer, but I don't care :) This is easily among the best things I've seen this year.
rulezadded on the 2010-12-29 02:11:34 by zoom zoom
YES!
rulezadded on the 2010-12-29 02:14:03 by scamp scamp
Nice. Unfortunately, it looked a little too good with the stream-haze, so I was a bit let down when re-watching :P

But the code is really cool, and most of the graphics is ace. The music didn't work that well for me, but I guess that's mostly the fault of choosing a horrible genre ;)
rulezadded on the 2010-12-29 02:15:00 by kusma kusma
shit was tight!
rulezadded on the 2010-12-29 02:15:08 by okkie okkie
endlich :)
rulezadded on the 2010-12-29 02:15:51 by las las
Great visuals and a nice use of color!
I need to watch this in full resolution again at some point. Could someone do a 1080p or a 1920x1200 capture? :)
I simply can't run anything above 480p smoothly in youtube.
rulezadded on the 2010-12-29 02:24:03 by oasiz oasiz
You shall be helped: 1080p video
added on the 2010-12-29 02:27:21 by kb_ kb_
rulezadded on the 2010-12-29 02:28:37 by Quarryman Quarryman
Got everything that rove was missing!
rulezadded on the 2010-12-29 02:33:43 by urs urs
Ich pack das dann mal in die Sammlung. Werd's wohl später mal in Echtzeit kucken können. So far it looks realy good.
rulezadded on the 2010-12-29 02:33:53 by yumeji yumeji
this just looked amazing on the bigscreen. i love it.
rulezadded on the 2010-12-29 02:34:44 by wysiwtf wysiwtf
n1
rulezadded on the 2010-12-29 02:37:00 by FeN FeN
cheesy theme but goddamn, that was beautiful
rulezadded on the 2010-12-29 02:38:12 by Alpha C Alpha C
pretty as
rulezadded on the 2010-12-29 02:42:24 by 4mat 4mat
rulezadded on the 2010-12-29 02:55:11 by xyz xyz
n1 indeed
rulezadded on the 2010-12-29 02:58:11 by neptun neptun
nice one! it's got space cheesiness!
rulezadded on the 2010-12-29 02:58:22 by jco jco
soundtrack location changed (sorry):

ftp://ftp.untergrund.net/users/wayfinder/mp3/wayfinder%20-%20magellan%20(party %20version).mp3
added on the 2010-12-29 03:07:00 by wayfinder wayfinder
Well, this was beautiful. Those clouds. <3
rulezadded on the 2010-12-29 03:09:20 by halcy halcy
Didn't really grab me at the beginning, but the particles with physics + bulb sections, WHOA!

How is the bulb rendered? Looks like it gets converted to a mesh then rendered as part of the scene as normal. Impressive :)
rulezadded on the 2010-12-29 03:16:10 by psonice psonice
eyecandy
rulezadded on the 2010-12-29 03:19:18 by Clarence Clarence
Indeed, didn't feel so special (more like a realtime rendered intro scene from some modern game) at first, but the ending with mandelbulb was really impressive somehow. I think you could've built more around the fractal worlds theme, but .. well, it was a very good demo anyway. Nice musics too!
rulezadded on the 2010-12-29 03:23:48 by ccr ccr
nice modelling and atmosphere
rulezadded on the 2010-12-29 03:33:47 by bull bull
that's really cool. fantastic work. you know how to make an effect look top quality.
rulezadded on the 2010-12-29 04:11:12 by Skate Skate
what h2o said!
rulezadded on the 2010-12-29 04:15:22 by hArDy. hArDy.
It looked more HD on the stream.

It runs somoothly here except on the cloth scenes. It crashes when the first mandelbulb apears.
added on the 2010-12-29 04:38:02 by xernobyl xernobyl
cool thing how the same things happen on the ship's simulation thingy as well as outside, like music/rendering too, shoryuken

oh btw the vid is super compressed but still good to have it
rulezadded on the 2010-12-29 06:32:32 by Confused Confused
infinite thumbs up for the code and game like graphics.

a few thumbs down for this being story based which happen to find borring ...

last scene kinda makes boxplorer obsolete :-)
Mass Effect is not game enough and this is not demo enough.. Nah, good code, some nice gfx and nice soundtrack (dunno if it fits that well, though) = thumb up!
rulezadded on the 2010-12-29 07:26:10 by Serpent Serpent
I finished Final Fantasy X last night.. Looks like I wasn't the only one playing it recently.. Most of the demo look like some video game intro. (Some might take that a compliment, but I'm still looking for more abstract stuff when I turn to demos..)

Some pretty decent stuff in here nevertheless :)
added on the 2010-12-29 07:40:51 by leijaa leijaa
Supersweet.
rulezadded on the 2010-12-29 07:58:43 by stan_1901 stan_1901
I really like the path that farbrausch is going nowadays, rove was great and this is better. Keep up! and nice font btw.
rulezadded on the 2010-12-29 08:21:44 by xTr1m xTr1m
Nice!

Soundtrack (fixed link)
Wayfinder|Magellan|Party Version
rulezadded on the 2010-12-29 08:37:38 by Gmitts Gmitts
Hooray!
rulezadded on the 2010-12-29 08:55:31 by 301 301
What Rasmus said. Rules, but feels more like commercial intro than a demo. And that's not a compliment :)
rulezadded on the 2010-12-29 08:59:19 by pommak pommak
nice in-ship demoplatform and impressive ending!
rulezadded on the 2010-12-29 09:01:40 by bstrr bstrr
AWESOME !
rulezadded on the 2010-12-29 09:11:34 by yannshu yannshu
beauty
rulezadded on the 2010-12-29 09:19:29 by fyrex fyrex
Beautiful. Felt like it was cut short just when it got going, though.
rulezadded on the 2010-12-29 09:23:13 by jonnyram jonnyram
Has high production value on all fronts, but to be frank, the presentation bores me. It's all getting to a point where it comes really close to prerendered CGI quality and though I must admit that is impressive, it *does* somehow make me "forget" to judge it for it's real-time qualities. I'm not sure if I'm getting this point across right but well.. it doesn't really "tickle my demo bone" (go right ahead and make jokes about boners now).

Still, at the end of the day: a job well done. Respect.
added on the 2010-12-29 09:25:58 by superplek superplek
Loved the cinematic feel of it, nice particles and 3d fractal planetscapes are always a nice thing. Once again pushed closer to that movie feel you seem to really aim for! :)
rulezadded on the 2010-12-29 09:27:19 by visy visy
Reading back now I sort of agree with Pommak and Rasmus. The word I was looking for just now is "sterile". Farbrausch has obviously made landmark demos but some of them, this one as well, jut looks a bit too clean to evoke certain feelings while watching it. But I did however decide that a thumb is in order :)
rulezadded on the 2010-12-29 09:28:54 by superplek superplek
Ok it rock very hard... cool graphics
rulezadded on the 2010-12-29 09:34:47 by nytrik nytrik
Cool visuals, cloth simulation, blob physics, nice music. That's enough for me.
rulezadded on the 2010-12-29 09:35:41 by pezia pezia
It's crashed when the mandeldub appear on the screen.
Solid production indeed.
rulezadded on the 2010-12-29 09:49:06 by u2 u2
nice mix of scifi and demoscene elements.
rulezadded on the 2010-12-29 09:58:28 by FooLman FooLman
Enjoyed it from start to finish. A tech demo done demoish.
rulezadded on the 2010-12-29 10:00:54 by Zplex Zplex
Superb stuff, nothing more nothing less. Chaos & Tron \o/
rulezadded on the 2010-12-29 10:08:43 by Corial Corial
I'm forced to thumb up because of the overall visual quality that is pretty stunning but come on :(
rulezadded on the 2010-12-29 10:10:03 by knl knl
FUCKING AMAZING
rulezadded on the 2010-12-29 10:21:44 by ltk_tscc ltk_tscc
FUCK!!! Best Effects ever.
rulezadded on the 2010-12-29 10:31:59 by Optimus Optimus
Also, good use of the mandelblub. No more "hey look, here is my mandelblub" but used in a real life context, as a planet surface.
added on the 2010-12-29 10:34:43 by Optimus Optimus
Big difference to rove. Coderpr0n inside plus very nice graphics ...and this time finally... a halfway decent font for the credits ;)

