pouët.net

block one by Fairlight [web] & cocoon [web]
screenshot added by mayday on 2018-04-02 14:25:37
platform :
type :
release date : april 2018
release party : Revision 2018
compo : pc demo
ranked : 1st
  • rulez 55
  • is ok 16
  • sucks 1
popularity : 1%
 1%
  • rulez 0.75
alltime top: #1313
added on the 2018-04-02 14:25:37 by mayday mayday

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Rulez.
rulez added on the 2018-04-02 14:32:11 by gaspode gaspode
Cocoon and Fairlight. Fantastic!
rulez added on the 2018-04-02 14:36:18 by nVolantis nVolantis
Powerful and great!
rulez added on the 2018-04-02 15:16:37 by SaphirJD SaphirJD
Great team-up. :)
rulez added on the 2018-04-02 15:41:45 by Starchaser Starchaser
sweet
rulez added on the 2018-04-02 15:43:19 by harism harism
Not work for me :(
Win 7 64bits GTX 1080...
added on the 2018-04-02 16:39:21 by Rafale06 Rafale06
>100mb, 5fps, glitches, same sound as usual - idk ;)
added on the 2018-04-02 17:04:13 by aqu aqu
...sorry, but using the same Blade Runner thingy again and again in your releases (and now even with McDonald's advertising) will make me thumb that down next time...you are on such a high level, but more of the same isn't just good...try different.
added on the 2018-04-02 20:22:36 by Kuemmel Kuemmel
thumbs up for the impressive feat but artistically this one didn't work for me that much :( still, very pro stuff, so TAMB
rulez added on the 2018-04-02 21:24:58 by nagz nagz
It's OK for me now :)
Thanx for this great demo, worth 1st place :))
rulez added on the 2018-04-02 22:03:56 by Rafale06 Rafale06
Je vous avais bien dit que vous seriez premiers. ;-)

This was very enjoyable to watch on big screen, and it manages to hit the mark when your other demos sometimes miss the little something to become more than the sum of their parts. I hope you'll manage to fix that performance issue.

It's great to see you folks collaborating like this!
rulez added on the 2018-04-02 22:44:21 by Zavie Zavie
i need to fix the "street part" ..don't know why is so slow. on an older version of the demo i have 90 fps on that scene...i'll check my backup to see what's wrong...
added on the 2018-04-02 23:05:25 by ntsc_ ntsc_
Great fx.
rulez added on the 2018-04-02 23:14:15 by jimmi jimmi
woah, this one made me howl "geil!" in a hoarsley way (what is rare)
rulez added on the 2018-04-02 23:14:58 by orange orange
fantastic looking city visuals in the style we know already, but the effects part did it for me. great show
rulez added on the 2018-04-03 00:17:43 by gopher gopher
cocoon repeats their own effects from previous productions too much.
we've seen very similar feeling city scenes already two times before in cocoon releases but they always feel kind of pointless to be honest and more than couple of demos where raymarching effects bleed out of walls. end result simply feels unsupricing when you're not giving the viewer something new.
i think others have pointed out before as well that many cocoon demos in recent years had a very specific looking color scheme and material look, and that this kind of getting old. i don't think that it's old but i think it has always looked over processed where the end result feels like it's either trying to hide some artifacts of the rendering and/or the artists are not confident that the scene is moody enough.
added on the 2018-04-03 02:31:10 by branch branch
@ branch

Go to school poor little girl....
added on the 2018-04-03 02:36:26 by Rafale06 Rafale06
Just watched vid cap of this demo. The End scene was nice. Soundtrack is the best part of this demo.
added on the 2018-04-03 07:09:54 by moredhel moredhel
Branch and kuemmel are spot on. Also, I wasn't a big fan of the soundtrack or the demo occasionally running like a slideshow in the compo. That said, I was entertained and some of the visuals were just painfully pretty. So an easy thumb up, but enough of the cities and corridors already.
rulez added on the 2018-04-03 09:54:20 by break break
It got a bit boring at times but it's obviously very pretty.
Given that Wander was lacking a bit of punch I think this was a fair winner.

