pouët.net

Lepus Minor by Funny Curly Cat Code Factory
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screenshot added by muffintrap on 2019-03-10 17:39:05
platform :
type :
release date : march 2019
release party : Instanssi 2019
compo : combined demo
ranked : 7th
  • rulez 8
  • is ok 2
  • sucks 0
popularity : 0%
 0%
  • rulez 0.80
alltime top: #18881
added on the 2019-03-10 17:39:05 by muffintrap muffintrap

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Crash after opening a window:
Code:++++ OpenTK initialized. OpenGL version: 4.6.13547 Compatibility Profile Context 25.20.15017.1010+++ time :0s. ++++ Asset manager is created+++ time :0s. ++++ Assets have been loaded+++ time :0s. ++++ Config file have been loaded+++ time :0s. ++++ Initializing audio system+++ time :0s. ++++ Audio has been initialized+++ time :0s. Error: Caught exception when creating Demo instance Nincs ilyen ismert állomás ++++ OnLoad complete+++ time :2s. ++++ Error detected, program has stopped. ESC to Exit+++ time :0s. Nem kezelt kivétel: System.ArgumentOutOfRangeException: Az index az engedélyezett tartományon kívül esett. Az index nem lehet negatív, és kisebbnek kell lennie a gyűjtemény méreténél. Paraméter neve: index a következő helyen: System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) a következő helyen: MuffinSpace.SystemAudio.StopAudio(Audio audioFile) a következő helyen: MuffinSpace.BunnyDemo.Stop() a következő helyen: MuffinSpace.MainWindow.OnUpdateFrame(FrameEventArgs e) a következő helyen: OpenTK.GameWindow.RaiseUpdateFrame(Double elapsed, Double& timestamp) a következő helyen: OpenTK.GameWindow.DispatchUpdateAndRenderFrame(Object sender, EventArgs e) a következő helyen: OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) a következő helyen: MuffinSpace.Program.Main(String[] args)
added on the 2019-03-10 17:53:07 by Gargaj Gargaj
Ok, got it working after a bit of disassembly by changing the settings.cfg to:
Code: light_server_enabled: 0 light_server_ip: 127.0.0.1 light_server_host_name: localhost


Otherwise cute stuff but the music is way ahead of the visuals qualitywise.
added on the 2019-03-10 18:02:18 by Gargaj Gargaj
Hello and sorry for the broken version, there is a bug that it crashes if the host name does not resolve. I uploaded a fixed one to the scene.org ftp server today.
In the meantime you can edit the data/settings.cfg to this effect:
Code: light_server_enabled: 0 light_server_ip: 127.0.0.1 light_server_host_name: localhost

Sorry again for the inconvenience.
it looks N1CE.....

https://youtu.be/R061sVzdGsY
added on the 2019-03-10 18:51:57 by Rudi Rudi
awesome group name! I was wondering during compo entries what FCCCF meant :D

the use of hall lighting was really subtle but nicely done. coherence and syncing could maybe be improved a bit. overall well done!
rulez added on the 2019-03-10 19:22:01 by waffle waffle
one of my favorites in the compo, top 3 for sure, i hope you make more. demo conceptually and content wise is really good.
rulez added on the 2019-03-11 17:09:53 by branch branch
I guess I should elaborate because the more I watch the more I feel it does things well, bless its heart, but it's also an almost enumerable list of easy-to-fix of problems, like the heavy Z-fighting/inaccuracy of the terrain over the water, or the linear sampled textures, or the linear interpolated camera, or the system font on the book(? monolith? thing?)...

And yet, it's paced well, it executes a relatively "high concept" idea well, the shots are mostly well done, and it has a personality to it. So yeah I think ultimately I'll afford it a thumb.
rulez added on the 2019-03-11 23:18:58 by Gargaj Gargaj
does not look bad. the tune is really nice + relaxing