And yes, very good use of a mandelblub. I think the late great Monsieur Mandelbrot would have appreciated that natural context :)
rulezadded on the 2010-12-29 10:47:26 by d0DgE d0DgE
wow!!! need faster machine!! damn. :D
rulezadded on the 2010-12-29 10:56:51 by Premium Premium
Extremely impressive, a new standard in demo quality. I would really love a making off.
rulezadded on the 2010-12-29 10:57:01 by PauloFalcao PauloFalcao
Wow. Fantastic Look. Too bad i couldn't make it to tum this year, to Watch this beauty on the bigscreen.
rulezadded on the 2010-12-29 11:12:13 by v3nom v3nom
So beautiful, great code and gfx. So coherent. I like that it has at least a small story to bind the effects together. Pure enjoyment.
rulezadded on the 2010-12-29 11:16:28 by CONS CONS
Finally something great by Farbrausch again! Great sci-fi style with nice effects. Gorgeous music and graphics. Just super awesome. Woo.
rulezadded on the 2010-12-29 11:17:45 by elend elend
Best of the year O_o--b
rulezadded on the 2010-12-29 11:20:44 by aha aha
I was very much mass effected by this prod
rulezadded on the 2010-12-29 11:22:18 by bfx bfx
nice to see some effects again!

music strikes me as being terribly gay though...

overall a nice demo
Astonishing!
rulezadded on the 2010-12-29 11:32:37 by remageFrs remageFrs
+ what bk237 said. :D
added on the 2010-12-29 11:33:22 by remageFrs remageFrs
good quality coderpron - liked the blob routines and the way you integrated a mandelbulb into the scene with lighting etc.



rulezadded on the 2010-12-29 11:41:40 by smash smash
that's a god damn motherfucking awesome demo!
rulezadded on the 2010-12-29 11:45:44 by RRROAR RRROAR
At first I was like :I then I was like :/, then I was like :) and finally :O

At 2560x1600 it kinda killed my computer, but those fractal landscapes.. oh so purdy.
rulezadded on the 2010-12-29 11:56:11 by glxblt glxblt
For the fractal scenes.

Music was... adequate. I didn't really like the physics that much, but they were fun.

I shat myself during the fractal flybys though.

*goes to change pants*
rulezadded on the 2010-12-29 11:59:15 by HeatSurge HeatSurge
Oh and the music is really too cheesy for my taste. But guess everything goes as long as it isn't ADHD progrock.
added on the 2010-12-29 12:00:04 by glxblt glxblt
:O Awesome show of effects!
rulezadded on the 2010-12-29 12:05:24 by Duckers Duckers
The modern spacedemo!
It has the first mandelbulb made up from triangles?
rulezadded on the 2010-12-29 12:08:44 by pista pista
Very nice demo, loved to see effects inside - gives some old spirit.
rulezadded on the 2010-12-29 12:10:32 by scicco scicco
Thanks for the lovely effect show!
rulezadded on the 2010-12-29 12:20:50 by Hyde Hyde
Physics frenzy ! But i definitely lost my jaw at the mandelbulb part :O
rulezadded on the 2010-12-29 12:28:40 by xtrium xtrium
Very impressive stuff - from the technical-AND optical aspect
rulezadded on the 2010-12-29 12:33:40 by slippy slippy
Aahhww! Finally a great demo by FR *__*
rulezadded on the 2010-12-29 12:52:09 by Jacksoft Jacksoft
Impressive. Very impressive.
rulezadded on the 2010-12-29 12:53:29 by Paranoid Paranoid
BB Image
A bit after Haujobb-sphere-logo appears. ç___________ç

E8400, 8800GS TOP, Win7 x64.
added on the 2010-12-29 12:54:14 by Jacksoft Jacksoft
mindblowingly beautiful! You guys rock.
rulezadded on the 2010-12-29 13:04:13 by Axel Axel
Mindblowing trip, although a bit short. @Wayfinder: Is there a longer version of the soundtrack available, because it says »party version«. If so, please release it. :)
rulezadded on the 2010-12-29 13:07:14 by gaspode gaspode
A great demo!

The final scene with mandelbulb-like landscape is mindblowing in all aspects!

Code, graphics and music are all really good, I like the way you showed "classics" demo effect in the same way as a short-movie, it's a story-demo with a perfect balance between the words "story" and "demo" :)
rulezadded on the 2010-12-29 13:16:49 by rez rez
how can this not rule? :) great stuff.

However I did like Rove a lot better. but I think that was the soundtrack that catched me. This time it failed to do so.
rulezadded on the 2010-12-29 13:18:48 by Prot-DHS Prot-DHS
dx error 8876017c (380) during loading :(
added on the 2010-12-29 13:58:35 by Gargaj Gargaj
Technically impressive, as always. But that's exactly it: It felt too much like a tech demo for some game engine. I'd appreciate more storytelling instead of a mere stringing together of (good) effects. And more 2D pixel graphics :-)
added on the 2010-12-29 13:58:37 by eyebex eyebex
Great coder pron! Very professionally put together although a little more time on the particles wouldnt have gone a miss.. and I felt it was a bit too short also. Other than that, great way to see the year out and an inspiration of things to come, keeping people motivated for the new year! :D
rulezadded on the 2010-12-29 14:05:21 by Devistator Devistator
uffz uffz uffz!
rulezadded on the 2010-12-29 14:05:27 by orange orange
yay! Commander Shepard approves!
rulezadded on the 2010-12-29 14:19:33 by Maali Maali
vectirballs come back!
technically great
lovely direction
beutiful effects
but, seems to lack something I can't quite put my finger on...

oh - and bit of a system killer isn't it!!!
rulezadded on the 2010-12-29 14:22:24 by caffeine_demon caffeine_demon
What Futuremark is to the game industry, Farbrausch is to the demoscene: Giving good reason to buy new hardware. ;)
added on the 2010-12-29 14:28:15 by Salinga Salinga
Cool :D
rulezadded on the 2010-12-29 14:29:24 by shash shash
Physics simulation and fractal were pretty awesome, but it seemed to be lacking polycount and texture resolution in the rest a bit (guess I'm spoiled after being absorbed in Mass Effect 2 for a few days)
added on the 2010-12-29 14:43:26 by stijn stijn
:)
rulezadded on the 2010-12-29 14:48:58 by texel texel
As it looks impressive from technical point of view, I pressed stop in the middle. Nice, but forgettable. Just a piggie from me.
added on the 2010-12-29 15:06:55 by AzzaroMWI AzzaroMWI
breathtaking, epic, mass effect! you rule!
rulezadded on the 2010-12-29 15:12:05 by Bobic Bobic
finally, a mandelbulb used properly
rulezadded on the 2010-12-29 15:18:37 by cupe cupe
Lacks a bit in soul but technically quite nice. Well done!
rulezadded on the 2010-12-29 15:23:53 by CrossProduct CrossProduct
Crashed a couple of times, same dx error as above, and once during the mandelbulb bit, but worked in the end (win7 issues still).

