pouët.net

epsilon by mercury [web]
[nfo]
screenshot added by las on 2011-12-29 00:59:03
platform :
type :
release date : december 2011
release party : the Ultimate Meeting 2011
compo : pc 64k
ranked : 1st
related :
invitation for : Revision 2012
  • rulez 171
  • is ok 6
  • sucks 2
popularity : 4%
 4%
best 64k intro
  • rulez 0.94
alltime top: #146
added on the 2011-12-29 00:59:03 by las las

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comments

Nice invitro for revision and downloaded, as i always download invitros for parties i should go to :), cya all at Revision 2012
rulezadded on the 2011-12-29 01:00:35 by Queen bittin Queen bittin
Wow! Super awesome! The bokeh is great even though I think it could be slightly better parameterized, and the refraction was einfach nur Hammer!
rulezadded on the 2011-12-29 01:02:56 by chock chock
Loved this - it really stood out on the livestream. Nice technically, great music, and stylish :)
rulezadded on the 2011-12-29 01:04:03 by t-zero t-zero
very good
rulezadded on the 2011-12-29 01:04:23 by psenough psenough
Scharfe Tiefenunschärfe <3
rulezadded on the 2011-12-29 01:05:36 by mog mog
A worthy invitro in a very worthy compo.
rulezadded on the 2011-12-29 01:08:26 by wysiwtf wysiwtf
DER HAMMER <3
rulezadded on the 2011-12-29 01:09:14 by Saga Musix Saga Musix
too bad i'll not watch it in realtime soon. it was an excellent trip. even on the stream. had slight eye candy chills. :D
rulezadded on the 2011-12-29 01:09:26 by yumeji yumeji
great stuff !! love the shaders
added on the 2011-12-29 01:10:35 by Pap Pap
damn it, forgot the rulez button
rulezadded on the 2011-12-29 01:11:14 by Pap Pap
Awesome prod, loved the glass effect and design - sleek and conscious effort in conveying the information.
rulezadded on the 2011-12-29 01:14:06 by m0d m0d
IMHO the best prod at TUM 2011
rulezadded on the 2011-12-29 01:14:37 by samurai samurai
Awesome work! Thank you Mercury! <3
rulezadded on the 2011-12-29 01:17:15 by D.Fox D.Fox
This one i a "Klaus Kinski" would love it Invitro. Very good work and a masterpiece of Art and Design. ;-) rockZ ,-)

and now its time to come to bed, tomorrow @ 5 o clock in the morning, the night ends
added on the 2011-12-29 01:24:33 by AMI_TRS AMI_TRS
great great great psykon ich geb dir ein bier aus!
rulezadded on the 2011-12-29 01:24:59 by pro pro
great intro, great party <3
rulezadded on the 2011-12-29 01:28:00 by Alpha C Alpha C
kicks ass
rulezadded on the 2011-12-29 01:31:40 by Premium Premium
YEAH!
rulezadded on the 2011-12-29 01:34:39 by Puryx Puryx
what a lovely invitro

some effects are just gorgeous, the music+synth is great, and overall the prod if very stylich

BUT the font (hence, the overlays) SUCKS, kinda ruins the neat design imho

anyway, congratz for a great invitro in 64k
rulezadded on the 2011-12-29 01:46:40 by wullon wullon
Greetings effect doesn't work here. GTX580/win7 x64.

