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The Lands Of Zador by Bauknecht [web]
[nfo]
screenshot added by decca on 2016-03-27 19:14:43
platform :
type :
release date : march 2016
release party : Revision 2016
compo : gamedev
ranked : 3rd
  • rulez 25
  • is ok 3
  • sucks 0
popularity : 0%
 0%
  • rulez 0.89
alltime top: #4716
added on the 2016-03-27 19:14:43 by decca decca

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Colorful!
rulez added on the 2016-03-27 19:18:08 by Kylearan Kylearan
watch it on Youtube
added on the 2016-03-27 19:18:51 by decca decca
excellent stuff !
rulez added on the 2016-03-27 19:29:37 by twh twh
Thanx to everyone involved!
added on the 2016-03-27 19:49:33 by mad mad
In-game colors, oof. :) Thumb for more games for Plus/4 and looked & sounded good overall!
rulez added on the 2016-03-27 20:43:31 by Photon Photon
Oh, one thing that bothered me already about the predecessor: Compared to the (great) landscape graphics, the player character itself looks rather... flat. Dunno if this is a design decision/personal taste, or if this has a technical reason, e.g. because of the way you emulate sprites.
added on the 2016-03-27 20:52:40 by Kylearan Kylearan
Player character looks very flat indeed. Otherwise seems like great work considering the platform.
rulez added on the 2016-03-27 21:06:06 by Serpent Serpent
Delivered again.
rulez added on the 2016-03-27 21:30:41 by Sir Sir
looked lovely on stream =)
rulez added on the 2016-03-27 21:56:52 by HellMood HellMood
Kylearan: entirely a platform decision, very technical reasons (just remember the color clashes on different platforms). Would be nice to have all the colors for the sprites, though (that would be so awesome).
Now almost just 2 free colors for the player and 3 colors for the foos.
added on the 2016-03-27 22:01:23 by mad mad
;)
rulez added on the 2016-03-27 22:24:27 by Luca/FIRE Luca/FIRE
Again, gread work. Love the graphics work in particular.
rulez added on the 2016-03-28 01:16:34 by CONS CONS
Impressive work!
rulez added on the 2016-03-28 03:16:24 by ham ham
top notch style and gfx.
rulez added on the 2016-03-28 04:00:53 by kimi kandler kimi kandler
It's a cool engine and everything, but the lagging really is a bad hit on playability, and to me allowing the character to go offscreen while the scroll lags behind is a mortal sin in game design :P - in the end, a thumb it is just for the huge effort behind it.
rulez added on the 2016-03-28 04:26:18 by visy visy
Thumb for the effort and execution so far, but it seems there's a bit of polish yet to do.
rulez added on the 2016-03-28 09:52:57 by Starchaser Starchaser
should've ranked higher!
rulez added on the 2016-03-28 13:31:35 by giZMo^fr giZMo^fr
Great stuff!!

as visy said above :)
rulez added on the 2016-03-28 21:50:43 by DanLemon DanLemon
I appreciate all the effort but the scrolling makes me dizzy!
rulez added on the 2016-03-28 23:42:58 by hfr hfr
This game is simply PERFECT! Unbelievable big screens which have never been on the 264-Computers. Even the first level seems to be very comparable with a Turrican world from C64, for this machine normally impossible to handle.

Thank you so much as well for answering my prayers to add an option to disable the fastloader. Now the game runs perfectly on SD2IEC-Hardware!!! The only unpleasant side effect are the gray screens during loading the game which leads to the fact that you can read the story text only very short. An option to press fire before entering a level after reading the text would be very cool.

@Bauknecht: Is there any change to add the No-Fastloader Option also for "Majesty of Sprites" later??? Then I wouldn't need the 1541 disk drive at all any more. :-)
rulez added on the 2016-03-29 05:28:41 by PARALAX PARALAX
@Paralax: Hey, I added a No-Fastloader Option to Majesty of Sprites already. You can download it here:
majesty of sprites
added on the 2016-03-29 09:07:03 by mad mad
PARALAX thank you for your kind words!
About MoS running on SD2IEC: you probably didn't follow the evolution of its 4 different versions to download ;)
added on the 2016-03-29 09:28:52 by Luca/FIRE Luca/FIRE
I totally agree with giZMo^fr here. This should have ranked higher.
rulez added on the 2016-03-29 10:14:07 by muhmac muhmac
Thumbing this up if just for the superb pixel gfx. I keep misreading the title as "The Lands of Zados", calls for a remix maybe? :)
rulez added on the 2016-03-29 10:58:26 by break break
break I've been part of this game developing and tested its gameplay...and keeping misreading the title exactly the way you do! And can't stop doing it! :D
added on the 2016-03-29 11:30:41 by Luca/FIRE Luca/FIRE
@ Luca & mad: AWESOME! Thank you so much!!! I added some news to our Facebook-Website for "Zador" planned for today 16:00 CEST:

https://www.facebook.com/radioparalax/

Also I wrote a small review in german here in our forum:

http://www.radio-paralax.de/board/index.php?thread/4822-the-lands-of-zador-f%C3% BCr-commodore-plus-4/

Is already tried to get in contact with "mad" via "CSDb" but no response yet. Is there any chance for an interview via Skype for our next show on saturday, the 2nd April? I've planned a Revision 2016 show & videostream starting at 20:00 CEST from our website and "Zador" will also be a part of this show.

http://www.radio-paralax.de/videostream.html

Would be really cool to answer some questions live during the show. Please let me know wether this would be possible with anyone of you. You can contact me any time from our website or via CSDb:

http://csdb.dk/scener/?id=23795

Best wishes and keep up the really good work!
added on the 2016-03-29 15:25:17 by PARALAX PARALAX
unusual gfx quality for this platform
rulez added on the 2016-03-30 06:22:08 by frog frog
Technical definitely very well done.

But I don't like the too busy landscape graphics. The character should stick out, not vice versa.
added on the 2016-03-30 17:57:26 by JTZ JTZ
Fantastic graphics and tech.
rulez added on the 2016-03-31 10:29:29 by Preacher Preacher
<3
rulez added on the 2016-03-31 19:30:36 by sachy sachy
@mad: If you read this before the show today, please let me know via Facebook wether you can give us the interview today. I still have no reply after our last talk this week.

Thank you!
added on the 2016-04-02 18:54:34 by PARALAX PARALAX
Thanks for the interview PARALAX!
added on the 2016-04-03 01:47:44 by mad mad
:)
rulez added on the 2016-04-03 09:07:23 by sensenstahl sensenstahl
rulez added on the 2016-04-04 07:38:09 by moqui moqui
nice
rulez added on the 2016-04-04 12:44:37 by gopher gopher
Very very nice, and C16 :D
rulez added on the 2016-08-03 17:00:14 by SnC SnC

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