pouët.net

No Monkey by Tomchi
[nfo]
screenshot added by Grimmy on 2011-07-04 16:49:49
platform :
type :
release date : july 2011
release party : Sommarhack 2011
compo : combined demo
ranked : 2nd
  • rulez 47
  • is ok 2
  • sucks 0
popularity : 0%
 0%
  • rulez 0.96
alltime top: #2205
added on the 2011-07-04 15:53:30 by Queen bittin Queen bittin

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nice demo, and the last monkey picture reminds me about Donkey Kong and it worked on my real STe
rulezadded on the 2011-07-04 16:17:00 by Queen bittin Queen bittin
Nice, many great bitmap arts in it.
rulezadded on the 2011-07-04 17:52:55 by Dma-Sc Dma-Sc
Cool!
rulezadded on the 2011-07-04 18:08:19 by UKKO UKKO
Wow, GFA can do that ? Oo
rulezadded on the 2011-07-04 19:10:27 by tobé tobé
Tomchi rulez !!!!
rulezadded on the 2011-07-04 19:12:00 by ... ...
Yep very nice demo, I really dig the soundtrack.
rulezadded on the 2011-07-04 19:15:15 by evil evil
rocking :)
rulezadded on the 2011-07-04 19:26:59 by spiny spiny
Ook! Ook! Eek!
rulezadded on the 2011-07-04 19:34:32 by ggn ggn
what tobé said! I really can't trust it's only GFA, there shall be some inline ASM inside. Well done, with cool gfx!
rulezadded on the 2011-07-04 19:56:46 by baah baah
Good job guys !
rulezadded on the 2011-07-04 20:01:35 by keops keops
Great ! i love this !! :p
rulezadded on the 2011-07-04 20:49:06 by arklif arklif
Nice, some oldschool effects, even if not at their best, and great music.
rulezadded on the 2011-07-04 20:59:35 by Optimus Optimus
Impressive for GFA.
rulezadded on the 2011-07-04 21:00:57 by Zweckform Zweckform
Tomchi hubert d'ales !
rulezadded on the 2011-07-04 21:56:41 by HerrV HerrV
Really nice effects for GFA, music was great and monkey graphics was awesome!
rulezadded on the 2011-07-04 22:22:53 by blind_io blind_io
Nice one.
rulezadded on the 2011-07-04 23:09:10 by micdune micdune
Nice demo with great graphics
rulezadded on the 2011-07-05 10:49:42 by krupkaj krupkaj
Great graphics and GFA!
rulezadded on the 2011-07-05 11:25:27 by ChrisTOS ChrisTOS
Great TOP demo in GFA BASIC ;-)
rulezadded on the 2011-07-05 12:27:10 by Zorro 2 Zorro 2
rulezadded on the 2011-07-05 18:57:36 by Grimmy Grimmy
I definitely enjoyed watching this one!
rulezadded on the 2011-07-05 21:06:15 by Daniel Daniel
TomCHI tu déCHIres !
rulezadded on the 2011-07-06 12:06:25 by Shazz^TRSi^MJJ Shazz^TRSi^MJJ
It's a cool and funny oldschool demo, almost the antithesis of the Dead Hackers Summer Delights demo released at the same party, but this rocks in its own way too.
rulezadded on the 2011-07-06 15:35:05 by CiH CiH
Tomchi really surprised me with this entry. Congrats m8!
rulezadded on the 2011-07-07 03:14:46 by Grey / MSB Grey / MSB
...and this is BASIC?! Strong stuff.
rulezadded on the 2011-07-07 11:27:37 by johny johny
GFA :D cool pix, some nice fx, nice tunes... good job!
rulezadded on the 2011-07-07 17:38:37 by moondog moondog
GFA !
rulezadded on the 2011-07-07 20:07:19 by frost242 frost242
I definetly enjoyed watching it and i like the way Tomchi put it all together. More of that, please!
rulezadded on the 2011-07-09 00:03:40 by Paranoid Paranoid
Video capture please. :)
added on the 2011-07-09 20:26:38 by AntDude AntDude
entertaining!

video: http://dhs.nu/video.php?ID=369
rulezadded on the 2011-07-11 01:13:03 by Exin Exin
tasty! the old skool plasma stuff was a highlight for me - very nicely presented.
rulezadded on the 2011-07-11 14:06:14 by gwEm gwEm
mon kiki FTW ;)
added on the 2011-07-11 14:06:44 by gwEm gwEm
Awesome technic for GFA ! Very fast.
Plasma colours very well used/choosen.
(One of the ?) Best new gen GFA demo ever ! =)
rulezadded on the 2011-07-12 15:54:28 by hylst hylst
For the ones wondering how this can be all done in GFA, don't forget that it's a STe demo, so really the difference with STf is huge. Blitter effects, split-screens, scrolls, all that become relatively easy (Hell, even my last STe demo has between 25% and 50% of free cpu time depending of the sequences).

