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Random "work in progress" shots

category: general [glöplog]
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added on the 2017-02-19 16:25:28 by Tigrou Tigrou
Wait, 88 CPU-Cores and 128GB RAM?
Do you work at NASA?
@ɧคɾɗվ : it's two Intel Xeon E5-2699 v4 (2x22 physical cores + hyper threading = 88 cores)
Also RAM is pretty cheap nowadays. At work we have servers with 512GB of ram (to run several dev VM's under Hyper-V)
added on the 2017-02-19 18:53:28 by Tigrou Tigrou
@Tigrou: But what "doom timedemo" benchmark does it get ;-)
added on the 2017-02-20 00:07:48 by xeron xeron
I used to have SQL servers with 512GB RAM... not anymore :(

AWS EC2 instances have shitty RAM/core ratio.
added on the 2017-02-20 06:55:15 by bloodnok bloodnok
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added on the 2017-02-20 16:20:04 by visy visy
@visy
looks like techno!
added on the 2017-02-20 16:22:00 by 1in10 1in10
yy kaa koo TEKNOO
but yeah it looks cool
added on the 2017-02-20 16:28:00 by leGend leGend
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added on the 2017-02-20 19:23:18 by visy visy
@Tigrou: cool stuff. Initially I thought it's some SDF scene ;) Actually, it doesn't look so hard to make one like this.
added on the 2017-02-20 20:21:03 by tomkh tomkh
Quote:
TomoAlien said:
I've figured out how the metaballs were done in allius, and I decided to experiment a bit and came up with this.

woah, what operator did you use??
added on the 2017-02-21 06:44:57 by FLSHY^YNT FLSHY^YNT
Quote:
Quote:
TomoAlien said:
I've figured out how the metaballs were done in allius, and I decided to experiment a bit and came up with this.

woah, what operator did you use??


That's not an operator. It's actually sprites with some clever screen overlays.

For a basic version, I draw a bunch of additive sprites, multiply the image by an amount that results in a 2-bit color image, then multiply it again so it's actually visible.

Allius does that and then it draws other stuff over that image so it doesn't look like crap.

However, the variant in my screenshot has a more complex sprite setup (not only additive ones, but subtractive ones too!), along with a color depth crushing overlay that doesn't result in a 2-bit color image.
added on the 2017-02-24 22:45:07 by TomoAlien TomoAlien

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