But quality, thumbin' dis.
rulezadded on the 2010-12-29 15:36:58 by the-other-pigpen the-other-pigpen
that shouldve been "win7 issues still?" as a question, not a statement of fact :-p
Cheesy coderporn. But gooood coderporn.
rulezadded on the 2010-12-29 15:46:27 by Lord Graga Lord Graga
Wow!!
Fluids-particles-mandelbulb + farbrausch style, 1337 stuff !
rulezadded on the 2010-12-29 15:49:03 by XT95 XT95
that was really good. space theme done solid is always worth a thumb :)
rulezadded on the 2010-12-29 16:13:14 by gopher gopher
Cheesy but in a good way!
rulezadded on the 2010-12-29 16:32:50 by NeARAZ NeARAZ
Holy shit!
rulezadded on the 2010-12-29 16:48:35 by p01 p01
into space!
rulezadded on the 2010-12-29 17:14:18 by jazz jazz
What Rob said
rulezadded on the 2010-12-29 17:17:11 by Sir Sir
Awesome!
rulezadded on the 2010-12-29 17:22:11 by Cj Cj
Awesome !
The Vectorballs & the Mandelbulb 'ze best !!
rulezadded on the 2010-12-29 17:22:50 by lsl lsl
The Smooth Particle Hydrodynamics parts use too few particles. Probably about 3000. This would be normal in a 4K intro, but today its possible to do 128000 particles real time. Some techdemos have already been released.
http://code.google.com/p/gpusphsim/ People should get such code for future demos:)
added on the 2010-12-29 17:28:26 by archee archee
Lovely bulb and blobs!
rulezadded on the 2010-12-29 18:15:18 by 71M 71M
great show, lovely music and awesome polished fx, rocks hard and will be a joy to watch again :)
rulezadded on the 2010-12-29 18:28:24 by keito keito
=)
rulezadded on the 2010-12-29 18:37:15 by [ProToS] [ProToS]
physic.
rulezadded on the 2010-12-29 18:58:50 by dq dq
That was phat!
rulezadded on the 2010-12-29 19:05:12 by malmix malmix
Oh My.. yes!!!
rulezadded on the 2010-12-29 19:06:28 by aMUSiC aMUSiC
Very impressive :) Truly powerful one, And a good way to slowly end this year :D
rulezadded on the 2010-12-29 19:31:07 by SaphirJD SaphirJD
Ubersharp visuals buy my thumb, but I'm too much involved with CFD, SPH and DEM packages jobwise to find this kind of coder porn entertaining.
rulezadded on the 2010-12-29 19:32:35 by dixan dixan
What can I say? Truly Magnificent, Breathtaking, an experience the likes of which I've not seen since the last Farbrausch demo.

How do they do it? They are consistently awesome! If I knew how to CDC, I'd CDC it too!
rulezadded on the 2010-12-29 19:35:49 by FunkyM FunkyM
The demo, for the most part, feels a bit more like a tech demo then an artistic one. The last part though (with the hardware lit fractal), makes it one of the best of all time. Wish a bit more was done with that... Also the greetings were quite original but very slow (you would think an i7 950 6GB AMD5870 would be enough at 1080p)
rulezadded on the 2010-12-29 19:54:14 by CrimsoN1972 CrimsoN1972
Just tested it at home with my HD 5850 Win7x64, it crashes here as well when the mandelbulb first apppears.
added on the 2010-12-29 19:55:28 by xTr1m xTr1m
yes.
rulezadded on the 2010-12-29 19:56:14 by red red
WOW ! like the planets surface
rulezadded on the 2010-12-29 20:08:18 by Green Green
The theme is cheesy - but the execution is superb!
rulezadded on the 2010-12-29 20:20:17 by coma coma
i dont like camera-work, is that german or swedish? :P. and there are some parts with incoherence (due to hurryness maybe). i watched it on a big lcd-television, it looked great but i think the wholeness of the demo is not the best ive seen. rove was much better.
added on the 2010-12-29 20:37:59 by rudi rudi
xTr1m : it works on my ATI HD 5450, maybe use the Catalyst 10.9 driver (source)
added on the 2010-12-29 20:41:29 by ponce ponce
Runs perfect on a quad core here!
Still trying to restore from the shock!
rulezadded on the 2010-12-29 20:42:43 by Defiance Defiance
Nice prod, some very beautiful colours and interesting scenes.

HD4870 Win7(x64) runs perfectly, a bit slow with antialiasing though ;)
rulezadded on the 2010-12-29 20:46:06 by msqrt msqrt
Awesome! Music is great. Chaos&others you rule!
rulezadded on the 2010-12-29 21:03:35 by irwin irwin
Finally, a FR demo with some real effects.
(btw.. someone played way too long EVE online :)

rulezadded on the 2010-12-29 21:06:34 by medron medron
Great demo!
rulezadded on the 2010-12-29 21:22:12 by evil evil
Me likes! Physical particles effects are always fun to see...
rulezadded on the 2010-12-29 21:58:16 by baah baah
+ Lights
+ Physics
+ Music
rulezadded on the 2010-12-29 22:22:38 by Manwe Manwe
wow :)
rulezadded on the 2010-12-29 22:38:50 by pantaloon pantaloon
Felt a little like watching variants of the same effect over and over, and the music was underwhelming and didn't fit the "grandness" of the visuals. But hell yes a good show overall :)
rulezadded on the 2010-12-29 22:43:17 by gloom gloom
superb demo.
rulezadded on the 2010-12-29 22:53:28 by scg_ scg_
A bit too reminiscent of Mass Effect and other such candy-scifi games/movies. However the effects were pure awesomeness, and i also kinda enjoyed the soundtrack.
rulezadded on the 2010-12-29 22:59:17 by uncle-x uncle-x
Run'd perfectly smooth until the mandelbulb part, where it just crashed. No matter what, you guys made my night better.
rulezadded on the 2010-12-29 23:08:53 by iks iks
chaos + tron = instant win. but i didn't like the music style much...not enough "punch".
added on the 2010-12-29 23:15:09 by button button
thmb
rulezadded on the 2010-12-29 23:15:59 by button button
Kewl!
rulezadded on the 2010-12-29 23:19:42 by BiTL BiTL
prod rulez.. and atoms gfx kicks like his work on c64 many years ago.. and chaos,tron and wayfinder did a great job, too.. elitehaus ftw..
rulezadded on the 2010-12-29 23:51:45 by mad mad
I'm torn.

