pouët.net

the fulcrum by Matrix
[nfo]
screenshot
platform :
type :
release date : april 1998
release party : Mekka & Symposium 1998
compo : pc demo
ranked : 1st
  • 131
  • 17
  • 5
popularity : 72%
 72%
  • 0.82
  • 5
alltime top: #359
  • digi digi [Code]
  • nero nero [Graphics (graphics, textures)]
added on the 2000-09-05 11:14:28 by mrdoob mrdoob

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the first demo from Matrix is GREAT ! it look like a movie more than a demo, all the scene and gfx are really great (nero kick ass !).
added on the 2000-09-09 16:18:06 by rez rez
the best demo ever made, such a great job !
cdc added on the 2000-09-10 04:52:42 by Sanx Sanx
I should watch it in a big screen pojector
Very interesting and nice software demo! Splendid visuals, a mystical story and good music. Get it, it's demo history!
One of the best demo ever done (stil in software). One one the better 3D engine use for a demo with several impressive effects for the period. The music and the gfx contribuate in a strange (like i love) feeling . I love it !!!
added on the 2000-10-08 12:40:52 by cykocator cykocator
One of the best demo ever made. Good 3d engine, good music, good gfx, and very good story.
added on the 2000-12-06 14:15:06 by jb jb
Great work made in this demo. All things very well premedited an done with awesome quality.
added on the 2001-01-01 18:40:39 by reality3D reality3D
No doubt it was the best demo in 1998. I admire such enthusiasm Matrix had to make this one.
added on the 2001-02-12 14:04:08 by crs crs
one of my favourite demos. Great modeling, music, pixelling, code and atmosphere.
I love the eagle. And the moving spotlight with cast shadows at the begining
added on the 2001-03-05 11:53:17 by neurox neurox
Time: Easter Saturday 1998 (whenever it was), about 9PM

Location: The restaurant of the Heidmarkhalle in Fallingbostel, Germany, which actually looked more like the organizer room of the Mekka/Symposium than like a restaurant back then.

What happened there was interesting. It started with Doj and Torus who were just recording the demo compo to tape, and every few seconds something like "whoa", "cool", "this is ... great!" was heard.

What happened then, was just cool... every 20 seconds or something like that another organizer went to their table, asked "what are you so happy about?", looked at their screen and just kept standing there, joining the ever growing "whoa" "cool" "this is ... great" choir.

And as it was time for me to join, i looked at Doj's screen, and, well, I understood why all those people were standing there with wide open mouthes at once.

This is one of the best, if not THE best, 3D demos out there, featuring great design, modelling and one of the fucking fastest and feature-rich software engines out there - and it was the demo which made the MS98 one of the coolest parties i've ever been to. You should have been there.
added on the 2001-03-06 20:38:20 by kb_ kb_
A very epic 3d story demo. I was amazed by the 3d engine in this story demo. It has some nice features implemented like shadows, rays, bump mapping, smoke particles and more!

I remember also the great art in the beginning scrolling pics where it shows the credits..

I remember also the end with a melting metaball logo!

Amazing! Just Amazing!!!
I want new stuf from Matrix!
added on the 2001-03-08 16:11:51 by Optimus Optimus
I really love this demo, I think is one of those that you have to watch lots of times, just to enjoy every little detail from it.

The credits are awesome, with that nice pictures and the way credits appear. The story is interesting and nicely related, and the 3D engine simply rocks!
cdc added on the 2001-03-19 02:18:53 by shash shash
yes, nice demo, nice animations, nice textures, nice music. overall: nice ;)
added on the 2001-03-31 00:41:24 by syntiq syntiq
and, let's not forget, awesome graphics by nero and made
rulez added on the 2001-06-05 00:22:34 by fractalgp fractalgp
argh, i just heard a banco de gaia cd and discovered that the sample on the eagle scene (which was the damn most brilliant scene on the whole demo) is ripped.
argh... it's still a very nice demo.. i just wish i wouldnt keep discovering ripped samples on demos. the eagle scene still gives me the cold-hot sweat shivers though.
added on the 2001-06-08 05:10:23 by psenough psenough
A really great demo, don't miss it...
rulez added on the 2001-07-13 18:41:19 by Sanx Sanx
just a vote...
rulez added on the 2001-07-26 17:36:46 by kb_ kb_
amazing,
imho the intro alone would have won the competition
but with the following parts, the FULCRUM slapped around the other entries ^^