Oh and rafale06 is a whiny little bitch. :D
Just when you've lost faith in mankind...BOOM! a great demo!
A nice style exercise, prefectly balancing the greed of the effect-fade-effect-fade with the linearity of a 3d-flyby demo.

The music is particularly precise and flows like a charm with the aesthetics.

Offcourse includes the typical frame-rate drop scene, the "fire-stairchase descend" scene, might be nice to know the details behind that scene justifying the frame-drop, althought everyone guesses it already :D
rulez added on the 2018-04-03 11:53:18 by JaK JaK
Quote:
Branch and kuemmel are spot on. Also, I wasn't a big fan of the soundtrack or the demo occasionally running like a slideshow in the compo. That said, I was entertained and some of the visuals were just painfully pretty. So an easy thumb up, but enough of the cities and corridors already.


Go to hell shit bag....
added on the 2018-04-03 13:49:26 by Rafale06 Rafale06
Sorry my last message was for break.... bad quote :o
added on the 2018-04-03 13:52:15 by Rafale06 Rafale06
My banhammer senses are tingling :)
added on the 2018-04-03 13:52:51 by break break
winner demos copying their aesthetic from major studio cyberpunk flicks that copy their aesthetic from 90's cyberpunk anime. I guess that is a solid throwback to the early 90's when every 3d object was the USS Enterprise or whatnot
added on the 2018-04-03 13:56:38 by aegis aegis
A clear winner. Just to be clear : I m not breaking the unwritten rule of self thumbing. I did not take part to it.
rulez added on the 2018-04-03 14:03:04 by nytrik nytrik
Lots of quality material in this, but the postprocessing in the city scene with the massive amounts of low-res blur is painful to watch and I too am bored with industrial cityscapes and corridors. The effects themselves were really nice,of course. I was _really_ hoping for at least some kind of a concept to pop up, but to no avail. The music was really inspiring.
rulez added on the 2018-04-03 14:03:36 by Preacher Preacher
I expected more fast-paced one but it still rulez. I need more Fairlight & cocoon!
rulez added on the 2018-04-03 14:06:06 by FMS_Cat FMS_Cat
Quote:
Sorry my last message was for break.... bad quote :o


Go to hell wishes are all fine but you should at least be able to
send them to the correct person. Then again, reading and quoting is not easy, I know...


That being said, what the "shit bag" said! :D
added on the 2018-04-03 14:18:59 by StingRay StingRay
Cool production, my only issue really is the very heavy use of postprocessing which, sometimes, makes it impossible to appreciate what is going on.
How did you work together for this? (Fairlight + Cocoon?)
rulez added on the 2018-04-03 15:47:18 by Navis Navis
i can't really take any credit for this - NTSC used Notch (the tool developed by myself and destop which is now released, www.notch.one) and did all the work himself.
and he did a fantastic job. :)
added on the 2018-04-03 15:56:00 by smash smash
I thought as much, maybe a growing number of demoscene productions will be based on notch from now on.
At the same time I guess that the new "Fairlight" productions (featuring new "plugins" made by smash, just for the production) will have new "effects" and a more low-level involvement (which always shows and is appreciated).
added on the 2018-04-03 16:13:24 by Navis Navis
Can't run on Windows 10 x64, 8Gb RAM, GeForce 1060 6Gb.
added on the 2018-04-03 16:46:49 by Manwe Manwe
first scene already gave me goosebumps. massive!
rulez added on the 2018-04-03 22:01:46 by HellMood HellMood
What, no "balls, touching" joke yet?
rulez added on the 2018-04-03 22:05:44 by dixan dixan
OK, thumb up again, because I like the city, some effects and the soundtrack. Even if there are some "recycled" ideas, it's OK.
rulez added on the 2018-04-03 22:33:37 by Chainsaw Chainsaw
Nice
rulez added on the 2018-04-03 22:40:33 by BiTL BiTL
Perfectly delivers the expected. Love your style, NTSC.
rulez added on the 2018-04-04 10:52:30 by rp^frstl rp^frstl
I (personally) know it's uber-technically advanced, and just by that should be respected. I also cannot jump the hype-bandwagon and force myself to like it. It's just boring as f..k, couldn't wait it to finish in the compo and cannot watch it untill the end on youtube.

