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kasparov 16b by Desire [web]
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screenshot added by HellMood on 2018-04-26 19:17:36
platform :
type :
release date : april 2018
  • rulez 11
  • is ok 3
  • sucks 0
popularity : 0%
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  • rulez 0.79
alltime top: #9020
added on the 2018-04-26 19:17:36 by HellMood HellMood

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had this piece lying around, stuck at 17 bytes
and not that beautiful, until i found a trick ;)

included as bonus:
pushing borders in the 8 bytes category
graphic scrolling effect + sounds ♪♫
added on the 2018-04-26 19:21:36 by HellMood HellMood
can't get the "sonic wall beta" out of my head :D :D
rulez added on the 2018-04-26 19:27:22 by sensenstahl sensenstahl
nicey!
rulez added on the 2018-04-26 19:58:08 by gorgh gorgh
well done !
rulez added on the 2018-04-26 21:11:27 by TheMechanist TheMechanist
so, what was the trick? :)
rulez added on the 2018-04-27 11:28:50 by rudi rudi
16 bytes well spent. :)
rulez added on the 2018-04-27 11:37:35 by StingRay StingRay
the trick is a) combining mov ah,0x0C and and al,32+4 into or ax,0CDBh and b) changing mov al,0x13 into add al,0x13 and reuse it. That saves one byte and maps the colors to something good looking :)
added on the 2018-04-27 11:38:56 by HellMood HellMood
win for the size :-) 8 Byte...may be for that we could do a kind of semi random code generator already and see what happens ;-)
rulez added on the 2018-04-27 20:19:01 by Kuemmel Kuemmel
awesome :)
rulez added on the 2018-04-27 21:59:26 by ozan ozan
Quote:
win for the size :-) 8 Byte...may be for that we could do a kind of semi random code generator already and see what happens ;-)

You mean like this?
added on the 2018-04-27 22:29:53 by phoenix phoenix
that would still be 2^(8*8) = 18446744073709551616 possibilities ^^

nah, this stuff is carefully handcrafted ;) and this little helper image is quite useful for using modbytes as opcodes or data or vice versa etc ;)

BB Image
added on the 2018-04-28 13:30:03 by HellMood HellMood
for the music
rulez added on the 2018-04-30 17:23:54 by Sir Sir
:)
added on the 2018-05-05 03:14:16 by AntDude AntDude
I really don´t know if it makes sense to subdivide anything smaller than 64b...would have released with 17 bytes already! ;)

But it feels like some achievement getting all this in 16b i guess, and it is! :)
splendid work!

In C++ 16b is equivalent to one Color in standard Integers (INT==4Bytes each, RGBA=4 INT) btw, haha! :)
rulez added on the 2018-05-10 18:13:17 by ɧคɾɗվ. ɧคɾɗվ.
great remake of Kasparov
rulez added on the 2018-05-13 15:49:01 by nagz nagz
Great stuff. Please keep on pushing the boundaries in the <64B category.
rulez added on the 2018-07-19 10:12:22 by utz utz

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