excellent job from NERO, the music and code are great too
rulez added on the 2001-08-13 02:27:47 by p01 p01
incredible code and art, but extremely boring to watch (atleast when you get over the "whoa"-, "cool"-, "how did.."-phase). But this is quite general for any Matrix-release.
the first and last time i heard the crowd shouting "agaaaain!" while a compo. damn, they were right :)
rulezcdc added on the 2001-08-13 09:23:46 by PigPen PigPen
macaw: I agree with you, but I keep amazed by the state of the art they achieved for 1998
added on the 2001-08-13 09:46:57 by p01 p01
Macaw: i prefer having the "whoa" "cool" feeling twice instead of "wow they can synch cubes" in 10 secs (before i smash ESC) :)
rulez added on the 2001-08-13 12:30:08 by Hatikvah Hatikvah
Whoa! cool!!!!
this is GREAT !!!!!!


löve
=^.^=
rulez added on the 2001-08-13 12:33:36 by kenet kenet
damn this is one boring demo
sucks added on the 2001-08-13 13:34:24 by ileaardbei ileaardbei
ile, what?! it has the "robotnik" feeling (you know, boring but nice code)
no it doesn't, in robotnik stuff is happening... here we see a guy walking ever so slowly (and i do mean slow) into a hall.. then, when you hope it is all over, he walks into the hall AGAIN.. argh
Heeeeeyyyaaaa!

P.S. Yeah,. Ile has right. It's diferrent than Robotnik. Robotnik had dark/thriler like atmosphere as no other demo could give you which really ownz ya.
This one becomes boring sometimes,.. but it's really beautifull and I shallt definitelly vote 4 it!
rulez added on the 2001-10-24 14:58:29 by Optimus Optimus
One of the best prods to ever appear on the PC scene
rulez added on the 2001-11-14 08:51:58 by mac mac
Yes!

actually, this isn't that good, heh... but enough to get a rulz. And the code is damn fine.
rulez added on the 2001-11-18 02:20:03 by golrien golrien
AAAAAAAAA this is just AAAAAAAAAA!!!
Unbelieveable!!!!!
AAAAAAAAAAWESOMEEEEE!
rulez added on the 2001-11-19 09:12:35 by Gargaj Gargaj
I love that one, really fucking great job.
added on the 2001-12-20 02:07:25 by nufan nufan
Damn, forgot to vote. :)
rulez added on the 2001-12-20 02:07:41 by nufan nufan
had to vote for this masterpiece
rulez added on the 2002-01-19 04:17:14 by shash shash
a very good demo. nice coherence between the music and the scene.
Apart from the lack of coherence between the first and second scenes.

I wish the music was available as a mod or xm (or S3M or IT)
rulez added on the 2002-02-05 21:08:40 by sjaak sjaak
Fucking brilliant in every way. I'd say the undisputed king of 3d scene players in DOS.

Correct me if I'm wrong though, but it seems like they use two different engines, or the same with functionality stripped for each part: the first and third part show off some nice rays and shadows, but the scenes are suspiciously low-poly. In the second part, the textures have a "bilinear filter" feel, bumpmapping, extremely overdone (unreal) lighting, but no shadows or rays whatsoever. Scene look smoothly modeled as well.

Almost feels like they wrote separate engines for each two sections of the demo, exploiting the best of either scene. What's the deal with that?

rulez added on the 2002-02-06 01:05:59 by Shifter Shifter
Awe filling masterpiece
rulez added on the 2002-02-06 01:48:09 by Nezbie Nezbie
Shifter: They did. Just look at the readme or credits maybe? :)

