pouët.net

Geometric Photo Filter by Satori [web]
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screenshot added by zden on 2014-07-23 22:12:03
platform :
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release date : july 2014
  • rulez 8
  • is ok 3
  • sucks 0
popularity : 52%
 52%
  • rulez 0.73
alltime top: #13106
added on the 2014-07-23 22:12:03 by zden zden

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cute
rulez added on the 2014-07-23 22:30:07 by psenough psenough
Lena!
rulez added on the 2014-07-23 22:56:24 by sim sim
thanks for sharing this!
rulez added on the 2014-07-24 00:11:11 by jco jco
3 suggestions:

1: That the algorithm would try to work in unfilled areas to give something "filled" sooner (as it is now it takes a good while for the canvas to be somewhat "full")
2: That the algorihm would be able to decrease sizes of brushes in "filled" areas to be able to fix details. (as it is now, if you have a bigger brush to get the canvas filled the details never emerge or are even painted over)
3: Possibility to record a script? :)
rulez added on the 2014-07-24 14:21:02 by whizzter whizzter
So, someone necroed a thread here on pouet (Optimus?) and you come up with this!?! Nice! :)
I like the blurry waterColor the most!
rulez added on the 2014-07-25 07:27:23 by ɧ4ɾɗվ./Zitron. ɧ4ɾɗվ./Zitron.
Did something like this a couple of years ago, too. Realtime adjustable brush size and transparency are indeed useful:

http://www.kameli.net/~marq/deemmoni-small2.png
http://www.kameli.net/~marq/feissi1.png
http://www.kameli.net/~marq/loota.png
http://www.kameli.net/~marq/cherryfinal.png
http://www.kameli.net/~marq/lyhdyt1.png

Some of these were real-time "painted" by varying the parameters on the go.
added on the 2014-07-25 08:12:02 by Marq Marq
Seems my brain played a trick on me, no1 necroed the thread...i just stumbled upon it myself some weeks ago:
Is this possible to code?
A thread opened after this happened:
Genetic Programming: Evolution of Mona Lisa
Whizzter: point 1) - could slow down process a lot in .js {but I'll keep in mind} - I want to add more iterators {now it's just random, could be also sequence: rectangular, circular...} - maybe workaround like firstly throw large triangles or bold lines with low alfa as background and then "build-up" {another fix I was thinking is to make extra postfx on button called 'fill gaps' - it whould simply fill gaps with neightbourghs' colors :)} 2) I was thinking to have variable line-width parameter according to something - like distance or colour similiarity 3) - I want script recording for video implementation too - I'll do it :)
Hardy: thx for minimal mona link project. Saw it probably a long time ago. Maybe I was subconsciously inspired by scene production 'mona' by my friend Ilmenit. I just wanted to make some small webapp.
Marq: deemmoni is really gr8. I know this can't be something new. I wish in soon demo implementation. It's nice in tiny webapp but more appropriate in real-time :) I think painting in time-based real-time context is quite fun and a bit more like vjing and less than classical image editing
* I have gradients in dev. With triangles or bold lines looks usable. I'll add also another Alfa param for the end of the shader in gradient mode.
added on the 2014-07-25 11:45:17 by zden zden
Which thread I necromanced that is relevant?
rulez added on the 2014-07-25 11:49:44 by Optimus Optimus
Great!
rulez added on the 2014-07-25 12:36:47 by Buckethead Buckethead
Very nice! IE11 doesnt save picture though (only one I tested with atm.)
rulez added on the 2014-07-26 18:47:52 by leGend leGend
hi, V.1.10 is out online - filter in webworker!, gradient with alfa end parameter, capture camera support, hue & saturation as bonus
added on the 2014-07-29 12:00:04 by zden zden
mkay...
added on the 2015-06-30 23:53:45 by T$ T$

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