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Ancient Routines by Image!

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               · w h e n · t h e · f l a v o u r · c o u n t s·


                    Hands out a new tasty flavour called:

┌┬─────────────────═════════════════════════════════════════─────────────────┬┐
└─┐:∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙[           Ancient Routines            ]∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙:┌│┘
:│─────────────────════════════════════╤════════════════════─────────────────│:
┌│┘ Released At : X'95 Party           : Release Date : April 23th, 1995    └─┐
││  Place······ : Utrecht                Release Time : 12:00                ││
├─┐ Country···· : The Netherlands      : Result······ : ?                   ┌│┤
└└─────────────────────────────────────┴─────────────────────────────────────┘┘
┌┬───────────────────────────────────────────────────────────────────────────┬┐
└─┐                               The Credits                               ┌│┘
:│───────────────────────────────────────────────────────────────────────────│:
││  Coding      : FyR, Sinbad, Cypher, Vision and QuickSilver                ││
││  Graphics    : Killrazor                                                  ││
││  Music       : Dark Justice                                               ││
├─┐ Design      : QuickSilver                                               ┌│┤
└└───────────────────────────────────────────────────────────────────────────┘┘
┌┬───────────────────────────────────────────────────────────────────────────┬┐
└─┐                             The Member List                             ┌│┘
:│───────────────────────────────────────────────────────────────────────────│:
││  Quicksilver : Org/Pr/Layout/Code          Cypher        : Code           ││
││  FyR         : Code/3d-GFX                 Killrazor     : 2D-GFX         ││
││  Vision      : Code                        Dark Justice  : Music          ││
├─┐ Sinbad      : Code                        Sgt. Renegade : Code          ┌│┤
└└───────────────────────────────────────────────────────────────────────────┘┘
┌┬───────────────────────────────────────────────────────────────────────────┬┐
└─┐                       iMAGE! Bulletin Board Systems                     ┌│┘
:│───────────────────────────────────────────────────────────────────────────│:
││    The Supreme Court   - Sysop Steel       - +31-1650-51850 - WHQ         ││
││    Sledge Hammer       - Sysop Hammer      - +31-70-3681743 - Distro      ││
││    Fiction             - Sysop Slackjaw    - +31-77-826906  - Distro      ││
├─┐   The Undefined       - Sysop The Russian - +31-2510-51700 - Distro     ┌│┤
└└───────────────────────────────────────────────────────────────────────────┘┘
┌┬───────────────────────────────────────────────────────────────────────────┬┐
└─┐                            How To Contact Us                            ┌│┘
:│───────────────────────────────────────────────────────────────────────────│:
┌│┘           Snailmail:              Netmail:                              └─┐
││            Quicksilver             FyR - Fido     2:500/275.3             ││
││            Nachtorchis 13                Limnet  11:111/300.3             ││
││            6467 HS Kerkrade (NL)                                          ││
├─┐           Voice : +31-45-416044                                         ┌│┤
└└───────────────────────────────────────────────────────────────────────────┘┘


 ╒───■ What you need ■───╕
─╘──■ Cpu, mem, sound ■──╛

  - 386 CPU minimal, 486 DX recommended!
  - a Gravis UltraSound 256kb: optional.
  - VGA, but you can try True color CGA aswell
  - low mem : about 615kb  <---- !!
  - XMS     : 512KB
  - Nuke QEMM/EMM.
  - a keyboard

  If you don't have enough memory the demo might crash at the wolfenstein
  level, so be sure to start with a configuration only with Himem & dos-high.


 ╒───·  Welcome note   ·───╕
─╘──·  The usual crap   ·──╛

     Well, It seems that you have waisted some more download credits to get
 these Ancient Routines. Ah well, the code might nog be great, nor the grafix
 or music and even the design kinda sucks, but at least you are a reading a
 decent info-file.

 This is our second release but it shouldn't be, instead this should have been
 our third release. The second release should have been an invitation demo done
 together with AGoNY, but more about that later.


 ╒───·  Some chitchat  ·───╕
─╘──· about this release·──╛
   
     We planned to finish and compile this demo 3 days before the X-95 party.
 But while we were coding the parts it seemed that we might not finish it in
 time. So the decision was easy. We would turn ourselfes into a group of living
 zombies and produce all the parts without sleeping. Which resulted in 72 hours
 of hard work and no sleep, 6 large pizza's, 24 bottles of beer, a lott of
 snacks were digested.
 So what? Thus our demo has not been tested on several configurations.
 But if it might bug on your PC, then let us know and we might fix it.

 As we finished this demo 40min. before the deadline and our composer was not
 present at the party, the music isn't timed at all. Which we don't like a bit.
 We also know that there are a few bugs, but as we said we had little time to
 fully test and debug it..

 Ps: Don't forget Alsways use your numeric keypad and try combining it
     with your shift keys.


 ╒───·  What have you  ·───╕
─╘──·    been doing?    ·──╛

     Hmm.. can we skip this one?


 ╒───·  What have you  ·───╕
─╘──·    been doing? -2 ·──╛

     Oke, oke.. Well since our last release, we have 2 new members. They are
 Cypher and Fyr. Both coders, which always comes in handy being a demo-group :)
 Both most of our time was placed in organising Reality'95 and studying 'How
 to do some realtime Phong Fraction'.


 ╒───·   Releases &    ·───╕
─╘──· what is cooking?  ·──╛

     Not much spectacularay was released as you might have guessed, but to be
 more specific, here is the full release list:

  PRODIGAL.ZIP - 1994 - Our intro which never made it to the world charts
  2UNLIMIT.ZIP - 1994 - A S3M-remix of some Dutch Ravegroup
  DSGV?   .ZIP - 1995 - A textviewer containing an extensive overview of the
                        Dutch scene
  IMG_ANCR.ZIP - 1995 - A dull demo with even worse code.

