pouët.net

320x200 is just stupid

category: general [glöplog]
oh, and: square pixels is for sissies ;)
added on the 2014-03-31 12:59:23 by giZMo^fr giZMo^fr
i miss mode 13 :(
Does any one of you remember a weird vga mode that did 256x256? it was very easy to do a get/put pixel using a 16bit register (al: x, ah: y that sort of thing). It looked like death (cropped) but worked!
added on the 2014-03-31 13:11:16 by Navis Navis
The best mode was 512x256 :)
added on the 2014-03-31 13:29:47 by pantaloon pantaloon
Long live 640x200!

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added on the 2014-03-31 14:10:35 by Exin Exin
I remember reading about this 256*256 in a diskmag, maybe it was this, I am not sure. Weird size, but perfect for pixel plotters and stuff, although even a 286 was fast enough to just do fast plotters in ModeX. It would be a bliss to have something similar on CPC though (but with less bit per pixels, not enough memory for it :) where it gets more complicated to move on Y easilly.
added on the 2014-03-31 14:54:08 by Optimus Optimus
I do remember some pacman clone that managed to put the whole playfield on a 256x256 screen...
ah the good times. I remember once I was switching to all possible modes on my PC, changing 13h for whatever other value, noting cool modes. Some crashed and most only worked on my machine. But I remember finding some strange and some really high resolutions. Like a textmode in something like 1024x768..
added on the 2014-03-31 21:17:22 by BarZoule BarZoule
@Navis: Yes, did that and a lot more tweakmodes back in the day. Some more favorites:

160x100 (Chunky!)
256x240
360x480 (Maximum safe resolution on standard monitors)
320x600 (great for R/G/B fakemode, did a NAID party report with this)
640x400 (worked with hardly any monitors though since horizontal refresh was so low)
added on the 2014-04-02 03:02:03 by trixter trixter
most of my mIRC demos are 320*180. 16:9 aspect.
Those archimedes resolutions were crazy. And still, not everything runs with modern monitor. Needless to say my archimedes has died since a long and no mood or time to fix it right now.
added on the 2014-04-02 11:08:21 by Optimus Optimus
@pantaloon: 512x384, using the middle 256 for that "special widescreen effect"

they forgot to add it to the vesa mode table in dosbox, though.
idiots.
added on the 2014-04-02 11:27:29 by superplek superplek
Holy necro batman!
added on the 2014-04-02 14:08:19 by Intrinsic Intrinsic
I'm with the pony princess :)
Well, it's actually 320x256 but letterboxed to 180
added on the 2014-04-02 14:58:27 by d0DgE d0DgE

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