Otherwise great work \o/
rulezadded on the 2011-12-29 02:01:24 by msqrt msqrt
A really great intro, probably the best prod from TUM 2011 :)
rulezadded on the 2011-12-29 02:01:50 by rez rez
thumb's up
rulezadded on the 2011-12-29 03:00:06 by wayfinder wayfinder
Super cool :)
rulezadded on the 2011-12-29 03:08:53 by PauloFalcao PauloFalcao
excellent!
rulezadded on the 2011-12-29 03:39:07 by phoenix phoenix
Looks great, sounds great! Well done.
rulezadded on the 2011-12-29 07:47:56 by Corial Corial
Outstanding tune.
rulezadded on the 2011-12-29 08:08:36 by AceMan AceMan
FUCKING MASSIVE 64K!
rulezadded on the 2011-12-29 08:22:11 by ltk_tscc ltk_tscc
Outstanding renderings!
rulezadded on the 2011-12-29 08:28:29 by maytz maytz
well done
rulezadded on the 2011-12-29 08:30:02 by Sir Sir
Cool invit! Makes me wanna booking plane tickets. :)
rulezadded on the 2011-12-29 08:58:54 by melw melw
Some awesome scenes and great music in this one!
rulezadded on the 2011-12-29 09:20:48 by raer raer
very cool effects ( bokeh, caustics ...). Thumbs up!
rulezadded on the 2011-12-29 09:24:52 by scg_ scg_
good
rulezadded on the 2011-12-29 09:36:30 by mueslee mueslee
very nice shaders post processing
now do it with more complex models :)
also, nice colors
rulezadded on the 2011-12-29 10:03:00 by pandur pandur
"Will never work on ATI." that sucks:)
sucksadded on the 2011-12-29 10:19:29 by trisch trisch
One of the best party invitations in many years (the last good one was Moppi's invitation for ASM`04). As Melv said - already started lurking for some plane tickets :)
rulezadded on the 2011-12-29 10:26:00 by AzzaroMWI AzzaroMWI
UPsilon
rulezadded on the 2011-12-29 10:26:49 by BackSpace BackSpace
cool tech porn.
rulezadded on the 2011-12-29 10:35:16 by pommak pommak
Quite nice. A tad boring, though.
rulezadded on the 2011-12-29 10:48:54 by elend elend
NVidia only sucks. Everything else rocks. I really hope I'll be at Rev this year.
rulezadded on the 2011-12-29 10:50:44 by Tarmil Tarmil
Really good intro, and good invitation too.
rulezadded on the 2011-12-29 11:09:39 by Zavie Zavie
cute stuff, the tech is really good, but i'm not sure about the aesthetics: it's nice that you have bokeh dof, but it's really overshot, almost to a tiltshift level, and you could've at least added a drop shadow / gradient on the fonts. the music tried to be catchy (simple melody ad nauseam) but to my ears it sounded a bit dated.
rulezadded on the 2011-12-29 11:28:28 by Gargaj Gargaj
very nice, a littlebit too blurry at the beginning. reverb sounds a littlebit metallish.
rulezadded on the 2011-12-29 11:37:43 by leGend leGend
Excellent intro!
Too bad it doesn't work on ATI, and you overused the bokeh dof.
rulezadded on the 2011-12-29 11:49:53 by LLB LLB
nice!
rulezadded on the 2011-12-29 13:25:34 by thec thec
Crash here. From what i can see on the video you have nice rendering but you don't do anything interesting with it.
added on the 2011-12-29 13:31:14 by hitchhikr hitchhikr
Beautifull!
rulezadded on the 2011-12-29 14:21:23 by baah baah
Great invite for great party!
rulezadded on the 2011-12-29 14:26:35 by okkie okkie
awsum!
rulezadded on the 2011-12-29 14:27:26 by substrate substrate
Appealing invitation.
rulezadded on the 2011-12-29 14:59:24 by Cj Cj
LAS!!! i tried to explain some friends of me, that theres a bokeh dof.. but they said it also could be some stream artifacts :) ! can't wait to see the next las prod(s)!
rulezadded on the 2011-12-29 15:26:07 by mad mad
Nice!
rulezadded on the 2011-12-29 15:48:28 by jimmi jimmi
Wow, really cool. Very catchy music, great visuals, interesting fires at the beginning, very very good invtro.
rulezadded on the 2011-12-29 15:52:56 by Optimus Optimus
cool invtro, the overused blur works surprisingly well
rulezadded on the 2011-12-29 16:09:54 by blala blala
Crashes here after white screen.
added on the 2011-12-29 16:14:12 by xernobyl xernobyl
Great invitation and intro.
Awesome rendering, I just miss that spiky ball from las :(
rulezadded on the 2011-12-29 16:18:40 by xernobyl xernobyl
Very cool rendering!
rulezadded on the 2011-12-29 16:19:45 by Duckers Duckers
Why won't it work on ATI? Are you using CUDA?
added on the 2011-12-29 16:21:28 by xernobyl xernobyl
xernobyl: watch again, it's there! (with some really nice caustics by the way)
added on the 2011-12-29 16:32:13 by Zavie Zavie
Nice rendering, I just wish it was more consistent in the visual look. The part where the Revision logo first appeared was my favourite due to the ambience in music.

