pouët.net

Violent Nature by Andromeda Software Development [web] & minimalartifact [web]
[nfo]
screenshot added by zafos on 2013-07-28 00:35:59
platform :
type :
release date : july 2013
release party : Euskal 2013
compo : combined demo
ranked : 1st
  • rulez 80
  • is ok 31
  • sucks 7
popularity : 1%
 1%
  • rulez 0.62
  • cdcs 1
alltime top: #707
added on the 2013-07-28 00:35:59 by zafos zafos

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You can watch the video as well at the following url http://www.youtube.com/watch?v=TVSDDW1mjAU

THIS DEMO ONLY WORKS ON ATI CARDS FOR NOW so don't get mad :)
added on the 2013-07-28 00:39:07 by zafos zafos
»Follow the red circle.« – Love your absctract stuff.
rulez added on the 2013-07-28 00:51:02 by gaspode gaspode
BB Image
added on the 2013-07-28 00:57:10 by CHEF-KOCH CHEF-KOCH
I don't understand why this requires 67MB. Definitely not minimalist in filesize
rulez added on the 2013-07-28 01:08:21 by FreeFull FreeFull
Fucking fantastic. Best since Anoxia Redux imo, never quit.
rulez added on the 2013-07-28 01:13:20 by noby noby
OH MY FUCK I LOVE THIS
rulez added on the 2013-07-28 01:47:22 by ferris ferris
What is the image sequence for? Edge detection and camera movement?
rulez added on the 2013-07-28 02:01:37 by xernobyl xernobyl
Absolutely brilliant.
rulez added on the 2013-07-28 02:17:30 by fizzer fizzer
very nice. loved the music!!!
rulez added on the 2013-07-28 02:50:01 by kimi kandler kimi kandler
Great it was allowed to participate even if it didn't run on the compo machine.
rulez added on the 2013-07-28 03:06:08 by stage7 stage7
Quote:
THIS DEMO ONLY WORKS ON ATI CARDS FOR NOW

It crashes instantly on my HD 6570 though. Saw the Youtube, will have to let it sink in - piggie for now.
added on the 2013-07-28 03:21:39 by Alpha C Alpha C
ATI 7950 here, doesn't crash saw the intro then it remains black - intro lacked the lines it has in the vid though.
Bummer :\

Win 7 - 64 / Driver version 8.980.0.0
added on the 2013-07-28 03:25:44 by mog mog
Eh.
Updated the driver to 12.104.0.0 and it looks like in the vid, so sorry for the oink.

For the prod itself, it's weird that I have the feeling that it needs my Sundaymood to get into the demo, which is (at least for me) a first one for ASD. So, hmm - I'm not sure if I read too much into it, but it feels like that the story is about things that were once in order, went off the charts, which certainly has some possibilities - but also the motif of fear is prominent - in the end there's the wish for all to be back in order again.
At least that's what I read into it, after a couple of .be beers at 30°C in the flat, and thinking that you guys are from .gr

It got me thinking, and even if I'm totally of track - I love the palette and the music, but the dropshadow tops it off (it looks so damn nice!) <3
rulez added on the 2013-07-28 03:50:52 by mog mog
fine structure
rulez added on the 2013-07-28 04:20:41 by provod provod
Cool!

The music and visuals was misfitting imo - chaotic and stuttering/clipping movements to very calm ambient and smooth soundtrack? ...hmmm I guess I would have chosen to cut the soundtrack so it was following the "cuts" in the visuals.

