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urknall by blasphemy [web]
[nfo]
screenshot added by d3pth on 2005-07-21 09:42:09
platform :
type :
release date : april 1998
release party : The Gathering 1998
compo : pc demo
ranked : 6th
  • rulez 17
  • is ok 1
  • sucks 0
popularity : 56%
 56%
  • rulez 0.94
alltime top: #6877
  • byter byter [3d modelling, graphics]
  • slyde slyde [code, graphics]
added on the 2000-12-01 14:53:02 by solon solon

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wow... really wonderfull code... they made powerfull alpha/blur effects ages before anybody else !!
added on the 2000-12-01 18:35:39 by Kassoulet Kassoulet
yep impusle is right. I can't believe it when i see this little blurred flower . The coder of blasphemy is very very good. Respect.
rulez added on the 2001-06-27 16:54:18 by u2 u2
rulez added on the 2004-06-24 11:49:08 by psenough psenough
Pretty nice demo.
rulez added on the 2005-05-20 04:15:39 by René Madenmann René Madenmann
Great work. I liked this quite a bit. Amazing koode. Music is not that great though.
rulez added on the 2005-07-21 09:33:26 by d3pth d3pth
Huh, that!
rulez added on the 2005-07-21 14:33:59 by bdk bdk
I liked that one, looked great! I did enjoy the music, especially the bass at the beginning :)
rulez added on the 2005-07-21 20:22:27 by exocet exocet
This was really great, I wish I could see it again.
rulez added on the 2005-07-21 20:29:17 by Preacher Preacher
:]
rulez added on the 2006-10-25 10:11:41 by las las
one of my all time favorites.
rulez added on the 2007-01-30 14:17:41 by kusma kusma
yes!
rulez added on the 2007-09-03 23:24:53 by marek marek
Ah... the memories!
rulez added on the 2008-04-07 13:27:20 by Stebo Stebo
i remember this one. it was actually one of the first demos i've ever seen. and it still keeps being great!
rulez added on the 2010-04-27 15:26:58 by provod provod
love it
rulez added on the 2011-01-26 15:02:36 by e64 e64
Great demo from Blasphemy with excellent design/effects
rulez added on the 2011-02-28 00:45:00 by BackSpace BackSpace
Light thumb for the visuals, pretty good stuff for the most part.
rulez added on the 2012-05-01 23:49:39 by noby noby
The wireframe tunnel and the 2D overlays somehow did it for me, also the one scene when those twirls fade over the scene beneath.
rulez added on the 2015-09-02 21:27:43 by mog mog
I remember I liked that one.
rulez added on the 2016-08-28 12:05:56 by Optimus Optimus

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