It's like ASD casus again - too much of the same all over again. What was freakin' impressive once is just a shade of its glory now. Cocoon needs and deserves a hard reset :)
added on the 2018-04-04 15:06:47 by AzzaroMWI AzzaroMWI
The city flyby was boring and I felt like I had already seen it 50 times, the rest was excellent though.
rulez added on the 2018-04-04 22:03:00 by keops keops
nice one
rulez added on the 2018-04-04 22:16:28 by Sir Sir
Technically very impressive for sure. But hardly any wow effects and to me it feels empty and pointless and left me somewhat disappointed.

Still a thumbs up, hoping for a more solid one next time.
rulez added on the 2018-04-04 22:42:38 by JTZ JTZ
Finally, thank you :)
rulez added on the 2018-04-05 00:25:12 by reptile reptile
What Branch and Kuemmel said. Still gotta thumb up because quality is still great. Just hoping for something different next time.
rulez added on the 2018-04-05 00:31:21 by DickThunder DickThunder
Tons of nice content (maybe some pushing the tech a bit too far and showing it's limits), but... how can the winning 64k, 8k and even 4k have better direction than the winning demo? :)

Still a solid thumb up.
rulez added on the 2018-04-05 10:10:46 by psonice psonice
Not as bad as last year, that's a merit, I guess.

Cocoon has sort of become the Smash Designs of this era. The graphician picks up an engine and does the same demo with the same tropes and same music over and over. It might look good and there could be some technical merits, but once the results become indistinguishable before, the impact wears off. I'm starting to see through whatever quality there's supposed to be.

Not thumbing down because a couple good scenes (like the face-tunnel).
added on the 2018-04-05 13:59:42 by noby noby
Bring back Quille, Tenshu, Nytrik and Willbe and do a proper Cocoon demo :)
rulez added on the 2018-04-05 14:22:14 by magic magic
Also, contrats for winning Revision 3 times in a row! That's something!
added on the 2018-04-05 14:23:35 by magic magic
What noby said.

A bit sad that doing the same stuff over and over again is what the crowd seems to want, seeing how it wins compos. It's tough to argue with success - but personally, I find this very boring.
added on the 2018-04-05 14:46:28 by Kylearan Kylearan
I said to you that you will win, even when you doubt it yourself !

Don't know about the "already seen Coccon scenes", but the smashing balls (^^) that emit liquid particules scene itself is AMHO fucking groundbreaking !!
rulez added on the 2018-04-05 15:18:04 by RaHoW RaHoW
some breathtaking scenes here
rulez added on the 2018-04-05 15:31:58 by ferris ferris
overflow
added on the 2018-04-05 15:37:31 by seppjo seppjo
AAA grade gfx and effects, also bladerunneresque cityscapes work for me every time. still, I'd love to see more innovation on the direction/concept side of things, beyond "amazing engine showcase", if i may say so.
rulez added on the 2018-04-05 15:57:07 by jco jco
Cool demo
rulez added on the 2018-04-05 22:01:17 by Corial Corial
The flyby parts may be nothing new for Cocoon, but I still have yet to see others doing better ones. The effect-heavier second part is exquisite.

Deserved winner.
rulez added on the 2018-04-05 22:44:13 by Alpha C Alpha C
Magic : thanks for your constant support in the past: but this time I m sorry to say « shut the fuck up ». NTSC I light years ahead of me now. What he did on this is (again) super impressive.
added on the 2018-04-06 22:15:03 by nytrik nytrik
Quote:
AAA grade gfx and effects, also bladerunneresque cityscapes work for me every time. still, I'd love to see more innovation on the direction/concept side of things, beyond "amazing engine showcase", if i may say so.
rulez added on the 2018-04-07 09:39:14 by v3nom v3nom
Great effects - especially 'the faces' and Blade Runner city grows bigger and bigger every year, respect that. Thumb up, but not a worthy winner imo.
rulez added on the 2018-04-07 21:29:21 by Nitro/Black Sun Nitro/Black Sun
Very nice!
rulez added on the 2018-04-07 22:18:14 by Mystra Mystra
My rig is an i7-5820K with 32GB of RAM and a SLI of GTX 1080.
Yet it manages to crash at launch and even resist to a Ctrl-Alt-Del.