But cool anyways :)
rulez added on the 2013-07-28 07:08:33 by maytz maytz
way too good for piggie even if the choice of colors won't fit to the mood of the awesome music imho.
rulez added on the 2013-07-28 08:24:50 by sensenstahl sensenstahl
Something happens on the screen...but is filesize so big?
rulez added on the 2013-07-28 09:49:22 by marsulpi marsulpi
Something happens on the screen...but why is filesize so big?
added on the 2013-07-28 09:49:52 by marsulpi marsulpi
interesting, experimental stuff
rulez added on the 2013-07-28 10:15:08 by v3nom v3nom
rulez added on the 2013-07-28 10:45:00 by moqui moqui
Quite okay.
added on the 2013-07-28 10:55:33 by Cj Cj
Waiting for another ASD 'mega demo' at a future Assembly ;-)
rulez added on the 2013-07-28 10:56:42 by magic magic
a few dots zooming sometime for 3min here. Is it a procedural/random demo ?
added on the 2013-07-28 11:27:53 by MsK` MsK`
ah! sorry, didn't read the first comment. nvidia here.
added on the 2013-07-28 11:28:30 by MsK` MsK`
I don't think the potential of this is fully exploited here.
Hmmm...
Especially some missing timing (as Maytz pointed out) holds the full eperience back for me.
Somehow I just feel that the effect could have been beed used even better than in the current state. Still nice looking and sounding though :)
added on the 2013-07-28 11:33:42 by Puryx Puryx
I need to be honest about this one. I really think it's boring. There's no real progression, no changes in the music that is picked up and used in the visuals. There seem to happen close to nothing from the start and throughout the 3 minute "journey". It's a nice ambient track and there's definitely some cleverness going on visually, but I just don't get it. Sorry.
sucks added on the 2013-07-28 11:42:16 by Punqtured Punqtured
Just wonderful. Perfect soundtrack too.
rulez added on the 2013-07-28 12:24:33 by break break
Thankfully I still have an ATI in this laptop.
The particle effects are interesting.
Piggie, cause I prefer the traditional ASD demos.
added on the 2013-07-28 12:43:47 by Optimus Optimus
I really dug this - great motion in the piece!
rulez added on the 2013-07-28 12:59:07 by gloom gloom
I'll leave it with a piggy.

The experiment is nice, using an algorithm and some emergent behavior as a demo is a good idea, but it feels at bit served as is. The image is a bit raw, there is little or no connection between the image and the sound, and story wise, there is next to nothing, except maybe for the very first and very last seconds. It feels like there is nothing to understand, just stuff happening.
added on the 2013-07-28 13:02:42 by Zavie Zavie
Okay-ish.
added on the 2013-07-28 14:20:40 by Salinga Salinga
Well done, waiting for a final version that works on Geforce cards
rulez added on the 2013-07-28 14:26:10 by Frequent Frequent
exactly what zavie said
added on the 2013-07-28 14:41:08 by Maali Maali
What about the enormous size of the file? It looks to me like 4k would be more than enough.
added on the 2013-07-28 15:07:33 by w00t! w00t!
I really like the way lines and circles move like chaos!
rulez added on the 2013-07-28 15:33:45 by phaazon phaazon
Not sure what to say for now but I think I like it.
added on the 2013-07-28 16:47:36 by numtek numtek
Follow the red one.
rulez added on the 2013-07-28 18:56:24 by Daddy Freddy Daddy Freddy
Hi all,

it is very unfortunate that there seem to be problems with the nvidia chipsets (I have since fixed all shader errors but the problem is still there, maybe it is a matrix corruption that I need to find in the c code somewhere).

The demo follows a similar concept to our last year demo mitochondrio but on a macro (space) rather than micro (chemistry) scale. The pattern is "steady state - mutation - attack - assimilation".

Music is a remix from Ps - the lost religion of light? Sizewise yes I could have done it in a lot less but you'd need to wait a bit more at startup; 60mbytes isn't that much these days. The demo works really well at 1080p if you can run it at acceptable framerates. The image sequence inside is a source (through edge tracing and other heyristics) of organic random functions that drive lots of things in the visuals. I thought it would have been a good idea and it probably is - try it yourself!