Anyway, this one rules.
rulez added on the 2002-02-06 10:07:49 by ryg ryg
yeah, like, vote and such. see above.
added on the 2002-02-06 10:53:22 by kb_ kb_
i'd thumb up for engines (fast bilinear without mmx, wtf? resampling?) and thumb down for being pretty awful looking and sounding at times and for the general boringness. röhröh.
added on the 2002-02-06 16:00:07 by 216 216

ps pikku pikku i agree about the eagle scene but the rest is so boring i cant escape thumb down

sucks added on the 2002-02-20 04:05:29 by raver raver
A well made software rendered demo with a storyline. However, I can't for the life of me make any sense out of the 'story.'
rulez added on the 2002-03-04 07:23:26 by sea_monkey sea_monkey
I enjoyed this demo sooo much... the ambient and textures are really impressive for my humble being x')_ anyway
It could be more "dynamic" 8P
rulez added on the 2002-03-04 08:49:14 by Zafio Zafio
Neat atmospheric demo, especially in the beginning :)
rulez added on the 2002-03-24 14:07:21 by bizken bizken
my #1 demo.. this one got me interested
rulez added on the 2002-04-21 15:52:06 by nelius nelius
Kickass demo, nice sound! From the technical side probably the best DOS demo
added on the 2002-05-08 00:54:42 by Crest Crest
This really deserves a Win32 port.
Was this the first 'sceneplayer' demo?
The first one I saw anyway, with incredible scenes, and technically the 3d engine was marvellous at the time.
And these people came out of nowhere :)
rulez added on the 2002-08-08 01:15:05 by Scali Scali
great 3d 'movie'-style demo. nice engine, nice semi-'story' too!
rulez added on the 2002-08-22 15:00:20 by bananaboyx bananaboyx
A jaw dropper at Mekka, quite boring after some watching. Still one great demo.
rulez added on the 2002-08-22 15:29:44 by dixan dixan
cool cool cool i would say to!
added on the 2002-08-22 15:41:57 by Hatikvah Hatikvah
This is one of the best demos. maybe it´s the best. read KB´s comment.
rulez added on the 2002-08-22 17:45:04 by diver diver
impressive on the bigscreen at MS98. now just plain boring :) scali : not it wasn't the first one..there had already been 3d players in some french demos (not that advanced tho).
added on the 2002-08-22 20:39:44 by dake^cdx dake^cdx
i remember how impressed i was with the first part of this demo... with those shadows, light volumes, etc.... the bumped part was less "eyepleasing" (for me at least), but technically, the demo was a wonder... great work guys!
rulez added on the 2002-08-23 02:08:13 by reptile reptile
After the compo I was going to quit the scene. After watching it again, I didn't.
But, still, it kicked.
rulez added on the 2002-08-26 20:19:16 by pan pan
Soundtrack now available in XM format here (with thanks to their creator).