Support for windowed mode would've been really nice, though. You do have a lot of space to spare...
rulezadded on the 2011-12-29 16:33:05 by Preacher Preacher
Beautifully polished ride. Rubbercubes FTW!
rulezadded on the 2011-12-29 17:57:37 by CONS CONS
makes a good feeling and the time to revison even harder :-)
rulezadded on the 2011-12-29 18:05:06 by decca decca
I still don't get what the revision logo is supposed to represent. =)
rulezadded on the 2011-12-29 18:12:23 by tomaes tomaes
Mercury is Massive! Looking forward to your Revision 2012 release(s)
rulezadded on the 2011-12-29 19:30:17 by magic magic
Really nice glass crystal objects.

Good one Las.
rulezadded on the 2011-12-29 19:32:02 by Shockwave Shockwave
very berry delicious (lots of tasty jello-looking stuff).

Also, what is it with hexagons lately . . .
rulezadded on the 2011-12-29 19:45:02 by metoikos metoikos
This Production is so cute. right on Commander
rulezadded on the 2011-12-29 19:56:48 by AMI_TRS AMI_TRS
What LLB said!
rulezadded on the 2011-12-29 19:58:09 by Ok3anos Ok3anos
..and just when you thought that semi-spiky raytraced-thing couldn't appear in another prod..
added on the 2011-12-29 21:49:08 by gloom gloom
:)
rulezadded on the 2011-12-30 00:14:37 by neuralnet neuralnet
Awesome
rulezadded on the 2011-12-30 00:41:55 by Epyx Epyx
Massive!
rulezadded on the 2011-12-30 00:49:51 by nekomono nekomono
Gloom: aaaaw - come on - some traditions should be honoured :) - it's like the amen in a dnb tune ;)
added on the 2011-12-30 00:52:32 by Puryx Puryx
Nippleball <3
added on the 2011-12-30 01:01:48 by D.Fox D.Fox
nyan
rulezadded on the 2011-12-30 06:58:45 by provod provod
Best from mercury ever, and it has nippleball!
rulezadded on the 2011-12-30 08:33:28 by dixan dixan
Awesome work, plus the nippleball.
rulezadded on the 2011-12-30 09:30:59 by Widdy Widdy
the rendering is too good ! nice prod ( even it's only 15 fps on my GTX 280 sometimes but wow )
rulezadded on the 2011-12-30 09:38:55 by u2 u2
some nice idea in some scenes. still, rough execution.
added on the 2011-12-30 09:44:26 by knl knl
i liked it on the stream and wanted to watch it in realtime!
but does not run here in realtime.. arrrr
is it dx11 or smt?
added on the 2011-12-30 09:48:54 by gMAN gMAN
or better: is OGL 3.3 win7 only?
added on the 2011-12-30 09:59:48 by gMAN gMAN
Can't wait for Revision, thx for this nice invite.
rulezadded on the 2011-12-30 10:53:46 by Ramon B5 Ramon B5
yummy :)
rulezadded on the 2011-12-30 11:15:10 by ne7 ne7
Awesome! Can't wait for the final! On my GTX 295 large areas of the screen are black...