Anyway, we had fun making it and fun presenting and being at the party with the spanish demosceners. Until the next time...
added on the 2013-07-28 19:17:58 by Navis Navis
sadly on nvidia gpu so i had to watch the capture but yes, this could hang in a random art gallery.
soundwork is ace too.
rulez added on the 2013-07-28 19:18:40 by wysiwtf wysiwtf
a demo as it supposed to be in 2013.
rulez added on the 2013-07-28 20:03:05 by sq sq
Quote:
steady state - mutation - attack - assimilation
rulez added on the 2013-07-28 20:16:42 by Ok3anos Ok3anos
Me gusta!
rulez added on the 2013-07-28 20:36:08 by p01 p01
Unfortunately didn't work on my GPU and the video artefacts take away from some of the more interesting scenes, but I really liked the visuals. Very unique.
rulez added on the 2013-07-28 20:39:04 by Noobody Noobody
for the message.
rulez added on the 2013-07-28 20:54:44 by Defiance Defiance
It's "art", but it's cool. Nice to see ps's music with some good visuals, and someone other than smash doing particle simulation. :) Eagerly awaiting nvidia compatible version (but then, I'm still waiting for Spin and Happiness, too)
rulez added on the 2013-07-28 21:05:06 by phoenix phoenix
Very interesting simulation/visual representation, is what I thought at first. Then it dragged on and as Puryx pointed out to never go anywhere or, if you will, exploit it's potential. Also congratulations on demo number X with compatibility issues up the wazoo Navis. A good deal of earlier releases were of such (visual) quality that I'd think well, okay, be that as it may, it's still one hell of an effort. This looks too cheap to not run on any SM3 wielding setup flawlessly.
sucks added on the 2013-07-28 21:18:25 by superplek superplek
do like.
rulez added on the 2013-07-28 21:24:11 by kusma kusma
I like it very much. You see, usually the red circle is the "main actor", and the other circles either tend to follow the red circle and aggregate around it or tend to move away from the red circle (like in magnetism). Thus the demo serves as an entertaining demonstration of some fundamental concepts of physics. The musical score is also very good and suits the atmosphere. All in all, a clear thumb up!
rulez added on the 2013-07-28 21:29:50 by Adok Adok
I am terribly sorry about the incompatibilities. I havent had an nvidia card for about 8 years now, and these shaders seem to behave so differently between the different vendors. Sounds like it is not just my sloppy coding but there is something else that is in general wrong. Then again, these are demos where very strange things are supposed to happen inside the shaders, some of which are hacks that would randomly work. I need to fix this before next time.
added on the 2013-07-28 21:50:41 by Navis Navis
I already felt my comment was harsher than it should have been but the way you take it makes me feel even worse ;) I know a thing or two about compatibility and whereas you're right about a good amount of disparity, not often varying through driver releases as well, it's generally fixable :)

The question remains if it's worth all that for what's supposed to be primarily a fun pastime. Well the only thing I got there is that you've got a big audience. For a good reason.

Go on :)
(also a small tech. article on this would be fun, what's seen suggests it's either a clever particle system or other some sort of GOL/neural sorcery)
added on the 2013-07-28 21:58:21 by superplek superplek
Managed to watch about half. Then my laptop battery dies :(

What I saw was fascinating though. With the red dot, it's like watching some kind of alien football played with completely alien rules.

And what plek said about an article. I can see small bits of how it works, but it seems to have a quite complex and very interesting set if rules.
rulez added on the 2013-07-28 23:22:46 by psonice psonice
Looks like a particle coding experiment that happened to turn into a demo. Nothing bad in that, tho.
added on the 2013-07-28 23:32:26 by Marq Marq
BTW, is it me or do letters try to form with the dots and the connections from time to time, like greetings or whatever?
added on the 2013-07-28 23:44:40 by stage7 stage7
enjoyablle
rulez added on the 2013-07-28 23:49:37 by u2 u2
good idea
rulez added on the 2013-07-29 00:11:32 by xeen xeen
stage7: I think it is probably your idea, although there is a "random hitler thread" thingie which I saw when it was too late.