  As soon as we have had our proteine drinks we'll start working on a new demo
  which will probably be released at one of the other major dutch Parties.


 ╒───■ What was needed ■───╕
─╘──· Code, Gfx & Music ■──╛

 - Tasm 3.2, Tasm 4.0, Tlink 5.1
 - BP 7.0, TP 7.0
 - Boxer
 - Qedit, Dosedit
 - Turbo Debugger, game tools
 - Bin2Obj, raw2db,
 - Deluxe Paint2e, 3D studio
 - St3, Ft2
 - Msdos, 4dos
 - Cutpro


 ╒───·    Who was    ·───╕
─╘──·   responsible?  ·──╛

     First of all we would like to thank Phalanger/AGoNY for donating his
  Reslib and Flat Real Mode extender. It would have been impossible for us
  to write these ourselfes as we didn't have the time for it. So credits
  where credit is due!

  Also a very big thanx to The Peric/AGoNY for extending the 2nd module used
  in this demo.

  The file_id.diz & image!.nfo (ascii) were made by Impure.. Thanx a lott.


  All 2D-grafix was done by Killrazor, the 3D-grafix by FyR              **
  All music was done by Dark Justice.

  Part                       Coder       Remarks
  ~~~~                       ~~~~~       ~~~~~~~
  Smoke                      Fyr
  Turn                       Fyr
  Ancient logo scratching    Sinbad
  Glenz Cube & Textures      Vision
  'Would a simpel..'         FyR         Hi complex!
  Wormhole                   Vision
  Texture zoomer             Cypher
  Watery                     QuickSilver
  Synergy                    Vision
  Reality textwriter         FyR         Part of the inv.demo for Reality'95
  'An inv. to'               FyR         Part of the inv.demo for Reality'95
  Reality Cancelled          Sinbad      Part of the inv.demo for Reality'95
  Phong Fraction (Realtime)  Cypher
  'Bad days'                 FyR         Hi majic12, found the secret part yet?
  Texture World              Cypher      A preview of our coming Doom engine
  Gouraud credits            FyR
  'When the Flavour..'       FyR
  End ansi                   FyR         Drawn by Quicksilver/FyR

  General layout was done by Quicksilver.
  End ansi by QuickSilver.

  ** Except some textures which were used in our wolfenstein level, they were
     take from Doom. (Id: Sorry guys, we ran out of time)


 ╒───·  Reality'95   ·───╕
─╘──·   Cancelled!    ·──╛

     iT is true. The party which we have been organising with AGoNY had to be
 cancelled. Not because we couldn't accomplish it, but because holland is only
 a small country and 5 parties in one year would have been to much. Yes, you
 read it right, Holland has 4 PC-parties this year without Reality. And we
 don't think it would be a great idea to throw a fifth party this year. But
 we are planning to organise a PC-only party next year. So be there next year
 when

         iMAGE!, AGoNY & Massive organise a Mega-Pc-party'96 in Holland

 Probably in the month febr, but full information will be spread around oktober
 this year.

 We placed the parts ment for the inv.demo in 'Ancient Routines' so we finally
 released it. (sort or less)


 ╒───·  The members  ·───╕
─╘──·   -stripped-    ·──╛

     Currently we are running with the follow people:

   Aka             Real name             Age    Job(s)
   ~~~             ~~~~~~~~~             ~~~    ~~~~~~
   QuickSilver     Tamerius (tim) Cohen   21    Pr/Org/Layout/Code
   Vision          Bart Thomas            23    Code
   Sinbad          John Donners           18    Code
   Killrazor       Niels Scheffers        16    2D-Gfx
   Dark Justice    Francois Raeven        16    Music
   FyR             Jeroen Bakker          19    Code, 3D-Gfx
   Cypher          Lionello Luneso        18    Code
   Sgt. Renegade   Yuzzef Alkhamarichi    16    beeing inactive ? (code)


 ╒───·  Contact us!  ·───╕
─╘──· Snail/Voice/BBS ·──╛

   Suppose you want to contact us, you can 1. ask your next-door-neigbour
                                        or 2. ask our holy father
                                        or 3. place your eyes a few lines lower

 ╒───·  Last notes   ·───╕
─╘──·  Still at X-95  ·──╛

  Quicksilver : the time is still 05:12, meaning another 7 hours we'll have
                to wait before the compo starts.. Hmm, smells like the spliff
                concourse is coming to an end.

  FyR         : Dad, turn on the stove. I fries
                I fries(?)

  Sinbad      : Please, cant we talk any dutch anymore? Ermm.. no. So let's go
                on with this crappy text, live from X-95, just like the even
                crappier demo we've made. I think we'll have to learn realtime
                3d studio fast, to ever do a GOOD demo. By the way, those
                MANGA-movies are really pissing me off... Can't they just
                show any other fuckin' raytrace-movie or something? This
                weekend has been some hak(rave?)-party for a long time.
                I've gone nuts, can't those people just move.... to Australia?
                Hope I haven't got too many people pissed off with this text,
                see ya next time...

  Vision      : 05:12 ? 06:12, is when I type this !!! By the way, is Ancient
                Routines supposed 2 be a demo ? If ya wanna call it that way,
                be my guest ! It is just that we had 2 dumpo some old routines.
                So you've watched it ! Liked it ?? YES !?!?!? (No comment on
                that opinion) NO, I like ya, without even seein' ya !!! FyR is
                right, I'm friesin':)
                Hope 2 see ya at..... Still dunno where, when, but another
                demo, ?, again that word :) will be released.
                Have a swell day...

-- Bye, bye and see you at our next release .. probably at Bizarre'95.