This looks good and all and I too like the 3d fractal thingie. You surely have the technology but where's the soul? Check 2nd place for soul.
added on the 2010-12-30 00:20:56 by thec thec
was excellent! still impressed!
rulezadded on the 2010-12-30 00:53:39 by Kojote Kojote
win.
rulezadded on the 2010-12-30 00:54:14 by neoneye neoneye
Orange and teal saves the day again! :D

Great direction and music.. but for effects that require four 3GHz cores to run smooth, they look like a couple hundred vectorballs to me. :)
rulezadded on the 2010-12-30 00:56:52 by phoenix phoenix
i kinda like how this turned out in the end. :)
added on the 2010-12-30 01:01:01 by yoda yoda
http://en.wikipedia.org/wiki/Ferdinand_Magellan

Magellan's expedition of 1519–1522 became the first expedition to sail from the Atlantic Ocean into the Pacific Ocean (then named "peaceful sea" by Magellan; the passage being made via the Strait of Magellan), and the first to cross the Pacific. It also completed the first circumnavigation of the Earth, although Magellan himself did not complete the entire voyage, being killed during the Battle of Mactan in the Philippines.

Yes, i know this because i'm a Portuguese like Fernão de Magalhães ... every Portuguese know this... :P
btw... in the nfo... "music for hidden parts" where is the hidden part?! Does anyone knows?
Seems FR is currently running a "old school scifi illustrations with surreal landscapes" theme cycle. Beautiful!
rulezadded on the 2010-12-30 03:49:09 by sire sire
The visual style is slick, but far too game'ish for my tastes.
The effects, on the other hand, are absolutely bloody wonderful! :) (yes *effects* \o/ )
rulezadded on the 2010-12-30 03:55:32 by Korvkiosken Korvkiosken
Was this suposed to be a revision invitation? The unveiling of something new (the cloth on the ship), travelling to new universes (a new party)? It smells like it to me.
added on the 2010-12-30 04:47:52 by xernobyl xernobyl
Danke!
rulezadded on the 2010-12-30 11:26:07 by SX1Freak SX1Freak
huhh excellent
rulezadded on the 2010-12-30 11:42:10 by spritus spritus
i´m lovin it. btw. musica very nice is.
rulezadded on the 2010-12-30 11:45:05 by marsulpi marsulpi
xernobyl: who stops you from making a (unofficial) party invite?
added on the 2010-12-30 11:54:09 by thec thec
Chaos ! In ! Spaaaaaaaaaaaaaaaaaaaaaaace !
rulezadded on the 2010-12-30 11:54:51 by franky-- franky--
Holy crap that was good.
rulezadded on the 2010-12-30 12:00:38 by cerror cerror
what thec said
Simply stunning!
rulezadded on the 2010-12-30 12:06:01 by Mystra Mystra
nett
rulezadded on the 2010-12-30 12:07:45 by 4kum4 4kum4
its aTom / farbrausch.

first i want to thank you for praise & criticism.

for the hidden parts have a look in the start menu options - hidden parts - pull down menu.
freeflight over the mandelbulb or ambience stuff.

if you want we can show you later some making of stuff from denmark (elitehaus), where we put all together to fininalize this demo.

creative regards & a happy new year,
aTom / farbrausch
rulezadded on the 2010-12-30 12:12:14 by aTom_fr aTom_fr
Loved every minute of it!!!
rulezadded on the 2010-12-30 12:20:39 by darkus darkus
great demo, putting things into a new direction. great!

i <3 the first parts with the unveiling/cloth stuff and such. great! i also digg the particle hydrodynamics stuff, but i had the same feeling as archee... it had too few particles.

dunno about the soundtrack though. other ppl really love it, i just think that it doesn't fit.

but nevertheless, it's so incredible and deserves this thumb:


rulezadded on the 2010-12-30 12:42:15 by pro pro
Impressive visual quality and amount of content. The "effects" (cloth, physics) set it a bit apart from the standard 3D-replayer story-demo. As most of the time, the story itself is quite uninteresting.
Dunno if the comparison stands, but I find 828 to be on another league. I look forward to seeing FR in that abstract setting again, with their current technology.
rulezadded on the 2010-12-30 14:15:17 by ara ara
fx!
rulezadded on the 2010-12-30 16:33:23 by Grimmy Grimmy
rulezadded on the 2010-12-30 17:44:46 by moqui moqui
cool effects!
rulezadded on the 2010-12-30 17:50:10 by yandexx yandexx
Oh, forgot to add: lens-flares (or should I say: Optical Flares? :) are back!
added on the 2010-12-30 18:06:29 by gloom gloom
FR 3D-MARK
sucksadded on the 2010-12-30 18:13:11 by kyv kyv
you are downthumping it just because you think it has a 3Dmark touch? there's shitload of other demos reminding me of fuckin benchmark tools.

you must have some issues, kyv :D:D:D
added on the 2010-12-30 19:17:11 by tEiS tEiS
Not all the way consistent in quality but overall very pleasant and polished ride, way good.
rulezadded on the 2010-12-30 19:27:39 by noby noby
Found the keys to the meth lab again !
rulezadded on the 2010-12-30 19:28:56 by cxnull cxnull
arent the guys from the old future crew involved in the 3dmark (by futuremark)? so maybe its the other way around and they looks more like demos :P
(ah well, there usually are a lot of game scenes in there, too).
added on the 2010-12-30 19:32:41 by wysiwtf wysiwtf
I don't understand the last post but yes they are.
added on the 2010-12-30 19:35:11 by Serpent Serpent
This one should get a Scene.org Award.
rulezadded on the 2010-12-30 19:55:54 by Adok Adok
new version, only bugfixes:

ftp://ftp.untergrund.net/users/ryg/fr-063_v1.02.zip


should crash less often. actually never, except when it runs out of graphics memory.


Tanks for all the nice comments! If you are bored or curious, try the "hidden parts" or press F1 during the demo.
added on the 2010-12-30 21:19:35 by chaos chaos
What to say.. What to type.. Atom just rulez! Keep it going! FR Domination in 2011 ? I hope so..

And Chaos world of commodore or this both rule in there own way.
And Tron, Flower Power or this one both rule in there own way ;-)

Demo or die!
rulezadded on the 2010-12-30 21:27:02 by magic magic
what more to say... simply great. wonderfull soundtrack
rulezadded on the 2010-12-31 00:50:14 by cyberpingui cyberpingui
Fantastic how it all builds up to the climax on planet mandelbulb. A new journey begins.
rulezadded on the 2010-12-31 00:54:29 by noname noname
Awesome...
rulezadded on the 2010-12-31 01:01:01 by Buckethead Buckethead
Out of memory on ATI x4790. I havve 2x 2 gb. Fixit or be a err me :D
rulezadded on the 2010-12-31 01:23:28 by moredhel moredhel
olen pettynyt suomalasiin koodereihi :(
added on the 2010-12-31 01:28:05 by moredhel moredhel
Nice blobs and physics. Though I disliked the coder colours very much!
rulezadded on the 2010-12-31 02:17:54 by decipher decipher
Awesome, though some scenes ran a tad slower than they were (assumingly) intended.

AMD Phenom II X4 955 (4x 3.2GHz)
2x AMD5770
8GB 1333MHz DDR3
Felt abit like rove2, which is great, since i love that style. It could perhaps have been a minute or two longer given the epic feel of it, but i'm happy none the less.
rulezadded on the 2010-12-31 04:29:31 by Mel Mel
Mandelbulb....buldb...bul...bu...
Chaos come back to atari ::D
Chaos^Defjam the new standard of ST coding!!
added on the 2010-12-31 05:35:14 by moredhel moredhel
Wow!
Looking forward to #69 ;-)
awesome demo at tum 2010 loved it
rulezadded on the 2010-12-31 10:25:20 by TMC[ROLE] TMC[ROLE]
New version works for me without crashing, yay!

