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fire by Forge






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Information about "Fire"
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  ùPress <ESC> to quit "Fire" at any time

  ù"Fire" was written in 100% assembler using TASM 3.1 and TLINK 3.01 with
   386 specific instructions so to all of you <= 286 people out there...eat
   my shorts!

  ùThe machine it was created on was a 486DX 33MHz with a SB 2.0 and "Trident
   8900C" 1MB SVGA installed.

  ùIt took us one day to start and finish the intro, including coding, drawing,
   sampling, etc.

  ùThe screen mode is (320)80x50 and we use page flipping "...for that fresh
   minty glow."

  ùThere is some pretty tricky timing involved in "Fire" and while creating
   the program, several problems occured that could happen again, they are:

    ùThe text showed through the fire at the bottom of the screen on several
     occasions. It turned out that the off screen page was being flicked on
     and off for some reason. This has been fixed but I don't know how, so it
     could reoccur.

    ùHard disk was wiped clean....HA! Just kidding!

    ùOn some VGA cards/monitors a few lines at the top of the screen may
     flicker throughout the intro. This is because the palette is constantly
     being rearranged and reset.

  ùIf you turn your Sound Blaster on, you SHOULD hear the fire. However, if
   you have non-standard settings (ie. different IRQ settings, base port
   address etc.) it is quite likely you may not get anything or that your
   computer will crash.

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Information about FORGE
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  ùFORGE is a demo, game, utility, etc. group consisting of two people:

    ùMunyul who thinks of most of the ideas, does some coding and finds
     the bugs.

    ùKestrel who thinks of some ideas, does the coding and graphics.

  ùWe are an Australian group and although we like our country, are not at
   all fanatical about it.

  ùThis is our second pure assembler program, the first being a demo that
   isn't yet finished.