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Best Modern PC Tracker for creating .IT mods

category: music [glöplog]
 
I've been asked by a friend of mine to do some music for his iPhone game they'll be completing in a couple of months. They are using Unity which has a module plugin which supports .IT, .XM, .S3M and of course the mighty .MOD format!

I seem to remember Impulse Tracker having some reasonant filters too it, which will be essential for what I'm aiming to do. I'm pretty sure the other formats dont support filters (I could be wrong).

Whats the best program to use for writting IT tunes? Is it a case of DosBoxing the original app or is there a more mordern tracker which is better suited to the job??

added on the 2012-01-05 12:18:35 by djh0ffman djh0ffman
schism tracker
added on the 2012-01-05 12:34:41 by psenough psenough
I prefer Modplug, although I admit I use an older version 'cos the new one just looks too cluttered now.
added on the 2012-01-05 12:35:39 by Gargaj Gargaj
I'm wondering: since it's an iPhone game it could as well use mp3 - is it in regards to keep the total size of the game down, that the music has to come in a tracker based format?
added on the 2012-01-05 12:39:39 by Puryx Puryx
I think it is down to size but also the soundtrack is ever evolving so they can loop pattern sections and move forward through the one massive track.
added on the 2012-01-05 12:44:47 by djh0ffman djh0ffman
what psenough said. schism is a pure Impulse Tracker clone iirc
added on the 2012-01-05 12:46:49 by rudi rudi
Schism's IT filter implementation is a bit off though, so if filters are going to be important you might want to look at OpenMPT instead.
added on the 2012-01-05 12:54:03 by Alpha C Alpha C
"off" as in: "off, compared to running the tune natively in IT", or as in "off, compared to the player used in the Unity library"? Because if it's only the former, it doesn't really matter.
added on the 2012-01-05 13:37:27 by gloom gloom
you shouldnt really be using fancy filters in the tracker anyways, waste of processor power.
added on the 2012-01-05 13:44:57 by psenough psenough
ps: I'd say it's up to the individual musician to decide what he wants his music to sound like :)
added on the 2012-01-05 14:10:30 by gloom gloom
yeah, stick to noise filters, they hardly need CPU!
oh right, this is pouet. my bad.
added on the 2012-01-05 14:58:34 by psenough psenough
Well at first glance Schism seems to be the way forward in the fact that it doesn't show loads of stuff I can't use. Only thing is the sample / loop editor is worse than protracker. Might use OpenMPT for doing that as it wont be needed too often.

Thanks for the tips guys :)
added on the 2012-01-05 15:17:45 by djh0ffman djh0ffman
Quote:
"off" as in: "off, compared to running the tune natively in IT", or as in "off, compared to the player used in the Unity library"? Because if it's only the former, it doesn't really matter.

Off compared to both. Since unity uses libmodplug, OpenMPT (current testing version 1.20, ask me if you need it) would be the obvious choice since it is both compatible to Unity and Impulse Tracker (yes, it can filters both ways, I'm that crazy).
This is a filter free zone!
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added on the 2012-01-06 13:21:44 by trc_wm trc_wm

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