Nice to see a demo with a good old "realistic" look to it for a change, most of the stuff today is most about the abstract.

Only minor complaint is the spaceship, which to me looked a bit plain, and something that could have been in a demo from ten years ago. More greebles please! :)
rulezadded on the 2010-12-31 11:56:49 by Sdw Sdw
v1.02 still crashes on my quadcore just where v1.01 crashed (when "music | wayfinder" is overlaid on the mandelbulb).

config: q8200@2.33ghz (4gb), geforce 9600gt (512mb+1407mb shared mem, driver version 178.15), vista home premium 32bit sp2, dx10
added on the 2010-12-31 12:12:26 by noname noname
rules
rulezadded on the 2010-12-31 13:55:30 by chromag chromag
for me the music won't fit at the beginning but then it was a really nice ride. overall a bit too polished i think. but still a great piece.
rulezadded on the 2010-12-31 14:39:43 by sensenstahl sensenstahl
Nice continuity tricks and an ok premise to show off confined sim effects. A very fine demo.
rulezadded on the 2010-12-31 17:19:06 by tonic tonic
Knoeki: it ran ok on my box during tUM, and that was in 1080p

i5/750 (4x 2.6GHz)
8GB 1066MHz DDR3
GTX260
added on the 2010-12-31 17:35:12 by DJefke DJefke
A perfect winner. It has everything you expect from a demo. It was really impressive on the big screen, especially the end. Concerning the music, I think the second part fits perfectly well (from the credits to the end), the first part just gets you into the mood.
rulezadded on the 2010-12-31 18:37:03 by Ok3anos Ok3anos
read *greetings instead of credits.
added on the 2010-12-31 18:43:46 by Ok3anos Ok3anos
congrats to FR again, finally some game-ish level visuals in a demo! (i'll regret this :))

however crashes here as well, same spot as in noname's post. q6600/gf8800/3gig/vista32
rulezadded on the 2010-12-31 18:44:52 by reptile reptile
nice to see how something like a "story" can seamlessly integrate effects into a demo.
added on the 2010-12-31 20:11:27 by xeNusion xeNusion
.
rulezadded on the 2010-12-31 20:12:04 by xeNusion xeNusion
Some really nice effects solidly put together.
rulezadded on the 2010-12-31 20:14:15 by daFred daFred
great stuff, some really kewl ideas like particle greetings, fractal landscape and so on.
rulezadded on the 2010-12-31 21:19:01 by comankh comankh
very nice
rulezadded on the 2011-01-01 01:38:05 by tirox tirox
fucking amazing. I love it.
rulezadded on the 2011-01-01 02:50:15 by nekomono nekomono
great demo!!! so detailed geometry in the end, and it's on PS 3.0, w/o tesselation!
rulezadded on the 2011-01-01 14:14:46 by yorik yorik
what xeNusion said.
rulezadded on the 2011-01-01 14:36:59 by skan skan
Awesome effects!
rulezadded on the 2011-01-01 15:32:47 by Cosmocat Cosmocat
The demo was a nice trip overall, 'til the Mandelbulb appeared...
Then, all of a sudden, it became freakily amazing!
rulezadded on the 2011-01-01 16:01:13 by phi2x phi2x
A very good demo with the quality I expect from Farbrausch. The mandelbulb is truly awesome!
rulezadded on the 2011-01-01 19:38:38 by LLB LLB
loving every second of it. really awesome stuff.
rulezadded on the 2011-01-01 19:56:03 by teo teo
rulez
rulezadded on the 2011-01-01 20:02:55 by ٩๏̯͡๏۶ ٩๏̯͡๏۶
music is a huge no, but everything else is yes.
rulezadded on the 2011-01-01 22:15:34 by provod provod
This is just fantastic! The tune rocks bigtime, the lighting is amazing and all the direction stuff is simply perfect.
This product makes me very happy!
rulezadded on the 2011-01-01 22:46:08 by pOWL pOWL
Hehe, nice demo. loader: http://img694.imageshack.us/img694/8030/fr063demo.gif ... Do each line mean core? Also, perfecting timing with my new quad-core system. F1 stuff during the demo. was cool too for debugging and statistics stuff. I kept them on! :)
rulezadded on the 2011-01-01 23:09:54 by AntDude AntDude
Rescue from Planet Mandelbox ;-)
rulezadded on the 2011-01-02 03:21:09 by h4xor h4xor
Cool physics but the mandel bulb was the winner for me, also great music.
rulezadded on the 2011-01-02 04:12:29 by Insectecutor Insectecutor
Went into this with very high expectations...came out disappointed. Not bad, but certainly not worth all this hype.

Ship was really cool, as were the engine particles. *LOVED* the lens flares, but didn't really like the physical simulations (seemed low-res and a bit cheap). Mandelbulb was very nicely rendered.
rulezadded on the 2011-01-02 05:11:21 by ferris ferris
Nice one! Impressive coder pr0n and stunning visuals in the end.
rulezadded on the 2011-01-02 12:04:08 by Hopper/SquoQuo Hopper/SquoQuo
Well-executed theme. And best Mandelbulb in a demo so far!
rulezadded on the 2011-01-02 12:20:37 by Blueberry Blueberry
Beautiful. Love the music.
rulezadded on the 2011-01-02 12:30:02 by duffman duffman
Nice! But gave me BSOD when exiting..
rulezadded on the 2011-01-02 13:20:26 by l3dx l3dx
Rove already was nice, but this one rocks massive !!! Really nice to see demo scene effects in a kind of story... I really like the effects.
rulezadded on the 2011-01-02 16:55:15 by s7ing^ATZ s7ing^ATZ
Impressive prod :-)
enjoyed the show , had to wait end 2K10 to see somes fresh effects :)
but in my point of view the demos ended too early
it's too short
rulezadded on the 2011-01-02 17:35:28 by _wheely_ _wheely_
quite dull with an exception of the great greetings part. better than average flyby but still feels like a boring flyby.
added on the 2011-01-02 18:19:04 by waffle waffle
fucking awesome
rulezadded on the 2011-01-02 18:29:32 by Queen bittin Queen bittin
Framerate is horrible running 1280x720 with no multisampling on a freshly rebooted Win7 with Intel Q6600, 6GB Ram, GTX280.