Tomorrow I ll write something about how it works.
added on the 2013-07-29 00:19:15 by Navis Navis
minimal and stuff i like it better as sober and not ultra drunk
rulez added on the 2013-07-29 00:26:00 by Queen_Luna Queen_Luna
Looks like my mind sometimes. Love it.
rulez added on the 2013-07-29 00:50:45 by Preacher Preacher
Crashed after half a second. On ATI.
I'm an ASD fan... but this gets a piggy. What zavie said.
added on the 2013-07-29 03:06:15 by Voltage Voltage
I don't get it... but that's just me
added on the 2013-07-29 06:38:47 by Jcl Jcl
Nice experiment. The music fits very well in my opinion.

@Navis: I'd pick up your medal. I'll bring it to you next year at Revision. OK? :D
rulez added on the 2013-07-29 07:43:08 by ham ham
What Jcl said... thus said, it's not just you.
added on the 2013-07-29 09:14:58 by xTr1m xTr1m
Is this a simulated neural network? Synapsenknacksen. I like it.
added on the 2013-07-29 09:51:39 by dirtie dirtie
Looks and sounds nice, but... kind of boring, though.
added on the 2013-07-29 09:54:08 by elend elend
Points are the new cubes!
rulez added on the 2013-07-29 10:14:19 by styx^hcr styx^hcr
Concept.
rulez added on the 2013-07-29 12:07:50 by __ __
Different, Really nice!
rulez added on the 2013-07-29 12:41:56 by cerror cerror
so what factor
added on the 2013-07-29 12:50:25 by nytrik nytrik
this actually is my prefered asd demo.
rulez added on the 2013-07-29 14:06:54 by iks iks
Oink.
added on the 2013-07-29 15:37:18 by raer raer
Not my kinda thing really. Technically impressive, but leaves me feeling exactly the same as I did before I watched it. I guess I'm more into 'low art' than 'high art'.
added on the 2013-07-29 18:45:44 by raizor raizor
thumb up for the life-like feeling
rulez added on the 2013-07-29 18:55:56 by wullon wullon
excellent
rulez added on the 2013-07-29 19:56:30 by Sir Sir
Awesome! =)
rulez added on the 2013-07-29 20:57:38 by Aasemoon Aasemoon
i'm an ASD fan aswell, but this one is a little bit boring, even if i suppose it's technically complex, my CDC remaings Iconoclast =)
rulez added on the 2013-07-29 23:02:43 by bull bull
great
rulez added on the 2013-07-29 23:29:51 by ponce ponce
I didn't understood and didn't try to understand what happened on the screen but the result has pleased me a lot \:D/
rulez added on the 2013-07-30 00:10:45 by rez rez
I would be a massive fucking hypocrite to thumb this down.
Thumbing down experiments would be fucking lame indeed.
rulez added on the 2013-07-30 04:31:23 by mudlord mudlord
i really enjoyed the movements, nice little thing!
rulez added on the 2013-07-30 13:19:06 by a-move a-move
Thumb down for ATI only and I suspect it will remain ATI only, like some of ASD's other releases.
sucks added on the 2013-07-30 14:11:37 by Webh1ker Webh1ker
I really like the idea behind it. Despite the abstraction, the "steady state - mutation - attack - assimilation" sequences is really readable. The cuts, however, are too disruptive for me, esp. because I can't connect them to the music.

Also, it would have been nice to play more with the ongoing simulation: The state and hierarchy of objects being represented by their color and connections. Something like "I'm bigger, and angry red, and I'll trap the smaller points with this network of lines before eating and digesting them. But eventually I will explode into new little particles with different properties." Something between the "Cycle of Live" and "Osmosis".
rulez added on the 2013-07-30 15:19:25 by pixtur pixtur
Just a couple of things about the production:

Relative speaking, violent nature started life a very long time ago as a very different demo. Half way through I realized that there is potential in that demo that needs to be further explored (and presented in a bigger party) so I continued on a tangent from last year's Euskal demo called "Mito chondrio". With the particle engine in place and the track (remix) from Ps, the demo was completed in 2 days.
I changed my mind a few times from black to white background (you may see that in the postprocessing shader). The white background (and dark dots) gives it a microscopic feeling while the black a macroscopic. I had to let the demo lay for a couple of months before making a final decision - red against black.