@mEDia sENtRy: No, OGL 3.3 is not win7 only. Just make sure that your OGL driver supports it.
rulezadded on the 2011-12-30 11:33:31 by cmr cmr
Glass-objects great!
rulezadded on the 2011-12-30 11:42:15 by BiTL BiTL
grrrr.
some really good stuff in here - flames, scanning beams, the superb rendering quality, the dof (when its not overblown, which sadly it is much of the time). but most of the scenes are so simple and uninspired. grr.

the problem is you obviously had to stick to really simple scenes to get the rendering techniques to work, which kindof limits the impressiveness - if you could do it on content which you had to work smarter with and couldnt just brute force, it'd really be something.

besides, simple doesnt have to mean uninspired - i wish it had been more than "some traditional demo content with nicer shading". the first 3 scenes here are great, and it was shaping up to be awesome, and then.. tunnel. grrr.
good, but so close to something really cool. :)
rulezadded on the 2011-12-30 12:30:59 by smash smash
amazing visuals. thumbs up!
rulezadded on the 2011-12-30 13:34:05 by Skate Skate
Awesome! and the caustics! aaaaarrrhhhggghhgngngn. :)
rulezadded on the 2011-12-30 13:46:16 by nystep nystep
quality, really impressive
rulezadded on the 2011-12-30 13:47:15 by ٩๏̯͡๏۶ ٩๏̯͡๏۶
cmr: thx. my gfx card supports ogl4.0, the driver installed also. its cursed!
added on the 2011-12-30 13:53:57 by gMAN gMAN
Really nice rendering, but the intro itself is dull...
added on the 2011-12-30 13:56:54 by ara ara
it's a great invitro, but the trend to nvidia only starts to piss me off.
added on the 2011-12-30 14:40:53 by v3nom v3nom
mEDia sENtRy: and you're on nvidia too? Guess we just gotta wait for the final.
added on the 2011-12-30 16:13:34 by cmr cmr
Nice!
rulezadded on the 2011-12-30 17:57:02 by yandexx yandexx
Very nice visuals ... music is simple but nicely fitting !
rulezadded on the 2011-12-30 17:58:24 by kohai kohai
rulezadded on the 2011-12-30 18:13:40 by moqui moqui
i love it.
i love mercury.

trisch: downthumbing because your hardware sucks - sucks more. anyways - i love sucking.

rulezadded on the 2011-12-30 19:58:05 by _docd _docd
cmr: aye. GTX460 here. and i only get a white box. then have to terminate the process.
added on the 2011-12-30 20:07:01 by gMAN gMAN
yup
rulezadded on the 2011-12-30 20:22:31 by parcelshit parcelshit
Nice rendering and music.
rulezadded on the 2011-12-30 23:02:08 by jack-3d jack-3d
Scenes a bit uninspired, but rendering looks really nice. Unfortunately too slow to be really enjoyable now it has to run on the lappy.. (IOW going nvidia only for apparently no good reason sucks - especially for an 'important' invitation).
added on the 2011-12-30 23:32:47 by Psycho Psycho
luvly intro! especially liked ze soundtrack a lot. und natürlich sind wir dabei in Saarbrücken!
rulezadded on the 2011-12-31 04:53:00 by teo teo
:D
rulezadded on the 2011-12-31 07:23:39 by MidKnight MidKnight
wonderful soundtrack!!
rulezadded on the 2011-12-31 09:25:58 by Virgill Virgill
.likeit
rulezadded on the 2011-12-31 10:07:57 by kempy kempy
May I change my thumb? Relistened to the soundtrack on a proper sound system and man, that was tight.
rulezadded on the 2011-12-31 11:08:29 by knl knl
Nice :)
rulezadded on the 2011-12-31 11:11:37 by ulrick ulrick
 
