pouët.net

farbrausch demo tools open source

category: code [glöplog]
www.werkkzeug.com is offline now. I built mirror of this site for historical reasons: http://werkkzeug.t15.org/werkkzeug.com/.
added on the 2012-08-04 11:23:37 by Sauron Sauron
hi , possibility to get some more project examples for "altona werkkzeug4 engine" and "werkkzeug3" ? (to understand the functionality of some more available operator´s). thanks.
added on the 2012-09-15 16:47:25 by JMBi JMBi
While we're at it: I extended Altona's build system to VS2012 so thanks to Microsoft being less stupid than before it's x64 executable time :)
added on the 2012-09-15 17:14:04 by kb_ kb_
kb: go make a demo with it! =)
added on the 2012-09-15 18:13:39 by wysiwtf wysiwtf
i can't export as exe with wrkzg3 , whats wrong ..always show (kkrunchy error : file is not executable)
added on the 2012-09-16 22:36:46 by airc airc
That feature is disabled - and hasn't worked in our source tree since 2006 besides :)
added on the 2012-09-17 05:45:32 by ryg ryg
@JMBi : so cool how it is (wz4 & wz3), but u don´t will get anything. try and help yourself to understand that great tools collection. yeahhhhh
added on the 2012-09-17 16:57:36 by quickyman quickyman
@JMBi ... and do not try to ask so often , a blocked state for you (example :mail), is the next result what u will get. :)
added on the 2012-09-17 17:06:27 by quickyman quickyman
Hi

I'm trying to write a custom shader with CustomMasterial (wz4)
How can I pass to the pixel shader a texture ? is it possible ?

thanks
added on the 2012-09-17 23:42:04 by wzman wzman
As a happy user of wkz1 (releases: demo / 64k / 64k) I just found there are wkz3 and wkz4 out. Of course I am going to read this thread, but I was so impatient so I checked both layouts, opened examples in it, everything looks fine, just I was not able to "make demo executable". Can you advise or link me to the answer?
added on the 2012-12-08 03:01:16 by jack-3d jack-3d
Hi, there is no more make executable, but now there is a player that read your project file created with the editor and render it as demo.

go on : http://erbsen.untergrund.net/board3/index.php

;)

added on the 2012-12-08 08:04:01 by ikam ikam
Is it for purpous? So only FR can do demos in it? It would be really bad news for me and anybody who was enjoying demomaking in wkz1 last years. I really wanted to swap wkz1 to any of those newer versions, but without exe-maker it does not have sence to even continue... :(((

Anyway thanks for the forum link, I will join for sure and get in touch with you there.
added on the 2012-12-08 10:48:28 by jack-3d jack-3d
the player is distributed with wz3 and wz4 so everyone can release a demo.
added on the 2012-12-08 10:57:09 by ikam ikam
Nice, then I will try to do a demo about it ;oD
added on the 2012-12-08 11:14:02 by jack-3d jack-3d
one question about farbrausch tool :

did the tool manage to create / delete some VBO (dont know the dx9 equivalent) or does it just send all generated polygons everyframe to the card ?

it could be possible IMHO because some parts of the scene are static some not, maybe the tool could create destroy VBO when needed ?
added on the 2012-12-09 21:41:20 by Tigrou Tigrou
there's nothing in werkkzeug3/4 that *doesn't* go through vertex buffers.
added on the 2012-12-10 12:37:27 by ryg ryg
hi,

anywhere an option in Werkkzeug 3 to activate an soft shadow option like "enigmastudio 3" or camera deepOfField (sharpness foreground and unsharp background) ?

thanks in advance
added on the 2013-01-31 16:48:54 by JMBi JMBi
no. it's stencil shadows. feel free to implement softness for that. and you can easily code a dof shader if you want.
added on the 2013-01-31 17:03:28 by yumeji yumeji
a way to fake depth of field on wz3 :

http://erbsen.untergrund.net/board3/viewtopic.php?f=37&t=1084
added on the 2013-01-31 19:35:07 by ikam ikam
and soft shadows

http://erbsen.untergrund.net/board3/viewtopic.php?f=37&t=1051
added on the 2013-01-31 19:46:54 by ikam ikam

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