What are the actual requirements for decent performance for this monster?
added on the 2011-01-02 18:41:08 by lug00ber lug00ber
Thumbs up for a new direction and effects.. Farbuarsh always the leader.. Now it's ASD turn for something new..Thankyou farbaursh.. You made my holiday....
rulezadded on the 2011-01-02 19:10:23 by reload reload
lug00ber: try a faster graphics card. resolution doesn't matter that much (except for the nebula/greetings part), but it does push a shitload of cpu-generated triangles (several million per frame).
added on the 2011-01-02 23:06:33 by ryg ryg
Runs OK on HD4850 here (4 core + 8GB). Demo looks nice especially the space scenes and greetings. Very good job.
rulezadded on the 2011-01-02 23:44:04 by jack-3d jack-3d
Fantastic effects!
rulezadded on the 2011-01-03 00:55:17 by soueusou soueusou
Nice oldskool fiilis. Liked the bulb
rulezadded on the 2011-01-03 01:27:04 by leGend leGend
Highest amount of polish I've seen in a demo in a long long time. Absolutely excellent.
rulezadded on the 2011-01-03 03:50:39 by micksam7 micksam7
I liked the open space part the best (hey, I like space) and would have liked to see the mandelbulb more. I also got the "screw it -- now I'm just going to show effects on a table with bright colours and happy music because I like it" vibe for a moment after it switched back to the colourful vectorballs. I didn't really find this to be coderporn as lots of people are saying (aside from the mandelbulb).. but maybe I'm just interpreting the term too narrowly. Seemed a little light and cheesy, but I suppose it was about time for that.
rulezadded on the 2011-01-03 07:17:42 by bigcheese bigcheese
tuerie !
rulezadded on the 2011-01-03 11:19:12 by med med
only great
rulezadded on the 2011-01-03 11:40:31 by Arne Arne
wow, just wow! the physics engine rules, the 3D fractal rules, the whole demo rules!
rulezadded on the 2011-01-03 11:41:48 by martin martin
did i miss the hund? :D
fantastic demo > congrats
rulezadded on the 2011-01-03 12:55:07 by seppjo seppjo
Really impressive, with a strong farbraush style, cool music and space theme, great prod!
rulezadded on the 2011-01-03 16:25:13 by xoofx xoofx
.
rulezadded on the 2011-01-03 18:20:40 by sub sub
Ryg: I'm only getting around 19 FPS in the greetings-part (Quad-core i7 (8 cores), GTX-470) -- seems oddly slow..
added on the 2011-01-03 19:22:42 by gloom gloom
gloom: No, you don't have an 8 core i7, that doesn't even exist.
added on the 2011-01-03 19:36:51 by kusma kusma
gloom: get 50fps on h.264 instead.
added on the 2011-01-03 21:30:22 by AzzaroMWI AzzaroMWI
kusma: I know, which is why I said a Quad-core i7 (with 8 cores available, you know, virtual ones).

Azzaro: I prefer to watch demos real-time and without video compression artifacts, thank you.
added on the 2011-01-03 22:25:33 by gloom gloom
wow! what a beauty!
rulezadded on the 2011-01-04 14:10:14 by flickey flickey
gloom: as i said earlier, that's the one scene that's fill rate limited :)
added on the 2011-01-04 18:16:53 by ryg ryg
Nice demo guys. I am giving it a thumbs up. It's probably your first demo I've found technically interesting :) Greetings part could have had some love becuase FPS drop there a little.
rulezadded on the 2011-01-04 19:59:43 by lettique lettique
If you are curious about the amount of threading that is going on - we left some debugging options active. pressing F1 will give you an overview. The most important button is 'm', that enables the multi-threading debugger.

Not all parts use multi-threading. for instance the greetings part does very little on the CPU.

The cloth part uses threading, but we forgot to set the markers, so all you see are the red bars - synchronization overhead at the end of each simulation step.

during the SPH blobs and balls, the yellow bars are the simulation and the green bars are marching cubes. marching cubes are way slower than simulation. some of the simulations could easily use more particles...

the mandelbulb in the labs is just marching cubes again, this time with pink bars. with debug on you can easily see how we switch to static meshes when the iso value stops changing :-)

the mandelbulb outside is completely different. an octtree filled with meshes generated from marching cubes. the yellow bars represent the MC. I generate volumes of iso values on the GPU. the pink bar is the read back to CPU. total pipeline stall, this is only dx9. I have DX11 version that runs smooth, but the rest of the demo does not work :-) the time during the stall is not wasted, i can use the other cores to compute the MC.

pressing 'f' reveals some more stats. the vertex count is obviously wrong, but the rest is ok. the "blobheap" holds several hundred megabytes of constantly replacing vertex data (16 bytes each). I had to write my own memory management because DirectX just broke apart.


so yes - this demo is mostly GPU bound - but only because it uses threading.
added on the 2011-01-04 21:42:03 by chaos chaos
The music is very nice ... and I am fond of space things. I love scene with the volumic many-sprite carpet that is a bit oldish as in "kings of the play...". Superb.
rulezadded on the 2011-01-05 00:09:06 by ulrick ulrick
Rocks big time.
rulezadded on the 2011-01-05 02:35:06 by zoolum zoolum
Wow! I am really digging this new fr style! so much better than the black embossed stillness of visualice.
rulezadded on the 2011-01-05 03:43:08 by praetor_alpha praetor_alpha
Hund...Hund....errr Bullb Bullb! :)
added on the 2011-01-05 03:53:47 by moredhel moredhel
chaos: hoping not to sound like a bitch, but.. all that threading and syncing is cool and all from a technical design point of view - sounds like you really wanted to be doing this on a ps3.. :) but the beef i have with that is it sounds like what youve done is really well optimised versions of brute force, inefficient algorithms.
as archee said a while back, imho that blob count needs to go up a bit to make it a really good effect. :)
added on the 2011-01-05 13:18:35 by smash smash
ryg: Sure, I get that it's fill-rate limited, I just don't understand what makes it SO hard to make it smooth on a GTX 470. :)
added on the 2011-01-05 14:25:56 by gloom gloom
v1.02 works fine for me now. Very nice :)
added on the 2011-01-05 16:37:24 by xTr1m xTr1m
gloom: nothing. that scene just isn't optimized.
added on the 2011-01-05 18:47:31 by ryg ryg
how do these things work anyway... is it a connect-26 spring-mass-damper network?
added on the 2011-01-05 18:57:16 by Navis Navis
hi!

we have put a little production log on our website. http://www.farbrausch.com/blog.py?which=9&date=20101127

archee, smash: you are comparing my CPU implementation with other peoples GPU implementation. this is not a question of algorithm, it is a question of platforms. Yet you are right, doing it on GPU would surely have been smarter.

navis: google "smoothed-particle hydrodynamics".
added on the 2011-01-05 20:12:04 by chaos chaos
chaos: yes sorry I meant that part where the object looks almost solid (like it is made out of gelly). I was wondering if it is still SPH or something else (actually, come to think of it, I bet that the SPH and cloth maths have very many similarities, in effect they both propagate and dessipate energy from atom to neighbouring atom).
added on the 2011-01-05 22:07:20 by Navis Navis
good tech and pretty decently fitted into the "story"

but i wouldnt really play it again. missing something :/

still, good effort.
rulezadded on the 2011-01-06 01:08:07 by psenough psenough
first time around i wasn't keen on the music. but after watching it a few times i realize it fits perfectly with the theme (ive been too brainwashed by this new recent dubstep trend in demos i think). really amazing prod all-round! just love it.
added on the 2011-01-06 01:53:44 by button button
navis: the stiff stuff is just springs, but the sph is still active without having much effect. which is a pitty because the sph is a lot slower than the springs. in the last ball-scene the interaction between the drop and the stiff thing is all due to sph.
added on the 2011-01-06 02:27:16 by chaos chaos
I watch the demo over and over again and I have always a smile on my face. In particular, the physics and the hidden part ambience is fantastic.
added on the 2011-01-06 21:38:06 by SX1Freak SX1Freak
Pretty sweet. Felt a little too much like a game for my taste, but some of the stuff in here is just too cool to let my personal taste get in the way, and awesome soundtrack btw.
rulezadded on the 2011-01-07 07:38:35 by d3pth d3pth
Nice as a tech-demo... otherwise bit boring IMHO.
added on the 2011-01-07 08:21:42 by Jcl Jcl
Such a pretty production. Cool.
rulezadded on the 2011-01-07 17:22:42 by harism harism
Damn I should have attended the elitehaus!! Why did I get married anyways...