rulezadded on the 2011-12-31 12:54:51 by Joghurt Joghurt
Klasse!
rulezadded on the 2011-12-31 14:00:26 by Stebo Stebo
Quote:
Gloom: aaaaw - come on - some traditions should be honoured :) - it's like the amen in a dnb tune ;)
No, I mean - it's _literally_ the same object, not "another spikeball", but "the exact same las bumpy-ball" :)
added on the 2011-12-31 15:09:20 by gloom gloom
nice raytrace and music.
rulezadded on the 2011-12-31 16:59:22 by got got
gloom: but then again, the amen also always exactly the same sample, innit? :)
I watched the AVI video capture since multiple anti-malware scanners said this demo. might be infected. It was an OK demo.
added on the 2011-12-31 19:27:10 by AntDude AntDude
Amazing effects, when I first saw it I didn't even realize it was a 64k. The music also helped that a lot, quality stuff.

But, unfortunately I wont thumb this up since it doesn't support the radeons.
added on the 2011-12-31 19:45:59 by noby noby
noby: Have you downloaded the fixed version? It runs (well, at 1-2 FPS) on ATI here.
Ah ok, didn't notice it, watched it a couple days ago and didn't work then. In that case I'll thumb it up then :)
rulezadded on the 2011-12-31 19:51:06 by noby noby
too cool!
rulezadded on the 2012-01-01 00:56:05 by cce cce
moltissimo
rulezadded on the 2012-01-01 01:08:15 by Kojote Kojote
Excellent!
rulezadded on the 2012-01-01 11:53:51 by frag frag
many eyecandy scenes. great surprise from Mercury.
rulezadded on the 2012-01-01 12:49:29 by Trauma Zero Trauma Zero
Download-Link was updated to include ATI support as well as support for older nVidia cards and drivers.
added on the 2012-01-01 14:12:19 by D.Fox D.Fox
fking beautiful!! love the 6-corner bokeh dof, love the raytracing/marching. Love the whole 64k actually :).
rulezadded on the 2012-01-01 16:11:06 by deepr deepr
have to add: this intro is very clear, beautiful and versatile at the same time!

very well composed alltogether.
added on the 2012-01-01 16:13:46 by deepr deepr
cool
rulezadded on the 2012-01-01 17:41:40 by electro2000 electro2000
Loved it at the party, especially that wobbling gelee cube looked really nice. Very clean design.
And most surprisingly it works rather well on my outdated gfx card (9800 GTX+)
rulezadded on the 2012-01-01 17:51:59 by Hopper/SquoQuo Hopper/SquoQuo
Great invitation. Nice and clean rendering and great soundtrack. The rather simple scenes dont really hurt imho.
Also the spikeball now finally has become a las meme :)
rulezadded on the 2012-01-01 18:43:46 by gopher gopher
Very well done (:
The Las spikeball returns!

The intro scene is gorgeous, and the "cinema grade post-processing" is no hyperbole. Dat bokeh! But some of the scenes really fall into the "Rotating Sphere-traced Primitives" school of intro design. I totally agree with IQ that this is getting a bit much. Thats said, they are some mightily well coded primitives. SSS, AO and reflection are tuned to perfection. Can't wait to see what Mercury can do with something a little less spherical.

Oh, and the film grain could do with not repeating itself every 128 or so pixels. Calculating a random on the fly isn't so expensive these days :)

Do I need to mention the music? :)
rulezadded on the 2012-01-01 19:44:17 by Mewler Mewler
Forgot!