I feel bad it didn't make Volume 1 of the MindCandy DVD, but we can't have everything we want. We'll save it for another day. It's slow paced at times, but has some inspirational 3D scenes, and the music and graphics are phenomenal. I only wish Matrix didn't fade out so quickly.
rulez added on the 2002-12-04 00:34:29 by phoenix phoenix
I saw that in Frankfurt Demoscene Exhibition "Origami Digital". ~_~ Roxx!! I want Windows Port.
rulez added on the 2002-12-12 19:43:34 by elend elend
obliged to thumb it up
rulez added on the 2003-03-20 15:34:50 by daison daison
cinematic. superb. beautiful. stirring.
rulez added on the 2003-03-28 20:28:19 by elmindreda elmindreda
Yes, windows port would be great
rulez added on the 2003-04-29 13:23:46 by reality3D reality3D
i like it!
rulez added on the 2003-08-23 17:24:14 by ripper ripper
yes :)
rulez added on the 2003-11-03 00:06:42 by nula nula
love it :-)
rulez added on the 2004-02-12 18:04:38 by bamboos bamboos
Could watch this on a bigscreen on 0a000h. This demo was it worth to go to this party. :)
rulez added on the 2004-03-08 12:24:33 by René Madenmann René Madenmann
The first part especially was cool with that chill out music and flashlight wondering around the walls... The second part with those aliens and hawk flying around was technologically well done, but it was a bit weird and not so stylish :)
Still a great demo to be proud of
rulez added on the 2004-04-17 12:07:35 by mecha mecha
Have completely forgot to commentate this one. This demo is brilliant in creating a special atmosphere. Windows port now please... :)
rulez added on the 2004-04-17 12:52:00 by wain_ wain_
It has it all and it makes me want to see it again. Haven't tried it with dosbox yet... still, win32 port would kick ass (hint! hint!). A big thumb for this one.
rulez added on the 2004-04-27 12:53:50 by Vulture Vulture
To keep it simple : I love it!
rulezcdc added on the 2004-05-24 12:53:22 by raer raer
Fantastic!!!!!!!!!!!
rulez added on the 2004-06-26 02:25:12 by Zplex Zplex
i remember the amazing engine well from this, and also the great eagle + smoke scene.. maybe it was a bit too boring, seeing as i've not bothered to watch it for a long time. But it still easily earns a rulez.
rulez added on the 2004-08-03 11:19:28 by psonice psonice
yeah ;D
rulez added on the 2004-08-03 11:27:22 by las las
rulez added on the 2004-08-03 11:48:51 by teel teel
Wasn't the group matrix supposed to have a revival or something?
Anyways, technically great for software 98, and the music sets a good mood.
The last time I saw this demo was several years ago. Tried watching it under XP recently, but couldn't get sound to work =( (And believe me, watching this slow-paced demo without sound can get rather boring :D )
added on the 2004-08-03 12:13:30 by Nezbie Nezbie
simply an alltime classic like f.e. 2nd reality is (at least for me :)..
rulez added on the 2004-09-17 12:27:24 by toxie toxie
Unbelievable. Great modelling, nice story, beautiful music. Yeah, it's a kind of a flyby, but a good one. It's rare that I don't miss 2d effects in a demo..
rulez added on the 2004-09-17 13:11:43 by Preacher Preacher
I definitely can't call this the best demo ever, but holy shit is it impressive anyway. Some REALLY nice visuals. A tad boring after the first few watches though. Still, wow.
rulez added on the 2004-11-05 22:05:55 by witeshade witeshade
i was very impressed at ms98.. omfg bilinear filtering in software...
rulez added on the 2005-04-26 01:20:52 by bartman bartman
Go on bartman, software-bilinear was done already done for voxelspace in the gate/artwork in 1996 and just one year later for polygon mapping in ride/skarla. goodlooking shadows and great pixelwork anyways, so thumbs up :)
rulez added on the 2005-04-26 01:48:10 by winden winden
A C E
rulez added on the 2005-04-26 01:51:21 by mrdoob mrdoob
Hmm a missed thumb
The eagle-flight part is just sooo perfect with that music... knocked my socks off when i first saw it :)
rulez added on the 2005-04-26 03:24:23 by BoyC BoyC
POWER ! Great prod.
Thumb!
rulez added on the 2005-05-30 21:20:36 by bdk bdk
superb - one of my favourites
rulez added on the 2005-07-22 14:38:13 by bonzaj bonzaj
** great **
everyone must watch
rulez added on the 2005-08-12 11:57:11 by spritus spritus
Brilliant classic in every way.
What about a Win32 port for this masterpiece? ;)
rulez added on the 2005-11-11 06:57:11 by ALiEN^bf ALiEN^bf
oh god, i loved this one sooo much.
this is excellent!
rulez added on the 2005-11-15 08:15:52 by abuze abuze
video, anyone? :)
http://conspiracy.hu/demovids/matrix_fulcrum.avi
added on the 2006-04-03 14:33:02 by BoyC BoyC
Digisnap decided to release the sources for this masterpiece and asked me to upload them and so I did. :) So everyone who wants to have a Win32 port, go and start porting now. :)
rulez added on the 2006-04-03 16:49:13 by StingRay StingRay
first to post, last to thumbup :)
rulez added on the 2006-04-03 23:50:07 by rez rez
wow. impressive sw rendering. the story is a bit silly and perhaps a tiny bit too ambitious, but the engine and the graphics by nero and made rocks.
rulez added on the 2006-04-04 15:58:46 by loaderror loaderror
Well, windows port done. See you at breakpoint'06
added on the 2006-04-06 00:39:28 by shash shash
Great port shash!
added on the 2006-04-06 01:03:52 by reality3D reality3D
Shash: I am impressed!!! :)
added on the 2006-04-06 01:04:53 by StingRay StingRay
Shash/Collapse: Great job!
God give me more thumbs for this one. :)
added on the 2006-04-06 01:11:11 by ALiEN^bf ALiEN^bf
yay
rulez added on the 2006-04-06 08:56:35 by dairos dairos
very good prod!
rulez added on the 2006-04-06 09:20:32 by ghandy ghandy
Back in 1998 this was a real killer. It was SO impressive to watch this on the bigscreen at one of the best partys ever held, mekka/symposium98.

ok, today the whole things looks a bit empty and the motions are a bit too slow but who cares, this was 1998 baby :)
rulez added on the 2006-04-06 11:30:11 by Fzool Fzool
What Fzool said...