I really enjoyed this release a lot. I really dig the cloth and the fractal stuff. The space ship seems to lack a little bit of detail compared to the rest. But since it is still way beyond scene average, I should stop whining.

So it looks like the scene isn't dead (yet) and we still have a couple of years left to prove that you can do something without operator stacking :-)

Ah, and thanks for greets. Makes my chest swell with pride. :-)
rulezadded on the 2011-01-07 22:26:36 by pixtur pixtur
that's some mighty cool fx going on in there! Love the mandelbulb landscape/cloth/blobs/springs etc. very nice!
rulezadded on the 2011-01-08 03:38:53 by loaderror loaderror
Uhh. My favorite prod of farbrausch after debris.

Regarding SPH - I really wonder if that is possible to calculate milions of particles on GPU with hardware busy on decent 3d rendering in full hd.

And - I am very happy to see another release with physics in!

Greetz
rulezadded on the 2011-01-08 11:42:59 by maq maq
Quite interesting dev blog :) thanks for that.
added on the 2011-01-08 12:06:05 by ferris ferris
Sweet!
rulezadded on the 2011-01-08 12:30:16 by Muerto Muerto
Spheres are the new cubes? Anyway, not my favorite Farbrausch production, but still worth a thumb.
rulezadded on the 2011-01-08 13:35:44 by Sesse Sesse
Fantastic, well-executed demo with some brilliant effects and excellent music. The design itself is a little simplistic (compared to, say, ASD's best) but isn't overly ambitious either and so works quite well. Possibly the best production in 2010 in my book!
rulezadded on the 2011-01-08 16:27:44 by Holograph Holograph
Nice tech. Mass Effect, anyone? :-)
rulezadded on the 2011-01-08 23:57:19 by mnemotron mnemotron
!!!
rulezadded on the 2011-01-09 10:41:14 by Shazz^TRSi^MJJ Shazz^TRSi^MJJ
First of all one needs to applaude your courage and persistence with making demos that still inspire and raise the bar. Technically this is one of the best and could have won any major party.

I'm afraid I didn't like it. It is one of those demos that I think have no purpose. I had the same issue with Rove. Maybe it is the blandness of the music, it just goes nowhere. I also didn't like the static surroundings: it reminds me of old 3Dmarks - the cliched space themes, little lighting, no shadows.

I think that it would work better if it was a purely effect driven presentation, much like those from mfx/kewlers; without any pretent of a scenario, that, in my opinion, fails (or isn't of equal quality to the rest).
added on the 2011-01-09 12:09:40 by Navis Navis
Cool one and smooth as butter on my i5 + 5750.
rulezadded on the 2011-01-10 16:35:23 by voz voz
Great overall experience! good work!
rulezadded on the 2011-01-11 19:36:35 by 4pLaY 4pLaY
Excellent!
rulezadded on the 2011-01-11 22:43:23 by Wade Wade
Codeporn! :-)
rulezadded on the 2011-01-11 23:58:48 by prodigy prodigy
http://www.youtube.com/watch?v=2xKQU7MUoDs
Live version at the party with audince
added on the 2011-01-12 02:12:55 by TMC[ROLE] TMC[ROLE]
great demo!
rulezadded on the 2011-01-13 10:10:46 by tekd tekd
i wish u released a recent version of werkzeug =)
added on the 2011-01-13 16:21:47 by bull bull
what bull said. I remember our conversion at Evoke. ;-)
added on the 2011-01-13 16:29:09 by pixtur pixtur
Im getting this error when loading the demo:

.\graphics_dx9.cpp(2884): d3d error 8876017c (380): D3DERR_OUTOFVIDEOMEMORY (Out of video memory)
Stack trace:
1. ??? (EIP=4fe0fa00)
2. ??? (EIP=08ec83ec)

XP3, ATi 4870 X2 (2GB) with latest DX and ATi drivers.
added on the 2011-01-13 17:35:28 by moredhel moredhel
sounds like you're running out of video memory.
added on the 2011-01-13 20:41:26 by ryg ryg
:) ryg
rulezadded on the 2011-01-14 08:11:01 by spike spike
moredhel: actually, you should not run out of memory. on my 4870 (X1) 1GB everything is fine.

But may be you are trying an extreme screen resolution? That extra GB isn't doing anything because it's only for crossfire.
added on the 2011-01-14 10:02:06 by chaos chaos
Chaos,

What are those EIP errors? I disabled my antivirus and and firewaall. Still no go..
added on the 2011-01-14 10:15:40 by moredhel moredhel
Teh awesome! All parts are great, but the greetings are the best!
rulezadded on the 2011-01-14 10:49:08 by raer raer
BB Image
added on the 2011-01-15 04:09:24 by Salinga Salinga
cant see the bulb :(
added on the 2011-01-15 19:30:13 by moredhel moredhel
 
rulezadded on the 2011-01-16 12:21:39 by Joghurt Joghurt
WOW, this is amazing!!!!!!!!!!!! THX fr!
rulezadded on the 2011-01-16 13:16:39 by wiseman wiseman
a fine techdemo, but perhaps too generic in that sense.
rulezadded on the 2011-01-18 00:18:10 by Gargaj Gargaj
Return Of The Vectorballs!
rulezadded on the 2011-01-18 01:32:07 by r13 r13
i like the quality of the demo it is so neat.
rulezadded on the 2011-01-18 05:51:59 by panic panic
Macversion PLEASE!
Years ago somebody told me that FR will port their engine to the Mac but no Macversion of any FR-Demo seen yet...
rulezadded on the 2011-01-19 23:30:23 by drzeissler drzeissler
r13 :)

I liked the ideas in this prod, high quality scenes. Music started out great promising Jarresque scifi but in some sections sounded like car-sales ad/corporate video/stale chillout music, I'm overstating but it let me down a little, the music got my hopes up :)

Rulez, ergo thumb.
rulezadded on the 2011-01-21 22:34:15 by Photon Photon
I am Commander Shepard, and this is my favorite demo on pouët.
rulezadded on the 2011-01-24 17:52:35 by Tarmil Tarmil
Overrated. Some really great parts (organic stuff and bouncing ballthingies) but most of the spaceship scenes look like a low-cost video game from 2005. Farbrausch did much better.
added on the 2011-01-25 01:38:35 by imYemeth imYemeth
BB Image

:(
added on the 2011-01-28 15:54:00 by moredhel moredhel
640x480 with default settings applied.
added on the 2011-01-28 15:56:29 by moredhel moredhel
Buy a new video card.
added on the 2011-01-28 16:11:41 by okkie okkie
Since you do not have an ability to check or even read previous post by chaos:

Quote:
moredhel: actually, you should not run out of memory. on my 4870 (X1) 1GB everything is fine.

But may be you are trying an extreme screen resolution? That extra GB isn't doing anything because it's only for crossfire.


So it seems that there's somekind of bug when reserving memory when single X2 card is in use?
added on the 2011-01-28 16:55:30 by moredhel moredhel
It felts very soul-less at first.... it's better from the greetings part.

Also, what Navis & Yemeth said. I don't dig this "static geometry" (which is not bad, but it's too videogamish... if you can tell the date of the 3D, it's wrong!) mixed with awesome effects, it doesn't work at all for me. However, the greetings scene is really great.

Music is good I think, you have to listen to it a couple of times to enjoy it.