Much <3 <3 <3 for the ATI compatibility.
added on the 2012-01-01 19:45:57 by Mewler Mewler
Nice and smooth now (on the 6870), though slightly out of sync.
rulezadded on the 2012-01-01 23:27:20 by Psycho Psycho
wow, that was a fast fix.
runs perfectly smooth on my HD 6850 now.
here's your well deserved thumb. slick invitation, really looking forward to revision!
rulezadded on the 2012-01-02 00:08:48 by v3nom v3nom
Awesome rendering fx in here!
rulezadded on the 2012-01-02 00:32:51 by loaderror loaderror
clean, good music, enjoyable.
rulezadded on the 2012-01-02 02:45:43 by rv6502 rv6502
cannot second the ATI complaints, runs fine on my HD5770
added on the 2012-01-02 03:17:53 by Pap Pap
Style.. Benchmark that cube effect ..nice
rulezadded on the 2012-01-02 12:44:40 by reload reload
Goosebumps!
rulezadded on the 2012-01-02 14:50:14 by Madame Madame
_docd:
my hw doesnt sucks, it actually rocks:) and with fixed version it works fine, and it wouldnt even a thumdown, if it would say like "it will work on ati l8r":)
Now it works, and i like it really.
added on the 2012-01-02 17:37:36 by trisch trisch
Awesome!
rulezadded on the 2012-01-02 19:09:52 by Mystra Mystra
HD5700 runs absolutely fine.
Top 3 64ks ever for me. I'm a sucker for cool rendering over massive geometry. Brilliant piece of coding.
rulezadded on the 2012-01-02 21:29:01 by auld auld
 
rulezadded on the 2012-01-02 21:44:24 by Paralax Paralax
<3 runs on ATI
<3 richtig geiles bokeh! Nur zu viel des guten...
<3 flames!
rulezadded on the 2012-01-02 21:45:39 by xTr1m xTr1m
Quote:
cannot second the ATI complaints, runs fine on my HD5770
rulezadded on the 2012-01-02 21:59:52 by Shifter Shifter
awesome invitation! loved the style and the colors. thanks to the mercury-guys for all the work that went into this and for not killing us for nagging them all the time at tUM :-)
rulezadded on the 2012-01-03 09:55:09 by styx^hcr styx^hcr
Quote:
cannot second the ATI complaints, runs fine on my HD5770


Doesn't run on mine... maybe it's because I have 2, in crossfire?
Wow, great work with light. Gorgeous bokeh dof, caustics, refraction, a beauty.

Shame that for some reason the synth seems fucked, hitches quite a bit and doesn't seem to quite sync up right, may be multicore issue?
rulezadded on the 2012-01-04 01:19:28 by Insectecutor Insectecutor
Brilliant work. Great soundtrack and some really amazing raytracing.
rulezadded on the 2012-01-04 08:48:07 by d3pth d3pth
Lovely. Especially flame logo and the jelly cube at the end.
rulezadded on the 2012-01-04 12:39:33 by indigo indigo
Sweet rendering. Looks better on video than in real-time, though ;)
rulezadded on the 2012-01-04 16:49:29 by kusma kusma
Extremely nice! Stunning design. Can I buy greetings?
rulezadded on the 2012-01-04 19:35:25 by pixtur pixtur
Confirmed working on a GTX 295 now too!

@Insectetutor: I noticed that too, I assume the light beams are supposed to come out of the object synched to the bassdrum?
added on the 2012-01-04 23:46:11 by cmr cmr
Sweet and smooth!
rulezadded on the 2012-01-05 09:38:48 by lachose1 lachose1
5 fps on nvidia 9800. I didn't think it would run at all.
I'd rather have 50% resolution and 20fps
clean visuals, great music, thumbs up
rulezadded on the 2012-01-05 18:08:26 by mu6k mu6k
Wow, why didn't I watch this one earlier? This is excellent. Ran a little slow on my GTX 260 -> probably time to buy new graphics card.
rulezadded on the 2012-01-06 00:26:06 by Tjoppen Tjoppen
Missed this before. Good show - lots of nice stuff in here and the rendering is excellent, although the music didn't quite push the right buttons for me and I agree with smash a bit too.

