pouët.net

RottoprojoXL by JAC! [web]
[nfo]
screenshot added by JAC! on 2011-06-06 16:02:02
platform :
type :
release date : june 2011
release party : Outline 2011
compo : atari demo
ranked : 4th
related :
  • rulez 16
  • is ok 1
  • sucks 0
popularity : 0%
 0%
  • rulez 0.94
alltime top: #6195
added on the 2011-06-06 16:02:02 by JAC! JAC!

popularity helper

increase the popularity of this prod by spreading this URL:

comments


>>> RottoprojoXL - Players and Missles <<<

I coded this one to prove that I'am absolute bad in many things... design, graphics, sound, cooking, ... but hell I do know size coding on Atari ;-)

Based on the awesome Rottoprojo64 Coder Pron coded by Skate / Plush. Man you rule! When I first saw Skate's prod I simply could not believe it. He did in 256 bytes what I had always planned for 512, one day, maybe. Later he posted the following and then I could not stop my synapses anymore.

Quote:

I'll give you a nice example on how multiplatform 128b/256b or any similar size competition doesn't make sense at all.
Here is my recently release c64 256b (254 actually) cube rotation effect.
And here is the Atari 800 XL/XE port

Both machines are 6502 based and core code is exactly the same. But because of the c64 and atari sprite structure differences actually sprites are called players & missiles on Atari platform) Atari version is 384 bytes at the moment. It can be optimized but i don't think i will ever be able to reach 256 bytes. I'll try using graphic modes but i don't think it will help so much.


For three days I could not stop arranging the bytes in my head. Over and over again. Now I'm released from this pain. Phew. This version also has some "sound", "sync" and "colors" and I kept the original file size despite of my lovely 6 bytes Heather. With the optimizations contained here, the core of the computation is down to 170 bytes. So a C64 version would be much smaller but I'm preparing something that will beat it anyway ;-)

Until then you can enjoy this one on your Atari on on youtube.
added on the 2011-06-06 16:03:14 by JAC! JAC!
cool stuff, JAC! :) thumbs up!
rulezadded on the 2011-06-06 16:17:15 by Grey / MSB Grey / MSB
INCLUDES HEATHER!!!1
rulezadded on the 2011-06-06 17:10:22 by ferris ferris
/ME LIKE
rulezadded on the 2011-06-06 17:25:02 by rez rez
Rules!
The sad thing is that they didn't show the size in the compo, so nobody knew what you have really done!
rulezadded on the 2011-06-06 18:36:58 by baah baah
again.. wtf!
rulezadded on the 2011-06-06 18:54:41 by mad mad
what mad said
rulezadded on the 2011-06-06 19:11:19 by Grimmy Grimmy
nice
rulezadded on the 2011-06-06 20:56:51 by rudi rudi
Awesome! And I can't wait to see that your next trick shot!
rulezadded on the 2011-06-06 23:16:35 by p01 p01
Cool! That's the spirit
rulezadded on the 2011-06-07 00:35:39 by Optimus Optimus
well, it's partially thumbing up my own code but you deserve it dude, i never thought it was possible on Atari 800 XL/XE platform, seriously. great optimizations on the core code and very nice missiles handling. :)
rulezadded on the 2011-06-07 02:22:44 by Skate Skate
woot
rulezadded on the 2011-06-07 02:40:30 by 4mat 4mat
Quote:
The sad thing is that they didn't show the size in the compo, so nobody knew what you have really done!

Yeah, that's a pitty but at least it has still beaten the BITS entry ;-)

Quote:
I can't wait to see that your next trick shot!

No need to wait anymore: link me beautiful, ... which in turn was beaten by BITS - reality is so unfair. But, hey, we still have the internet :-)
added on the 2011-06-09 18:15:24 by JAC! JAC!
Nice 256 bytro + what baah said.
rulezadded on the 2011-06-10 13:19:07 by fiveofive fiveofive
'm not used to ATARI XL, but for 256byte, this seem a good technical prod !
rulezadded on the 2011-06-13 13:19:55 by hylst hylst
I like minimalism!
rulezadded on the 2011-06-26 10:41:38 by Tigerduck Tigerduck
Not bad for 256 bytes.
rulezadded on the 2011-07-03 15:57:53 by Paranoid Paranoid
!!
rulezadded on the 2011-11-02 05:55:34 by provod provod

submit changes

if this prod is a fake, some info is false or the download link is broken,

do not post about it in the comments, it will get lost.

instead, click here !

[previous edits]

add a comment