Thumb up for the solid work.
rulezadded on the 2011-01-28 16:59:30 by wullon wullon
Some of the effects are so impressive like the meta- and 3dballs, greetings and landscapes, meanwhile the spaceship style kind of spoils the ambiance for me. However, great demo!
rulezadded on the 2011-02-02 15:27:04 by fiveofive fiveofive
after watching 2-3 weeks later again i have to say i think that farbrauschs engine seems to be outdated. some parts look like a techdemo from 2003.
added on the 2011-02-03 10:52:42 by marsulpi marsulpi
Fucking stunning.
rulezadded on the 2011-02-21 17:57:31 by m0d m0d
Ending fly through mandelbulb scene with that outstanding Wayfinder´s music is EPIC WIN !!!!
rulezadded on the 2011-03-02 11:49:56 by Trauma Zero Trauma Zero
chaos + tron = impressive!
still i have mixed feelings bout this one, it somehow reminded me of the old odessey amiga demo by alcatraz, not by the length =) but by the feel of it all and as much as im a sucker for oldschool and amiga+c64, i can't really decide if i'm really impressed here or not. Sure, as stated by trauma0 above the end is absolutely amazing and the scenes with all the balls moving realistic with rgb lighting is just awesome, but on the other hand alot of the other stuff just seems outdated and really somehow makes it feel, well unimpressive, but still the wow effects are here, so thumbs up anyways even if i didn't make any sense :)
rulezadded on the 2011-03-28 22:07:37 by extralife extralife
Can't believe this demo passed me by until today. Absolutely stunning demo. The fly-by end part with credit brought a tear to my eye. Really emotional. Great, great work by everyone involved.

The music as always from Wayfinder is excellent.
rulezadded on the 2011-04-09 15:17:17 by nx nx
It surely is technically impressive (though maybe not quite technically correct, as number of cores shouldn't affect the flow of a demo which is not an interactive show), but it indeed is too 3DMarkish, and not in the positive meaning of MadOnion-era 3DMark demos - it's more like the fly-by ones from todays Futuremark 3DMarks. It feels like backyard playground for something commercial, other scene-defining groups could be ashamed to release something like that, but it's Farbrausch :>
added on the 2011-04-18 00:16:25 by rutra80 rutra80
Still funny that Chaos can't ati fix that ati x2 problem. Out of memory.
added on the 2011-04-24 05:29:13 by moredhel moredhel
my machine can not render the demo but the video is fine.
rulezadded on the 2011-04-27 09:23:37 by Bartoshe Bartoshe
Curtain and voxel scenes were great, and a decent physics simulator :) worked flawlessly on Pentium Dual Core E6500 and Radeon HD 4850
rulezadded on the 2011-06-29 23:56:54 by Acharad Acharad
FUCKING AWESOME SOUNDTRACK! :(
rulezadded on the 2011-07-12 20:12:42 by Danguafer Danguafer
I feel taste of next generation demos in new fb works.



Great. Keep ruling the world, boys.
rulezadded on the 2011-07-25 17:54:11 by closed closed
had to run it again. and well. the revealing cloth simulation scene is just fucking sloooowwww. everything else could be counted as good. and the bulb is just great. so...
added on the 2011-07-29 01:04:22 by yumeji yumeji
DEMO
rulezadded on the 2011-08-26 16:46:07 by gMAN gMAN
I love this demo. I don't really know why since it's not my "style" of a demo but it gives the feeling that I used to have when watching demos as a kid. I adore especially the creative use of the mandelbulb in the end and the general "optimistic" mood. Lovely music as well.
rulezadded on the 2011-08-27 20:56:22 by Preacher Preacher
everything was already said.
rulezadded on the 2011-08-27 20:56:31 by nula nula
Whoops, forgot to thumb this... The rubbery things made it for me!
rulezadded on the 2011-09-01 10:04:06 by kurli kurli
It's a little incoherent in places, but overall this is a very nicely done effect demo. The mandelbulb fly-by at the end is especially mindblowing! We need more stuff like that!
rulezadded on the 2011-09-05 21:55:33 by moozooh moozooh
Nice colors, impressive visuals, cute music. Great!
rulezadded on the 2011-09-28 22:44:58 by san_im san_im
"music" vote.
sucksadded on the 2011-11-29 22:16:13 by cherri kandler cherri kandler
And there goes my delayed thumb!
rulezadded on the 2011-12-05 11:40:04 by Paralax Paralax
so does mine
rulezadded on the 2011-12-09 22:17:05 by T$ T$
Amazing trip! My favourites: liquid effects, cloud effects and freeflight mode.
rulezadded on the 2012-03-07 17:43:46 by zbyndek zbyndek
Aouuu!!!
rulezadded on the 2012-03-30 20:28:10 by Frequent Frequent
OK, i'm getting sub-10fps on a number of parts. Which part of my computer is at fault?

GTX295 (yeah, think 260-ish)
Phenom II x6 @ 2.8 GHz
Nforce 630a mainboard with possibly slow PCI-e

I don't recall a whole lot of improvement going from Athlon II x2 and GT220 to current build.
rulezadded on the 2012-06-28 17:44:55 by eye eye
nice
rulezadded on the 2013-02-14 10:45:30 by in*tEr in*tEr
it's a great demo and splendid example of wz4 mastery )
rulezadded on the 2013-04-20 07:28:46 by randomi randomi
How come I didn't thumb this ?
rulezadded on the 2013-05-19 11:23:12 by Moby Moby
"d3d_compiler43.dll missing". what Version of DirectX does this demo require? I have DX11 installed running Windows 8
added on the 2013-06-19 21:22:13 by rudi rudi
some cool scenes, some cheesy ones, but overall pretty awesome..
rulezadded on the 2013-07-24 18:33:24 by toxie toxie
A truly magnificent prod. Like the atmosphere, the coherent direction and the tight connection between audio and visual throughout the prod. Music seem a little bit rushed here and there. Can't say why I have that feeling. It just feels like it.
rulezadded on the 2013-07-27 22:40:50 by Punqtured Punqtured
Somewhat cheesy concept and not that good looking or sounding. Cool code though, But overall it's a piggie.
added on the 2013-07-28 17:36:47 by maytz maytz
4-5 frames/s on my 2013 computer...but still rocks visually.
added on the 2013-07-30 15:47:03 by Bartoshe Bartoshe
This demo is AMAZING!

Also, I love the fact that you have added a mandelbulb exploration tool into here. Very nice of you :)
rulezadded on the 2013-07-31 23:45:18 by TomoAlien TomoAlien
music is like CLICK
visuals are like (C)LICK
together this unfortunately results in GRUNZ
added on the 2013-09-09 23:32:01 by keith303 keith303
omg omg omg <3
rulezadded on the 2013-09-24 08:38:05 by fra fra
Oy, that look good (except maybe for the spaceship)! Great effects, especially those connected-balls-rubber-physics-thing. The music was kinda bland and uninspired though.
rulezadded on the 2014-06-15 21:28:21 by Kylearan Kylearan
lots of nice parts and the technical achievement is great, but i agree the music felt somewhat bland and its still jumpy on a current machine.
rulezadded on the 2014-06-19 12:52:50 by mantratronic mantratronic
Strong theme and nice fluid/particle/metaball routine. I also like how the mandelbulb was used as terrain.
rulezadded on the 2014-07-21 22:38:53 by drift drift

submit changes

if this prod is a fake, some info is false or the download link is broken,

do not post about it in the comments, it will get lost.

instead, click here !

[previous edits]

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