The mirrored balls at the end were interesting. It looked like the ray didn't have enough bounces where the balls touched, and instead of just taking the current colour/light value you just left it black - and that actually worked well! It somehow looks quite natural. Also, the flame was cool, the field of flames even more so (though less visually appealing).
rulezadded on the 2012-01-06 01:30:39 by psonice psonice
Nice one!
rulezadded on the 2012-01-06 06:18:39 by Cosmocat Cosmocat
what a smooooooooooooth operation.
rulezadded on the 2012-01-06 16:42:48 by sensenstahl sensenstahl
entertaining
rulezadded on the 2012-01-08 00:00:04 by peach peach
there's alot of gegriesel in the intro, but otherwise its really nice. I hope the party will be at least as nice as this intro!
rulezadded on the 2012-01-08 02:04:03 by Exin Exin
Wow, the soundtrack is really really good! Looking forward to the revision-jingles now :D
rulezadded on the 2012-01-11 10:59:29 by chromag chromag
Awesome stuff! Those shaders look incredible!
rulezadded on the 2012-01-11 14:00:31 by Wade Wade
nice
rulezadded on the 2012-01-12 09:48:14 by kyv kyv
sucks! was made by a team instead of just_one_man ;)
(yes, urs, i remember what you said :p still love you tho ;) )

nah! ofcourse has a lot of kewl stuff in it! i really really like it. what others said about basic geometry etc applies ofcoz tho.
but lets pretend its this way: we need better shader-compilers to do better intros ;) (what? better graphics-cards? who needs em? ps3_0 is all we need!)

FUCKINGS TO ATI-Shader-Compilers AGAIN!
rulezadded on the 2012-01-13 02:12:04 by hArDy. hArDy.
happy cutting while making the jingles for Revision btw, whoever is responsible for it :)
(introduce some unwanted compressor maybe, it could get fancy this way, haha -> see Tunnel! !Angst)
added on the 2012-01-13 02:15:23 by hArDy. hArDy.
brilliant!
rulezadded on the 2012-01-13 16:21:03 by toxie toxie
kicks ass !!!
rulezadded on the 2012-01-13 18:35:05 by Defiance Defiance
las mag das
rulezadded on the 2012-01-14 03:27:59 by T$ T$
Nice music!
rulezadded on the 2012-01-14 12:20:16 by ham ham
Links are updated with the final version shown at Tokyo Demo Fest 2012!
added on the 2012-01-14 17:37:31 by D.Fox D.Fox
cool
rulezadded on the 2012-01-15 12:49:48 by Salvation Salvation
ugly and horrible music.
sucksadded on the 2012-01-15 19:58:46 by kimi kandler kimi kandler
ihatemylsef: you surely live up to your handle...

The intro worked really well for me - only letdowns for me are the graph overlays and the mercury logo with many flames.
added on the 2012-01-15 20:53:05 by Puryx Puryx
5k bottles + long walk = ??? :)
rulezadded on the 2012-01-16 14:51:39 by cxw cxw
I really like the final version - nice attention to details!
added on the 2012-01-16 18:38:17 by maytz maytz
a good one! and congrats for winning this year's bc - mercury battle :)
rulezadded on the 2012-01-20 15:50:54 by hunta hunta
i like it
rulezadded on the 2012-01-21 19:06:14 by RA RA
very nice design..
rulezadded on the 2012-01-22 16:51:14 by rage rage
runs! but only windowed.. ;b
rulezadded on the 2012-01-22 17:10:02 by gMAN gMAN
cooli.
rulezadded on the 2012-01-22 17:46:08 by Bartoshe Bartoshe
For people having problems with it, try disabling MSI Afterburner.