Nice port shash!
added on the 2006-04-06 12:34:06 by mrdoob mrdoob
\o/
rulez added on the 2006-04-06 13:43:22 by TrX TrX
I never meet this onebefore... strange! the date of release saved the demo from the thumb-down. :/
i never saw a boring demo like this.
the second part is better than the first one but exept the software render and nice 2d art the whole thing is make me dizzy ...
added on the 2006-04-06 15:13:54 by AbcuG! AbcuG!
It's a technical impressive software render for the time, but I was expecting something else. It's not really my kind of demo.
added on the 2006-04-06 19:15:48 by xernobyl xernobyl
gooooooooooood
rulez added on the 2006-04-06 19:21:20 by parcelshit parcelshit
thanks for porting.
rulez added on the 2006-04-06 19:25:29 by red red
great code and some really cool effects. but the demo itself seems just like an engine representation. some demoish stuff is longed.
rulez added on the 2006-04-06 21:52:28 by anesthetic anesthetic
97-98 ? super^super
rulez added on the 2006-04-06 22:23:39 by chenmy! chenmy!
the matrix has you..
rulez added on the 2006-04-06 23:01:46 by v3nom v3nom
after all these years finally a port, respect shash.. at the time The Fulcrum was better. still I like the beginning the best because it has the best ambience, I still miss the old dos days.
rulez added on the 2006-04-07 12:34:06 by oldaccount oldaccount
rulez added on the 2006-05-17 07:59:41 by wie8 wie8
really nice
thx or the w32 port
always loved the atmosphere and was very partial to nero's excellent textures and pixel work. very moving.
rulez added on the 2006-06-28 01:47:29 by _sodium _sodium
I just saw this. Not bad.
added on the 2006-07-01 18:10:06 by AntDude AntDude
Sorry, this is an extracheesy flyby. I understand it was technically impressive in 1997, but that does not transfer to an interesting demo.
sucks added on the 2006-07-01 18:34:11 by Stelthzje Stelthzje
well not that great but also not that bad too :)
rulez added on the 2006-07-01 19:40:45 by decipher decipher
Thought i'd voted for this masterpiece
rulez added on the 2006-08-20 22:24:27 by Buckethead Buckethead
This thing and me in a dark, cozy room, volume up to maximum - the mood is set for sweet, sweet demo-love!
rulez added on the 2006-09-08 10:52:09 by Jailbird Jailbird
awesome render!
rulez added on the 2006-09-18 15:48:33 by _xiod_ _xiod_
unique, beautiful, and interesting. ahead of it's time.
rulez added on the 2006-09-28 13:56:42 by Gaia Gaia
rulez added on the 2006-09-30 12:01:53 by eye eye
Breathtaking!
rulez added on the 2006-11-03 15:59:44 by Aasemoon Aasemoon
Bloody nice!
Damn, forgot to thumb it up after watching.
rulez added on the 2006-11-03 16:31:11 by masterm masterm
Is it me, or is the footstep sample at the start from an amiga keyboard? Watching again, some parts are excelent, some parts are terrible (like the gamy 'wizards call monsters to fight' part), and while the quality of the modelling and artwork is great, the animation is pretty bad. Still a classic.
added on the 2006-11-03 17:06:57 by psonice psonice
Really impressive for 1998, megathumb up
Btw, thx Shash for the win32 port.
rulez added on the 2006-11-03 17:14:59 by SilkCut SilkCut
and with the source, waw.
added on the 2006-11-03 17:15:59 by SilkCut SilkCut
i really miss the magic of productions like this.
rulez added on the 2006-11-05 23:59:25 by blackpawn blackpawn
codersporn, and yet not too shabby in other ways
rulez added on the 2006-11-06 00:24:28 by whizzter whizzter
fulcrum - great demo
rulez added on the 2007-02-25 22:04:47 by bitl bitl
great stuff
rulez added on the 2007-03-04 01:19:25 by prm prm
I think for me watching the Fulcrum together with the Matrix guy’s was definitely the best moment on a demo scene party ever. I was almost perfect – great direction, effects never seen before, some kind of story, very nice pixel-graphics (finalized at the party  ), good music – and of course a hall full of sceners enjoying and appreciating every second - screaming at the right moments. Especially if the crowd got crazy as it was clear that the first break was not the end but the beginning of the main-part, was absolutely amazing, as well as for instance the scene with the 1998-impossible (faked) real-time 3d-bump-mapping – or the melt effect at the beginning of the credits parts. (Digisnap always called it “Erz-Effect”). Thumb Up!
rulez added on the 2007-05-04 12:43:23 by Admiral^Elyssis Admiral^Elyssis
watching this demo at ms98 was magic. one of the most remarkable moments in my personal sceneparty history.
rulez added on the 2007-05-04 13:53:25 by rp rp
a classic
rulez added on the 2007-05-04 13:54:54 by maali maali
Fabulous
rulez added on the 2007-07-08 21:30:42 by BackSpace BackSpace
rulez added on the 2007-08-21 11:51:29 by seppjo seppjo
rulez added on the 2007-09-03 00:08:40 by fiveofive fiveofive
All has been said. This is bloody codeerpr0n!.
The endtune gives me the shivers.
rulez added on the 2007-09-19 10:29:45 by d0DgE d0DgE
-e
added on the 2007-09-19 10:30:58 by d0DgE d0DgE
ANother one I wish I had seen at the time of the release. But, hell I was just a kid back then and didn't know about the scene.
rulez added on the 2007-09-19 11:35:32 by nitro2k01 nitro2k01
I remember calling a friend who was at M&S that year and asking: "So, I heard there was that unbelievably fantastic Pc Demo in the compo?" And he told me: "Umm, sorry, I slept during the compo... too much booze." So I waited for the download to appear... and when I finally watched this, I couldn't believe that my friend had missed this beauty. Awesome... the swan song of the dos era...
rulez added on the 2008-04-07 13:34:08 by Stebo Stebo
Very nice piece of a demo indeed.
rulez added on the 2008-08-22 09:57:35 by Lazarus Lazarus
I totally missed this one. Indeed, it rules alot for its time.
rulez added on the 2008-09-14 10:34:42 by Cj Cj
BB Image
rulez added on the 2008-09-30 22:46:18 by relias abardon relias abardon
This is good. Real good!
rulez added on the 2008-09-30 23:17:17 by Emod Emod
Fucking A
rulez added on the 2009-01-15 20:13:02 by Joghurt Joghurt
mig-29 fulcrum
rulez added on the 2009-01-15 20:33:15 by PENETRATOR PENETRATOR
All-time classic!
rulez added on the 2009-01-31 01:50:56 by T$ T$
Certainly something different. I really, really like the 2d graphics.
rulez added on the 2009-04-02 23:25:44 by visy visy
I always hated this demo. I know the technical aspects are great but the demo is fucking boring.
sucks added on the 2009-05-15 19:33:40 by thec thec
Exactly same as thec.
sucks added on the 2009-05-15 19:59:40 by noby noby
nice
rulez added on the 2009-06-17 17:22:12 by lsl lsl
Coderporn for the masses!
rulez added on the 2009-07-26 22:58:22 by datsua datsua
showing the metropolis poster at the beginning is pretty pointless.
rulez added on the 2009-07-26 23:11:52 by gentleman gentleman
fond memories
rulez added on the 2009-07-27 00:26:39 by polartimecast polartimecast
And I thought it was over after the credits. What the hell. This is pure awesomeness.
rulez added on the 2009-07-27 00:51:17 by Saga Musix Saga Musix
Masterpiece.
rulez added on the 2009-11-26 18:18:17 by SiR SiR
one of the demoscene milestones. total respect to Nero for the visual side
rulez added on the 2010-04-14 23:24:22 by AzzaroMWI AzzaroMWI
What Gargaj said
rulez added on the 2010-05-11 13:50:43 by wysiwtf wysiwtf
it was absolutely breath taking at the party! my all time favorite!
rulez added on the 2010-09-19 09:32:53 by pirx pirx
Amazing.
rulez added on the 2011-01-10 01:46:16 by xteraco xteraco
When I first saw this long time ago, I was amazed, but today the implementation doesnt feels so precise. I miss spline animation instead of the linear interpolation.
However the projected shadows and other fake effects, and the bumpmapping are still amazing on that old hardware.
This is one of the works that dragged me into the demoscene. Many thanks.
rulez added on the 2011-01-20 22:14:50 by archee archee
I sure it was just fantastic in 1998.
rulez added on the 2011-08-11 11:17:36 by closed closed
I remember this one. I saw it in 2000ish for the first time, never having made it to M&S, and I recognize(d) the technical achievements, but... to me, it was, and still is, too dull for a thumb. Really makes you realize the difference good demo design makes. Still, definitely not a thumbs down - the (fake) effects are just too awesome for the time for that!
added on the 2011-10-16 08:06:25 by t-zero t-zero
A lot of work obviously went into this. Animation/modelling/pixelling is quite good.
wow - I really love demos from the end of 90s - but this one is really special with its movie-like design. Really like it!

