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electrochromacy by rtificial [web]
[nfo]
screenshot added by Ps0ke on 2014-10-04 23:55:08
platform :
type :
release date : october 2014
release party : Deadline (Berlin) 2014
compo : combined demo/intro
ranked : 1st
  • rulez 17
  • is ok 6
  • sucks 0
popularity : 0%
 0%
New Talent
  • rulez 0.74
alltime top: #5791
added on the 2014-10-04 23:55:08 by Ps0ke Ps0ke

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Cool one, very entertaining :)
rulez added on the 2014-10-05 00:31:17 by SaphirJD SaphirJD
Very nice! <3
rulez added on the 2014-10-05 02:03:57 by las las
nice postprocessing, interesting objects, just the right length. music could be more interesting though (typical 4klang sound) and the pure white spheres in the beginning were a bit off.
rulez added on the 2014-10-05 02:12:25 by cupe cupe
ok
rulez added on the 2014-10-05 08:01:54 by Sir Sir
lara croft wants her old save crystal back!
rulez added on the 2014-10-05 09:17:06 by sensenstahl sensenstahl
Battle of the Sperminoids
rulez added on the 2014-10-05 10:27:59 by Triace Triace
very nice 2nd prod!
rulez added on the 2014-10-05 11:57:24 by hunta hunta
visuals are not my cuppa, but looking forward to following experiments with your new tool.
Does not work. Only shows background and vignette post fx on AMD 290X, Win 7 64bit
added on the 2014-10-05 21:57:58 by GRX GRX
We would really like to fix it for amd, but unfortunately we don't have an amd card. At the party we were happy and lucky that it worked at all. We really want amd support so if anyone has tips on how to fix stuff without a physical card, please help us :)
added on the 2014-10-06 00:39:46 by Ps0ke Ps0ke
So that's how the Vorlons procreate.
rulez added on the 2014-10-06 12:12:31 by Preacher Preacher
Nice
rulez added on the 2014-10-07 17:44:38 by peturba peturba
the nice ideas are all there, the rendering could use a _bit_ more polish tho.
anyway, very impressive for <32k, deserved 1st place.
rulez added on the 2014-10-08 16:42:06 by wysiwtf wysiwtf
indeed
rulez added on the 2014-10-09 18:31:54 by toxie toxie
feels a little random, but thumb up for the amount of unusual shapes.
rulez added on the 2014-10-10 17:19:41 by gopher gopher
Some OK ideas in here, but neither the music nor the visuals come across as particularly pleasant.
added on the 2014-10-10 21:01:24 by Blueberry Blueberry
Loved it on the bigscreen! It was especially cool after seeing you guys working like mad men on the prod the whole weekend. Great job, well deserved!
rulez added on the 2014-10-11 21:01:58 by v3nom v3nom
Some good stuff here. For be packed in just 24k
rulez added on the 2014-11-05 03:56:42 by SoDa7 SoDa7
some of the scenes are nice, and parts of the music are also nice, so here's a weak thumb up.
rulez added on the 2014-11-22 16:18:32 by keito keito
I like the idea! Visuals and music could use more polish, but the thumb definitely goes up. Looking forward to your next prod!
rulez added on the 2014-12-19 08:34:00 by Kylearan Kylearan
It should have been first! ....oh wait, it did! :)
rulez added on the 2015-03-27 14:53:32 by Exin Exin
gShaderReplacer fix for less sloppy glsl compilers, ie. amd+intel - should be easy to fix in the intro itself now :)
(3 instances of vector->scalar casting, while the ;; is a little weird. The last one is probably changing the output a bit, but i guess it's as intended now)
Code:<StringReplacer Src="(b - a) / k" Dst="(b - a).x / k"/> <StringReplacer Src="pyramid_animation)), MATERIAL_ID_CUBE)" Dst="pyramid_animation)), MATERIAL_ID_CUBE).x"/> <StringReplacer Src=";;" Dst=";"/> <StringReplacer Src="float coefficientSum = coefficient" Dst="vec3 coefficientSum = coefficient"/>

..And what blueberry said
added on the 2015-05-07 21:56:07 by Psycho Psycho
only background and sound visible here (w7, gf660)
added on the 2016-01-02 22:43:24 by T$ T$

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