and
Quote:
it has a personality to it
rulez added on the 2019-03-12 04:26:29 by sensenstahl sensenstahl
motivational thumb, the song was a bit Richard Clayderman, the font was generic and the 3d was a bit too crude but as others said, it had a personality and a solid mood over-all.
rulez added on the 2019-03-12 09:58:02 by nagz nagz
Everything fits into the theme well, nice atmosphere, and I could thumb up that bunny part alone. Well done, waiting to see what you do next! :)
rulez added on the 2019-03-12 10:51:51 by jobe jobe
Code:$ mono FCCCF_-_Lepus_Minor.exe ++++ OpenTK initialized. OpenGL version: 4.3 (Core Profile) Mesa 18.3.4+++ time :0s. ++++ Asset manager is created+++ time :0s. ++++ Assets have been loaded+++ time :0s. ++++ Config file have been loaded+++ time :0s. ++++ Initializing audio system+++ time :0s. ++++ Audio has been initialized+++ time :0s. Error: Caught exception when creating Demo instance winmm.dll ++++ OnLoad complete+++ time :0s. ++++ Error detected, program has stopped. ESC to Exit+++ time :0s. Unhandled Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <6b3a0cb1f7fc49a2be2a2731aaf0d887>:0 at MuffinSpace.NAudioSystem.StopAudio (MuffinSpace.Audio audioFile) [0x00000] in <812431f5d3ca47b1a49362194a2053f1>:0 at MuffinSpace.BunnyDemo.Stop () [0x0000d] in <812431f5d3ca47b1a49362194a2053f1>:0 at MuffinSpace.MainWindow.OnUpdateFrame (OpenTK.FrameEventArgs e) [0x00033] in <812431f5d3ca47b1a49362194a2053f1>:0 at OpenTK.GameWindow.OnUpdateFrameInternal (OpenTK.FrameEventArgs e) [0x00010] in <c918acb2cd874abbbdeb12704c1a774f>:0 at OpenTK.GameWindow.RaiseUpdateFrame (System.Double elapsed, System.Double& timestamp) [0x0000c] in <c918acb2cd874abbbdeb12704c1a774f>:0 at OpenTK.GameWindow.DispatchUpdateAndRenderFrame (System.Object sender, System.EventArgs e) [0x00031] in <c918acb2cd874abbbdeb12704c1a774f>:0 at OpenTK.GameWindow.Run (System.Double updates_per_second, System.Double frames_per_second) [0x000c6] in <c918acb2cd874abbbdeb12704c1a774f>:0 at OpenTK.GameWindow.Run (System.Double updateRate) [0x00000] in <c918acb2cd874abbbdeb12704c1a774f>:0 at MuffinSpace.Program.Main (System.String[] args) [0x00005] in <812431f5d3ca47b1a49362194a2053f1>:0 [ERROR] FATAL UNHANDLED EXCEPTION: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <6b3a0cb1f7fc49a2be2a2731aaf0d887>:0 at MuffinSpace.NAudioSystem.StopAudio (MuffinSpace.Audio audioFile) [0x00000] in <812431f5d3ca47b1a49362194a2053f1>:0 at MuffinSpace.BunnyDemo.Stop () [0x0000d] in <812431f5d3ca47b1a49362194a2053f1>:0 at MuffinSpace.MainWindow.OnUpdateFrame (OpenTK.FrameEventArgs e) [0x00033] in <812431f5d3ca47b1a49362194a2053f1>:0 at OpenTK.GameWindow.OnUpdateFrameInternal (OpenTK.FrameEventArgs e) [0x00010] in <c918acb2cd874abbbdeb12704c1a774f>:0 at OpenTK.GameWindow.RaiseUpdateFrame (System.Double elapsed, System.Double& timestamp) [0x0000c] in <c918acb2cd874abbbdeb12704c1a774f>:0 at OpenTK.GameWindow.DispatchUpdateAndRenderFrame (System.Object sender, System.EventArgs e) [0x00031] in <c918acb2cd874abbbdeb12704c1a774f>:0 at OpenTK.GameWindow.Run (System.Double updates_per_second, System.Double frames_per_second) [0x000c6] in <c918acb2cd874abbbdeb12704c1a774f>:0 at OpenTK.GameWindow.Run (System.Double updateRate) [0x00000] in <c918acb2cd874abbbdeb12704c1a774f>:0 at MuffinSpace.Program.Main (System.String[] args) [0x00005] in <812431f5d3ca47b1a49362194a2053f1>:0


Not exactly a Linux prod if it needs winmm.dll :P (Works in wine, but that still doesn't make it a Linux prod...)

But yeah, nice atmosphere, and it ran reasonably well on my old laptop.
rulez added on the 2019-03-12 12:11:35 by porocyon porocyon
Quote:
Not exactly a Linux prod if it needs winmm.dll :P (Works in wine, but that still doesn't make it a Linux prod...)


porocyon: Oops and sorry for that. Maybe the Naudio library introduced that dependency to winmm.dll when I added it when fixing the host name issue. I'll ask the admins to remove the linux category marking.
nice style!
rulez added on the 2019-03-25 09:29:13 by tifeco tifeco

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