The particles are working on a combination of curl noise attractors, a pseudo spring-mass-damper system and a point attractor. These things are linked to the FFT and some variables that I change by hand. The geometry and topology of the mesh is derived from the edge tracing of some images I recorded at home: these look organic enough to be interesting, yet quite chaotic to keep with the general feeling of the demo. Some edges are rotated as if they were a swing. This small detail is my favourite.

The rendering is done using gl_points and gl_line strips. It works quite well because there are many points (I think 1.2m) placed so tightly so that they move with continuity. On top of that there is the usual dose of SSAO to emulate the shadow dropping.
added on the 2013-07-30 16:01:22 by Navis Navis
boring
sucks added on the 2013-07-30 18:01:58 by BiTL BiTL
Arte
rulez added on the 2013-07-30 18:05:35 by Bartoshe Bartoshe
pointillism <3
rulez added on the 2013-07-30 19:03:47 by visy visy
what bartoshe said.
kool demo art shock to brain :)
rulez added on the 2013-07-30 19:19:36 by pista pista
one effect demo, but what an outstanding effect !!!

Twitchy movement reminds me protozoas and music perfectly fits to visual concept.

Glad to saw demo from ASD in minimal artifakt way
rulez added on the 2013-07-30 19:39:25 by Trauma Zero Trauma Zero
it's not abstract enough!
interesting for a while, but far from breathtaking
added on the 2013-07-30 23:12:22 by T$ T$
new avenues
rulez added on the 2013-07-30 23:38:57 by ulrick ulrick
Pretty
rulez added on the 2013-07-31 01:43:55 by Lycan Lycan
you guys should give this to some modern art museum, it's beautiful <3
rulez added on the 2013-07-31 03:24:22 by pera pera
Nice, but a bit boring. Still a thumb up though. :)
rulez added on the 2013-08-01 19:17:16 by Cosmocat Cosmocat
I'm with rez.
rulez added on the 2013-08-01 22:02:37 by Emod Emod
too boring for me so it sucks , but don't take it too personal :-) i'll like/love for sure the next one :p
sucks added on the 2013-08-01 23:25:23 by _wheely_ _wheely_
Demoscene blood cells.
rulez added on the 2013-08-03 19:03:29 by BackSpace BackSpace
It crashes for me in my very old, updated Windows XP Pro. SP3 box with its ATI Radeon 4870 video card (512 MB of VRAM). I got its crash dump though: http://pastie.org/8203335 ...

I watched the non-cammed M4V file. It was OK. I don't like their recent new demos. What happened to the old styles? Did the group change recently? :(
added on the 2013-08-03 20:23:23 by AntDude AntDude
first time i dislike a ASD prod, boring.
sucks added on the 2013-08-04 21:45:56 by Xyl2k Xyl2k
wow! greetings from the tar pit!
rulezcdc added on the 2013-08-04 22:58:05 by orange orange
I like how unassuming this is. Black background, no greetings, no credits or anything textual at all, just a minimal, two-dimensional, rather clever looking screen saver. ;)
rulez added on the 2013-08-05 10:50:03 by tomaes tomaes
Quote:
The rendering is done using gl_points and gl_line strips.