*slow clapping*
I was a bit underwhelmed by this to be honest. It looks nice, but something about the crisp look that the Cocoon engine used to have is lacking - naturally that might just be unfamiliarity with the new toolchain, but it is what it is.
added on the 2018-04-08 12:36:03 by Gargaj Gargaj
Looks and sounds great. Framerate a bit disappointing though.
rulez added on the 2018-04-09 17:19:06 by BoogeymanSCX BoogeymanSCX
Well, not my favourite of the compo but amazing work for a "one man" prod.
rulez added on the 2018-04-09 19:46:24 by Ok3anos Ok3anos
well crafted but ... yawn ...
sucks added on the 2018-04-10 18:47:07 by sensenstahl sensenstahl
It's pretty enough. I like the metaballs. I've never been a big fan of the "impressive city scene followed by some random effects" concept though, and this is another iteration of that. Would be cool if the city were used for something besides showing off - use it as a backdrop for other cool stuff, so it retains some coherence, maybe?
added on the 2018-04-10 19:01:16 by stijn stijn
Solid!
rulez added on the 2018-04-11 22:27:30 by Frequent Frequent
I love neon rain slick streets etc too, but maybe it's time to let someone else have a go at it? ;)

The rest was nice though. The metafaces was really striking on the big screen.

Cocoon demos just make me feel a little disappointed lately. It feels like some more amazing stuff could come out of this team if they stepped outside their comfort zone a little... :)
rulez added on the 2018-04-13 07:29:12 by dnlb dnlb
Superb stuff! Metafaces was something I can't really say I saw before. The blobs with particle-mesh-skin flying off it looked really cool aswell. Not to mention the bladerrunnerish city.. and all of it really?!

Sometimes the animation is a bit hyperactive compared to the soundtrack pacing. That would be my only complaint. Hope to see more of this on whatever engine you choose to use next !
rulez added on the 2018-04-13 08:38:22 by rloaderro rloaderro
quoting the wrong person, telling to go to hell and calling them a shit bag, lol
--> good prod
rulez added on the 2018-04-13 10:46:42 by yzi yzi
Enjoyable and stylish.
rulez added on the 2018-04-14 22:38:02 by LLB LLB
I enjoyed the second half of the demo more than the first, as while the city was very pretty it didn't seem to fit the flow of the demo. once it got into the separate effects it got better and better.
rulez added on the 2018-04-17 14:53:10 by mantratronic mantratronic
Massive stuff, perfectly executed, with brilliant visuals and soundtrack. Also this has some of the best camera paths and movements I've ever seen in a demo!
rulez added on the 2018-04-17 21:46:19 by Bobic Bobic
The first half did not draw me in. The second half did remind me why I watch demos!!!
rulez added on the 2018-04-24 04:06:12 by cxw cxw
stunning.. as expected!
rulez added on the 2018-04-24 14:41:43 by evilpaul evilpaul
i don't understand the skeptical comments here.
this show has all the elements for a top-dem: a great visual design, stunning effects, a well elaborated soundtrack (with a cool progression at the last one-third). i don't miss a thing..
rulez added on the 2018-04-24 19:34:24 by a-move a-move
Really great, visuals and direction have been amazingly crafted, especially in the post-exterior segments.
rulez added on the 2018-04-24 22:23:43 by Dma-Sc Dma-Sc
Thumbs up for the unicorn.
rulez added on the 2018-05-01 17:24:21 by rudi rudi
Now I know! It is the feeling that the music is out of pace till 3:25 that bothered me. Besides that, very nice work. When I saw the names on the biscreen I really thought it was a co-up, but it is mainly Cocoon using Fairlights engine right? Would be cool to see both Fairlight and Cocoon working side by side on a release. You have potential for a new all time #1 right there :)
rulez added on the 2018-05-30 19:26:26 by numtek numtek
really nice one.
rulez added on the 2018-08-03 15:22:22 by iks iks
After listening to this tune like thousand times I just can't leave Huron's effort without thumb up. Hats off.
rulez added on the 2018-08-10 20:35:45 by AzzaroMWI AzzaroMWI
I'm a sucker for metaballs and fluid sim. I totally love them in this demo, hats off

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