That being said, nice work :)
rulezadded on the 2011-07-12 20:29:45 by Dbug Dbug
The GFA version of the "Gunstick-like syncscreen" really made my day. Liked the remaining stuff, too... nice prod :)
rulezadded on the 2011-07-13 19:33:31 by nty_ nty_
excellent!!
rulezadded on the 2011-07-16 00:02:09 by s!Nk s!Nk
Thank you Exin! It was decent. :)
added on the 2011-07-23 21:12:25 by AntDude AntDude
@DBug: the .nfo says there's some asm libraries.
added on the 2011-07-23 23:16:43 by baah baah
baah: So ? GFA is actually pretty decent: Back in the days I compiled dozens of GFA instructions and timed them at 2-7x slower than their ASM equivalent. Not bad. For instance you can do a fullscreen purely in GFA and all the zoom à la Batman Forever.

Add the extra features of the STe and you can do really cool things.

Now I would love to see this demo in GFA on STf
rulezadded on the 2011-07-23 23:44:14 by p01 p01
:p silly me, I read [i]" the .nfo says there's NO asm libraries. "[i]

Oh, then I wonder what they used for.
added on the 2011-07-24 15:28:22 by p01 p01
Damn! Meant to thumb up this ages ago. Now we REALLY need to finish r0x zer0! ;)
rulezadded on the 2011-07-27 01:21:29 by Heavy Stylus Heavy Stylus
great!
rulezadded on the 2011-07-31 15:19:09 by mad mad
ok.
rulezadded on the 2011-08-01 23:46:15 by abscess abscess
Yes
rulezadded on the 2011-08-02 14:16:37 by ferris ferris
Fuck yes, require more than a simple STf but still, it's really really well done.
rulezadded on the 2011-10-31 06:29:44 by Buckethead Buckethead
@p01: the .nfo says it all...
"asm inline used for depack and some of the raster effects use lonny pursell's last compiler library update allowing to insert some machine code directly into the GfA prog. Make it easier to use Timer B."

So you and DBug are right when saying it's almost pure GFA.
added on the 2011-10-31 13:38:36 by baah baah
Wow, there probably went much work into that. Great show, amazing gfa-routines and good presentation and music. Really huge surprise, Tomchi!
rulezadded on the 2011-11-06 12:27:23 by fiveofive fiveofive
Respect Tomchi !
rulezadded on the 2011-11-19 16:41:13 by Cyg_BLaBla Cyg_BLaBla
now i did give a try to asm,
Quote:

Back in the days I compiled dozens of GFA instructions and timed them at 2-7x slower than their ASM equivalent.

True, but when you convert an optimised gfa routine to asm, you can still optimize it so that it becomes 20 times faster than the original gfa.

Quote:

Blitter effects, split-screens, scrolls, all that become relatively easy


or maybe, it just makes it possible, we're talking about GfA heh ?

Quote:

Now I would love to see this demo in GFA on STf


Now this one hurted me most, how the fuck can you say you know gfa and asm and claim this demo can be done 100% gfa on stf ???



added on the 2012-04-30 09:59:38 by Tomchi Tomchi
Really cool GFA demo! Great title pic by Yoyo!
rulezadded on the 2012-05-26 12:20:25 by exocet exocet
Neat.
rulezadded on the 2013-01-05 21:10:06 by ltk_tscc ltk_tscc
Cool MGM ripoff in intro + music.
rulezadded on the 2013-09-09 22:15:59 by lennart lennart
Nice GFA kick.

I would have ask more scrolls, but well fair enough :P

Good job,

Waiting for the next one :)
rulezadded on the 2013-12-20 23:20:25 by p0ke p0ke
Killer tune, who did it?
rulezadded on the 2013-12-21 14:02:42 by JAC! JAC!
Quote:
Killer tune, who did it?


Tomchi did.
added on the 2013-12-21 15:27:56 by evil evil

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