Made a capture on youtube for it too:
Youtube
rulez added on the 2011-10-19 10:52:35 by anni anni
Greatness from 98
rulez added on the 2011-11-20 18:00:04 by Frequent Frequent
That 9 hours for the Windows port was well worth it, thank you.
rulez added on the 2012-08-09 10:09:15 by duffman duffman
Whoa, cool.
rulez added on the 2012-12-16 06:52:08 by Zavie Zavie
It was perfect for its time. Even the (end) credits, awesome.
added on the 2014-04-27 15:32:53 by raer raer
If you watch the live version of this demo on Youtube, you feel the real spirit of the demoscene of the nineties.
added on the 2014-04-28 19:36:43 by Cj Cj
Pretty damn good actually, what was I thining a few years ago... :)
added on the 2014-04-28 19:56:59 by noby noby
Source code link doesn't work :(
added on the 2014-04-28 20:58:41 by Preacher Preacher
Preacher: try again, some problems with the ftp settings, I fixed the source link.
added on the 2014-04-28 21:16:00 by StingRay StingRay
Suck Matrix. Very Fulcrum. Wow.
rulez added on the 2014-04-28 22:07:30 by kusma kusma
Ah, the 1990s and its low-poly, crudely textured and animated models, that had to do the big movie things, but really couldn't lift the weight.