Great demo!
rulezadded on the 2012-01-22 19:36:00 by psolord psolord
Watching it the 2nd time did the trick for me. Really catchy tune and sync. But why 5k of beer? Didn't they read the compo rules? They should go an pack it into 4k!
rulezadded on the 2012-01-24 00:16:56 by JAC! JAC!
Had some really really weird framerate jumps, and the content wasn't amazing, but there was some REALLY nice rendering on some scenes. Bokeh is cool too :) The music bugs me though; was like a cheap mix of electro house and 90's psytrance.. but I guess it fit well enough :)
rulezadded on the 2012-01-30 11:40:21 by ferris ferris
What Ferris said.
rulezadded on the 2012-01-30 12:26:27 by decipher decipher
Loved it!
rulezadded on the 2012-01-31 02:42:58 by artanis artanis
Pretty good! Bonus points for 64k; everybody seems to concentrate on 4k nowadays...
rulezadded on the 2012-01-31 17:23:53 by moozooh moozooh
thanks for all the nice comments :)
i heavily pimped the music for use at revision. the new studio gear optimized version sounds more 20XX and less 199X now ;)
see you all there!
added on the 2012-02-02 16:59:46 by jco jco
enjoyed the transparent objects :) but waaaaaay too much DOF, all is blurred :( nearly ruined it for me
rulezadded on the 2012-02-08 15:05:21 by scooper22 scooper22
love it
rulezadded on the 2012-02-10 17:44:24 by comankh comankh
I really like that one :) And the greetz in it of course ;)
rulezadded on the 2012-03-05 14:53:58 by RbR RbR
super slick, super nice sounds!
rulezadded on the 2012-03-10 03:20:06 by keito keito
Perfect stuff!
rulezadded on the 2012-03-19 13:42:28 by slayer slayer
nice
rulezadded on the 2012-04-02 21:00:51 by Frequent Frequent
cool soundtrack!, and design
rulezadded on the 2012-04-06 13:21:36 by aech aech
Thumb for the kick-ass music.
rulezadded on the 2012-04-08 00:35:32 by gaspode gaspode
Well done!
rulezadded on the 2012-04-08 18:01:39 by s7ing^ATZ s7ing^ATZ
Smooth!
rulezadded on the 2012-04-13 01:47:01 by enex enex
beautiful all over
rulezadded on the 2012-04-27 02:03:24 by fiveofive fiveofive
Nice
rulezadded on the 2012-05-21 20:39:19 by dafuq dafuq
Epic.
rulezadded on the 2012-06-17 15:02:41 by mudlord mudlord
somehow unthumbed but totally loved!
rulezadded on the 2012-06-17 15:07:45 by Fell Fell
great job ! I just love the opening scene it's so beautiful... Music was spot on if you ask me :D overall, amazing job guys!
rulezadded on the 2012-10-25 12:59:19 by CeRi CeRi
Very solid.
rulezadded on the 2012-11-04 22:32:27 by Sesse Sesse
i was talking with fizzer about it, one minute ago.
[02:27:09] <@iks> just watched it again
[02:27:20] <@iks> really clean design, love its way of showing informations too
[02:27:36] <@iks> that's short, clean and definitely enough :)
rulezadded on the 2012-11-07 02:28:46 by iks iks
What iks said! Where has my thumb been all year? I love this demo.
rulezadded on the 2012-11-07 02:41:21 by fizzer fizzer
Love <3
rulezadded on the 2013-02-14 15:24:59 by T_S T_S
is it possible to run this intro in a custom resolution. i would like to give a shit on fps and see it in native res. :)
added on the 2013-04-27 12:36:37 by ddeml ddeml
i forgot...
rulezadded on the 2013-04-27 12:36:56 by ddeml ddeml
i liked the visuals, but too much blur.
Nice looking glass-objects and "realtime raytracing" feeling! :)
rulezadded on the 2013-07-26 01:03:01 by Sdw Sdw
There's some pretty clever rendering there for a 64k, that's for sure. Nice track too!
rulezadded on the 2013-07-27 23:01:02 by Punqtured Punqtured
By the way, does Mercury have exclusive rights to hexagons? :)
added on the 2014-05-30 17:28:22 by cxw cxw

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