If that is indeed the case, shouldn't it work on NVIDIA?
added on the 2013-08-05 11:04:26 by Gargaj Gargaj
No. Unfortunately it is more complex than that. You can have a shader running on glpoints and still not rendering on one card etc. glpoints or glquads have nothing to do with it.
added on the 2013-08-05 11:08:22 by Navis Navis
Wow!
rulez added on the 2013-08-05 22:35:40 by Duckers Duckers
hmm, okay, so i'll thumb this up. i like the mood, i like the visuals. audio and visuals could have been much more tightly interwoven though. the idea is there, but it lacks in execution.
rulez added on the 2013-08-10 11:23:30 by jco jco
I'm thoroughly impressed... Cheesy music nowhere to be heard, cheesy imagery nowhere to be found. Good soundtrack and inspired visuals.
rulez added on the 2013-08-11 12:32:17 by xeche xeche
Crashes instantly on HD4870. It's a bit strange with the absence of final non-partyversions on the PC platform, but you would think the bare minimum would be at least requirements in the nfo?
added on the 2013-08-11 23:27:50 by Photon Photon
Photon:
Quote:
This demo requires OpenGL with 3.0 pixel and vertex shaders
added on the 2013-08-11 23:40:35 by noby noby
Really awesome. It's a one-effect demo, but a very very nice one and never boring. The soundtrack suits to the visuals and is very pleasant. It's one of my top10 demos
rulez added on the 2013-08-12 09:39:42 by Bedrael Bedrael
navis: have you tried using a video capture of the demo as the source image sequence? Could be interesting to see what happens :) And if it's done repeatedly, does it reach a point of stability, or does it bounce off into chaos?
added on the 2013-08-12 10:57:10 by psonice psonice
Amazing, as always.
rulez added on the 2013-08-13 05:14:25 by soueusou soueusou
Nice, but... 68 Mb for 64kb-like look?..
added on the 2013-08-15 21:44:10 by Manwe Manwe
Please make more of these!
rulez added on the 2013-08-21 13:18:14 by Gaia Gaia
Sure, the zip file weighs a tonne, but what a demo! Amazing, organic visuals and a phenomenal soundscape.
rulez added on the 2013-08-22 17:27:46 by rhino rhino
LUV.
rulez added on the 2013-08-22 18:07:22 by rp^frstl rp^frstl
feels good.
rulez added on the 2013-08-23 19:13:28 by comankh comankh
It's mesmerizing, it's cool. The trick "mutation - attack - assimilation" is pretty well made.

The file size is amazing too :p
rulez added on the 2013-08-23 19:28:09 by Romain337 Romain337
.
rulez added on the 2013-08-24 13:47:47 by sub sub
different.
rulez added on the 2013-09-10 08:17:30 by las las
ARS
rulez added on the 2013-10-05 21:33:28 by cce cce
One of best things I've seen in ages and it's a current area of my research! Amazing!
rulez added on the 2013-10-08 00:48:36 by bonzaj bonzaj
this is brilliant
rulez added on the 2013-10-29 10:48:12 by cupe cupe
I do not agree with the combination of sound and visuals in this one, but nevertheless, it is stunning. I usually prefer those "concept works" over multipart demos. A great step in the right direction and one of my favorite ASD demos so far. Thanks for the experience!
rulez added on the 2013-10-29 12:49:10 by chock chock
rulez added on the 2014-02-25 11:55:12 by rudi rudi
Quote:
I need to be honest about this one. I really think it's boring. There's no real progression, no changes in the music that is picked up and used in the visuals. There seem to happen close to nothing from the start and throughout the 3 minute "journey". It's a nice ambient track and there's definitely some cleverness going on visually, but I just don't get it. Sorry.


What punqtured said
sucks added on the 2014-06-21 15:07:03 by dwarf dwarf
I'm sorry, but It's just too long.
added on the 2014-11-19 21:17:34 by Ps0ke Ps0ke
great atmosphere and visuals
rulez added on the 2015-06-20 09:20:13 by elfh elfh
i like how Navis can do both, blockbusters and experimental demos... Great ambient by Psenough..
rulez added on the 2016-03-31 17:49:01 by zden zden

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