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What traker to compose Ziks for Demos?

category: general [glöplog]
what orbiter said - dosbox is finally stable enough to stomach ft2 without any flaws. on a subjective matter, i still find ft2 to be the most handsome tracker, even though milkytracker comes pretty close.

if you're out for the stuff that the big guys use, try to get hold of either kb or little bitchard, they can probably kick you in the right direction. =)
added on the 2007-08-11 11:47:39 by dalezr dalezr
it all comes down to what you need.

if you want a replacement for the "original" genre of trackers, i'd recommend milkytracker. its playback is very very close to that of fasttracker 2, plus it has some interface improvements over its predecessor. not to mention being a native windows app, requiring less hassle than ft2 in dosbox, and having much better .mod support, whereas ft2's was very buggy.

(at this point some impulse tracker fans will probably advise you to try out schism tracker, which is an IT replacement.)

do not use modplug tracker for anything, it's fucking terrible.
added on the 2007-08-11 11:58:50 by reed reed
Does FT2 under DOSBox still have the awful latency problem?
added on the 2007-08-11 13:21:41 by rc55 rc55
rc55: no...well it depends och what settings you use and the speed of your computer but normally it's totally oki.
added on the 2007-08-11 14:14:36 by orbiter orbiter
I use modplug tracker, but I think Milky seems a lot better. I just can't arse myself to switch.
added on the 2007-08-11 15:07:24 by linde linde
My main gripe with mpt: you can't switch instruments without inserting a new note, too. I usually run xmplay along with it so I listen to the mods properly when I need to do things like that. Otherwise I think mod replay is pretty accurate (aside from the 8-octave note range in mpt)
added on the 2007-08-11 15:10:47 by linde linde
Quote:

Otherwise I think mod replay is pretty accurate (aside from the 8-octave note range in mpt)


Let's not talk about how modplug replays chiptunes (or convert mods into xms).

ulrick: if don't you want to use streamed music or external dlls the solution i gave you is the best and easiest one (milkytracker + ufmod replay).
added on the 2007-08-11 15:35:25 by hitchhikr hitchhikr
_-_-__: thanks a lot for all these information; the bass.dll ...
I've to find a coder a built up frequency.
I'll put polish touches on a couple of my old and unknown .mods. They can be run on Renoise and ModPlug. Not that the latter plays the .mod Amiga correctly whilst Renoise add noises. However, Renoise is very appealing.

syphus: thanks too. I did not know Milkytracker. I am gonna find it on the Internet.

hitchhikr:
Thanks too. I meant that while the demo is running, no other program can do do so that all the available time of your PC is for you. This is how I did on the Amiga. Each 1/50 of a second I ran my assembly codes and took control of the co-processors.
I never coded in C. This is why I wondered if thinks are similar. But I leave this to programers.



added on the 2007-08-11 18:41:56 by ulrick ulrick
What DOSBox is?
added on the 2007-08-11 20:16:29 by ulrick ulrick
It's a DOS-emulator for windows.
added on the 2007-08-11 21:13:08 by kusma kusma
Quote:

Thanks too. I meant that while the demo is running, no other program can do do so that all the available time of your PC is for you. This is how I did on the Amiga. Each 1/50 of a second I ran my assembly codes and took control of the co-processors.


That time is gone. You can't have direct access to the computers components, they're protected by the operating system.
The only way is to use a set of functions provided by the os to the programs via some dlls files (like the rom libraries of the amiga), opengl or directx at the lowest level but one can also use some third parties libraries like SDL which take care of the low level managment shit and provide a ready to use frame buffer.
added on the 2007-08-14 06:14:19 by hitchhikr hitchhikr
i read renoise here.... is there a replayer avaiable (like bassmod.dll) for the RNS modules for using in own demos etc... ???
added on the 2007-08-14 06:56:49 by am-fm am-fm
am-fm: not yet afaik
added on the 2007-08-14 07:08:29 by Serpent Serpent
Do not use ModPlug if you wish to include exactly the module in your demo (or game or something else). Because there is no modplug.dll which can be used in your project (actually, it exists in some form which is completely useless).
The most popular dlls are BASS and FMOD, and they produce a lot of problems with modules tracked in ModPlug. Actually, the problem is ModPlug's incompatability.
So, I can recommend Milky Tracker and Schism Tracker if you want to use the modules as is.
added on the 2007-08-14 08:11:20 by Manwe Manwe
Ulrick: Wooohooo, an ex-IRIS'er.

Take a look at this and this.

;)

Btw., head over to www.irishq.dk for some re-capping. Or find me on IRC (IRCnet, channels #bitfellas and #amigascne).

Good to see you!
Manwe: thanks for the information.

BBsers: you are very kind to teach me the way things work now.
Is there any book for developers where these things would be explained ? In particular, a book on the bassmod.ddl or fmod.dll ?
added on the 2007-08-14 10:37:23 by ulrick ulrick
Nutman^IRIS:

thanks for welcoming me. I was not too good at coding the Lovecraft demo. ACE who did the Spacedepth was more skilled. I did the Ziks of his and my demos. These are old school but one may like them however.

added on the 2007-08-14 10:57:48 by ulrick ulrick

Hey Ulrick, funny to see one of the old founding (?) members of IRIS here. Good luck with mastering PC music :)

Darkhawk/IRIS
added on the 2007-08-14 13:44:25 by Darkhawk Darkhawk
Nutman^IRIS & Darkhawk:
your [url]http://www.irishq.dk[\url] website tells all of IRIS history and I like very much the way you tell it. You did a great job by starting from the very beginning of IRIS history.
added on the 2007-08-14 15:39:04 by ulrick ulrick

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