In hindsight: A good example of a concept/technology mismatch. But: The port rocks and the eagle scene still rocks. (The Yugioh/Pokemon proxy fight not so much. That always looked way too goofy. :)
rulez added on the 2014-04-29 10:57:30 by tomaes tomaes
Ambitious idea, but the execution didn't make it. It's interesting to see parallels with this and Secret Rooms, namely the scenes with cyclop creatures and a hand reaching through a wall.
rulez added on the 2014-05-24 11:00:25 by cce cce
dunno about the DEEP, ARTISTIC stuff but techwise this is very cool
rulez added on the 2014-05-24 11:26:44 by msqrt msqrt
I'm nostalgically tied to this, that's why I love it.
rulez added on the 2014-05-24 12:02:22 by friol friol
Technically it wasn't all that new at a time, remember that Quake1 is 1996/1997 and Unreal 1998. Still nice to see shadows in decent software renderer.

I like the fact it has some story. First I thought it will be boring to watch, but it was actually strangely engaging. Overall, good work.
rulez added on the 2015-11-10 13:18:05 by tomkh tomkh
Ace stuff. Movements look a little stiff here and there but nothing to throw a fit over. Spooky looking main character.
rulez added on the 2019-04-03 21:57:59 by El Topo El Topo
Yesterday I just watched GUS compatible demos. After several metaball releases I saw this. The contrast was incredible.
rulez added on the 2019-05-20 23:14:00 by Travis Travis
Remember how it impressed me in 98. It's great work and still watchable.
rulez added on the 2019-07-20 18:55:28 by vdr vdr
the credits tune is fantastic
added on the 2019-09-22 14:50:32 by v3nom v3nom
remember seeing this at Mekka 98 - what a blast!
rulez added on the 2021-06-30 09:25:37 by 03d03d03d 03d03d03d
this is what demos should be like ... 15 minutes long and a whole year of work by 10 or more alien geeks
rulezcdc added on the 2023-09-01 08:11:08 by Janes OnderGrond Janes OnderGrond
awesome 3D engine
rulez added on the 2024-03-01 19:08:28 by roudoudou roudoudou

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