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"LayerOne Demoscene board" and democompo

category: general [glöplog]
 
Panic over folks, the "LayerOne Demoscene Board" is here to rescue the north american demoscene (?).

Yeah, I don't get that bit either, but still, I figure someone might want to enter the compo.

http://hackaday.com/2015/03/05/revive-the-demoscene-with-a-layerone-demoscene-bo ard/.
added on the 2015-03-05 20:56:14 by xeron xeron
bahh. guess i should have looked harder before posting :)
added on the 2015-03-05 20:57:52 by xeron xeron
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added on the 2015-03-05 21:00:51 by xeron xeron
Has anyone here tried this yet?

I read briefly through the documentation for the GPU, and it seems pretty oldskool'ish (arbitrary bitmap pointer and stride, variable bit depth, optional palette mode, blitter-like rectangle copy unit, text rendering, only 96k RAM).

While the GPU is quite fast for an oldskool platform (running at 96MHz) it is also fairly limited, compared to e.g. the Amiga hardware (no sprites, no independent bitplanes, single-source blitter). It has some nifty features though, such as hardware accelerated DEFLATE decompression.

It looks like it could be a quite fun platform to code for.

Apparently, Craft has already been ported to it. :)
added on the 2015-04-19 12:06:48 by Blueberry Blueberry
Nope: "Edit: the Craft demo was playing on the older ATmega88 version of the board. The PIC board is a little more capable." -- from the Hackaday website.
added on the 2015-04-19 14:23:44 by trc_wm trc_wm
Makes sense. Certainly would be a lot easier to port when the CPU is the same. :)
added on the 2015-04-19 15:25:23 by Blueberry Blueberry

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